none
FMErwinRommel (X) vs Wizmark (L) BM3 game 3
-
For the second turn in a row, ANZAC defied overwhelming odds to defeat Japan in a small, but critical battle. I attacked Java with more units and twice the power, but inflicted half the hits. You rolled 2-for-2 on the first round. If I had also rolled two hits, I would have sacrificed my bomber to take Java… I attacked Java instead of Sum, to keep U.S. from landing planes on the airbase this turn. Now ANZ keeps 4 PU and I fail to gain 4 PU.
-
The long arm of the IJN takes Midway and Wake, yielding a 5 PU N.O. Japan threatens Hawaii, as panic spreads on the West Coast, from Seattle to L.A. and San Diego, . Lucky for you, the U.S. has high income to build in W.C. and still build infantry for the Euro campaign. And you have few locations for expensive new air and naval bases. Just think what a pickle you’d be in, if ANZAC didn’t have amazing luck.
-
TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Turkey to Caucasus 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 bomber moved from Iraq to 98 Sea Zone 1 bomber moved from Iraq to Caucasus 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 3 fighters moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Queensland to 25 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone 1 fighter moved from 54 Sea Zone to 25 Sea Zone 1 fighter moved from 54 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 31 Sea Zone 1 bomber moved from India to Hunan 1 bomber moved from India to 42 Sea Zone 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to 105 Sea Zone 1 marine moved from Argentina to 85 Sea Zone 1 cruiser and 1 marine moved from 85 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to Portuguese Guinea -
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Turkey to Caucasus 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 bomber moved from Iraq to 98 Sea Zone 1 bomber moved from Iraq to Caucasus 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 3 fighters moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Queensland to 25 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone 1 fighter moved from 54 Sea Zone to 25 Sea Zone 1 fighter moved from 54 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 31 Sea Zone 1 bomber moved from India to Hunan 1 bomber moved from India to 42 Sea Zone 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to 105 Sea Zone 1 marine moved from Argentina to 85 Sea Zone 1 cruiser and 1 marine moved from 85 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to Portuguese Guinea Combat - Americans Battle in Portuguese Guinea Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Portuguese Guinea from Neutral_True with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 98 Sea Zone British loiter and taunt; Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus Americans attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 105 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 4 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 25 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 carrier, 4 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 4/7 hits, 3.00 expected hits 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 25 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits 2 destroyers owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 bomber in 25 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -40 Casualties for Americans: 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine Casualties for Japanese: 1 carrier, 4 destroyers and 1 submarine Battle in Normandy Bordeaux Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber 2 fighters owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 11 Sea Zone 9 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 9 infantry moved from 91 Sea Zone to Spain 3 fighters moved from 105 Sea Zone to Gibraltar 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 3 fighters moved from Normandy Bordeaux to Spain 2 bombers moved from Northern Territory to Queensland 1 bomber moved from 98 Sea Zone to Spain 1 bomber moved from Caucasus to Egypt 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 transports moved from 85 Sea Zone to 88 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from Brazil to Western United States 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 factory_minor placed in Saudi Arabia 3 infantry placed in Spain 10 infantry placed in Central United States 2 bombers placed in Western United States 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 0.17 Italians : -0.33 Americans : -1.17 Japanese : 0.83 -
TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - British 3 infantry moved from Turkey to Greece 2 fighters moved from Turkey to Greece 1 fighter moved from Turkey to Greece -
@FMErwinRommel The dice rolls caught up with me there…an 80% chance to win in sz 25 was a loss…and my sniping bomber lost without even hitting!
Feel free to swap a fighter in midway for a damaged carrier btw…just went with what I would do.
