any scrambles? keep in mind you can scramble the french fig to normandy as well
666 v Adam (allies +1) game 2
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser and 2 submarines moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Syria 1 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Bessarabia to Ukraine 2 fighters and 1 tactical_bomber moved from Iraq to Syria 2 fighters and 2 tactical_bombers moved from Iraq to Persia 2 fighters and 2 tactical_bombers moved from Iraq to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 3 infantry moved from Novgorod to Archangel 2 bombers moved from Novgorod to Archangel 2 bombers moved from Novgorod to Ukraine -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Syria 1 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Bessarabia to Ukraine 2 fighters and 1 tactical_bomber moved from Iraq to Syria 2 fighters and 2 tactical_bombers moved from Iraq to Persia 2 fighters and 2 tactical_bombers moved from Iraq to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 3 infantry moved from Novgorod to Archangel 2 bombers moved from Novgorod to Archangel 2 bombers moved from Novgorod to Ukraine Combat - Germans Battle in Persia Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 4/5 hits, 2.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Caucasus Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 2 bombers and 3 infantry in Archangel, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Novgorod 2 fighters and 2 tactical_bombers moved from Caucasus to Iraq 2 fighters and 2 tactical_bombers moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Syria to Iraq 8 artilleries and 5 infantry moved from Kazakhstan to Novosibirsk 2 bombers moved from Archangel to Novgorod 2 artilleries moved from Novgorod to Baltic States 1 mech_infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 5 artilleries and 7 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 11 infantry moved from Poland to Eastern Poland 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Karelia to Novgorod 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Iraq 1 armour and 2 infantry placed in Novgorod 9 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 53 PUs (5 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 5.00 British : 1.33 Russians : -1.67Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Poland : 3 artilleries and 11 infantry Germany : 9 armour and 1 factory_major Southern Italy : 3 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag, 2 artilleries and 2 infantry Vyborg : 1 flag Archangel : 1 flag, 3 infantry Eastern Poland : 1 flag, 5 artilleries and 11 infantry Bessarabia : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 7 infantry and 10 mech_infantrys Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag, 1 infantry Novosibirsk : 1 flag, 8 artilleries and 6 infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_minor, 1 harbour and 10 infantry Caucasus : 1 flag, 1 infantry 125 Sea Zone : 1 submarine Bulgaria : 1 flag Iraq : 1 flag, 3 aaGuns, 18 armour, 1 factory_minor, 9 fighters, 3 infantry, 31 mech_infantrys and 5 tactical_bombers Northwest Persia : 1 flag 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 72 Russians : 16 / 31 Japanese : 55 / 52 Americans : 53 / 83 Chinese : 5 / 6 British : 36 / 43 UK_Pacific : 10 / 14 Italians : 12 / 3 ANZAC : 17 / 23 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Caucasus 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Samara 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 16 infantry moved from Volgograd to Samara 1 fighter moved from Caucasus to Samara 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns and 15 infantry moved from Dzavhan to Yenisey 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Vologda to Samara 1 aaGun, 2 artilleries and 25 infantry moved from Smolensk to Bryansk 10 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : -0.67 -
TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Caucasus 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Samara 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 16 infantry moved from Volgograd to Samara 1 fighter moved from Caucasus to Samara 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns and 15 infantry moved from Dzavhan to Yenisey 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Vologda to Samara 1 aaGun, 2 artilleries and 25 infantry moved from Smolensk to Bryansk 10 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Volgograd: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.67 Russians : -0.67 -
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Shensi 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 7 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 2 tactical_bombers moved from Chahar to Shensi -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Shensi 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 7 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 2 tactical_bombers moved from Chahar to Shensi Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer and 7 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 7 fighters in 21 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 6 fighters, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Shan State to French Indo China 1 aaGun moved from Shan State to French Indo China 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Yakut S.S.R. to Central Mongolia 3 artilleries and 7 infantry moved from Yakut S.S.R. to Ulaanbaatar 2 tactical_bombers moved from Shensi to Hunan 2 aaGuns, 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys moved from Szechwan to Kweichow 2 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from Shan State to French Indo China 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to 36 Sea Zone 5 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from Celebes to French Indo China 2 fighters moved from Philippines to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 7 submarines moved from 6 Sea Zone to 36 Sea Zone 7 fighters moved from 21 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Philippines to French Indo China 2 tactical_bombers moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria Japanese undo move 1. 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.33 Chinese : 0.67 Japanese : 2.00Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag, 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Jehol : 1 flag, 3 infantry Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys Hainan : 1 harbour Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys Hunan : 1 flag, 1 aaGun, 1 infantry, 1 mech_infantry and 2 tactical_bombers Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 2 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 4 infantry, 1 marine and 5 tactical_bombers Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 1 airfield, 1 harbour and 4 infantry 42 Sea Zone : 1 flag, 1 submarine 44 Sea Zone : 1 transport 43 Sea Zone : 1 transport 36 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 18 fighters, 8 submarines and 2 transports Dzavhan : 1 flag 21 Sea Zone : 1 destroyer Central Mongolia : 1 flag, 1 armour and 1 mech_infantry 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag, 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 52 / 72 Russians : 23 / 31 Japanese : 63 / 67 Americans : 53 / 83 Chinese : 3 / 6 British : 36 / 43 UK_Pacific : 6 / 14 Italians : 12 / 3 ANZAC : 14 / 23 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Adam514 not feeling hopeful about this Adam
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@666 I thought you had a plan :grin: .
