@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
Here we go
Test summary from TripleA, engine version: 1.9, time: 11:43:06 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from 54 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Battle in Morocco
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 cruisers moved from 54 Sea Zone to 27 Sea Zone
1 carrier moved from 54 Sea Zone to 27 Sea Zone
1 battleship moved from 54 Sea Zone to 27 Sea Zone
3 destroyers moved from 54 Sea Zone to 27 Sea Zone
2 fighters moved from 30 Sea Zone to 27 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 86 Sea Zone to Brazil
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to Western United States
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
12 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 12 infantry in Yunnan, round 2 : 4/12 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 cruiser moved from 78 Sea Zone to 39 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
3 artilleries moved from India to Burma
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from Shan State to Burma
2 aaGuns moved from Shan State to Yunnan
4 infantry moved from Shan State to Yunnan
1 fighter moved from French Indo China to Burma
1 transport moved from 80 Sea Zone to 77 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 factory_minor placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,1,4,2,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 27 PUs (4 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : 3.17
Italians : -0.33
Neutral_Axis : -1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 77 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 fighters moved from Russia to Novgorod
1 infantry moved from Belarus to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
retreated to Novgorod
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
9 artilleries moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
6 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 aaGun moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
3 artilleries moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
3 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Persia to 80 Sea Zone
3 infantry moved from Timguska to Novosibirsk
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Hawaiian Islands
Non Combat Move - Americans
1 armour moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to British Guiana
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Eastern United States to Quebec
2 aaGuns moved from Western United States to Central United States
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 carrier moved from 27 Sea Zone to 30 Sea Zone
3 destroyers moved from 27 Sea Zone to 30 Sea Zone
1 battleship moved from 27 Sea Zone to 30 Sea Zone
2 cruisers moved from 27 Sea Zone to 30 Sea Zone
2 fighters moved from 27 Sea Zone to 30 Sea Zone
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Central United States
2 armour and 1 bomber placed in Eastern United States
1 bomber placed in Western United States
1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Morocco to Tunisia
3 fighters moved from 91 Sea Zone to Tunisia
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
2 infantry moved from Yunnan to French Indo China
1 fighter moved from Burma to French Indo China
Combat - British
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
British attack with 1 armour and 3 fighters
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 3 fighters in Tunisia, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Tunisia
retreated to Tunisia
Italians win with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 77 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 cruiser moved from 39 Sea Zone to 77 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
1 artillery moved from Burma to Yunnan
1 artillery moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 aaGun moved from Yunnan to Burma
2 fighters moved from Tunisia to Algeria
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
2 transports moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
2 mech_infantrys placed in Persia
1 infantry placed in Union of South Africa
1 fighter placed in Persia
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,6,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.67
Italians : 1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 cruiser moved from 62 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
2 fighters moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Rostov
3 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
4 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
2 fighters moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Rostov
3 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
4 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 4/13 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Russia
3 infantry moved from Novosibirsk to Samara
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Belarus to Russia
EDIT: 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
Place Units - Russians
5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 armour, 1 factory_upgrade, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Morocco
3 infantry moved from Algeria to Morocco
2 mech_infantrys moved from Algeria to Morocco
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 armour, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 armour, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 armour, 1 factory_upgrade, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Morocco
3 infantry moved from Algeria to Morocco
2 mech_infantrys moved from Algeria to Morocco
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 armour, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 armour, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
Combat - Americans
Battle in New Zealand
Battle in Gibraltar
Americans attack with 3 armour and 3 infantry
Italians defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 armour and 3 infantry in Gibraltar, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 armour and 2 infantry in Gibraltar, round 3 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking New Zealand from Japanese, taking Gibraltar from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 2/6 hits, 1.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Morocco, round 3 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports
5 submarines owned by the Italians Submerged
Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 92 Sea Zone
Americans roll dice for 3 bombers and 1 fighter in 92 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
1 tactical_bomber owned by the Italians, 1 fighter owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 bombers in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 battleship and 4 transports in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 92 Sea Zone
4 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 40
Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Non Combat Move - Americans
1 aaGun moved from Quebec to 106 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from 92 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 cruisers moved from 30 Sea Zone to 54 Sea Zone
1 battleship moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
2 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.83
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to 92 Sea Zone
2 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
2 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 artillery and 2 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 5 submarines
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
2 submarines owned by the Italians lost in 92 Sea Zone
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 3 submarines in 92 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
2 submarines owned by the Italians lost in 92 Sea Zone
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Italians: 5 submarines
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 artilleries and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries in French Indo China, round 3 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese lost in French Indo China
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Japanese: 3 artilleries and 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to India
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from Burma to India
1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 77 Sea Zone to 81 Sea Zone
1 battleship moved from 77 Sea Zone to 81 Sea Zone
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Egypt to Persia
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 109 Sea Zone
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,3,5,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,6,3,5,4,4,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,2,4,6,2,4
UK_Pacific collect 3 PUs (7 lost to blockades); end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.17
Italians : -2.33
Japanese : -1.67