@simon33 Scramble?
L19 Wedingsinger (L) vs AetV (X) Game 1
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 artillery moved from Bryansk to Belarus 15 armour and 7 mech_infantrys moved from Bryansk to Ukraine 7 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Vologda to Archangel 9 artilleries moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Belarus 1 armour moved from Bryansk to Ukraine 1 armour and 4 mech_infantrys moved from Russia to Ukraine 3 mech_infantrys moved from Russia to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 17 armour and 14 mech_infantrys Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 17 armour and 14 mech_infantrys in Ukraine, round 2 : 9/31 hits, 10.83 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 17 armour and 13 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Western Ukraine Russians attack with 10 artilleries and 11 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 11 infantry in Western Ukraine, round 2 : 7/21 hits, 6.83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 aaGun moved from Tambov to Rostov 2 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Belarus 2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 armour and 1 infantry moved from New Guinea to Dutch New Guinea 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone Combat - Japanese Battle in New Britain Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking New Britain from ANZAC, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 49 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 49 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to Hawaiian Islands 1 fighter moved from Java to 42 Sea Zone 2 bombers moved from Burma to French Indo China 3 mech_infantrys moved from French Indo China to Yunnan 1 aaGun and 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 2 aaGuns moved from Jehol to Chahar 1 transport moved from 26 Sea Zone to 6 Sea Zone Place Units - Japanese 3 armour placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 fighter and 2 infantry placed in Japan 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone Place Units - Americans 1 destroyer and 6 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone Place Units - Americans 1 destroyer and 6 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 armour and 2 artilleries moved from Iraq to Trans-Jordan 2 fighters moved from Persia to Egypt 1 fighter moved from Persia to Egypt 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 armour moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 bombers moved from Union of South Africa to Egypt 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Malta to 96 Sea Zone 3 bombers moved from United Kingdom to Germany 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 1 infantry moved from 98 Sea Zone to Egypt 1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Germany causes 3 damage total. Battle in Crete Battle in Trans-Jordan British attack with 3 armour and 2 artilleries Germans defend with 1 infantry British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 3 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan British win, taking Crete from Italians, taking Trans-Jordan from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Germans: 1 infantry Battle in Egypt British attack with 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/16 hits, 7.33 expected hits Italians roll dice for 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.83 expected hits 2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 bomber owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 7/12 hits, 6.50 expected hits Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Egypt, round 3 : 2/4 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 armour, 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for Italians: 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Germany to Western Ukraine 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 3 bombers moved from Egypt to Anglo Egyptian Sudan Place Units - British 3 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
British : -5.33 Italians : 0.50 Chinese : -1.00 Japanese : 2.00 AA fire in Germany : : 1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Romania to Eastern Poland 1 aaGun and 7 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 47 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 47 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 83 PUs; Germans buy 1 aaGun, 2 armour, 1 factory_upgrade, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Western Ukraine 7 artilleries and 16 infantry moved from Bessarabia to Western Ukraine 2 bombers moved from Southern Italy to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Southern Italy to Trans-Jordan 3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 2 armour moved from Northwest Persia to Trans-Jordan 1 armour and 6 mech_infantrys moved from Caucasus to Persia 3 armour moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia Combat - Germans Battle in Persia Germans attack with 7 armour and 6 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour and 6 mech_infantrys in Persia, round 2 : 7/13 hits, 4,50 expected hits British roll dice for 3 infantry in Persia, round 2 : 3/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 infantry Battle in Trans-Jordan Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber British defend with 3 armour and 1 artillery Germans roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3,33 expected hits British roll dice for 3 armour and 1 artillery in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan Germans roll dice for 5 armour and 1 tactical_bomber in Trans-Jordan, round 3 : 4/6 hits, 3,17 expected hits British roll dice for 2 armour in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans and 2 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 3 armour and 1 artillery Battle in Western Ukraine Germans attack with 7 artilleries, 2 bombers, 16 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 bomber; Russians defend with 1 aaGun, 10 artilleries and 10 infantry AA fire in Western Ukraine : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Western Ukraine Germans roll dice for 