@zlefin its an easy thing to miss. And it wasn’t the only thing holding up my turn as I’m still thinking about a couple of options. Its just that they have more range and so good to know if I’m dealing with a fig and tac or two figs. A small difference. If you are fine with 2 figs I’ll proceed, but still likely later today or even tomorrow before I am able to do the turn,
666 v Adam (allies +1) game 2
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Syria 4 fighters moved from Iraq to Syria 2 infantry moved from Caucasus to Volgograd 4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Samara 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Samara 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd -
Didn’t post?
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@Adam514 said in 666 v Adam (allies +1) game 2:
Didn’t post?
I have the dice…will redo combat, and edit in the original dice if any different…sorry, not sure what happened there.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Syria 4 fighters moved from Iraq to Syria 2 infantry moved from Caucasus to Volgograd 4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Samara 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Samara 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd Combat - Germans Battle in Syria Germans attack with 4 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Syria, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria Germans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Volgograd to Iraq 4 fighters moved from Syria to Iraq 3 aaGuns, 5 armour and 7 mech_infantrys moved from Northwest Persia to Iraq 8 artilleries and 6 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Belarus to Novgorod 2 bombers moved from Samara to Novgorod 3 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 artillery and 6 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Romania to Bessarabia 1 artillery moved from Bessarabia to Eastern Poland 4 artilleries and 10 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Germany to Poland 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 5 infantry moved from Western Germany to Germany 1 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from Finland to Karelia Place Units - Germans 3 artilleries placed in Novgorod 3 armour placed in Iraq 1 artillery and 6 infantry placed in Germany 2 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 49 PUs (9 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 0.67 Russians : 0.00Territory Summary for Germans :
Kazakhstan : 8 artilleries and 7 infantry Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Poland : 5 artilleries and 11 infantry Germany : 3 artilleries, 1 factory_major and 11 infantry Southern Italy : 3 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag, 2 infantry Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 5 artilleries and 8 infantry Bessarabia : 1 flag, 1 aaGun, 3 armour and 10 mech_infantrys Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag, 1 mech_infantry Volgograd : 1 flag, 1 factory_minor and 1 infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 11 infantry Samara : 1 flag, 1 mech_infantry 113 Sea Zone : 1 submarine Bulgaria : 1 flag Iraq : 1 flag, 3 aaGuns, 18 armour, 1 factory_minor, 9 fighters, 2 infantry, 31 mech_infantrys and 5 tactical_bombers Northwest Persia : 1 flag 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 73 Russians : 15 / 31 Japanese : 58 / 59 Americans : 53 / 88 Chinese : 5 / 7 British : 34 / 39 UK_Pacific : 10 / 13 Italians : 16 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Adam514 I am not sure if this is shocking or not but all the battles had the exact same outcome as the first roll. Will check the convoy damage now and edit if needed…
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Syria 4 fighters moved from Iraq to Syria 2 infantry moved from Caucasus to Volgograd 4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Samara 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Samara 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd Combat - Germans Battle in Syria Germans attack with 4 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Syria, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria Germans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Volgograd to Iraq 4 fighters moved from Syria to Iraq 3 aaGuns, 5 armour and 7 mech_infantrys moved from Northwest Persia to Iraq 8 artilleries and 6 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Belarus to Novgorod 2 bombers moved from Samara to Novgorod 3 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 artillery and 6 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Romania to Bessarabia 1 artillery moved from Bessarabia to Eastern Poland 4 artilleries and 10 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Germany to Poland 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 5 infantry moved from Western Germany to Germany 1 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from Finland to Karelia Place Units - Germans 3 artilleries placed in Novgorod 3 armour placed in Iraq 1 artillery and 6 infantry placed in Germany 2 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 49 PUs (9 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Changing PUs for Germans from 73 to 75 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50 British : 0.67 Russians : 0.00 -
@Adam514 of the 4 sz’s only z105 had a different result…added two ipc’s to Germany. you should be good to go, sorry about that.