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Trans-Jordan to 98 Sea Zone 2 cruisers and 2 marines moved from 98 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Southern France 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 2 bombers moved from India to 42 Sea Zone 10 fighters moved from 55 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Combat - Americans Battle in Southern France Battle in 125 Sea Zone Americans attack with 2 destroyers and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Southern France from Germans, taking 125 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 transport Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Java Americans attack with 1 artillery, 11 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 11 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/14 hits, 6.83 expected hits Japanese roll dice for 4 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - Americans 2 bombers moved from 42 Sea Zone to India 10 fighters and 1 tactical_bomber moved from Java to 55 Sea Zone 11 submarines moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 55 Sea Zone 1 fighter moved from Wake Island to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from Trans-Jordan to India 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 98 Sea Zone to Trans-Jordan Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State 1 bomber and 1 fighter moved from India to Shan State EDIT: 1 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from French Equatorial Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Shan State British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia 2 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 4 marines moved from Trans-Jordan to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 battleship, 4 cruisers and 5 marines moved from 98 Sea Zone to 93 Sea Zone 5 marines moved from 93 Sea Zone to Southern France 4 infantry moved from Trans-Jordan to 98 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier and 3 destroyers moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Southern France 2 fighters moved from Gibraltar to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Shan State to India 1 bomber moved from Shan State to India 1 aaGun, 9 artilleries, 15 infantry and 1 mech_infantry moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : 0.67 Americans : -2.50 Chinese : -1.00 Japanese : 0.50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Romania to Bessarabia 2 mech_infantrys moved from Greater Southern Germany to Romania 1 mech_infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,2,1,5,3,3,1 Italians collect 0 PUs (12 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry Romania : 2 mech_infantrys Northern Italy : 1 factory_major and 1 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 20 infantry and 2 mech_infantrys Bessarabia : 3 mech_infantrys Bulgaria : 1 aaGun, 2 artilleries and 2 infantry Greece : 1 flag Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 72 Russians : 23 / 31 Japanese : 58 / 67 Americans : 60 / 90 Chinese : 4 / 4 British : 37 / 41 UK_Pacific : 6 / 10 Italians : 12 / 0 ANZAC : 14 / 23 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 44 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 3 submarines moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Urals Germans take Urals from Russians 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Western Ukraine 1 bomber moved from Novgorod to Ukraine 1 infantry moved from Iraq to Syria 2 infantry moved from Iraq to Persia 1 mech_infantry moved from Iraq to Caucasus 3 fighters and 3 tactical_bombers moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from Iraq to Persia 2 fighters moved from Iraq to Syria 1 fighter moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Urals Germans take Urals from Russians 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Western Ukraine 1 bomber moved from Novgorod to Ukraine 1 infantry moved from Iraq to Syria 2 infantry moved from Iraq to Persia 1 mech_infantry moved from Iraq to Caucasus 3 fighters and 3 tactical_bombers moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from Iraq to Persia 2 fighters moved from Iraq to Syria 1 fighter moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus Combat - Germans Battle in Persia Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Germans attack with 3 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Syria, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Syria Germans win, taking Syria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Western Ukraine to Novgorod 1 bomber moved from Ukraine to Novgorod 4 fighters and 4 tactical_bombers moved from Caucasus to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Iraq 3 fighters moved from Syria to Iraq 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland 3 artilleries and 11 infantry moved from Poland to Eastern Poland 1 artillery and 8 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 9 armour moved from Germany to Eastern Poland 8 artilleries and 5 infantry moved from Novosibirsk to Urals Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Iraq 5 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,4,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 53 PUs (5 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -0.83 British : -0.67 Russians : 0.33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Syria : 1 flag, 1 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Germany : 1 factory_major and 3 fighters Southern Italy : 3 