• '23 '20 '19

    Here we go

  • '23 '20 '19

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:43:06 AM
    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            2 fighters moved from 54 Sea Zone to 30 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
            Battle in Morocco
            Battle in 30 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 cruisers moved from 54 Sea Zone to 27 Sea Zone
            1 carrier moved from 54 Sea Zone to 27 Sea Zone
            1 battleship moved from 54 Sea Zone to 27 Sea Zone
            3 destroyers moved from 54 Sea Zone to 27 Sea Zone
            2 fighters moved from 30 Sea Zone to 27 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to Western United States
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from Eastern United States to Western United States
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry moved from 86 Sea Zone to Brazil
            3 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to Western United States
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.33
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Shensi
            12 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 12 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 12 infantry in Yunnan, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 12 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Japanese : -1.00
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Iraq
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            3 infantry moved from Shan State to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - British
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Iraq
                British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 cruiser moved from 78 Sea Zone to 39 Sea Zone
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Iraq to 80 Sea Zone
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            3 artilleries moved from India to Burma
            2 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            2 infantry moved from Shan State to Burma
            2 aaGuns moved from Shan State to Yunnan
            4 infantry moved from Shan State to Yunnan
            1 fighter moved from French Indo China to Burma
            1 transport moved from 80 Sea Zone to 77 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,1,4,2,5,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            British collect 27 PUs (4 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 artilleries and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    British : 3.17
    Italians : -0.33
    Neutral_Axis : -1.00
    Japanese : 0.33
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 50 Sea Zone to 62 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            3 infantry moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 77 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Novgorod
            1 infantry moved from Belarus to Bryansk
                  Russians take Bryansk from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                 retreated to Novgorod
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Vologda
            2 aaGuns moved from Belarus to Bryansk
            2 mech_infantrys moved from Belarus to Bryansk
            2 armour moved from Belarus to Bryansk
            9 artilleries moved from Belarus to Bryansk
            12 infantry moved from Belarus to Bryansk
            6 infantry moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 aaGun moved from Russia to Bryansk
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            3 artilleries moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Persia to 80 Sea Zone
            3 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.83
    

    Savegame

  • '23 '20 '19

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Hawaiian Islands
    
        Non Combat Move - Americans
            1 armour moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            3 infantry moved from Brazil to British Guiana
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from Eastern United States to Quebec
            2 aaGuns moved from Western United States to Central United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 carrier moved from 27 Sea Zone to 30 Sea Zone
            3 destroyers moved from 27 Sea Zone to 30 Sea Zone
            1 battleship moved from 27 Sea Zone to 30 Sea Zone
            2 cruisers moved from 27 Sea Zone to 30 Sea Zone
            2 fighters moved from 27 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            1 armour and 1 infantry placed in Central United States
            2 armour and 1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            1 fighter placed in Central United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 armour moved from Morocco to Tunisia
            3 fighters moved from 91 Sea Zone to Tunisia
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to French Indo China
            2 infantry moved from Yunnan to French Indo China
            1 fighter moved from Burma to French Indo China
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                British attack with 1 armour and 3 fighters
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 3 fighters in Tunisia, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Tunisia
                 retreated to Tunisia
                Italians win with 1 artillery remaining. Battle score for attacker is -13
                Casualties for British: 1 armour and 1 fighter
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Union of South Africa to Egypt
            1 transport moved from 77 Sea Zone to 71 Sea Zone
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 battleship moved from 39 Sea Zone to 77 Sea Zone
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
            1 cruiser moved from 39 Sea Zone to 77 Sea Zone
            1 fighter moved from 80 Sea Zone to Egypt
            1 tactical_bomber moved from 80 Sea Zone to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from French Indo China to Yunnan
            1 aaGun moved from Burma to India
            1 artillery moved from Burma to Yunnan
            1 artillery moved from Burma to India
            3 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 aaGun moved from Yunnan to Burma
            2 fighters moved from Tunisia to Algeria
            2 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from United Kingdom to Scotland
            2 transports moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            2 mech_infantrys placed in Persia
            1 infantry placed in Union of South Africa
            1 fighter placed in Persia
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,6,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : 1.33
    Japanese : 0.00
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            3 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 cruiser moved from 62 Sea Zone to 30 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Belarus
            2 fighters moved from Vologda to Archangel
            1 tactical_bomber moved from Vologda to Belarus
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Rostov
            3 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Rostov
            3 artilleries moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            4 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Ukraine
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Belarus
            2 fighters moved from Vologda to Archangel
            1 tactical_bomber moved from Vologda to Belarus
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Rostov
            3 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Rostov
            3 artilleries moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            4 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 4/13 hits, 3.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Italian Somaliland from Italians to Russians
            EDIT: Turning off Edit Mode
            1 infantry moved from Vologda to Russia
            3 infantry moved from Novosibirsk to Samara
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Belarus to Russia
            EDIT: 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
            4 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            5 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.00
    

    Savegame

  • '23 '20 '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 factory_upgrade, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 92 Sea Zone
            1 bomber moved from Eastern United States to 92 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to Morocco
            3 infantry moved from Algeria to Morocco
            2 mech_infantrys moved from Algeria to Morocco
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 armour, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 armour moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 infantry moved from 63 Sea Zone to New Zealand
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 factory_upgrade, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 92 Sea Zone
            1 bomber moved from Eastern United States to 92 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to Morocco
            3 infantry moved from Algeria to Morocco
            2 mech_infantrys moved from Algeria to Morocco
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 armour, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 armour moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 infantry moved from 63 Sea Zone to New Zealand
    
        Combat - Americans
            Battle in New Zealand
            Battle in Gibraltar
                Americans attack with 3 armour and 3 infantry
                Italians defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 armour and 3 infantry in Gibraltar, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 3 armour and 2 infantry in Gibraltar, round 3 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking New Zealand from Japanese, taking Gibraltar from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Morocco
                Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 2/6 hits, 1.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Morocco, round 3 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports
                5 submarines owned by the Italians Submerged
                    Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 3 bombers and 1 fighter in 92 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Italians, 1 fighter owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship and 4 transports in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 92 Sea Zone
                    4 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 40
                Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
    
        Non Combat Move - Americans
            1 aaGun moved from Quebec to 106 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from 92 Sea Zone to Algeria
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 cruisers moved from 30 Sea Zone to 54 Sea Zone
            1 battleship moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Central United States to 91 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            2 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.83
    Americans : 1.50
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Algeria to 92 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to Belgian Congo
            1 tactical_bomber moved from Egypt to 92 Sea Zone
            2 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            2 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
    
        Combat - British
            Battle in Tunisia
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tunisia
                British win, taking Tunisia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Belgian Congo
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 92 Sea Zone
                British attack with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber
                Italians defend with 5 submarines
                    British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                    2 submarines owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 3 submarines in 92 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    2 submarines owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Italians: 5 submarines
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 3 artilleries and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries in French Indo China, round 3 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Japanese lost in French Indo China
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 artilleries and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 aaGun moved from Burma to India
            1 infantry moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            4 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier moved from 76 Sea Zone to 81 Sea Zone
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser moved from 77 Sea Zone to 81 Sea Zone
            1 battleship moved from 77 Sea Zone to 81 Sea Zone
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
            1 fighter moved from 92 Sea Zone to 109 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Persia to Caucasus
            2 fighters moved from Egypt to Persia
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,3,5,4,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,6,3,5,4,4,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,2,4,6,2,4
            UK_Pacific collect 3 PUs (7 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : -2.33
    Japanese : -1.67
    

    Savegame

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