@crockett36 And then the next player rolling his dice or asking for scramble orders.
Wizmark (X) vs Odonis (L) G2
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@Odonis I made a cock up in the battle…clicked through a casualty page too quick. In brief I took the cruiser as a a casualty instead of the tac it should have been…which obviously meant I couldnt hit your sub with only air
As a compromise I have edited my cruiser and tt back but placed the land units in japan instead of attacking korea and submerged yr sub. Hope this is ok?
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 3 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 5 armour, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy 3 destroyers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 armour moved from Korea to Manchuria 1 bomber moved from Western United States to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 110 Sea Zone to Northern Italy -
@wizmark
Thats fine -
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@Odonis full 3 fighter scramble sz6 please…max def keep fighters to last…remaining kami on a destroyer please.
no scramble sz 95 :+1:
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 3 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 5 armour, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy 3 destroyers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 armour moved from Korea to Manchuria 1 bomber moved from Western United States to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 110 Sea Zone to Northern Italy Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 bomber, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 3 destroyers and 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 1 transport Battle in Northern Italy Americans attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 factory_major and 5 infantry Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/11 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Northern Italy, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 5/10 hits, 4.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 5 infantry Battle in Manchuria Americans attack with 1 armour Japanese defend with 1 mech_infantry Americans roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in France Americans attack with 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 airfield, 1 armour and 1 factory_minor Americans roll dice for 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 2/10 hits, 3.67 expected hits Germans roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 2 fighters moved from Northern Italy to Southern France 1 fighter moved from 95 Sea Zone to Southern France 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iraq to Egypt 1 bomber and 2 fighters moved from 6 Sea Zone to Korea 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 fighters and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Eastern United States Americans undo move 3. 2 fighters placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 0.50 Italians : -2.00 Americans : -1.17 Japanese : 0.17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 3 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 5 armour, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy 3 destroyers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 armour moved from Korea to Manchuria 1 bomber moved from Western United States to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 110 Sea Zone to Northern Italy Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 bomber, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 3 destroyers and 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 1 transport Battle in Northern Italy Americans attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 factory_major and 5 infantry Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/11 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Northern Italy, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 5/10 hits, 4.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 5 infantry Battle in Manchuria Americans attack with 1 armour Japanese defend with 1 mech_infantry Americans roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in France Americans attack with 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 airfield, 1 armour and 1 factory_minor Americans roll dice for 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 2/10 hits, 3.67 expected hits Germans roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 2 fighters moved from Northern Italy to Southern France 1 fighter moved from 95 Sea Zone to Southern France 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iraq to Egypt 1 bomber and 2 fighters moved from 6 Sea Zone to Korea 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 fighters and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Eastern United States Americans undo move 3. 2 fighters placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from India to Shan State 1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 5 fighters moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium British attack with 2 artilleries and 4 infantry Germans defend with 3 artilleries British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 artilleries in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 artilleries Battle in Rostov British attack with 1 armour, 5 fighters and 2 mech_infantrys Italians defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 5 fighters and 2 mech_infantrys in Rostov, round 2 : 5/8 hits, 3.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry Battle in Shan State British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun and 18 infantry moved from India to Burma 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Turkmenistan to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 3 armour and 10 mech_infantrys moved from Northwest Persia to Volgograd 5 fighters moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy 1 bomber moved from 97 Sea Zone to France 1 armour, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 3 artilleries and 3 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,6,1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.50 Italians : -1.33 British : 2.33 Americans : -1.17 Japanese : -0.17 -
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Southern Italy to Northern Italy 2 armour moved from Vologda to Samara Italians take Samara from Russians 2 armour moved from Samara to Tambov -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Southern Italy to Northern Italy 2 armour moved from Vologda to Samara Italians take Samara from Russians 2 armour moved from Samara to Tambov Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/6 hits, 2.50 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 30 Casualties for Italians: 2 infantry Casualties for Americans: 3 artilleries and 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Western Germany Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 2.00 Americans : -2.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Southern Italy to Northern Italy 2 armour moved from Vologda to Samara Italians take Samara from Russians 2 armour moved from Samara to Tambov Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/6 hits, 2.50 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 30 Casualties for Italians: 2 infantry Casualties for Americans: 3 artilleries and 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Western Germany Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 aaGun EDIT: Adding units owned by Italians to Tambov: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 2.00 Americans : -2.00 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 French collect 16 PUs (1 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France 1 fighter moved from Germany to France 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 2 mech_infantrys moved from Western Ukraine to Russia 1 mech_infantry moved from Tambov to Russia 2 fighters and 2 tactical_bombers moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Rostov -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France 1 fighter moved from Germany to France 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 2 mech_infantrys moved from Western Ukraine to Russia 1 mech_infantry moved from Tambov to Russia 2 fighters and 2 tactical_bombers moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in France Germans attack with 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 2 infantry; French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys AA fire in France : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry in France, round 2 : 3/18 hits, 7.50 expected hits French roll dice for 1 aaGun, 6 armour, 3 artilleries, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 7/17 hits, 6.50 expected hits 1 aaGun owned by the British, 7 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 1 armour, 3 artilleries, 5 bombers and 2 fighters in France, round 3 : 6/11 hits, 5.83 expected hits French roll dice for 6 armour, 3 artilleries, 1 bomber, 2 infantry, 1 marine and 2 mech_infantrys in France, round 3 : 8/15 hits, 5.83 expected hits 3 artilleries owned by the Germans, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in France retreated to France French win with 6 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is -49 Casualties for Germans: 1 armour, 3 artilleries, 2 bombers, 2 fighters and 7 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for French: 2 infantry Casualties for Americans: 1 artillery, 1 marine and 2 mech_infantrys Battle in Russia Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans destroys 11PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 2 mech_infantrys moved from Greece to Yugoslavia 1 armour, 2 infantry and 1 mech_infantry moved from Finland to 115 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Western Germany 3 bombers moved from France to Western Germany 12 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Germany 1 armour and 2 mech_infantrys placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western Germany Germans undo move 2. 1 armour and 2 mech_infantrys placed in Western Germany Germans undo move 2. Germans undo move 2. 3 infantry placed in Ukraine 2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 infantry EDIT: Adding units owned by Germans to Samara: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.67 AA fire in France : : -0.50 French : 2.67 Russians : -0.50 -
@Odonis Unbelievable rolling…the swing to the allies was ridiculous…thats 2 round in a row now in a battle for france where the rolling gave a +8 overall to the allies. I expected to take heavy casualties…but that was brutal:rage:
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 tactical_bomber moved from Persia to Kazakhstan 1 fighter moved from Persia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1.00 Russians : 1.17 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Buryatia to Amur 1 tactical_bomber moved from Japan to Amur 2 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Japan to Amur 2 fighters moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 bomber moved from Japan to Shan State 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Yunnan to Shan State 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Japan to 43 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Japan to Manchuria -
@wizmark
Gonna finish? :)





