Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Whack Good - dawg Evil - LOR
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TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Gondor Gondor buy 2 towers and 2 towerGuards; Remaining resources: 15 PUs; Combat Move - Gondor 8 heavyCavalrys, 12 spearInfantrys, 7 towerGuards and 5 trebuches moved from Anorien to N. Ithilien 4 spearInfantrys moved from Minas Tirith to Anorien 3 spearInfantrys moved from Anfalas to Belfalas Combat - Gondor Battle in N. Ithilien Gondor attack with 8 heavyCavalrys, 12 spearInfantrys, 7 towerGuards and 5 trebuches Mordor defend with 3 nazguls, 6 orcss, 7 siegeTowers and 2 trollss; Haradrim defend with 4 corsairss, 4 oliphants and 1 spearInfantry; Khand defend with 1 raiderCavalry, 1 raiders and 3 warWolvess Gondor roll dice for 8 heavyCavalrys, 12 spearInfantrys, 7 towerGuards and 5 trebuches in N. Ithilien, round 2 : 12/32 hits, 11.67 expected hits Units damaged: 3 nazguls owned by the Mordor and 4 oliphants owned by the Haradrim Mordor roll dice for 4 corsairss, 3 nazguls, 4 oliphants, 6 orcss, 1 raiderCavalry, 1 raiders, 7 siegeTowers, 1 spearInfantry, 2 trollss and 3 warWolvess in N. Ithilien, round 2 : 8/32 hits, 7.83 expected hits 8 spearInfantrys owned by the Gondor and 5 orcss owned by the Mordor lost in N. Ithilien Gondor roll dice for 8 heavyCavalrys, 4 spearInfantrys, 7 towerGuards and 5 trebuches in N. Ithilien, round 3 : 10/24 hits, 10.33 expected hits Mordor roll dice for 4 corsairss, 3 nazguls, 4 oliphants, 1 orcs, 1 raiderCavalry, 1 raiders, 7 siegeTowers, 1 spearInfantry, 2 trollss and 3 warWolvess in N. Ithilien, round 3 : 10/27 hits, 7.00 expected hits 6 towerGuards owned by the Gondor, 4 spearInfantrys owned by the Gondor, 5 siegeTowers owned by the Mordor, 3 warWolvess owned by the Khand, 1 orcs owned by the Mordor and 1 raiders owned by the Khand lost in N. Ithilien Gondor roll dice for 8 heavyCavalrys, 1 towerGuard and 5 trebuches in N. Ithilien, round 4 : 10/14 hits, 7.00 expected hits Mordor roll dice for 4 corsairss, 3 nazguls, 4 oliphants, 1 raiderCavalry, 2 siegeTowers, 1 spearInfantry and 2 trollss in N. Ithilien, round 4 : 4/17 hits, 5.33 expected hits 4 corsairss owned by the Haradrim, 4 trebuches owned by the Gondor, 1 spearInfantry owned by the Haradrim, 2 siegeTowers owned by the Mordor, 2 oliphants owned by the Haradrim and 1 raiderCavalry owned by the Khand lost in N. Ithilien Gondor roll dice for 8 heavyCavalrys, 1 towerGuard and 1 trebuche in N. Ithilien, round 5 : 5/10 hits, 5.00 expected hits Mordor roll dice for 3 nazguls, 2 oliphants and 2 trollss in N. Ithilien, round 5 : 1/7 hits, 3.17 expected hits 1 towerGuard owned by the Gondor, 1 nazgul owned by the Mordor, 2 trollss owned by the Mordor and 2 oliphants owned by the Haradrim lost in N. Ithilien Gondor roll dice for 8 heavyCavalrys and 1 trebuche in N. Ithilien, round 6 : 4/9 hits, 4.50 expected hits Mordor roll dice for 2 nazguls in N. Ithilien, round 6 : 1/2 hits, 1.00 expected hits 2 nazguls owned by the Mordor and 1 trebuche owned by the Gondor lost in N. Ithilien Gondor win, taking N. Ithilien from Mordor with 8 heavyCavalrys remaining. Battle score for attacker is 140 Casualties for Gondor: 12 spearInfantrys, 7 towerGuards and 5 trebuches Casualties for Mordor: 3 nazguls, 6 orcss, 7 siegeTowers and 2 trollss Casualties for Khand: 1 raiderCavalry, 1 raiders and 3 warWolvess Casualties for Haradrim: 4 corsairss, 4 oliphants and 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 45 PUsCombat Hit Differential Summary :
Mordor : -0.33 Gondor : 2.50 -
TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 2 PUs; Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Dale 3 lightCavalrys moved from High Mirkwood to N. Mirkwood 3 lightCavalrys moved from Lake Town to N. Mirkwood 2 archerss, 2 heavyCavalrys and 2 spearInfantrys moved from W. Mirkwood to S. Mirkwood 1 heavyCavalry moved from S. Mirkwood to Rhovanion Dale take Rhovanion from Goblins 7 lightCavalrys moved from N. Mirkwood to S. Mirkwood 1 lightCavalry moved from S. Mirkwood to Rhovanion 1 spearInfantry moved from N. Mirkwood to N. Dale 1 spearInfantry moved from N. Rhun to S. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 2 spearInfantrys and 1 trebuche placed in Lake Town Turn Complete - Dale Dale collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 4 warWolvess moved from Harad Road to N. Ithilien 1 raiders moved from S. Ithilien to N. Ithilien Combat - Khand Battle in N. Ithilien Khand attack with 1 raiders and 4 warWolvess Gondor defend with 8 heavyCavalrys Khand roll dice for 1 raiders and 4 warWolvess in N. Ithilien, round 2 : 3/5 hits, 1.00 expected hits Gondor roll dice for 8 heavyCavalrys in N. Ithilien, round 2 : 2/8 hits, 2.67 expected hits 2 warWolvess owned by the Khand and 3 heavyCavalrys owned by the Gondor lost in N. Ithilien Khand roll dice for 1 raiders and 2 warWolvess in N. Ithilien, round 3 : 0/3 hits, 0.67 expected hits Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 3 : 1/5 hits, 1.67 expected hits 1 warWolves owned by the Khand lost in N. Ithilien Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 4 : 0/2 hits, 0.50 expected hits Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 4 : 2/5 hits, 1.67 expected hits 1 warWolves owned by the Khand and 1 raiders owned by the Khand lost in N. Ithilien Gondor win with 5 heavyCavalrys remaining. Battle score for attacker is -1 Casualties for Khand: 1 raiders and 4 warWolvess Casualties for Gondor: 3 heavyCavalrys Non Combat Move - Khand 5 raiderss and 3 xbowInfantrys moved from Harad Road to S. Ithilien 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Gondor : -1.00 Khand : 0.83 -
TripleA Turn Summary: Dwarves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dwarves Dwarves buy 2 cannons and 1 phalanx; Remaining resources: 2 PUs; Combat Move - Dwarves 2 axeInfantrys and 1 mortar moved from Iron Hills to N. Rhun 1 axeInfantry moved from N. Rhun to S. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 cannons and 1 phalanx placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Saruman Saruman buy 8 fortificationss; Remaining resources: 0 PUs; Place Units - Saruman 8 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Freefolk Freefolk buy 2 catapults and 4 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk 3 lightCavalrys moved from Bree to N. Enedwaith 2 catapults and 1 spearInfantry moved from S. Downs to Cardolan 1 spearInfantry moved from Cardolan to Eregion 1 hobbits moved from N. Dunland to S. Caves Freefolk take S. Caves from Goblins 4 lightCavalrys moved from N. Dunland to Angren Bank 2 lightCavalrys moved from N. Dunland to Druwaith Laur 2 lightCavalrys moved from Lond Daer to Druwaith Laur 2 hobbitss moved from Tharbad to Eregion 1 spearInfantry moved from Eregion to N. Dunland Combat - Freefolk Battle in Druwaith Laur Freefolk attack with 4 lightCavalrys Neutral defend with 1 spearInfantry Freefolk roll dice for 4 lightCavalrys in Druwaith Laur, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits, 0.33 expected hits 1 lightCavalry owned by the Freefolk lost in Druwaith Laur Freefolk roll dice for 3 lightCavalrys in Druwaith Laur, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Druwaith Laur Freefolk loses 0 PUs for violating Druwaith Laurs neutrality. Freefolk win, taking Druwaith Laur from Neutral with 3 lightCavalrys remaining. Battle score for attacker is -1 Casualties for Freefolk: 1 lightCavalry Casualties for Neutral: 1 spearInfantry Battle in Angren Bank Freefolk attack with 4 lightCavalrys Neutral defend with 1 spearInfantry Freefolk roll dice for 4 lightCavalrys in Angren Bank, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 1/1 hits, 0.33 expected hits 1 lightCavalry owned by the Freefolk lost in Angren Bank Freefolk roll dice for 3 lightCavalrys in Angren Bank, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 3 lightCavalrys in Angren Bank, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in Angren Bank, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Angren Bank Freefolk loses 0 PUs for violating Angren Banks neutrality. Freefolk win, taking Angren Bank from Neutral with 3 lightCavalrys remaining. Battle score for attacker is -1 Casualties for Freefolk: 1 lightCavalry Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 2 catapults placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Neutral : 0.33 Freefolk : -2.67 -