infantry Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag, 1 artillery and 8 infantry Nenetsia : 1 flag, 1 infantry Urals : 1 flag, 8 artilleries and 6 infantry Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 10 armour, 10 artilleries and 23 infantry Bessarabia : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 5 infantry and 10 mech_infantrys Western Ukraine : 1 flag, 1 infantry Novosibirsk : 1 flag Vologda : 1 flag, 1 infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 5 infantry Caucasus : 1 flag, 1 mech_infantry Bulgaria : 1 flag Iraq : 1 flag, 3 aaGuns, 18 armour, 1 factory_minor, 9 fighters, 3 infantry, 30 mech_infantrys and 5 tactical_bombers Northwest Persia : 1 flag Persia : 1 flag, 2 infantry 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 74 Russians : 17 / 31 Japanese : 58 / 67 Americans : 60 / 90 Chinese : 4 / 4 British : 34 / 41 UK_Pacific : 6 / 10 Italians : 12 / 0 ANZAC : 14 / 20 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Samara to Archangel 1 tactical_bomber moved from Russia to Caucasus 1 armour moved from Samara to Timguska Russians take Novosibirsk from Germans 2 artilleries and 19 infantry moved from Samara to Vologda 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 artilleries and 19 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 19 infantry in Vologda, round 2 : 3/21 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Vologda 4 infantry moved from Russia to Vologda 1 fighter moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Caucasus to Bryansk 1 armour and 1 mech_infantry moved from Tambov to Vologda 2 aaGuns and 15 infantry moved from Yenisey to Timguska 1 infantry moved from Kansu to Timguska 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Tambov to Novosibirsk Place Units - Russians 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 2.67 Russians : -1.33 -
TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 carriers, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from French Indo China to Kansu 1 infantry moved from Szechwan to Sikang 1 bomber moved from French Indo China to Sikang 2 tactical_bombers moved from French Indo China to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 6 fighters moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Suiyuyan -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 carriers, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from French Indo China to Kansu 1 infantry moved from Szechwan to Sikang 1 bomber moved from French Indo China to Sikang 2 tactical_bombers moved from French Indo China to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 6 fighters moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Suiyuyan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 10 fighters and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 10 fighters and 1 transport in 42 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 10 fighters and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 37 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 10 fighters moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 37 Sea Zone to French Indo China 1 bomber moved from Sikang to French Indo China 1 bomber moved from Kansu to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 mech_infantry moved from Central Mongolia to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hunan 2 infantry moved from Jehol to Anhwe 3 mech_infantrys moved from Manchuria to Anhwe 3 artilleries and 6 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Manchuria 1 infantry placed in French Indo China 1 carrier and 1 transport placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : 1.00 ANZAC : -0.33 Chinese : 0.33 Japanese : -1.00Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Jehol : 1 flag Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 armour and 1 infantry Kweichow : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys Hunan : 1 flag, 1 aaGun, 1 infantry, 1 mech_infantry and 2 tactical_bombers Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry and 1 mech_infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 infantry and 3 mech_infantrys Shan State : 1 flag Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag, 1 infantry Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 7 infantry, 1 marine and 3 tactical_bombers Celebes : 1 flag 42 Sea Zone : 1 transport 36 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 8 destroyers, 18 fighters, 8 submarines, 2 tactical_bombers and 2 transports Dzavhan : 1 flag Central Mongolia : 1 flag, 3 artilleries and 6 infantry 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 53 / 74 Russians : 22 / 26 Japanese : 61 / 64 Americans : 60 / 90 Chinese : 2 / 4 British : 34 / 41 UK_Pacific : 5 / 10 Italians : 12 / 0 ANZAC : 14 / 20 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
bad dice…I am on a streak this month…and I don’t suppose you are going to over extend that huge R stack, huh?
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@666 Why the 2vs2 in Java though?
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@Adam514 said in 666 v Adam (allies +1) game 2:
@666 Why the 2vs2 in Java though?
because it seems to work against me 90% of the time. I didn’t do the math to see if moving the entire fleet over there is wise and wanted to use the bombers elsewhere.
I also think this is over, perhaps I shouldn’t think that and it is harder to invest the time needed when you feel the cause is lost, gotta run and take the family to dinner. Thanks for the lessons Adam, very impressed by your play!