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@666 No worries, happens to me too sometimes.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Rostov to Caucasus Russians take Caucasus from Italians 1 armour moved from Caucasus to Volgograd 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 artillery and 10 infantry moved from Rostov to Volgograd 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 artillery and 9 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Volgograd Russians attack with 1 armour, 2 artilleries and 19 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 2 artilleries and 19 infantry in Volgograd, round 2 : 6/22 hits, 4.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 3 artilleries and 29 infantry moved from Rostov to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Tambov 2 infantry moved from Russia to Vologda 5 infantry moved from Russia to Smolensk 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Dzavhan 2 aaGuns and 14 infantry moved from Yakut S.S.R. to Dzavhan Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 1.00 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 3 fighters moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from Java to Borneo 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to Guam 1 bomber moved from Shan State to Borneo 2 infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Sikang to Suiyuyan 1 fighter moved from Shan State to Burma 1 fighter moved from 37 Sea Zone to Burma 2 tactical_bombers moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Hopei 1 infantry moved from Kweichow to Hopei 2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 3 fighters moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from Java to Borneo 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to Guam 1 bomber moved from Shan State to Borneo 2 infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Sikang to Suiyuyan 1 fighter moved from Shan State to Burma 1 fighter moved from 37 Sea Zone to Burma 2 tactical_bombers moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Hopei 1 infantry moved from Kweichow to Hopei 2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 13 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/15 hits, 7.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Hopei Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Borneo Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Borneo to Philippines 3 fighters moved from Borneo to 35 Sea Zone 13 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to Philippines 4 fighters moved from Japan to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Burma to Shan State 1 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 infantry moved from Szechwan to Sikang 1 aaGun and 1 mech_infantry moved from Sikang to Szechwan 4 artilleries and 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Hopei to Chahar 1 tactical_bomber moved from Suiyuyan to Chahar 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Buyant-Uhaa to Chahar 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 3 infantry moved from Korea to Manchuria Place Units - Japanese 1 destroyer and 7 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.17 Americans : -1.00 Chinese : 1.00 UK_Pacific : -1.00 Japanese : -3.33Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour Jehol : 1 flag, 3 infantry Manchuria : 1 flag, 1 factory_minor and 3 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun and 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys Chahar : 1 flag, 2 infantry, 1 mech_infantry and 2 tactical_bombers Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers Burma : 1 flag, 2 infantry Malaya : 1 flag, 1 harbour Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry Siberia : 1 flag Kazakhstan : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 factory_minor and 3 infantry Java : 1 flag, 1 airfield, 2 fighters, 1 harbour and 4 infantry Sumatra : 1 flag 35 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 8 destroyers, 17 fighters, 3 submarines, 1 tactical_bomber and 3 transports 21 Sea Zone : 1 transport 6 Sea Zone : 2 destroyers and 7 submarines Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 52 / 75 Russians : 22 / 31 Japanese : 61 / 56 Americans : 53 / 88 Chinese : 4 / 7 British : 34 / 39 UK_Pacific : 9 / 13 Italians : 14 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Adam514 not sure I can drop the land units in PHI? if not they can stay on the ship…let me know though as I might want the bmb’s to move. thanks and sorry for being a dolt
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@666 You aren’t allowed to load transports in the combat phase if they aren’t going to conduct an attack. If you choose to attack the sub in sz6, your transports will have to stay in sz6 and can’t load or unload after combat either.
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@Adam514 said in 666 v Adam (allies +1) game 2:
@666 You aren’t allowed to load transports in the combat phase if they aren’t going to conduct an attack. If you choose to attack the sub in sz6, your transports will have to stay in sz6 and can’t load or unload after combat either.
wow, can’t even load them and move, there has to be conduct?!? Damn, how many people are doing this correctly. That is a kick in the shorts and explains why you have so many subs…they are more useful than I realized! Let me know if what I am saying isn’t correct.
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@Adam514 I will fix this, thanks for the lessons, it is the same as what I just learned in a game with JDOW with a marine and cruiser. Same thing…give me a second, sorry and thanks for your patience.
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 3 fighters moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from Java to Borneo 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to Guam 1 bomber moved from Shan State to Borneo 2 infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Sikang to Suiyuyan 1 fighter moved from Shan State to Burma 1 fighter moved from 37 Sea Zone to Burma 2 tactical_bombers moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Hopei 1 infantry moved from Kweichow to Hopei 2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 13 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/15 hits, 7.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Hopei Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Borneo Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Borneo to Philippines 3 fighters moved from Borneo to 35 Sea Zone 13 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to Philippines 4 fighters moved from Japan to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Burma to Shan State 1 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 infantry moved from Szechwan to Sikang 1 aaGun and 1 mech_infantry moved from Sikang to Szechwan 4 artilleries and 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Hopei to Chahar 1 tactical_bomber moved from Suiyuyan to Chahar 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Buyant-Uhaa to Chahar 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 3 infantry moved from Korea to Manchuria Place Units - Japanese 1 destroyer and 7 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 5 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.17 Americans : -1.00 Chinese : 1.00 UK_Pacific : -1.00 Japanese : -3.33 -
@Adam514 ok, i put two inf back in JPN, inf & art back in shan and NCM 2 inf from shan to FIC…
I will be using more ss’s in the future for the allies…these subs will cripple Jpn movement going forward I see and trading DD for ss’s is a losing proposition and they take jpn $ away…I was wondering what you were doing with all these subs, never seen them employed in this fashion before…I will copy this strategy if you don’t mind…
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 3 fighters moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from Java to Borneo 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to Guam 1 bomber moved from Shan State to Borneo 2 infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Sikang to Suiyuyan 1 fighter moved from Shan State to Burma 1 fighter moved from 37 Sea Zone to Burma 2 tactical_bombers moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Hopei 1 infantry moved from Kweichow to Hopei 2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 13 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/15 hits, 7.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Hopei Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Borneo Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Borneo to Philippines 3 fighters moved from Borneo to 35 Sea Zone 13 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to Philippines 4 fighters moved from Japan to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Burma to Shan State 1 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 infantry moved from Szechwan to Sikang 1 aaGun and 1 mech_infantry moved from Sikang to Szechwan 4 artilleries and 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Hopei to Chahar 1 tactical_bomber moved from Suiyuyan to Chahar 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Buyant-Uhaa to Chahar 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 3 infantry moved from Korea to Manchuria Place Units - Japanese 1 destroyer and 7 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 5 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.17 Americans : -1.00 Chinese : 1.00 UK_Pacific : -1.00 Japanese : -3.33 -
@666 Just to be clear, you always have the option of ignoring the submarine and not attacking them, and in that case you are free to do whatever movement, loading and unloading you want. In this case, you can ignore the sz6 sub and load and unload in Philippines as you wanted.
If it’s clear and you don’t want to change anything else, let me know.





