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FMErwinRommel (X) vs Wizmark (L) BM3 game 3
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Losing the sea battle off Australia not only cost me 30 TUV, but may be a game changer in the Pacific. Very costly for a small battle. I attacked the 3 ANZ ships because they can go where the U.S. can’t reach and take Java, and help the U.S. offensively or just defensively. It took considerable planning to re-position my land and sea forces to face the U.S. advance, while not abandoning the advance on India or on Russia.
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 bombers moved from Queensland to Java 1 artillery and 1 marine moved from Chile to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone 1 artillery and 1 marine moved from 85 Sea Zone to Argentina 1 bomber moved from Brazil to Argentina 1 bomber moved from Spain to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 2 bombers moved from Iraq to Greece 2 bombers moved from Queensland to 39 Sea Zone -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 bombers moved from Queensland to Java 1 artillery and 1 marine moved from Chile to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone 1 artillery and 1 marine moved from 85 Sea Zone to Argentina 1 bomber moved from Brazil to Argentina 1 bomber moved from Spain to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 2 bombers moved from Iraq to Greece 2 bombers moved from Queensland to 39 Sea Zone Combat - Americans Battle in 39 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Greece Americans attack with 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 bombers in Greece, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Java Americans attack with 3 bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 bombers in Java, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Argentina Americans attack with 2 artilleries, 2 bombers, 1 infantry and 1 marine Neutral_True defend with 4 infantry Americans roll dice for 1 cruiser in Argentina, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 marine in Argentina, round 2 : 2/6 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 artillery, 2 bombers and 1 marine in Argentina, round 3 : 1/4 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 bombers and 1 marine in Argentina, round 4 : 1/3 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 2 bombers and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Neutral_True: 4 infantry Non Combat Move - Americans 2 bombers moved from Argentina to Brazil 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Spain 2 fighters moved from 104 Sea Zone to Spain 1 fighter moved from 104 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Java to Northern Territory 2 bombers moved from 39 Sea Zone to India 1 artillery and 3 infantry moved from Iraq to Turkey 2 bombers moved from Greece to Iraq 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 harbour placed in Saudi Arabia 10 infantry placed in Central United States Americans undo move 2. 9 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 armour and 1 infantry placed in Spain 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -1.33 Americans : -3.00 Neutral_True : 0.67 Japanese : 0.50 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 bombers moved from Queensland to Java 1 artillery and 1 marine moved from Chile to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone 1 artillery and 1 marine moved from 85 Sea Zone to Argentina 1 bomber moved from Brazil to Argentina 1 bomber moved from Spain to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 2 bombers moved from Iraq to Greece 2 bombers moved from Queensland to 39 Sea Zone Combat - Americans Battle in 39 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Greece Americans attack with 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 bombers in Greece, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Java Americans attack with 3 bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 bombers in Java, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Argentina Americans attack with 2 artilleries, 2 bombers, 1 infantry and 1 marine Neutral_True defend with 4 infantry Americans roll dice for 1 cruiser in Argentina, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 marine in Argentina, round 2 : 2/6 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 artillery, 2 bombers and 1 marine in Argentina, round 3 : 1/4 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 bombers and 1 marine in Argentina, round 4 : 1/3 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 2 bombers and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Neutral_True: 4 infantry Non Combat Move - Americans 2 bombers moved from Argentina to Brazil 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Spain 2 fighters moved from 104 Sea Zone to Spain 1 fighter moved from 104 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Java to Northern Territory 2 bombers moved from 39 Sea Zone to India 1 artillery and 3 infantry moved from Iraq to Turkey 2 bombers moved from Greece to Iraq 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 harbour placed in Saudi Arabia 10 infantry placed in Central United States Americans undo move 2. 9 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 armour and 1 infantry placed in Spain 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.33 Americans : -3.00 Neutral_True : 0.67 Japanese : 0.50 -
TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - British 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Turkey to Greece British take Greece from Germans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Spain to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 6 fighters moved from Turkey to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma -
@FMErwinRommel scramble sz97? and submerge subs or have them fight?
