@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
L.O.T.R. - Whack Evil - dawg Good yet again
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TripleA Turn Summary: Gondor round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Gondor Gondor buy 2 fortificationss and 8 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry moved from Lamedon to Lebennin Gondor take Lebennin from Haradrim 1 spearInfantry moved from Pinnath Gelin to Angren Bank 1 spearInfantry moved from Druwaith Laur to Angren Bank 2 spearInfantrys moved from Anfalas to Pinnath Gelin 2 spearInfantrys moved from Anfalas to Lamedon Combat - Gondor Non Combat Move - Gondor Place Units - Gondor 2 fortificationss and 6 spearInfantrys placed in Minas Tirith 2 spearInfantrys placed in Anfalas Turn Complete - Gondor Gondor collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Rhun Rhun buy 1 chariotArchers, 2 warChariots and 3 warWagons; Remaining resources: 2 PUs; Combat Move - Rhun 2 spearInfantrys moved from Rhovanion to N. Brown Lands 2 chariotArcherss moved from Lonely Mtn. to Carrock 2 warChariots and 3 warWagons moved from Lake Town to Carrock 3 warChariots moved from High Mirkwood to Anduin West Bank 1 warChariot and 1 warWagon moved from Carrock to N. Caves Non Combat Move - Rhun 2 warWagons moved from N. Mirkwood to Anduin West Bank Place Units - Rhun 3 warWagons placed in High Mirkwood 1 chariotArchers and 2 warChariots placed in Lake Town Turn Complete - Rhun Rhun collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Khand Khand buy 1 castle and 2 warWolvess; Remaining resources: 1 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to N. Ithilien 2 raiderCavalrys moved from E. Osg. to Lebennin 3 raiderss moved from Lossarnach to Lebennin 4 raiderCavalrys moved from Lossarnach to Lebennin Combat - Khand Battle in Lebennin Khand attack with 6 raiderCavalrys and 3 raiderss Gondor defend with 1 spearInfantry Khand roll dice for 6 raiderCavalrys and 3 raiderss in Lebennin, round 2 : 3/9 hits, 4.00 expected hits Gondor roll dice for 1 spearInfantry in Lebennin, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lebennin Khand win, taking Lebennin from Gondor with 6 raiderCavalrys and 3 raiderss remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 1 castle placed in Lossarnach 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : -0.33 Khand : -1.00
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TripleA Turn Summary: Saruman round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Saruman Saruman buy 8 fortificationss; Remaining resources: 0 PUs; Place Units - Saruman 8 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Freefolk Freefolk buy 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 lightCavalry and 1 spearInfantry moved from S. Dunland to Westfold 3 lightCavalrys moved from S. Dunland to Westfold 9 lightCavalrys moved from S. Dunland to Minhiriath 1 spearInfantry moved from Lond Daer to N. Enedwaith 1 spearInfantry moved from Tharbad to Cardolan 1 archers and 1 hobbits moved from Cardolan to S. Downs 2 hobbitss moved from Shire to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs Combat - Freefolk Battle in Westfold Freefolk attack with 4 lightCavalrys and 1 spearInfantry Haradrim defend with 4 oliphants Freefolk roll dice for 4 lightCavalrys and 1 spearInfantry in Westfold, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 2 oliphants owned by the Haradrim Haradrim roll dice for 4 oliphants in Westfold, round 2 : 2/4 hits, 1.33 expected hits 1 lightCavalry owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Westfold Freefolk roll dice for 3 lightCavalrys in Westfold, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 oliphant owned by the Haradrim Haradrim roll dice for 4 oliphants in Westfold, round 3 : 2/4 hits, 1.33 expected hits 2 lightCavalrys owned by the Freefolk lost in Westfold Freefolk roll dice for 1 lightCavalry in Westfold, round 4 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 4 oliphants in Westfold, round 4 : 2/4 hits, 1.33 expected hits 1 lightCavalry owned by the Freefolk lost in Westfold Haradrim win with 4 oliphants remaining. Battle score for attacker is -19 Casualties for Freefolk: 4 lightCavalrys and 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 3 hobbitss placed in Bree 2 archerss placed in Hobbiton 1 lightCavalry and 1 spearInfantry placed in Fornost 1 lightCavalry placed in Lond Daer Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Freefolk : 0.17 Haradrim : 2.00