7 artilleries, 2 bombers, 16 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 10/30 hits, 8,33 expected hits Russians roll dice for 1 aaGun, 10 artilleries, 1 bomber and 10 infantry in Western Ukraine, round 2 : 7/21 hits, 6,83 expected hits 8 infantry owned by the Russians, 7 infantry owned by the Germans, 1 bomber owned by the British and 1 aaGun owned by the Russians lost in Western Ukraine Germans roll dice for 7 artilleries, 2 bombers, 9 infantry and 5 mech_infantrys in Western Ukraine, round 3 : 7/23 hits, 7,17 expected hits Russians roll dice for 10 artilleries and 2 infantry in Western Ukraine, round 3 : 3/12 hits, 4,00 expected hits 2 infantry owned by the Russians, 5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 7 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys in Western Ukraine, round 4 : 5/20 hits, 6,67 expected hits Russians roll dice for 5 artilleries in Western Ukraine, round 4 : 3/5 hits, 1,67 expected hits 5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 7 artilleries, 2 bombers, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 37 Casualties for Germans: 13 infantry and 1 tactical_bomber Casualties for British: 1 bomber Casualties for Russians: 1 aaGun, 10 artilleries and 10 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Eastern Poland 3 infantry moved from Novgorod to Baltic States 2 armour moved from Karelia to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 tactical_bombers moved from Southern Italy to Eastern Poland 10 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Bessarabia to Eastern Poland 1 armour moved from Northwest Persia to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour moved from Northwest Persia to Iraq 4 armour moved from Northwest Persia to Persia 2 bombers moved from Eastern Poland to Poland 1 fighter moved from Southern Italy to Western Germany Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Germany 2 armour and 8 mech_infantrys placed in Western Germany 1 aaGun and 2 infantry placed in Novgorod 2 mech_infantrys placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 4 infantry EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,3,4,6 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1,83 British : 1,17 AA fire in Western Ukraine : : 0,50 Russians : 0,50
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Archangel to Novgorod 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 2 artilleries and 4 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine 3 mech_infantrys moved from Russia to Western Ukraine
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Archangel to Novgorod 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 2 artilleries and 4 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine 3 mech_infantrys moved from Russia to Western Ukraine Combat - Russians Battle in Baltic States Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour and 3 infantry Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 2 armour and 3 infantry Battle in Novgorod Russians attack with 5 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Bessarabia Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 17 armour and 14 mech_infantrys Germans defend with 7 artilleries, 3 infantry and 5 mech_infantrys Russians roll dice for 17 armour and 14 mech_infantrys in Western Ukraine, round 2 : 10/31 hits, 10.83 expected hits Germans roll dice for 7 artilleries, 3 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 5.00 expected hits 4 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 17 armour and 10 mech_infantrys in Western Ukraine, round 3 : 10/27 hits, 10.17 expected hits Germans roll dice for 5 artilleries in Western Ukraine, round 3 : 0/5 hits, 1.67 expected hits 5 artilleries owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 17 armour and 10 mech_infantrys remaining. Battle score for attacker is 41 Casualties for Russians: 4 mech_infantrys Casualties for Germans: 7 artilleries, 3 infantry and 5 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 aaGun moved from Rostov to Bryansk 2 aaGuns and 11 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Volgograd to Caucasus 2 aaGuns moved from Ukraine to Western Ukraine 3 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Russia to Western Ukraine 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 3 infantry EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Removing units owned by Russians from Western Ukraine: 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 2 mech_infantrys EDIT: Adding units owned by Russians to Ukraine: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Ukraine: 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Russians to Western Ukraine: 4 mech_infantrys EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50 Italians : -0.33 Russians : 0.17
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Japanese
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@weddingsinger missed to roll for the DD battle in sz49.
One Sub plus 4 Ftr and 2 TacB vs Anzak DD.
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Sub missed at 5.
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2 Ftrs hit.
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Anzak DD misses.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Wake Island from Americans, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 armour moved from Dutch New Guinea to New Guinea 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 49 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 4 infantry placed in Japan 2 destroyers and 3 submarines placed in 6 Sea Zone 1 bomber and 2 mech_infantrys placed in French Indo China 3 armour placed in Malaya Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,67
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No scramble down at ANZAC
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@weddingsinger assumed it and posted it in case you are having a diffrent opinion about it.
You are good to go with US. -
Argh, forgot to post the file though I’m assuming you’ll scramble out of Hawaii, so, I’m attaching the file. If I’m wrong and you don’t want to scramble for some reason (no peaking at the results!) then let me know.America.tsvg