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No scramble. Subs fight 1 turn, then submerge. Take DD as first hit
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 bombers moved from Queensland to Java 1 artillery and 1 marine moved from Chile to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone 1 artillery and 1 marine moved from 85 Sea Zone to Argentina 1 bomber moved from Brazil to Argentina 1 bomber moved from Spain to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 2 bombers moved from Iraq to Greece 2 bombers moved from Queensland to 39 Sea Zone Combat - Americans Battle in 39 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Greece Americans attack with 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 bombers in Greece, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Java Americans attack with 3 bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 bombers in Java, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Argentina Americans attack with 2 artilleries, 2 bombers, 1 infantry and 1 marine Neutral_True defend with 4 infantry Americans roll dice for 1 cruiser in Argentina, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 marine in Argentina, round 2 : 2/6 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 artillery, 2 bombers and 1 marine in Argentina, round 3 : 1/4 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 bombers and 1 marine in Argentina, round 4 : 1/3 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 2 bombers and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Neutral_True: 4 infantry Non Combat Move - Americans 2 bombers moved from Argentina to Brazil 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Spain 2 fighters moved from 104 Sea Zone to Spain 1 fighter moved from 104 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Java to Northern Territory 2 bombers moved from 39 Sea Zone to India 1 artillery and 3 infantry moved from Iraq to Turkey 2 bombers moved from Greece to Iraq 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 harbour placed in Saudi Arabia 10 infantry placed in Central United States Americans undo move 2. 9 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 armour and 1 infantry placed in Spain 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Turkey to Greece British take Greece from Germans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Spain to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 6 fighters moved from Turkey to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Sumatra Battle in 97 Sea Zone British attack with 9 fighters and 4 submarines Germans defend with 1 destroyer and 5 submarines Germans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 9 fighters in 97 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 97 Sea Zone 4 submarines owned by the Germans Submerged British roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British win, taking Sumatra from Japanese with 9 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Burma British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 9 fighters moved from 97 Sea Zone to Turkey 1 submarine moved from 80 Sea Zone to 98 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 armour moved from Iraq to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 armour and 1 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from Persia to 79 Sea Zone 1 fighter moved from India to 79 Sea Zone 2 mech_infantrys moved from Eastern Persia to India 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Burma to India 2 fighters moved from Burma to India Place Units - British 3 infantry placed in Iraq 1 submarine placed in 98 Sea Zone 2 fighters and 1 mech_infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3,1,5,4,2 British collect 37 PUs (4 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -1.50 British : -1.17 Americans : -3.00 Neutral_True : 0.67 Japanese : 0.17 -
I play tested the sub battle and my subs hit twice and yours missed. In the real game, I hit 1 sub, as expected, but you went 2 for 3, double what expected. So I lost a sub and DD instead of just the DD.
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@FMErwinRommel yeah the dice can really feel they are against you sometimes…
I did play one low luck game against max334 which i feel suited my style better…I am slow and steady!
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Southern Italy 3 fighters moved from Northern Italy to Southern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,6,4 Italians collect 11 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from Queensland to Northern Territory 2 artilleries and 2 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : 0.67 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from Queensland to Northern Territory 2 artilleries and 2 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Turkey to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 -
@FMErwinRommel Japan will struggle to regain the DEI now…with an enormous Allied airforce in the region the entire japanese combined navy would be at risk of being sunk.
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The odds of the extremely lopsided results of the Japanese attack on ANZAC were less than 1/1000. The odds of 2 subs, a DD and a fighter all hitting on the first round were 0.62% (1/6 x 1/6 x 1/3 x 2/3). The odds of all my units missing were 14.84% (2/3 x 2/3 x 2/3 x 1/2). The odds of one having the best possible and the other the worst possible outcomes is .0062 x .1484 = 0.00092. If you had rolled in reverse order: 4,2,1,1; you would have given 2 hits. My goal was to sink your ships. My subs could only hit your ships, and your fighter was the only high defense unit, so I should have achieved my goal. I had a positive, but not overwhelming chance of winning. I would have achieved my goal is I had lost all my units and you had your fighter left. This extreme result was for a battle with significant consequences on the front line. On your very next turn, in a meaningless, remote battle, the dice favored me: you rolled 2 foe 7, and neutral Argentina rolled 2 for 4. The 4 neutral infantry lasted 3 rounds, killing 3 attackers.
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Japan would have been in much better shape if the ANZ fleet had been sunk. There would have only been one isle to recapture. Building the Arabian naval base. which allowed UK to take Sum, was a surprise. But don’t underestimate the power of the Japanese.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 artillery and 3 fighters moved from Bryansk to Tambov 2 fighters moved from Ukraine to Caucasus 1 tactical_bomber moved from Bulgaria to Volgograd 2 fighters moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Volgograd 2 mech_infantrys moved from Romania to Greece 2 bombers and 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Volgograd Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Greece Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Tambov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 artillery, 2 fighters and 1 infantry French defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 2 bombers moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Southern Italy 1 armour moved from Southern Italy to Yugoslavia 2 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Southern France to Yugoslavia 1 armour and 3 mech_infantrys moved from Romania to Bulgaria 4 infantry moved from Western Germany to France 1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia 11 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Southern France to Western Germany 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 3 infantry moved from Western Ukraine to Bryansk 1 submarine moved from 116 Sea Zone to 123 Sea Zone 2 submarines moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone 3 fighters moved from Tambov to Bryansk 2 fighters moved from Caucasus to Ukraine 1 tactical_bomber moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Bryansk to Ukraine 2 fighters moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Ukraine Place Units - Germans 3 infantry placed in France 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 3 infantry placed in Yugoslavia 1 artillery, 1 bomber and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,4,6 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -1.83 British : -0.33 Russians : -1.33 -
TripleA Move Summary: Russians round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Tambov -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Russia to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.17