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TripleA Turn Summary: Mordor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Mordor Mordor buy 2 orcss and 4 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 4 trollss moved from Wold to Helms Deep 2 trollss moved from E. Emnet to Helms Deep 3 nazguls and 11 trollss moved from Eastfold to Helms Deep 1 trolls moved from Anduin East Bank to Fangorn 1 siegeTower moved from Anduin East Bank to Celebran Combat - Mordor Battle in Helms Deep Mordor attack with 3 nazguls and 17 trollss Rohan defend with 1 castle, 27 fortificationss, 6 spearInfantrys and 1 tower Mordor roll dice for 3 nazguls and 17 trollss in Helms Deep, round 2 : 8/20 hits, 10.50 expected hits Rohan roll dice for 27 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 2 : 4/34 hits, 7.17 expected hits Units damaged: 3 nazguls owned by the Mordor 1 trolls owned by the Mordor and 8 fortificationss owned by the Rohan lost in Helms Deep Mordor roll dice for 3 nazguls and 16 trollss in Helms Deep, round 3 : 11/19 hits, 10.00 expected hits Rohan roll dice for 19 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 3 : 6/26 hits, 5.83 expected hits 6 trollss owned by the Mordor and 11 fortificationss owned by the Rohan lost in Helms Deep Mordor roll dice for 3 nazguls and 10 trollss in Helms Deep, round 4 : 9/13 hits, 7.00 expected hits Rohan roll dice for 8 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 4 : 2/15 hits, 4.00 expected hits 2 trollss owned by the Mordor, 1 spearInfantry owned by the Rohan and 8 fortificationss owned by the Rohan lost in Helms Deep Mordor roll dice for 3 nazguls and 8 trollss in Helms Deep, round 5 : 6/11 hits, 6.00 expected hits Rohan roll dice for 5 spearInfantrys and 1 tower in Helms Deep, round 5 : 4/6 hits, 2.33 expected hits 4 trollss owned by the Mordor, 5 spearInfantrys owned by the Rohan and 1 tower owned by the Rohan lost in Helms Deep Mordor captures 10PUs while taking Rohan capital Mordor win, taking Helms Deep from Rohan with 3 nazguls and 4 trollss remaining. Battle score for attacker is -1 Casualties for Mordor: 13 trollss Casualties for Rohan: 27 fortificationss, 6 spearInfantrys and 1 tower Non Combat Move - Mordor 3 nazguls moved from Helms Deep to Anorien Place Units - Mordor 4 trollss placed in Eastfold 2 orcss placed in Dol Goldur Turn Complete - Mordor Mordor collect 36 PUs; end with 46 PUs
Combat Hit Differential Summary :
Mordor : 0.50 Rohan : -3.33
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TripleA Turn Summary: Goblins round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Goblins Goblins buy 1 balrog, 2 shooterss, 2 stabberss and 1 wargs; Remaining resources: 0 PUs; Combat Move - Goblins 19 shooterss, 10 stabberss and 5 trollss moved from Eregion to Rivendell 1 trolls and 4 wargss moved from N. Dunland to Rivendell 2 trollss moved from Moria to Rivendell 2 trollss moved from Fangorn to S. Dunland 4 shooterss and 1 stabbers moved from N. Dunland to S. Dunland 2 shooterss moved from S. Caves to N. Dunland 3 shooterss and 3 stabberss moved from Moria to Eregion 1 trolls moved from Drimrill Dale to Eregion 2 shooterss moved from N. Caves to Eregion 1 wargs moved from Lorien to Eregion Combat - Goblins Battle in Rivendell Goblins attack with 19 shooterss, 10 stabberss, 8 trollss and 4 wargss Elves