TripleA Turn Summary: Mordor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Mordor Mordor buy 4 fortificationss, 3 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs and 2 siegeTowers moved from Minas Morgul to N. Ithilien 1 trolls moved from E. Osg. to N. Ithilien 5 siegeTowers moved from E. Osg. to W. Osg. 2 orcss moved from E. Osg. to W. Osg. 1 orcs moved from E. Osg. to N. Ithilien 1 trolls moved from E. Osg. to N. Ithilien 3 trollss moved from E. Osg. to W. Osg. 1 orcs moved from E. Osg. to W. Osg. Combat - Mordor Battle in N. Ithilien Mordor attack with 2 orcss, 2 siegeTowers and 2 trollss Gondor defend with 5 heavyCavalrys Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in N. Ithilien, round 2 : 2/6 hits, 2.33 expected hits Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 2 : 0/5 hits, 1.67 expected hits 2 heavyCavalrys owned by the Gondor lost in N. Ithilien Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in N. Ithilien, round 3 : 5/6 hits, 2.33 expected hits Gondor roll dice for 3 heavyCavalrys in N. Ithilien, round 3 : 0/3 hits, 1.00 expected hits 3 heavyCavalrys owned by the Gondor lost in N. Ithilien Mordor win, taking N. Ithilien from Gondor with 2 orcss, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 25 Casualties for Gondor: 5 heavyCavalrys Battle in W. Osg. Mordor attack with 3 orcss, 5 siegeTowers and 3 trollss Gondor defend with 1 castle, 2 fortificationss and 4 towers; Rohan defend with 6 spearInfantrys Mordor roll dice for 3 orcss, 5 siegeTowers and 3 trollss in W. Osg., round 2 : 3/11 hits, 4.50 expected hits Gondor roll dice for 2 fortificationss, 6 spearInfantrys and 4 towers in W. Osg., round 2 : 4/12 hits, 5.00 expected hits 2 fortificationss owned by the Gondor, 1 siegeTower owned by the Mordor, 1 spearInfantry owned by the Rohan and 3 orcss owned by the Mordor lost in W. Osg. Mordor roll dice for 4 siegeTowers and 3 trollss in W. Osg., round 3 : 4/7 hits, 3.33 expected hits Gondor roll dice for 5 spearInfantrys and 4 towers in W. Osg., round 3 : 2/9 hits, 4.33 expected hits 2 siegeTowers owned by the Mordor and 4 spearInfantrys owned by the Rohan lost in W. Osg. Mordor roll dice for 2 siegeTowers and 3 trollss in W. Osg., round 4 : 3/5 hits, 2.50 expected hits Gondor roll dice for 1 spearInfantry and 4 towers in W. Osg., round 4 : 3/5 hits, 3.00 expected hits 2 towers owned by the Gondor, 3 trollss owned by the Mordor and 1 spearInfantry owned by the Rohan lost in W. Osg. Mordor roll dice for 2 siegeTowers in W. Osg., round 5 : 1/2 hits, 0.67 expected hits Gondor roll dice for 2 towers in W. Osg., round 5 : 2/2 hits, 1.33 expected hits 1 tower owned by the Gondor and 2 siegeTowers owned by the Mordor lost in W. Osg. Gondor win with 1 tower remaining. Battle score for attacker is -10 Casualties for Mordor: 3 orcss, 5 siegeTowers and 3 trollss Casualties for Gondor: 2 fortificationss and 3 towers Casualties for Rohan: 6 spearInfantrys Non Combat Move - Mordor Place Units - Mordor 1 siegeTower and 1 trolls placed in E. Osg. 4 fortificationss placed in Dol Goldur 1 orcs placed in Udun 2 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Mordor : 2.33 Gondor : -5.33 -
TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Rohan 2 spearInfantrys moved from Eastfold to Anorien 3 spearInfantrys moved from Helms Deep to Westfold 4 spearInfantrys moved from Westfold to Fangorn 2 heavyCavalrys moved from Celebran to Westfold 2 lightCavalrys moved from Celebran to Anorien 2 spearInfantrys moved from Westfold to Fangorn Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 7 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 1 stabbers moved from Moria to Celebran Goblins take Celebran from Rohan 2 stabberss moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 stabberss Elves defend with 1 hunters Goblins roll dice for 2 stabberss in Drimrill Dale, round 2 : 0/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 3 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 4 : 0/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 4 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 5 : 1/2 hits, 0.33 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 5 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 stabberss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Goblins Place Units - Goblins 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Goblins : -0.33 Elves : -2.00 -
TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 7 hunterss; Remaining resources: 3 PUs; Combat Move - Elves 1 ents and 1 hunters moved from Anduin West Bank to Drimrill Dale 2 hunterss moved from Lorien to Celebran 3 wizards moved from S. Mirkwood to Dol Goldur 1 hunters moved from High Mirkwood to Anduin West Bank 1 hunters moved from Lorien to Celebran 1 hunters moved from Lorien to Drimrill Dale Combat - Elves Battle in Dol Goldur Elves attack with 3 wizards Mordor defend with 1 castle, 6 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls Elves roll dice for 3 wizards in Dol Goldur, round 2 : 1/3 hits, 2.00 expected hits Mordor roll dice for 6 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 2 : 2/13 hits, 3.00 expected hits 2 wizards owned by the Elves and 1 fortifications owned by the Mordor lost in Dol Goldur Elves roll dice for 1 wizard in Dol Goldur, round 3 : 0/1 hits, 0.67 expected hits Mordor roll dice for 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 3 : 2/12 hits, 2.83 expected hits 1 wizard owned by the Elves lost in Dol Goldur Mordor win with 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls remaining. Battle score for attacker is -22 Casualties for Elves: 3 wizards Casualties for Mordor: 1 fortifications Battle in Celebran Elves attack with 3 hunterss Goblins defend with 1 stabbers Elves roll dice for 3 hunterss in Celebran, round 2 : 0/3 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Celebran, round 2 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves lost in Celebran Elves roll dice for 2 hunterss in Celebran, round 3 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 stabbers in Celebran, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 2 hunterss in Celebran, round 4 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 stabbers in Celebran, round 4 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves lost in Celebran Elves roll dice for 1 hunters in Celebran, round 5 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 stabbers in Celebran, round 5 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hunters in Celebran, round 6 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 stabbers in Celebran, round 6 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Goblins win with no units remaining. Battle score for attacker is -10 Casualties for Elves: 3 hunterss Casualties for Goblins: 1 stabbers Battle in Drimrill Dale Elves attack with 1 ents and 2 hunterss Goblins defend with 2 stabberss Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 2 : 1/3 hits, 1.17 expected hits Goblins roll dice for 2 stabberss in Drimrill Dale, round 2 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 3 : 0/3 hits, 1.17 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 4 : 3/3 hits, 1.17 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 ents and 2 hunterss remaining. Battle score for attacker is 4 Casualties for Goblins: 2 stabberss Non Combat Move - Elves Place Units - Elves 4 hunterss placed in Lorien 2 hunterss placed in N. Caves 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 30 PUs; end with 33 PUsCombat Hit Differential Summary :
Goblins : 1.50 Mordor : -1.83 Elves : -3.17 -
TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss and 10 spearInfantrys moved from Debatable Land to S. Ithilien 2 caravels, 8 galleons and 10 rafts moved from Umbar Peninsula Coast to S. E. Central Sea Zone 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 5 rafts moved from Bay of Harad to Harad Sea Coast Non Combat Move - Haradrim Place Units - Haradrim 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 4 fortificationss, 9 spearInfantrys and 2 towers; Remaining resources: 2 PUs; Combat Move - Gondor 2 galleons moved from Anduin Mouth to Gilrain 3 spearInfantrys moved from Belfalas to Gilrain 2 galleons and 3 spearInfantrys moved from Gilrain to Anduin Mouth 2 towerGuards moved from Minas Tirith to Anorien 3 spearInfantrys moved from Anduin Mouth to W. Osg. Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 2 fortificationss placed in Anfalas 2 fortificationss placed in Andrast 9 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 4 fortificationss, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss, 1 spearInfantry and 1 tower placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 archerss, 1 heavyCavalry, 6 lightCavalrys and 2 spearInfantrys moved from S. Mirkwood to Dol Goldur 1 heavyCavalry moved from Rhovanion to Dol Goldur 1 lightCavalry moved from Rhovanion to S. E. Rhovanion Dale take S. E. Rhovanion from Rhun 1 lightCavalry moved from S. E. Rhovanion to S. Rhun Dale take S. Rhun from Rhun 1 lightCavalry moved from S. Rhun to Dagorlad Dale take Dagorlad from Mordor 1 spearInfantry moved from N. Dale to S. Dale 2 spearInfantrys and 1 trebuche moved from Lake Town to N. Dale Combat - Dale Battle in Dol Goldur Dale attack with 2 archerss, 2 heavyCavalrys, 6 lightCavalrys and 2 spearInfantrys Mordor defend with 1 castle, 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls Dale roll dice for 2 archerss, 2 heavyCavalrys, 6 lightCavalrys and 2 spearInfantrys in Dol Goldur, round 2 : 6/12 hits, 4.00 expected hits Mordor roll dice for 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 2 : 2/12 hits, 2.83 expected hits 1 spearInfantry owned by the Dale, 1 archers owned by the Dale, 1 orcs owned by the Mordor and 5 fortificationss owned by the Mordor lost in Dol Goldur Dale roll dice for 1 archers, 2 heavyCavalrys, 6 lightCavalrys and 1 spearInfantry in Dol Goldur, round 3 : 5/10 hits, 3.50 expected hits Mordor roll dice for 1 orcs, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 3 : 2/6 hits, 1.83 expected hits 1 spearInfantry owned by the Dale, 1 trolls owned by the Mordor, 1 archers owned by the Dale, 3 siegeTowers owned by the Mordor and 1 orcs owned by the Mordor lost in Dol Goldur Dale roll dice for 2 heavyCavalrys and 6 lightCavalrys in Dol Goldur, round 4 : 2/8 hits, 3.00 expected hits Mordor roll dice for 1 tower in Dol Goldur, round 4 : 0/1 hits, 0.67 expected hits 1 tower owned by the Mordor lost in Dol Goldur Dale win, taking Dol Goldur from Mordor with 2 heavyCavalrys and 6 lightCavalrys remaining. Battle score for attacker is 27 Casualties for Dale: 2 archerss and 2 spearInfantrys Casualties for Mordor: 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Mordor : -1.33 Dale : 2.50 -
TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 5 raiderss, 2 warWolvess and 3 xbowInfantrys moved from S. Ithilien to E. Osg. 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 2 cannons; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 1 phalanx moved from Iron Hills to N. Rhun 1 axeInfantry moved from N. Rhun to S. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 2 cannons placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Saruman round 6
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Combat Move - Saruman -
TripleA Turn Summary: Saruman round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Combat Move - Saruman Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Freefolk Freefolk buy 7 lightCavalrys; Remaining resources: 3 PUs; Combat Move - Freefolk 2 catapults moved from Tharbad to Eregion 2 catapults and 1 spearInfantry moved from Cardolan to Eregion 1 hobbits and 2 spearInfantrys moved from N. Dunland to Eregion 1 hobbits moved from S. Caves to Celebran Freefolk take Celebran from Goblins 3 lightCavalrys moved from Angren Bank to Eregion 3 lightCavalrys moved from Druwaith Laur to Eregion 2 lightCavalrys moved from Lond Daer to Eregion 3 lightCavalrys moved from N. Enedwaith to Eregion 2 lightCavalrys moved from Bree to Eregion 3 lightCavalrys moved from Cardolan to Eregion Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 3 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 30 PUs; end with 33 PUsCombat Hit Differential Summary :





