Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Whack Good - dawg Evil - LOR
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TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Rohan 2 spearInfantrys moved from Eastfold to Anorien 3 spearInfantrys moved from Helms Deep to Westfold 4 spearInfantrys moved from Westfold to Fangorn 2 heavyCavalrys moved from Celebran to Westfold 2 lightCavalrys moved from Celebran to Anorien 2 spearInfantrys moved from Westfold to Fangorn Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 7 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 1 stabbers moved from Moria to Celebran Goblins take Celebran from Rohan 2 stabberss moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 stabberss Elves defend with 1 hunters Goblins roll dice for 2 stabberss in Drimrill Dale, round 2 : 0/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 3 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 4 : 0/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 4 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 5 : 1/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 5 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 stabberss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Goblins Place Units - Goblins 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Goblins : -0.33 Elves : -2.00 -
TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 7 hunterss; Remaining resources: 3 PUs; Combat Move - Elves 1 ents and 1 hunters moved from Anduin West Bank to Drimrill Dale 2 hunterss moved from Lorien to Celebran 3 wizards moved from S. Mirkwood to Dol Goldur 1 hunters moved from High Mirkwood to Anduin West Bank 1 hunters moved from Lorien to Celebran 1 hunters moved from Lorien to Drimrill Dale Combat - Elves Battle in Dol Goldur Elves attack with 3 wizards Mordor defend with 1 castle, 6 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls Elves roll dice for 3 wizards in Dol Goldur, round 2 : 1/3 hits, 2.00 expected hits Mordor roll dice for 6 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 2 : 2/13 hits, 3.00 expected hits 2 wizards owned by the Elves and 1 fortifications owned by the Mordor lost in Dol Goldur Elves roll dice for 1 wizard in Dol Goldur, round 3 : 0/1 hits, 0.67 expected hits Mordor roll dice for 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 3 : 2/12 hits, 2.83 expected hits 1 wizard owned by the Elves lost in Dol Goldur Mordor win with 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls remaining. Battle score for attacker is -22 Casualties for Elves: 3 wizards Casualties for Mordor: 1 fortifications Battle in Celebran Elves attack with 3 hunterss Goblins defend with 1 stabbers Elves roll dice for 3 hunterss in Celebran, round 2 : 0/3 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Celebran, round 2 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves lost in Celebran Elves roll dice for 2 hunterss in Celebran, round 3 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 stabbers in Celebran, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 2 hunterss in Celebran, round 4 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 stabbers in Celebran, round 4 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves lost in Celebran Elves roll dice for 1 hunters in Celebran, round 5 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 stabbers in Celebran, round 5 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hunters in Celebran, round 6 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 stabbers in Celebran, round 6 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Goblins win with no units remaining. Battle score for attacker is -10 Casualties for Elves: 3 hunterss Casualties for Goblins: 1 stabbers Battle in Drimrill Dale Elves attack with 1 ents and 2 hunterss Goblins defend with 2 stabberss Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 2 : 1/3 hits, 1.17 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 2 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 3 : 0/3 hits, 1.17 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 4 : 3/3 hits, 1.17 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 ents and 2 hunterss remaining. Battle score for attacker is 4 Casualties for Goblins: 2 stabberss Non Combat Move - Elves Place Units - Elves 4 hunterss placed in Lorien 2 hunterss placed in N. Caves 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 30 PUs; end with 33 PUsCombat Hit Differential Summary :
Goblins : 1.50 Mordor : -1.83 Elves : -3.17 -
TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss and 10 spearInfantrys moved from Debatable Land to S. Ithilien 2 caravels, 8 galleons and 10 rafts moved from Umbar Peninsula Coast to S. E. Central Sea Zone 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 5 rafts moved from Bay of Harad to Harad Sea Coast Non Combat Move - Haradrim Place Units - Haradrim 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 4 fortificationss, 9 spearInfantrys and 2 towers; Remaining resources: 2 PUs; Combat Move - Gondor 2 galleons moved from Anduin Mouth to Gilrain 3 spearInfantrys moved from Belfalas to Gilrain 2 galleons and 3 spearInfantrys moved from Gilrain to Anduin Mouth 2 towerGuards moved from Minas Tirith to Anorien 3 spearInfantrys moved from Anduin Mouth to W. Osg. Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 2 fortificationss placed in Anfalas 2 fortificationss placed in Andrast 9 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 4 fortificationss, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss, 1 spearInfantry and 1 tower placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 archerss, 1 heavyCavalry, 6 lightCavalrys and 2 spearInfantrys moved from S. Mirkwood to Dol Goldur 1 heavyCavalry moved from Rhovanion to Dol Goldur 1 lightCavalry moved from Rhovanion to S. E. Rhovanion Dale take S. E. Rhovanion from Rhun 1 lightCavalry moved from S. E. Rhovanion to S. Rhun Dale take S. Rhun from Rhun 1 lightCavalry moved from S. Rhun to Dagorlad Dale take Dagorlad from Mordor 1 spearInfantry moved from N. Dale to S. Dale 2 spearInfantrys and 1 trebuche moved from Lake Town to N. Dale Combat - Dale Battle in Dol Goldur Dale attack with 2 archerss, 2 heavyCavalrys, 6 lightCavalrys and 2 spearInfantrys Mordor defend with 1 castle, 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls Dale roll dice for 2 archerss, 2 heavyCavalrys, 6 lightCavalrys and 2 spearInfantrys in Dol Goldur, round 2 : 6/12 hits, 4.00 expected hits Mordor roll dice for 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 2 : 2/12 hits, 2.83 expected hits 1 spearInfantry owned by the Dale, 1 archers owned by the Dale, 1 orcs owned by the Mordor and 5 fortificationss owned by the Mordor lost in Dol Goldur Dale roll dice for 1 archers, 2 heavyCavalrys, 6 lightCavalrys and 1 spearInfantry in Dol Goldur, round 3 : 5/10 hits, 3.50 expected hits Mordor roll dice for 1 orcs, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 3 : 2/6 hits, 1.83 expected hits 1 spearInfantry owned by the Dale, 1 trolls owned by the Mordor, 1 archers owned by the Dale, 3 siegeTowers owned by the Mordor and 1 orcs owned by the Mordor lost in Dol Goldur Dale roll dice for 2 heavyCavalrys and 6 lightCavalrys in Dol Goldur, round 4 : 2/8 hits, 3.00 expected hits Mordor roll dice for 1 tower in Dol Goldur, round 4 : 0/1 hits, 0.67 expected hits 1 tower owned by the Mordor lost in Dol Goldur Dale win, taking Dol Goldur from Mordor with 2 heavyCavalrys and 6 lightCavalrys remaining. Battle score for attacker is 27 Casualties for Dale: 2 archerss and 2 spearInfantrys Casualties for Mordor: 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Mordor : -1.33 Dale : 2.50 -
TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 5 raiderss, 2 warWolvess and 3 xbowInfantrys moved from S. Ithilien to E. Osg. 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 2 cannons; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 1 phalanx moved from Iron Hills to N. Rhun 1 axeInfantry moved from N. Rhun to S. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 2 cannons placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Saruman round 6
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Combat Move - Saruman -
TripleA Turn Summary: Saruman round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Combat Move - Saruman Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Freefolk Freefolk buy 7 lightCavalrys; Remaining resources: 3 PUs; Combat Move - Freefolk 2 catapults moved from Tharbad to Eregion 2 catapults and 1 spearInfantry moved from Cardolan to Eregion 1 hobbits and 2 spearInfantrys moved from N. Dunland to Eregion 1 hobbits moved from S. Caves to Celebran Freefolk take Celebran from Goblins 3 lightCavalrys moved from Angren Bank to Eregion 3 lightCavalrys moved from Druwaith Laur to Eregion 2 lightCavalrys moved from Lond Daer to Eregion 3 lightCavalrys moved from N. Enedwaith to Eregion 2 lightCavalrys moved from Bree to Eregion 3 lightCavalrys moved from Cardolan to