defend with 1 castle, 20 fortificationss, 1 hobbits and 2 towers Goblins roll dice for 19 shooterss, 10 stabberss, 8 trollss and 4 wargss in Rivendell, round 2 : 9/22 hits, 10.00 expected hits Elves roll dice for 20 fortificationss, 1 hobbits and 2 towers in Rivendell, round 2 : 5/23 hits, 4.83 expected hits 9 fortificationss owned by the Elves, 3 shooterss owned by the Goblins and 2 stabberss owned by the Goblins lost in Rivendell Goblins roll dice for 16 shooterss, 8 stabberss, 8 trollss and 4 wargss in Rivendell, round 3 : 12/20 hits, 9.33 expected hits Elves roll dice for 11 fortificationss, 1 hobbits and 2 towers in Rivendell, round 3 : 4/14 hits, 3.33 expected hits 11 fortificationss owned by the Elves, 4 shooterss owned by the Goblins and 1 hobbits owned by the Elves lost in Rivendell Goblins roll dice for 12 shooterss, 8 stabberss, 8 trollss and 4 wargss in Rivendell, round 4 : 12/20 hits, 8.67 expected hits Elves roll dice for 2 towers in Rivendell, round 4 : 1/2 hits, 1.33 expected hits 2 towers owned by the Elves and 1 stabbers owned by the Goblins lost in Rivendell Goblins captures 11PUs while taking Elves capital Goblins win, taking Rivendell from Elves with 12 shooterss, 7 stabberss, 8 trollss and 4 wargss remaining. Battle score for attacker is 32 Casualties for Goblins: 7 shooterss and 3 stabberss Casualties for Elves: 20 fortificationss, 1 hobbits and 2 towers Battle in S. Dunland Goblins attack with 4 shooterss, 1 stabbers and 2 trollss Elves defend with 1 griffin and 3 hunterss Goblins roll dice for 4 shooterss, 1 stabbers and 2 trollss in S. Dunland, round 2 : 1/3 hits, 1.67 expected hits Freefolk roll dice for 1 griffin and 3 hunterss in S. Dunland, round 2 : 1/4 hits, 2.00 expected hits 1 hunters owned by the Elves and 1 shooters owned by the Goblins lost in S. Dunland Goblins roll dice for 3 shooterss, 1 stabbers and 2 trollss in S. Dunland, round 3 : 1/3 hits, 1.67 expected hits Freefolk roll dice for 1 griffin and 2 hunterss in S. Dunland, round 3 : 2/3 hits, 1.50 expected hits 1 hunters owned by the Elves and 2 shooterss owned by the Goblins lost in S. Dunland Goblins roll dice for 1 shooters, 1 stabbers and 2 trollss in S. Dunland, round 4 : 0/3 hits, 1.33 expected hits Freefolk roll dice for 1 griffin and 1 hunters in S. Dunland, round 4 : 1/2 hits, 1.00 expected hits 1 stabbers owned by the Goblins lost in S. Dunland Goblins roll dice for 1 shooters and 2 trollss in S. Dunland, round 5 : 1/2 hits, 1.17 expected hits Freefolk roll dice for 1 griffin and 1 hunters in S. Dunland, round 5 : 1/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 1 shooters owned by the Goblins lost in S. Dunland Goblins roll dice for 2 trollss in S. Dunland, round 6 : 0/2 hits, 1.00 expected hits Freefolk roll dice for 1 griffin in S. Dunland, round 6 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 trollss in S. Dunland, round 7 : 1/2 hits, 1.00 expected hits Freefolk roll dice for 1 griffin in S. Dunland, round 7 : 1/1 hits, 0.50 expected hits 1 griffin owned by the Elves and 1 trolls owned by the Goblins lost in S. Dunland Goblins win, taking S. Dunland from Freefolk with 1 trolls remaining. Battle score for attacker is 3 Casualties for Goblins: 4 shooterss, 1 stabbers and 1 trolls Casualties for Elves: 1 griffin and 3 hunterss Non Combat Move - Goblins Place Units - Goblins 1 balrog, 2 shooterss, 2 stabberss and 1 wargs placed in Moria Turn Complete - Goblins Goblins collect 43 PUs; end with 54 PUs
Combat Hit Differential Summary :
Goblins : 1.17 Elves : 0.50 Freefolk : -0.50