Balance in the pacific swings again…
-
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Turkey to Caucasus 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 bomber moved from Iraq to 98 Sea Zone 1 bomber moved from Iraq to Caucasus 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 3 fighters moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Queensland to 25 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone 1 fighter moved from 54 Sea Zone to 25 Sea Zone 1 fighter moved from 54 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 31 Sea Zone 1 bomber moved from India to Hunan 1 bomber moved from India to 42 Sea Zone 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to 105 Sea Zone 1 marine moved from Argentina to 85 Sea Zone 1 cruiser and 1 marine moved from 85 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to Portuguese Guinea Combat - Americans Battle in Portuguese Guinea Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Portuguese Guinea from Neutral_True with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 98 Sea Zone British loiter and taunt; Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus Americans attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 105 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 4 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 25 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 carrier, 4 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 4/7 hits, 3.00 expected hits 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 25 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits 2 destroyers owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 bomber in 25 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -40 Casualties for Americans: 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine Casualties for Japanese: 1 carrier, 4 destroyers and 1 submarine Battle in Normandy Bordeaux Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber 2 fighters owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 11 Sea Zone 9 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 9 infantry moved from 91 Sea Zone to Spain 3 fighters moved from 105 Sea Zone to Gibraltar 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 3 fighters moved from Normandy Bordeaux to Spain 2 bombers moved from Northern Territory to Queensland 1 bomber moved from 98 Sea Zone to Spain 1 bomber moved from Caucasus to Egypt 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 transports moved from 85 Sea Zone to 88 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from Brazil to Western United States 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 factory_minor placed in Saudi Arabia 3 infantry placed in Spain 10 infantry placed in Central United States 2 bombers placed in Western United States 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Turkey to Greece 2 fighters moved from Turkey to Greece 1 fighter moved from Turkey to Greece Combat - British British creates battle in territory 97 Sea Zone Battle in Greece British attack with 3 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 3 fighters and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Greece British roll dice for 3 fighters and 3 infantry in Greece, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 armour, 1 infantry and 3 mech_infantrys moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 2 fighters moved from Persia to Russia 1 fighter moved from India to Russia 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 79 Sea Zone to 39 Sea Zone 4 infantry moved from Iraq to Turkey 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Greece to Turkey 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from India to Turkey 1 fighter moved from India to Turkey 1 fighter moved from India to Russia Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 2 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6 British collect 38 PUs (3 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 British : -2.00 Americans : -1.17 Japanese : 0.83 -
I edited out the Japanese fighter for a damaged CV. Yes, I was lucky, as I knew the bombers from Aust could reach; but didn’t consider that the fighters from Aust could land on the CV, because the CV fighters could land in Hawaii. My move to unoccupied Midway & Wake achieved my goal of sending the U.S. fleet back to Hawaii and taking pressure off of Germany, with the E.C. CV going to the Pacific and W.C. builds. ANZAC air & fleet were also completely worn down, but by keeping Java, it gets more cash to rebuild. I’ve used air attacks on garrisons in China in my other games, when I had excess air to spare. Germany has lots of spare subs to lure and sink U.S. DD’s, since I can’t get close enough to attack your Gibraltar fleet. Building an I.C. in Arabia for U.S. to build front line ground troops is a benefit of attacking the neutrals.
-
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria to Greece 5 fighters moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Greece Italians attack with 1 artillery, 5 fighters and 1 infantry British defend with 3 infantry Italians roll dice for 1 artillery, 5 fighters and 1 infantry in Greece, round 2 : 2/7 hits, 3.17 expected hits British roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 5 fighters in Greece, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 5 fighters moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,3,5,1 Italians collect 1 PU (13 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 Americans : 1.00 -
TripleA Move Summary: ANZAC round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry moved from Northern Territory to Queensland 2 submarines moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry moved from Northern Territory to Queensland 2 submarines moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 3 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 3 bombers moved from Western Germany to 105 Sea Zone 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 tactical_bomber moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 fighter moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 2 fighters moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 2 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Bryansk to Ukraine 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 fighters moved from Western Germany to 105 Sea Zone 1 tactical_bomber moved from Western Germany to 105 Sea Zone -
Scramble 3 fighters from Spain > sz105? Attacking your DD & sub with 3 bombers, 2 fighters, 1 TB & 1 sub.
-
@FMErwinRommel no thank you!
-
Retreat sub?
-
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 3 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 3 bombers moved from Western Germany to 105 Sea Zone 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 tactical_bomber moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 fighter moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 2 fighters moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 2 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Bryansk to Ukraine 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 fighters moved from Western Germany to 105 Sea Zone 1 tactical_bomber moved from Western Germany to 105 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Caucasus Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in 105 Sea Zone Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Americans with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 1 artillery, 3 fighters and 2 infantry Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Volgograd, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 bombers moved from 105 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to Southern France 1 tactical_bomber moved from Southern Italy to Southern France 1 submarine moved from 99 Sea Zone to 97 Sea Zone 6 infantry moved from France to Southern France 1 aaGun moved from Bryansk to Rostov 2 fighters moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Bryansk 1 fighter moved from Tambov to Western Ukraine 1 fighter moved from Tambov to Bryansk 3 fighters moved from Volgograd to Bryansk 1 aaGun moved from Bryansk to Rostov 1 tactical_bomber moved from Caucasus to Bryansk 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from Finland to Sweden 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 2 aaGuns and 1 infantry placed in Yugoslavia 3 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,6,5,4,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 59 PUs (4 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 Russians : 0.00 -
TripleA Move Summary: Russians round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 5 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Volgograd retreated to Volgograd Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 1 fighter, 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Olgiy from Japanese to Russians EDIT: Removing units owned by Russians from Yenisey: 1 infantry EDIT: Adding units owned by Russians to Olgiy: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 aaGuns and 9 infantry moved from Yenisey to Timguska Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -6.33 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 5 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Volgograd retreated to Volgograd Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 1 fighter, 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Olgiy from Japanese to Russians EDIT: Removing units owned by Russians from Yenisey: 1 infantry EDIT: Adding units owned by Russians to Olgiy: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 aaGuns and 9 infantry moved from Yenisey to Timguska Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Timguska: 1 infantry EDIT: Adding units owned by Russians to Yenisey: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : -6.33