Eregion Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 3 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 30 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Mordor Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 2 orcss moved from Minas Morgul to N. Ithilien 1 orcs moved from N. Ithilien to Dagorlad 1 orcs moved from Udun to Dagorlad 1 trolls moved from N. Ithilien to Dagorlad Combat - Mordor Battle in Dagorlad Mordor attack with 2 orcss and 1 trolls Dale defend with 1 lightCavalry Mordor roll dice for 2 orcss and 1 trolls in Dagorlad, round 2 : 1/3 hits, 0.83 expected hits Dale roll dice for 1 lightCavalry in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in Dagorlad Mordor win, taking Dagorlad from Dale with 2 orcss and 1 trolls remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Non Combat Move - Mordor 1 siegeTower and 1 trolls moved from E. Osg. to N. Ithilien Place Units - Mordor 2 orcss placed in E. Osg. 1 siegeTower placed in Udun 2 siegeTowers and 1 trolls placed in Minas Morgul Turn Complete - Mordor Mordor collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Mordor : 0.17 Dale : -0.17 -
TripleA Turn Summary: Rohan round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Rohan 4 spearInfantrys moved from Eastfold to Anorien 2 lightCavalrys and 2 spearInfantrys moved from Anorien to W. Osg. 2 heavyCavalrys moved from Westfold to Anorien 2 spearInfantrys moved from Helms Deep to Westfold 1 spearInfantry moved from Westfold to Eastfold Combat - Rohan Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Goblins Goblins buy 5 shooterss; Remaining resources: 1 PUs; Place Units - Goblins 5 shooterss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Elves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Elves Elves buy 4 wizards; Remaining resources: 1 PUs; Combat Move - Elves 2 hunterss moved from N. Caves to Drimrill Dale 4 hunterss moved from Lorien to Drimrill Dale 1 hunters moved from High Mirkwood to Anduin West Bank Non Combat Move - Elves Place Units - Elves 4 wizards placed in Lorien Turn Complete - Elves Elves collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Haradrim Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 2 caravels, 8 galleons and 10 rafts moved from S. E. Central Sea Zone to S. Gondor Coast 1 galleon moved from Umbar Peninsula Coast to S. Gondor Coast 5 rafts moved from Umbar Peninsula Coast to S. E. Central Sea Zone 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar 3 spearInfantrys moved from S. Ithilien to N. Ithilien 3 spearInfantrys moved from S. Ithilien to E. Osg. 2 corsairss moved from S. Ithilien to N. Ithilien 1 corsairs moved from S. Ithilien to E. Osg. 1 spearInfantry moved from S. Ithilien to N. Ithilien Non Combat Move - Haradrim Place Units - Haradrim 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Gondor Gondor buy 1 galleon, 2 heavyCavalrys, 2 spearInfantrys and 1 tower; Remaining resources: 2 PUs; Combat Move - Gondor Turning on Edit Mode EDIT: Turning off Edit Mode 2 caravels and 10 galleons moved from Anduin Mouth to Morthond 6 spearInfantrys moved from Minas Tirith to Lossarnach 3 spearInfantrys moved from Minas Tirith to Anorien 2 towerGuards moved from Anorien to W. Osg. Non Combat Move - Gondor Place Units - Gondor 1 galleon placed in Morthond 1 spearInfantry and 1 tower placed in W. Osg. 2 heavyCavalrys and 1 spearInfantry placed in Minas Tirith Turn Complete - Gondor Gondor collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Dale Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Dol Goldur to S. Rhovanion Dale take S. Rhovanion from Rhun 1 lightCavalry moved from Dol Goldur to E. Rhovanion Dale take E. Rhovanion from Rhun 2 heavyCavalrys moved from Dol Goldur to Rhovanion 4 lightCavalrys moved from Dol Goldur to Celduin 1 heavyCavalry and 2 lightCavalrys moved from Lake Town to Celduin 2 spearInfantrys and 1 trebuche moved from N. Dale to S. Dale Combat - Dale Battle in Celduin Dale attack with 1 heavyCavalry and 6 lightCavalrys Neutral defend with 1 spearInfantry Dale roll dice for 1 heavyCavalry and 6 lightCavalrys in Celduin, round 2 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Dale loses 0 PUs for violating Celduins neutrality. Dale win, taking Celduin from Neutral with 1 heavyCavalry and 6 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 4 lightCavalrys placed in Dol Goldur 1 heavyCavalry placed in Lake Town Turn Complete - Dale Dale collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Neutral : -0.33 Dale : 0.50