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TripleA Turn Summary: Haradrim round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Haradrim Haradrim buy 2 oliphants and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Haradrim 3 units repaired. 5 corsairss, 2 spearInfantrys and 1 trebuche moved from W. Osg. to Anorien 2 corsairss, 1 oliphant, 2 spearInfantrys and 2 trebuches moved from E. Osg. to W. Osg. 1 oliphant moved from W. Osg. to Anorien 2 spearInfantrys and 3 trebuches moved from S. Ithilien to E. Osg. 4 oliphants moved from Westfold to Adorn Combat - Haradrim Battle in Adorn Haradrim attack with 4 oliphants Gondor defend with 1 towerGuard Haradrim roll dice for 4 oliphants in Adorn, round 2 : 1/4 hits, 2.00 expected hits Gondor roll dice for 1 towerGuard in Adorn, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 oliphant owned by the Haradrim 1 towerGuard owned by the Gondor lost in Adorn Haradrim win, taking Adorn from Gondor with 4 oliphants remaining. Battle score for attacker is 4 Casualties for Gondor: 1 towerGuard Non Combat Move - Haradrim Place Units - Haradrim 2 oliphants placed in E. Osg. 2 trebuches placed in W. Osg. Turn Complete - Haradrim Haradrim collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Haradrim : -1.00 Gondor : 0.50
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TripleA Turn Summary: Gondor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Gondor Gondor buy 9 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Lossarnach 1 spearInfantry moved from Lamedon to Anfalas 2 spearInfantrys moved from Pinnath Gelin to Angren Bank Combat - Gondor Battle in Lossarnach Gondor attack with 2 spearInfantrys and 1 towerGuard Haradrim defend with 1 oliphant; Khand defend with 1 castle Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 2 : 0/3 hits, 0.67 expected hits Khand roll dice for 1 oliphant in Lossarnach, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 3 : 0/3 hits, 0.67 expected hits Khand roll dice for 1 oliphant in Lossarnach, round 3 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 4 : 1/3 hits, 0.67 expected hits Units damaged: 1 oliphant owned by the Haradrim Khand roll dice for 1 oliphant in Lossarnach, round 4 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 5 : 0/3 hits, 0.67 expected hits Khand roll dice for 1 oliphant in Lossarnach, round 5 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Gondor roll dice for 1 spearInfantry and 1 towerGuard in Lossarnach, round 6 : 0/2 hits, 0.50 expected hits Khand roll dice for 1 oliphant in Lossarnach, round 6 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Gondor roll dice for 1 towerGuard in Lossarnach, round 7 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 oliphant in Lossarnach, round 7 : 0/1 hits, 0.33 expected hits Gondor roll dice for 1 towerGuard in Lossarnach, round 8 : 1/1 hits, 0.33 expected hits Khand roll dice for 1 oliphant in Lossarnach, round 8 : 0/1 hits, 0.33 expected hits 1 oliphant owned by the Haradrim lost in Lossarnach Gondor win, taking Lossarnach from Khand with 1 towerGuard remaining. Battle score for attacker is 6 Casualties for Gondor: 2 spearInfantrys Casualties for Haradrim: 1 oliphant Non Combat Move - Gondor Place Units - Gondor 3 spearInfantrys placed in Anfalas 6 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Gondor : -1.83 Khand : -0.33
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TripleA Turn Summary: Rhun round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rhun Rhun buy 4 chariotArcherss and 3 warWagons; Remaining resources: 1 PUs; Combat Move - Rhun 2 spearInfantrys moved from N. Brown Lands to Wold 1 warChariot and 1 warWagon moved from N. Caves to Tharbad 3 warChariots and 2 warWagons moved from Anduin West Bank to Eregion 2 chariotArcherss, 2 warChariots and 3 warWagons moved from Carrock to N. Caves 3 warWagons moved from High Mirkwood to Anduin West Bank 1 chariotArchers and 2 warChariots moved from Lake Town to Carrock Combat - Rhun Battle in Tharbad Rhun attack with 1 warChariot and 1 warWagon Freefolk defend with 1 archers and 1 castle Rhun roll dice for 1 warChariot and 1 warWagon in Tharbad, round 2 : 1/2 hits, 1.33 expected hits Freefolk roll dice for 1 archers in Tharbad, round 2 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk and 1 warChariot owned by the Rhun lost in Tharbad Rhun win, taking Tharbad from Freefolk with 1 warWagon remaining. Battle score for attacker is -3 Casualties for Rhun: 1 warChariot Casualties for Freefolk: 1 archers Non Combat Move - Rhun Place Units - Rhun 3 warWagons placed in High Mirkwood 4 chariotArcherss placed in Lake Town Turn Complete - Rhun Rhun collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Freefolk : 0.67 Rhun : -0.33
