@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 2 mech_infantrys moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 bombers moved from French Indo China to Shan State
2 fighters moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
3 fighters moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
2 bombers and 1 tactical_bomber moved from Shan State to French Indo China
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Timguska to Kansu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Chahar to Kweichow
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 artillery, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry and 1 marine moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
1 fighter moved from 4 Sea Zone to Soviet Far East
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
Japanese undo move 5.
1 armour and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.67
UK_Pacific : 0.33
Japanese : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 destroyer, 5 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Odonis no scrambles…2 kamis on each dd please…if I get both dd’s (haha unlikely!) please submerge my sub out of action :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 destroyer, 5 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Korea
Non Combat Move - Americans
1 battleship, 4 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
Americans undo move 3.
1 armour and 1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 artillery, 1 bomber and 1 fighter placed in Western United States
2 artilleries placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 2.83
AA fire in Northern Italy : : 0.83
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 destroyer, 5 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Korea
Non Combat Move - Americans
1 battleship, 4 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
Americans undo move 3.
1 armour and 1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 artillery, 1 bomber and 1 fighter placed in Western United States
2 artilleries placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries, 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
2 fighters moved from India to Caucasus
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys
Italians defend with 2 artilleries and 5 infantry
British roll dice for 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 3.17 expected hits
Italians roll dice for 2 artilleries and 5 infantry in Caucasus, round 2 : 2/7 hits, 2.33 expected hits
4 infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Caucasus, round 3 : 4/8 hits, 2.83 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 5 infantry
Battle in France
British attack with 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 4 infantry; Italians defend with 3 aaGuns, 2 artilleries and 4 infantry
AA fire in France : 0/2 hits, 0.33 expected hits
British roll dice for 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 5/15 hits, 4.33 expected hits
Germans roll dice for 3 aaGuns, 2 artilleries and 8 infantry in France, round 2 : 6/10 hits, 3.33 expected hits
3 aaGuns owned by the Italians, 2 infantry owned by the Germans and 6 infantry owned by the British lost in France
British roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 2/9 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 0/8 hits, 2.67 expected hits
2 infantry owned by the Germans lost in France
British roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 3/9 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 4 infantry in France, round 4 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in France
British roll dice for 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 5 : 4/8 hits, 3.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in France, round 5 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in France
British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Syria from British, taking Tunisia from British with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 8 infantry
Casualties for Germans: 4 infantry
Casualties for Italians: 3 aaGuns, 2 artilleries and 4 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from Albania to Greece
3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
3 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Persia
1 mech_infantry placed in Persia
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -2.00
British : 2.00
Italians : -1.33
AA fire in France : : -0.33
Americans : 2.83
AA fire in Northern Italy : : 0.83
Japanese : 1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 bomber and 1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Evenkiyskiy to Vologda
Place Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Rostov
1 artillery placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Celebes to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Russia to Northwest Persia
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 2 fighters
EDIT: Removing units owned by Americans from Russia: 1 bomber and 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Adding units owned by Americans to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Celebes to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Russia to Northwest Persia
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 2 fighters
EDIT: Removing units owned by Americans from Russia: 1 bomber and 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Adding units owned by Americans to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Bulgaria to Greece
1 bomber moved from Western Germany to Greece
4 artilleries moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Germany to France
1 artillery moved from Western Germany to France
1 bomber moved from Western Germany to Greece
2 bombers moved from Western Germany to France
1 fighter moved from Germany to Holland Belgium
2 fighters moved from Western Germany to France
1 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 infantry moved from Bryansk to Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Bulgaria to Greece
1 bomber moved from Western Germany to Greece
4 artilleries moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Germany to France
1 artillery moved from Western Germany to France
1 bomber moved from Western Germany to Greece
2 bombers moved from Western Germany to France
1 fighter moved from Germany to Holland Belgium
2 fighters moved from Western Germany to France
1 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Belarus to Russia
1 infantry moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in France
Germans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 5 mech_infantrys
British defend with 3 artilleries, 1 infantry and 1 mech_infantry; French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 5 mech_infantrys in France, round 2 : 2/11 hits, 4.17 expected hits
French roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in France, round 2 : 4/6 hits, 2.00 expected hits
1 infantry owned by the French, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry in France, round 3 : 4/7 hits, 3.50 expected hits
French roll dice for 3 artilleries and 1 mech_infantry in France, round 3 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in France
Germans destroys 16PUs while taking French capital
Germans win, taking France from French with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery, 1 fighter and 5 mech_infantrys
Casualties for British: 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 4 artilleries, 1 bomber and 1 fighter
French defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 artilleries, 1 bomber and 1 fighter in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry and 3 mech_infantrys
Germans roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry and 3 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Germany
2 bombers and 1 fighter moved from France to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 bombers moved from Greece to Western Germany
5 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
3 aaGuns, 17 armour, 15 artilleries, 17 infantry and 9 mech_infantrys moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Caucasus to Tambov
1 armour moved from Ukraine to Tambov
1 armour and 2 mech_infantrys moved from Western Ukraine to Tambov
1 armour moved from Belarus to Tambov
Place Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
1 armour, 3 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : -0.33
French : 3.67
Americans : 0.00
Russians : 0.33
@Odonis np…thought it was odd they were left there…figured you might change.
Shocking rolling for the germans in W Europe :rage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 armour and 2 mech_infantrys moved from Samara to Kazakhstan
1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from Samara to Russia
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Russians roll dice for 2 artilleries and 1 infantry in Russia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
3 aaGuns, 9 artilleries and 48 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 marine moved from Soviet Far East to 4 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
2 bombers moved from French Indo China to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Shan State to Burma
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
@Odonis Order of loss in sz6 please…and do you wish your subs to fight or submerge? I havent got a destroyer in the battle
@wizmark
Everyone stays. Everyone fights. No surrender. Max defence but save the planes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 marine moved from Soviet Far East to 4 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
2 bombers moved from French Indo China to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Shan State to Burma
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour and 1 fighter in Burma, round 3 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 10 fighters, 1 submarine, 6 tactical_bombers and 1 transport
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 10 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 14/18 hits, 10.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits
4 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 7/14 hits, 8.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 6 fighters and 1 transport in 6 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 6 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
1 marine owned by the Japanese lost in Korea
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 3/9 hits, 5.33 expected hits
1 transport owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 5 : 4/9 hits, 5.33 expected hits
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Japanese: 2 carriers, 1 cruiser, 7 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Jehol to Manchuria
1 armour moved from Yenisey to Buryatia
2 infantry moved from Shantung to Jehol
2 bombers moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 submarine placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 1 fighter placed in French Indo China
1 bomber, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 2.17
ANZAC : 0.67
UK_Pacific : 2.00
Japanese : -2.00
@Odonis I made a cock up in the battle…clicked through a casualty page too quick. In brief I took the cruiser as a a casualty instead of the tac it should have been…which obviously meant I couldnt hit your sub with only air
As a compromise I have edited my cruiser and tt back but placed the land units in japan instead of attacking korea and submerged yr sub. Hope this is ok?