@nikola1975
did you add your bid?
FMErwinRommel (X) vs Wizmark (L) BM3 game 3
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TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 destroyer, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Romania to Greece 2 bombers moved from France to Greece 1 tactical_bomber moved from Northern Italy to Greece 3 fighters moved from Ukraine to Greece 1 tactical_bomber moved from Bryansk to Greece 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 5 fighters and 1 infantry moved from Bryansk to Tambov -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 destroyer, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Romania to Greece 2 bombers moved from France to Greece 1 tactical_bomber moved from Northern Italy to Greece 3 fighters moved from Ukraine to Greece 1 tactical_bomber moved from Bryansk to Greece 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 5 fighters and 1 infantry moved from Bryansk to Tambov Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Greece Germans attack with 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers Americans defend with 1 armour and 1 mech_infantry; ANZAC defend with 2 infantry Germans roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 4/10 hits, 4.67 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the ANZAC, 1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 1 mech_infantry Casualties for ANZAC: 2 infantry Battle in Tambov Germans attack with 5 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 5 fighters and 1 infantry in Tambov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Greece to Western Germany 3 fighters moved from Greece to Ukraine 5 fighters moved from Tambov to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Germany to Yugoslavia 4 infantry moved from France to Southern France 1 aaGun and 11 infantry moved from Northern Italy to Southern France 1 aaGun moved from France to Southern France 1 aaGun, 1 artillery and 11 infantry moved from Western Germany to Northern Italy 1 submarine moved from 122 Sea Zone to 116 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 2 artilleries moved from Finland to Sweden 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Greece to Western Germany 1 tactical_bomber moved from France to Southern France 1 tactical_bomber moved from Greece to Bulgaria 3 infantry moved from Ukraine to Bryansk 2 armour moved from Rostov to Bryansk 4 mech_infantrys moved from Ukraine to Romania 1 mech_infantry moved from Ukraine to Western Ukraine 4 armour moved from Romania to Bulgaria 3 mech_infantrys moved from Romania to Bulgaria Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 1 destroyer placed in 97 Sea Zone 2 infantry placed in Yugoslavia 1 aaGun, 5 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -0.50 Russians : -0.33 -
The Kriegsmarine is restless and itching for a fight. Germany’s income is back up and it lowered the enrollment age to 16 years old.
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TripleA Move Summary: Russians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov -
@FMErwinRommel yeah thats a lot of units placed on the board…bit worrying tbh! Got to up my destroyer presence in the atlantic…too much to cover!
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You only posted combat, need the finished Russian turn
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Timguska Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.17 -
@FMErwinRommel apologies for that…turn end up now
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 fighters, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery, 6 infantry and 2 mech_infantrys moved from Amur to Ulaanbaatar 1 armour moved from Suiyuyan to Ulaanbaatar Japanese take Central Mongolia from Russians 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Jehol to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 1 armour moved from Shensi to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 bomber moved from Szechwan to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 2 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone -
Scramble 3 fighters in India against bomber, 2 fighters & 2 TB attacking transport in sz39?
Scramble ANZ fighter into sz 54 to defend DD & 2 subs against attack by fighter, DD & 2 subs? -
@FMErwinRommel no scramble in india…please scramble to sz54. if somehow i have a sub left and you dont have the dd left…submerge please
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That was the most lopsided you could get. I rolled 0-for-4, you rolled 4-for-4. Including the other battles, you rolled 6-of-7.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 fighters, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery, 6 infantry and 2 mech_infantrys moved from Amur to Ulaanbaatar 1 armour moved from Suiyuyan to Ulaanbaatar Japanese take Central Mongolia from Russians 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Jehol to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 1 armour moved from Shensi to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 bomber moved from Szechwan to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 2 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 39 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 54 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 submarines ANZAC defend with 1 destroyer, 1 fighter and 2 submarines Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is -30 Casualties for Japanese: 1 destroyer, 1 fighter and 2 submarines Battle in Ulaanbaatar Japanese attack with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Ulaanbaatar, round 2 : 3/12 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 41 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Non Combat Move - Japanese 2 aaGuns, 11 armour, 15 artilleries, 10 infantry and 12 mech_infantrys moved from Burma to Shan State 1 marine moved from Siam to Shan State 1 aaGun and 2 infantry moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 1 bomber, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from Szechwan to 36 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from 33 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Manchuria to Guam 1 carrier and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 marines moved from Java to 42 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 marines moved from 42 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Jehol to Central Mongolia 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Kiangsu to Chahar 1 infantry moved from Hopei to Shensi 1 armour moved from Kiangsu to Hopei 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 3 fighters placed in Japan 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
French : 0.67 ANZAC : 2.67 Russians : 0.33 Japanese : -2.00 -
Losing the sea battle off Australia not only cost me 30 TUV, but may be a game changer in the Pacific. Very costly for a small battle. I attacked the 3 ANZ ships because they can go where the U.S. can’t reach and take Java, and help the U.S. offensively or just defensively. It took considerable planning to re-position my land and sea forces to face the U.S. advance, while not abandoning the advance on India or on Russia.