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TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 2 warWolvess moved from Khand to S. Ithilien 2 raiderCavalrys moved from N. Ithilien to Lossarnach 1 raiderCavalry and 2 raiderss moved from Lebennin to Lamedon 1 raiderCavalry moved from Lebennin to Belfalas Khand take Belfalas from Gondor 1 raiderCavalry moved from Belfalas to Lamedon Combat - Khand Battle in Lamedon Khand attack with 2 raiderCavalrys and 2 raiderss Gondor defend with 1 spearInfantry Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lamedon, round 2 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 spearInfantry in Lamedon, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 raiders owned by the Khand lost in Lamedon Khand win, taking Lamedon from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is -1 Casualties for Khand: 1 raiders Casualties for Gondor: 1 spearInfantry Battle in Lossarnach Khand attack with 2 raiderCavalrys Gondor defend with 1 castle and 1 towerGuard Khand roll dice for 2 raiderCavalrys in Lossarnach, round 2 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 raiderCavalry owned by the Khand lost in Lossarnach Khand win, taking Lossarnach from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -1 Casualties for Khand: 1 raiderCavalry Casualties for Gondor: 1 towerGuard Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Gondor : 1.17 Khand : 0.33
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TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Saruman buy 2 urukhais; Remaining resources: 0 PUs; Combat Move - Saruman 5 orcss and 2 raiderss moved from Isengard to S. Dunland Non Combat Move - Saruman Place Units - Saruman 2 urukhais placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 2 fortificationss, 5 hobbitss and 2 towers; Remaining resources: 0 PUs; Combat Move - Freefolk 1 spearInfantry moved from N. Enedwaith to Eregion 1 archers moved from Lond Daer to N. Enedwaith 1 lightCavalry moved from Lond Daer to Eregion 9 lightCavalrys moved from Minhiriath to Eregion 1 spearInfantry moved from Cardolan to Eregion Combat - Freefolk Battle in Eregion Freefolk attack with 10 lightCavalrys and 2 spearInfantrys Goblins defend with 5 shooterss, 3 stabberss, 1 trolls and 1 wargs; Rhun defend with 3 warChariots and 2 warWagons Freefolk roll dice for 10 lightCavalrys and 2 spearInfantrys in Eregion, round 2 : 7/12 hits, 3.67 expected hits Goblins roll dice for 5 shooterss, 3 stabberss, 1 trolls, 3 warChariots, 2 warWagons and 1 wargs in Eregion, round 2 : 8/15 hits, 4.67 expected hits 1 wargs owned by the Goblins, 6 lightCavalrys owned by the Freefolk, 3 warChariots owned by the Rhun, 3 stabberss owned by the Goblins and 2 spearInfantrys owned by the Freefolk lost in Eregion Freefolk roll dice for 4 lightCavalrys in Eregion, round 3 : 2/4 hits, 1.33 expected hits Goblins roll dice for 5 shooterss, 1 trolls and 2 warWagons in Eregion, round 3 : 3/8 hits, 3.50 expected hits 3 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in Eregion Freefolk roll dice for 1 lightCavalry in Eregion, round 4 : 0/1 hits, 0.33 expected hits Goblins roll dice for 3 shooterss, 1 trolls and 2 warWagons in Eregion, round 4 : 4/6 hits, 2.83 expected hits 1 lightCavalry owned by the Freefolk lost in Eregion Goblins win with 3 shooterss, 1 trolls and 2 warWagons remaining. Battle score for attacker is -13 Casualties for Freefolk: 10 lightCavalrys and 2 spearInfantrys Casualties for Goblins: 2 shooterss, 3 stabberss and 1 wargs Casualties for Rhun: 3 warChariots Non Combat Move - Freefolk 1 hobbits moved from S. Downs to Cardolan 1 lightCavalry moved from Fornost to S. Downs 1 spearInfantry moved from Fornost to Breelands 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 2 archerss moved from Hobbiton to Shire Place Units - Freefolk 2 hobbitss placed in Lond Daer 1 fortifications and 2 towers placed in Bree Freefolk undo move 1. 