@nikola1975
did you add your bid?
FMErwinRommel (X) vs Wizmark (L) BM3 game 3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery and 4 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery and 4 infantry British defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 artillery and 4 infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 2 mech_infantrys in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Alexandria Italians roll dice for 1 armour, 1 artillery and 4 infantry in Alexandria, round 3 : 0/6 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 4 : 2/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Italians: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Italians collect 9 PUs (2 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -1.83 British : 0.67 -
@FMErwinRommel yes pesky sub…the odds were heavily against but there we go! :face_with_rolling_eyes:
Italians continuing on the death charge I see :joy:
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 82 PUs; Germans buy 6 armour, 7 artilleries and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Novgorod to Russia 2 bombers and 6 fighters moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 1 bomber moved from Western Germany to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk -
Intercept SBR in Russia with 2 Rus and 6 UK fighters against 4 bombers and 7 escort fighters?
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making a minor change: 1 less fighter in SBR, adding it to attack in Tambov.
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 82 PUs; Germans buy 6 armour, 7 artilleries and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Novgorod to Russia 2 bombers and 5 fighters moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 1 bomber moved from Western Germany to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 artillery, 1 fighter and 1 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk -
Intercept in Russia with 8 fighters? Vs 4 bombers and 6 escorting fighters.
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I’ll assume no intercept. It won’t affect the SBR, we can do air combat afterwards if you choose.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 82 PUs; Germans buy 6 armour, 7 artilleries and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Novgorod to Russia 2 bombers and 5 fighters moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 1 bomber moved from Western Germany to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 artillery, 1 fighter and 1 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Germans Air Battle in Russia Germans attacks with 10 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Tambov Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Finland to Karelia 1 fighter moved from Northern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 112 Sea Zone to 111 Sea Zone 3 artilleries moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Western Germany to Slovakia Hungary 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Novgorod to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 6 fighters moved from Russia to Bryansk 1 fighter moved from Tambov to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 bomber moved from Caucasus to Ukraine 1 bomber moved from Russia to Bryansk 1 bomber moved from Russia to Bryansk 4 armour and 4 mech_infantrys moved from Bryansk to Caucasus 1 aaGun moved from Ukraine to Bryansk 4 artilleries and 5 infantry moved from Rostov to Caucasus Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 armour placed in Novgorod 3 armour placed in Germany 1 artillery placed in Western Germany 1 submarine placed in 93 Sea Zone 2 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.33 Germans : 1.50 Russians : -0.33 -
@FMErwinRommel well that worked out relatively well for me…9ipc loss for the russians…24 for the germans…you can afford it though
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 19 PUs; Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 19 PUs; Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 artillery and 2 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : 2.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 19 PUs; Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 artillery and 2 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 9 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 9 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.67 Russians : 2.17 -
@FMErwinRommel please use the 2nd save file…missed a bit of non com in the far east
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Russia is threatening Japan! I wasn’t happy about losing 2 bombers, but I can’t complain. Germany has done well in SBR over many games. Japan. however, has been cursed in SBR India and in this game, my AA isn’t hitting as much as India is hitting.
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 1 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 armour moved from Tsinghai to Sikang 1 infantry moved from Shensi to Sikang 1 bomber moved from Shan State to Sikang 1 infantry moved from Anhwe to Jehol 2 armour moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Shan State to Sikang 3 artilleries and 2 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Shan State 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Shan State to Burma -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 1 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 armour moved from Tsinghai to Sikang 1 infantry moved from Shensi to Sikang 1 bomber moved from Shan State to Sikang 1 infantry moved from Anhwe to Jehol 2 armour moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Shan State to Sikang 3 artilleries and 2 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Shan State 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Shan State to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Sikang, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to French Indo China 1 fighter moved from Sikang to Szechwan 3 fighters moved from Burma to French Indo China 3 infantry moved from Manchuria to Jehol 1 fighter moved from 17 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 3 artilleries moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 3 artilleries, 1 marine and 3 transports moved from 42 Sea Zone to 37 Sea Zone 3 artilleries and 1 marine moved from 37 Sea Zone to Shan State 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 2 armour and 1 infantry placed in Kiangsu 1 marine placed in Japan 1 factory_minor placed in Malaya 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 UK_Pacific : 0.33 Japanese : 1.67 -
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Americans take 105 Sea Zone from Germans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Gibraltar to 111 Sea Zone