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 bombers moved from Queensland to Java 1 artillery and 1 marine moved from Chile to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone 1 artillery and 1 marine moved from 85 Sea Zone to Argentina 1 bomber moved from Brazil to Argentina 1 bomber moved from Spain to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 2 bombers moved from Iraq to Greece 2 bombers moved from Queensland to 39 Sea Zone -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 bombers moved from Queensland to Java 1 artillery and 1 marine moved from Chile to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone 1 artillery and 1 marine moved from 85 Sea Zone to Argentina 1 bomber moved from Brazil to Argentina 1 bomber moved from Spain to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 2 bombers moved from Iraq to Greece 2 bombers moved from Queensland to 39 Sea Zone Combat - Americans Battle in 39 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Greece Americans attack with 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 bombers in Greece, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Java Americans attack with 3 bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 bombers in Java, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Argentina Americans attack with 2 artilleries, 2 bombers, 1 infantry and 1 marine Neutral_True defend with 4 infantry Americans roll dice for 1 cruiser in Argentina, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 marine in Argentina, round 2 : 2/6 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 artillery, 2 bombers and 1 marine in Argentina, round 3 : 1/4 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 bombers and 1 marine in Argentina, round 4 : 1/3 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 2 bombers and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Neutral_True: 4 infantry Non Combat Move - Americans 2 bombers moved from Argentina to Brazil 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Spain 2 fighters moved from 104 Sea Zone to Spain 1 fighter moved from 104 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Java to Northern Territory 2 bombers moved from 39 Sea Zone to India 1 artillery and 3 infantry moved from Iraq to Turkey 2 bombers moved from Greece to Iraq 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 harbour placed in Saudi Arabia 10 infantry placed in Central United States Americans undo move 2. 9 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 armour and 1 infantry placed in Spain 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -1.33 Americans : -3.00 Neutral_True : 0.67 Japanese : 0.50 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 bombers moved from Queensland to Java 1 artillery and 1 marine moved from Chile to 65 Sea Zone 1 artillery and 1 transport moved from 65 Sea Zone to 85 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 85 Sea Zone 1 artillery and 1 marine moved from 85 Sea Zone to Argentina 1 bomber moved from Brazil to Argentina 1 bomber moved from Spain to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 2 bombers moved from Iraq to Greece 2 bombers moved from Queensland to 39 Sea Zone Combat - Americans Battle in 39 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Greece Americans attack with 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 bombers in Greece, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Java Americans attack with 3 bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 bombers in Java, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Argentina Americans attack with 2 artilleries, 2 bombers, 1 infantry and 1 marine Neutral_True defend with 4 infantry Americans roll dice for 1 cruiser in Argentina, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 marine in Argentina, round 2 : 2/6 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 artillery, 2 bombers and 1 marine in Argentina, round 3 : 1/4 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 bombers and 1 marine in Argentina, round 4 : 1/3 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 2 bombers and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Neutral_True: 4 infantry Non Combat Move - Americans 2 bombers moved from Argentina to Brazil 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Spain 2 fighters moved from 104 Sea Zone to Spain 1 fighter moved from 104 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Java to Northern Territory 2 bombers moved from 39 Sea Zone to India 1 artillery and 3 infantry moved from Iraq to Turkey 2 bombers moved from Greece to Iraq 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 harbour placed in Saudi Arabia 10 infantry placed in Central United States Americans undo move 2. 9 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 armour and 1 infantry placed in Spain 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.33 Americans : -3.00 Neutral_True : 0.67 Japanese : 0.50 -
TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - British 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Turkey to Greece British take Greece from Germans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Spain to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 6 fighters moved from Turkey to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma -
@FMErwinRommel scramble sz97? and submerge subs or have them fight?
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No scramble. Subs fight 1 turn, then submerge. Take DD as first hit