1 fortifications and 1 hobbits placed in Lond Daer 2 hobbitss placed in Hobbiton 2 hobbitss placed in Fornost Turn Complete - Freefolk Freefolk collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Goblins : 4.00 Freefolk : 3.67
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TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 7 trollss; Remaining resources: 4 PUs; Combat Move - Mordor 3 units repaired. 3 orcss and 1 siegeTower moved from N. Ithilien to Anorien 2 siegeTowers moved from Minas Morgul to N. Ithilien 4 trollss moved from Helms Deep to Eastfold 6 orcss moved from Anorien to Eastfold 2 orcss moved from Anorien to Eastfold 5 siegeTowers moved from Anorien to Eastfold 1 trolls moved from Fangorn to Eastfold 1 siegeTower moved from Celebran to Fangorn 2 orcss moved from Dol Goldur to S. Mirkwood Non Combat Move - Mordor Place Units - Mordor 4 trollss placed in Eastfold 3 trollss placed in Minas Morgul Turn Complete - Mordor Mordor collect 36 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Goblins Goblins buy 10 wargss; Remaining resources: 4 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Ettenmoorss neutrality. 1 wargs moved from Rivendell to Ettenmoors Goblins take Rhudaur from Elves Goblins take Ettenmoors from Neutral 1 trolls moved from S. Dunland to Enedwaith Coast Goblins take Enedwaith from Freefolk Goblins take Enedwaith Coast from Gondor 2 shooterss moved from N. Dunland to N. Enedwaith 1 trolls moved from Eregion to N. Enedwaith 1 balrog moved from Moria to N. Enedwaith 3 shooterss moved from Eregion to Cardolan 1 wargs moved from Moria to Cardolan 12 shooterss and 7 stabberss moved from Rivendell to Rhudaur 2 shooterss and 2 stabberss moved from Moria to Eregion 8 trollss and 3 wargss moved from Rivendell to Cardolan Combat - Goblins Battle in Cardolan Goblins attack with 3 shooterss, 8 trollss and 4 wargss Freefolk defend with 1 hobbits Goblins roll dice for 3 shooterss, 8 trollss and 4 wargss in Cardolan, round 2 : 7/12 hits, 5.83 expected hits Freefolk roll dice for 1 hobbits in Cardolan, round 2 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins and 1 hobbits owned by the Freefolk lost in Cardolan Goblins win, taking Cardolan from Freefolk with 2 shooterss, 8 trollss and 4 wargss remaining. Battle score for attacker is 0 Casualties for Goblins: 1 shooters Casualties for Freefolk: 1 hobbits Battle in N. Enedwaith Goblins attack with 1 balrog, 2 shooterss and 1 trolls Freefolk defend with 1 archers Goblins roll dice for 1 balrog, 2 shooterss and 1 trolls in N. Enedwaith, round 2 : 1/2 hits, 1.50 expected hits Freefolk roll dice for 1 archers in N. Enedwaith, round 2 : 0/1 hits, 0.33 expected hits 1 archers owned by the Freefolk lost in N. Enedwaith Goblins win, taking N. Enedwaith from Freefolk with 1 balrog, 2 shooterss and 1 trolls remaining. Battle score for attacker is 3 Casualties for Freefolk: 1 archers Non Combat Move - Goblins 1 balrog moved from N. Enedwaith to Tharbad Place Units - Goblins 8 wargss placed in Moria Goblins undo move 1. 8 wargss placed in Rivendell 2 wargss placed in Moria Turn Complete - Goblins Goblins collect 48 PUs; end with 52 PUs
Combat Hit Differential Summary :
Goblins : 0.67 Freefolk : 0.50
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TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 2 oliphants and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Haradrim 1 unit repaired. 4 oliphants moved from Adorn to Angren Bank 2 corsairss, 2 spearInfantrys and 4 trebuches moved from W. Osg. to Anorien 2 oliphants moved from E. Osg. to Anorien 2 spearInfantrys and 3 trebuches moved from E. Osg. to W. Osg. Combat - Haradrim Battle in Angren Bank Haradrim attack with 4 oliphants Gondor defend with 4 spearInfantrys Haradrim roll dice for 4 oliphants in Angren Bank, round 2 : 0/4 hits, 2.00 expected hits Gondor roll dice for 4 spearInfantrys in Angren Bank, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 2 oliphants owned by the Haradrim Haradrim roll dice for 4 oliphants in Angren Bank, round 3 : 3/4 hits, 2.00 expected hits Gondor roll dice for 4 spearInfantrys in Angren Bank, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 oliphant owned by the Haradrim 3 spearInfantrys owned by the Gondor lost in Angren Bank Haradrim roll dice for 4 oliphants in Angren Bank, round 4 : 3/4 hits, 2.00 expected hits Gondor roll dice for 1 spearInfantry in Angren Bank, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Angren Bank Haradrim win, taking Angren Bank from Gondor with 4 oliphants remaining. Battle score for attacker is 12 Casualties for Gondor: 4 spearInfantrys Non Combat Move - Haradrim Place Units - Haradrim 2 oliphants placed in W. Osg. 1 spearInfantry placed in E. Osg. Turn Complete - Haradrim Haradrim collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Haradrim : 0.00 Gondor : 0.00
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TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Gondor Gondor buy 8 fortificationss, 2 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry moved from Anfalas to Pinnath Gelin Non Combat Move - Gondor Place Units - Gondor 2 fortificationss placed in Andrast Gondor undo move 1. 1 spearInfantry and 1 towerGuard placed in Andrast 2 fortificationss and 1 spearInfantry placed in Anfalas 6 fortificationss and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rhun Rhun buy 5 warChariots and 2 warWagons; Remaining resources: 0 PUs; Combat Move - Rhun 4 chariotArcherss moved from Lake Town to Carrock 3 warWagons moved from High Mirkwood to Anduin West Bank 1 chariotArchers and 2 warChariots moved from Carrock to N. Caves 3 warWagons moved from Anduin West Bank to Eregion 2 chariotArcherss, 2 warChariots and 3 warWagons moved from N. Caves to Cardolan 2 warWagons moved from Eregion to E. Arnor 1 warWagon moved from Tharbad to Minhiriath Rhun take Minhiriath from Freefolk 2 spearInfantrys moved from Wold to Westfold Combat - Rhun Battle in E. Arnor Rhun attack with 2 warWagons Neutral defend with 1 spearInfantry Rhun roll dice for 2 warWagons in E. Arnor, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in E. Arnor Rhun loses 0 PUs for violating E. Arnors neutrality. Rhun win, taking E. Arnor from Neutral with 2 warWagons remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 2 warWagons placed in Tharbad 3 warChariots placed in High Mirkwood 2 warChariots placed in Lake Town Turn Complete - Rhun Rhun collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Rhun : 0.67
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TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 2 PUs; Combat Move - Khand 2 warWolvess moved from S. Ithilien to Anorien 2 raiderCavalrys and 2 warWolvess moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to N. Ithilien 1 raiders moved from Lebennin to Lamedon 1 raiderCavalry moved from Lossarnach to Lebennin 5 raiderCavalrys moved from Lebennin to Lamedon Combat - Khand Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Lossarnach 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Saruman Saruman buy 2 urukhais; Remaining resources: 0 PUs; Combat Move - Saruman 2 urukhais moved from Isengard to Enedwaith 5 orcss and 2 raiderss moved from S. Dunland to Enedwaith Non Combat Move - Saruman Place Units - Saruman 2 urukhais placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :