L.O.T.R. - Whack Evil - dawg Good yet again


  • TripleA Turn Summary: Elves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Elves
            Elves buy 2 hobbitss and 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hunters moved from Eregion to N. Dunland
            1 griffin moved from Eregion to N. Dunland
    
        Combat - Elves
            Battle in N. Dunland
                Elves attack with 1 griffin and 1 hunters
                Goblins defend with 1 shooters
                    Elves roll dice for 1 griffin and 1 hunters in N. Dunland, round 2 : 1/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in N. Dunland
                Elves win, taking N. Dunland from Goblins with 1 griffin and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
    
        Non Combat Move - Elves
            1 griffin moved from N. Dunland to S. Dunland
            3 hunterss moved from Eregion to S. Dunland
    
        Place Units - Elves
            2 hobbitss and 1 tower placed in High Mirkwood
            Elves undo move 1.
            1 hobbits and 2 towers placed in High Mirkwood
            1 hobbits placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.33
    Elves : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 oliphant and 1 trebuche; Remaining resources: 3 PUs; 
    
        Combat Move - Haradrim
            2 spearInfantrys and 3 trebuches moved from Umbar to Debatable Land
            2 corsairss, 2 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien
            3 corsairss and 2 spearInfantrys moved from S. Ithilien to E. Osg.
            1 corsairs, 4 spearInfantrys and 2 trebuches moved from E. Osg. to W. Osg.
            1 oliphant moved from W. Osg. to Lebennin
                  Haradrim take Lebennin from Gondor
            5 corsairss and 9 spearInfantrys moved from W. Osg. to Anorien
            4 oliphants moved from Adorn to Isengard
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs and 1 oliphant placed in W. Osg.
            1 trebuche placed in E. Osg.
    
        Turn Complete - Haradrim
            Haradrim collect 25 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Gondor
            Gondor buy 10 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 towerGuard moved from Angren Bank to Adorn
                  Gondor take Adorn from Haradrim
            2 caravels and 9 galleons moved from Umbar Peninsula Coast to Bay of Harad
            1 spearInfantry moved from Anfalas to Lamedon
            1 spearInfantry moved from Andrast to Pinnath Gelin
            1 spearInfantry moved from Andrast to Druwaith Laur
            1 spearInfantry and 1 towerGuard moved from Minas Tirith to Lossarnach
    
        Combat - Gondor
            Battle in Bay of Harad
                Gondor attack with 2 caravels and 9 galleons
                Haradrim defend with 2 caravels and 5 galleons
                    Gondor roll dice for 2 caravels and 9 galleons in Bay of Harad, round 2 : 5/11 hits, 3.33 expected hits
                    Haradrim roll dice for 2 caravels and 5 galleons in Bay of Harad, round 2 : 4/7 hits, 2.00 expected hits
                    2 galleons owned by the Gondor, 3 galleons owned by the Haradrim, 2 caravels owned by the Haradrim and 2 caravels owned by the Gondor lost in Bay of Harad
                    Gondor roll dice for 7 galleons in Bay of Harad, round 3 : 3/7 hits, 2.33 expected hits
                    Haradrim roll dice for 2 galleons in Bay of Harad, round 3 : 0/2 hits, 0.67 expected hits
                    2 galleons owned by the Haradrim lost in Bay of Harad
                Gondor win with 7 galleons remaining. Battle score for attacker is 24
                Casualties for Gondor: 2 caravels and 2 galleons
                Casualties for Haradrim: 2 caravels and 5 galleons
            Battle in Lossarnach
                Gondor attack with 1 spearInfantry and 1 towerGuard
                Mordor defend with 1 trolls
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Lossarnach, round 2 : 1/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 trolls in Lossarnach, round 2 : 1/1 hits, 0.50 expected hits
                    1 spearInfantry owned by the Gondor and 1 trolls owned by the Mordor lost in Lossarnach
                Gondor win, taking Lossarnach from Mordor with 1 towerGuard remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
                Casualties for Mordor: 1 trolls
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 spearInfantrys placed in Anfalas
            8 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Haradrim : 1.33
    Gondor : 2.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rhun
            Rhun buy 2 chariotArcherss, 2 warChariots and 3 warWagons; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from E. Rhovanion to Rhovanion
            1 spearInfantry moved from Celduin to Rhovanion
            5 warChariots moved from Lonely Mtn. to High Mirkwood
            2 warWagons moved from Lonely Mtn. to N. Mirkwood
            1 warChariot moved from Lake Town to Carrock
    
        Combat - Rhun
            Battle in High Mirkwood
                Rhun attack with 5 warChariots
                Elves defend with 1 castle, 1 hobbits and 3 towers
                    Rhun roll dice for 5 warChariots in High Mirkwood, round 2 : 4/5 hits, 3.33 expected hits
                    Elves roll dice for 1 hobbits and 3 towers in High Mirkwood, round 2 : 2/4 hits, 2.17 expected hits
                    3 towers owned by the Elves, 1 hobbits owned by the Elves and 2 warChariots owned by the Rhun lost in High Mirkwood
                Rhun win, taking High Mirkwood from Elves with 3 warChariots remaining. Battle score for attacker is 5
                Casualties for Rhun: 2 warChariots
                Casualties for Elves: 1 hobbits and 3 towers
    
        Non Combat Move - Rhun
            1 warWagon moved from Lake Town to Carrock
    
        Place Units - Rhun
            2 warChariots and 3 warWagons placed in Lake Town
            2 chariotArcherss placed in Lonely Mtn.
    
        Turn Complete - Rhun
            Rhun collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Elves : -0.17
    Rhun : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from E. Osg. to Lossarnach
            1 warWolves moved from W. Osg. to Lossarnach
            2 raiderCavalrys moved from Khand to E. Osg.
            2 raiderCavalrys and 3 raiderss moved from Anorien to Lossarnach
    
        Combat - Khand
            Battle in Lossarnach
                Khand attack with 4 raiderCavalrys, 3 raiderss and 1 warWolves
                Gondor defend with 1 towerGuard
                    Khand roll dice for 4 raiderCavalrys, 3 raiderss and 1 warWolves in Lossarnach, round 2 : 3/8 hits, 3.17 expected hits
                    Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 1/1 hits, 0.50 expected hits
                    1 towerGuard owned by the Gondor and 1 warWolves owned by the Khand lost in Lossarnach
                Khand win, taking Lossarnach from Gondor with 4 raiderCavalrys and 3 raiderss remaining. Battle score for attacker is 1
                Casualties for Khand: 1 warWolves
                Casualties for Gondor: 1 towerGuard
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.50
    Khand : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Saruman
            Saruman buy 6 fortificationss; Remaining resources: 2 PUs; 
    
        Combat Move - Saruman
            3 orcss and 1 raiders moved from Westfold to Isengard
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            6 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Freefolk
            Freefolk buy 3 archerss, 3 hobbitss and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from Lond Daer to S. Dunland
            1 archers and 1 hobbits moved from Tharbad to Eregion
            1 lightCavalry moved from Eregion to S. Dunland
            2 archerss, 2 hobbitss and 2 spearInfantrys moved from Eregion to N. Dunland
            5 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
            1 archers and 1 hobbits moved from S. Downs to Cardolan
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Hobbiton to Shire
    
        Combat - Freefolk
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers and 1 spearInfantry placed in Tharbad
            1 archers and 1 spearInfantry placed in Lond Daer
            1 archers, 1 hobbits and 1 spearInfantry placed in Bree
            2 hobbitss placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Mordor
            Mordor buy 2 siegeTowers and 4 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            2 trollss moved from N. Brown Lands to E. Emnet
            2 orcss moved from Dagorlad to N. Ithilien
            1 trolls moved from N. Ithilien to Eastfold
            3 orcss moved from Eastfold to Anorien
            1 orcs and 1 siegeTower moved from Minas Morgul to N. Ithilien
            1 siegeTower moved from S. Mirkwood to Anduin East Bank
            4 trollss moved from Gladden to Wold
            1 trolls moved from W. Mirkwood to Anduin East Bank
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 trollss placed in Eastfold
            2 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rohan round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 lightCavalry and 1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 1 lightCavalry and 1 spearInfantry
                Saruman defend with 1 orcs
                    Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 2 : 0/2 hits, 0.50 expected hits
                    Goblins roll dice for 1 orcs in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 3 : 0/2 hits, 0.50 expected hits
                    Goblins roll dice for 1 orcs in Westfold, round 3 : 1/1 hits, 0.17 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                    Rohan roll dice for 1 lightCavalry in Westfold, round 4 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 orcs in Westfold, round 4 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Goblins with 1 lightCavalry remaining. Battle score for attacker is 0
                Casualties for Rohan: 1 spearInfantry
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 fortificationss placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Rohan : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss, 3 stabberss, 2 trollss and 1 wargs; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            28 shooterss, 8 stabberss and 5 trollss moved from Moria to Eregion
            7 shooterss and 3 stabberss moved from N. Caves to Eregion
            7 shooterss, 2 stabberss and 1 trolls moved from S. Caves to N. Dunland
            2 wargss moved from Wold to N. Dunland
            2 wargss moved from Celebran to N. Dunland
            1 trolls moved from W. Mirkwood to Drimrill Dale
            2 trollss moved from Lorien to Fangorn
    
        Combat - Goblins
            Battle in N. Dunland
                Goblins attack with 7 shooterss, 2 stabberss, 1 trolls and 4 wargss
                Elves defend with 1 hunters; Freefolk defend with 2 archerss, 2 hobbitss and 2 spearInfantrys
                    Goblins roll dice for 7 shooterss, 2 stabberss, 1 trolls and 4 wargss in N. Dunland, round 2 : 2/7 hits, 2.67 expected hits
                    Elves roll dice for 2 archerss, 2 hobbitss, 1 hunters and 2 spearInfantrys in N. Dunland, round 2 : 2/7 hits, 2.17 expected hits
                    2 shooterss owned by the Goblins and 2 hobbitss owned by the Freefolk lost in N. Dunland
                    Goblins roll dice for 5 shooterss, 2 stabberss, 1 trolls and 4 wargss in N. Dunland, round 3 : 2/7 hits, 2.67 expected hits
                    Elves roll dice for 2 archerss, 1 hunters and 2 spearInfantrys in N. Dunland, round 3 : 1/5 hits, 1.83 expected hits
                    1 shooters owned by the Goblins and 2 archerss owned by the Freefolk lost in N. Dunland
                    Goblins roll dice for 4 shooterss, 2 stabberss, 1 trolls and 4 wargss in N. Dunland, round 4 : 5/7 hits, 2.67 expected hits
                    Elves roll dice for 1 hunters and 2 spearInfantrys in N. Dunland, round 4 : 1/3 hits, 1.17 expected hits
                    1 hunters owned by the Elves, 1 stabbers owned by the Goblins and 2 spearInfantrys owned by the Freefolk lost in N. Dunland
                Goblins win, taking N. Dunland from Elves with 4 shooterss, 1 stabbers, 1 trolls and 4 wargss remaining. Battle score for attacker is 12
                Casualties for Goblins: 3 shooterss and 1 stabbers
                Casualties for Freefolk: 2 archerss, 2 hobbitss and 2 spearInfantrys
                Casualties for Elves: 1 hunters
            Battle in Eregion
                Goblins attack with 35 shooterss, 11 stabberss and 5 trollss
                Freefolk defend with 9 archerss, 11 hobbitss and 5 spearInfantrys
                    Goblins roll dice for 35 shooterss, 11 stabberss and 5 trollss in Eregion, round 2 : 9/16 hits, 7.00 expected hits
                    Elves roll dice for 9 archerss, 11 hobbitss and 5 spearInfantrys in Eregion, round 2 : 9/25 hits, 6.50 expected hits
                    9 shooterss owned by the Goblins and 9 hobbitss owned by the Freefolk lost in Eregion
                    Goblins roll dice for 26 shooterss, 11 stabberss and 5 trollss in Eregion, round 3 : 6/16 hits, 7.00 expected hits
                    Elves roll dice for 9 archerss, 2 hobbitss and 5 spearInfantrys in Eregion, round 3 : 4/16 hits, 5.00 expected hits
                    4 shooterss owned by the Goblins, 2 hobbitss owned by the Freefolk and 4 archerss owned by the Freefolk lost in Eregion
                    Goblins roll dice for 22 shooterss, 11 stabberss and 5 trollss in Eregion, round 4 : 4/16 hits, 7.00 expected hits
                    Elves roll dice for 5 archerss and 5 spearInfantrys in Eregion, round 4 : 1/10 hits, 3.33 expected hits
                    4 archerss owned by the Freefolk and 1 stabbers owned by the Goblins lost in Eregion
                    Goblins roll dice for 22 shooterss, 10 stabberss and 5 trollss in Eregion, round 5 : 10/15 hits, 6.67 expected hits
                    Elves roll dice for 1 archers and 5 spearInfantrys in Eregion, round 5 : 3/6 hits, 2.00 expected hits
                    3 shooterss owned by the Goblins, 1 archers owned by the Freefolk and 5 spearInfantrys owned by the Freefolk lost in Eregion
                Goblins win, taking Eregion from Elves with 19 shooterss, 10 stabberss and 5 trollss remaining. Battle score for attacker is 30
                Casualties for Goblins: 16 shooterss and 1 stabbers
                Casualties for Freefolk: 9 archerss, 11 hobbitss and 5 spearInfantrys
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            3 shooterss, 3 stabberss and 2 trollss placed in Moria
            2 shooterss placed in S. Caves
            2 shooterss placed in N. Caves
            1 wargs placed in Lorien
    
        Turn Complete - Goblins
            Goblins collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Goblins : 2.33
    Elves : -1.00
    

    Savegame


  • TripleA Turn Summary: Elves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Elves
            Elves buy 8 fortificationss; Remaining resources: 2 PUs; 
    
        Place Units - Elves
            8 fortificationss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 1 oliphant and 1 trebuche; Remaining resources: 4 PUs; 
    
        Combat Move - Haradrim
            2 corsairss, 4 spearInfantrys and 2 trebuches moved from W. Osg. to Anorien
            1 oliphant moved from W. Osg. to Anorien
            3 corsairss and 2 spearInfantrys moved from E. Osg. to W. Osg.
            1 trebuche moved from E. Osg. to W. Osg.
            2 corsairss, 2 spearInfantrys and 1 trebuche moved from S. Ithilien to E. Osg.
            2 spearInfantrys and 3 trebuches moved from Debatable Land to S. Ithilien
            1 oliphant moved from Lebennin to Lossarnach
            4 oliphants moved from Isengard to Westfold
    
        Combat - Haradrim
            Battle in Westfold
                Haradrim attack with 4 oliphants
                Rohan defend with 1 lightCavalry
                    Haradrim roll dice for 4 oliphants in Westfold, round 2 : 4/4 hits, 2.00 expected hits
                    Rohan roll dice for 1 lightCavalry in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in Westfold
                Haradrim win, taking Westfold from Rohan with 4 oliphants remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 corsairss placed in W. Osg.
            1 oliphant and 1 trebuche placed in E. Osg.
    
        Turn Complete - Haradrim
            Haradrim collect 28 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 2.00
    Rohan : -0.17
    

    Savegame


  • TripleA Turn Summary: Gondor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Gondor
            Gondor buy 2 fortificationss and 8 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Lamedon to Lebennin
                  Gondor take Lebennin from Haradrim
            1 spearInfantry moved from Pinnath Gelin to Angren Bank
            1 spearInfantry moved from Druwaith Laur to Angren Bank
            2 spearInfantrys moved from Anfalas to Pinnath Gelin
            2 spearInfantrys moved from Anfalas to Lamedon
    
        Combat - Gondor
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 fortificationss and 6 spearInfantrys placed in Minas Tirith
            2 spearInfantrys placed in Anfalas
    
        Turn Complete - Gondor
            Gondor collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rhun
            Rhun buy 1 chariotArchers, 2 warChariots and 3 warWagons; Remaining resources: 2 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys moved from Rhovanion to N. Brown Lands
            2 chariotArcherss moved from Lonely Mtn. to Carrock
            2 warChariots and 3 warWagons moved from Lake Town to Carrock
            3 warChariots moved from High Mirkwood to Anduin West Bank
            1 warChariot and 1 warWagon moved from Carrock to N. Caves
    
        Non Combat Move - Rhun
            2 warWagons moved from N. Mirkwood to Anduin West Bank
    
        Place Units - Rhun
            3 warWagons placed in High Mirkwood
            1 chariotArchers and 2 warChariots placed in Lake Town
    
        Turn Complete - Rhun
            Rhun collect 43 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Khand
            Khand buy 1 castle and 2 warWolvess; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to N. Ithilien
            2 raiderCavalrys moved from E. Osg. to Lebennin
            3 raiderss moved from Lossarnach to Lebennin
            4 raiderCavalrys moved from Lossarnach to Lebennin
    
        Combat - Khand
            Battle in Lebennin
                Khand attack with 6 raiderCavalrys and 3 raiderss
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 6 raiderCavalrys and 3 raiderss in Lebennin, round 2 : 3/9 hits, 4.00 expected hits
                    Gondor roll dice for 1 spearInfantry in Lebennin, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Lebennin
                Khand win, taking Lebennin from Gondor with 6 raiderCavalrys and 3 raiderss remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 castle placed in Lossarnach
            2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.33
    Khand : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Saruman
            Saruman buy 8 fortificationss; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            8 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry and 1 spearInfantry moved from S. Dunland to Westfold
            3 lightCavalrys moved from S. Dunland to Westfold
            9 lightCavalrys moved from S. Dunland to Minhiriath
            1 spearInfantry moved from Lond Daer to N. Enedwaith
            1 spearInfantry moved from Tharbad to Cardolan
            1 archers and 1 hobbits moved from Cardolan to S. Downs
            2 hobbitss moved from Shire to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
    
        Combat - Freefolk
            Battle in Westfold
                Freefolk attack with 4 lightCavalrys and 1 spearInfantry
                Haradrim defend with 4 oliphants
                    Freefolk roll dice for 4 lightCavalrys and 1 spearInfantry in Westfold, round 2 : 2/5 hits, 1.50 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    Haradrim roll dice for 4 oliphants in Westfold, round 2 : 2/4 hits, 1.33 expected hits
                    1 lightCavalry owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Westfold
                    Freefolk roll dice for 3 lightCavalrys in Westfold, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 4 oliphants in Westfold, round 3 : 2/4 hits, 1.33 expected hits
                    2 lightCavalrys owned by the Freefolk lost in Westfold
                    Freefolk roll dice for 1 lightCavalry in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    Haradrim roll dice for 4 oliphants in Westfold, round 4 : 2/4 hits, 1.33 expected hits
                    1 lightCavalry owned by the Freefolk lost in Westfold
                Haradrim win with 4 oliphants remaining. Battle score for attacker is -19
                Casualties for Freefolk: 4 lightCavalrys and 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            3 hobbitss placed in Bree
            2 archerss placed in Hobbiton
            1 lightCavalry and 1 spearInfantry placed in Fornost
            1 lightCavalry placed in Lond Daer
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Freefolk : 0.17
    Haradrim : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Mordor
            Mordor buy 2 orcss and 4 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            4 trollss moved from Wold to Helms Deep
            2 trollss moved from E. Emnet to Helms Deep
            3 nazguls and 11 trollss moved from Eastfold to Helms Deep
            1 trolls moved from Anduin East Bank to Fangorn
            1 siegeTower moved from Anduin East Bank to Celebran
    
        Combat - Mordor
            Battle in Helms Deep
                Mordor attack with 3 nazguls and 17 trollss
                Rohan defend with 1 castle, 27 fortificationss, 6 spearInfantrys and 1 tower
                    Mordor roll dice for 3 nazguls and 17 trollss in Helms Deep, round 2 : 8/20 hits, 10.50 expected hits
                    Rohan roll dice for 27 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 2 : 4/34 hits, 7.17 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    1 trolls owned by the Mordor and 8 fortificationss owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 16 trollss in Helms Deep, round 3 : 11/19 hits, 10.00 expected hits
                    Rohan roll dice for 19 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 3 : 6/26 hits, 5.83 expected hits
                    6 trollss owned by the Mordor and 11 fortificationss owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 10 trollss in Helms Deep, round 4 : 9/13 hits, 7.00 expected hits
                    Rohan roll dice for 8 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 4 : 2/15 hits, 4.00 expected hits
                    2 trollss owned by the Mordor, 1 spearInfantry owned by the Rohan and 8 fortificationss owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 8 trollss in Helms Deep, round 5 : 6/11 hits, 6.00 expected hits
                    Rohan roll dice for 5 spearInfantrys and 1 tower in Helms Deep, round 5 : 4/6 hits, 2.33 expected hits
                    4 trollss owned by the Mordor, 5 spearInfantrys owned by the Rohan and 1 tower owned by the Rohan lost in Helms Deep
                Mordor captures 10PUs while taking Rohan capital
                Mordor win, taking Helms Deep from Rohan with 3 nazguls and 4 trollss remaining. Battle score for attacker is -1
                Casualties for Mordor: 13 trollss
                Casualties for Rohan: 27 fortificationss, 6 spearInfantrys and 1 tower
    
        Non Combat Move - Mordor
            3 nazguls moved from Helms Deep to Anorien
    
        Place Units - Mordor
            4 trollss placed in Eastfold
            2 orcss placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 36 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Rohan : -3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Goblins
            Goblins buy 1 balrog, 2 shooterss, 2 stabberss and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            19 shooterss, 10 stabberss and 5 trollss moved from Eregion to Rivendell
            1 trolls and 4 wargss moved from N. Dunland to Rivendell
            2 trollss moved from Moria to Rivendell
            2 trollss moved from Fangorn to S. Dunland
            4 shooterss and 1 stabbers moved from N. Dunland to S. Dunland
            2 shooterss moved from S. Caves to N. Dunland
            3 shooterss and 3 stabberss moved from Moria to Eregion
            1 trolls moved from Drimrill Dale to Eregion
            2 shooterss moved from N. Caves to Eregion
            1 wargs moved from Lorien to Eregion
    
        Combat - Goblins
            Battle in Rivendell
                Goblins attack with 19 shooterss, 10 stabberss, 8 trollss and 4 wargss
                Elves defend with 1 castle, 20 fortificationss, 1 hobbits and 2 towers
                    Goblins roll dice for 19 shooterss, 10 stabberss, 8 trollss and 4 wargss in Rivendell, round 2 : 9/22 hits, 10.00 expected hits
                    Elves roll dice for 20 fortificationss, 1 hobbits and 2 towers in Rivendell, round 2 : 5/23 hits, 4.83 expected hits
                    9 fortificationss owned by the Elves, 3 shooterss owned by the Goblins and 2 stabberss owned by the Goblins lost in Rivendell
                    Goblins roll dice for 16 shooterss, 8 stabberss, 8 trollss and 4 wargss in Rivendell, round 3 : 12/20 hits, 9.33 expected hits
                    Elves roll dice for 11 fortificationss, 1 hobbits and 2 towers in Rivendell, round 3 : 4/14 hits, 3.33 expected hits
                    11 fortificationss owned by the Elves, 4 shooterss owned by the Goblins and 1 hobbits owned by the Elves lost in Rivendell
                    Goblins roll dice for 12 shooterss, 8 stabberss, 8 trollss and 4 wargss in Rivendell, round 4 : 12/20 hits, 8.67 expected hits
                    Elves roll dice for 2 towers in Rivendell, round 4 : 1/2 hits, 1.33 expected hits
                    2 towers owned by the Elves and 1 stabbers owned by the Goblins lost in Rivendell
                Goblins captures 11PUs while taking Elves capital
                Goblins win, taking Rivendell from Elves with 12 shooterss, 7 stabberss, 8 trollss and 4 wargss remaining. Battle score for attacker is 32
                Casualties for Goblins: 7 shooterss and 3 stabberss
                Casualties for Elves: 20 fortificationss, 1 hobbits and 2 towers
            Battle in S. Dunland
                Goblins attack with 4 shooterss, 1 stabbers and 2 trollss
                Elves defend with 1 griffin and 3 hunterss
                    Goblins roll dice for 4 shooterss, 1 stabbers and 2 trollss in S. Dunland, round 2 : 1/3 hits, 1.67 expected hits
                    Freefolk roll dice for 1 griffin and 3 hunterss in S. Dunland, round 2 : 1/4 hits, 2.00 expected hits
                    1 hunters owned by the Elves and 1 shooters owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 3 shooterss, 1 stabbers and 2 trollss in S. Dunland, round 3 : 1/3 hits, 1.67 expected hits
                    Freefolk roll dice for 1 griffin and 2 hunterss in S. Dunland, round 3 : 2/3 hits, 1.50 expected hits
                    1 hunters owned by the Elves and 2 shooterss owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 1 shooters, 1 stabbers and 2 trollss in S. Dunland, round 4 : 0/3 hits, 1.33 expected hits
                    Freefolk roll dice for 1 griffin and 1 hunters in S. Dunland, round 4 : 1/2 hits, 1.00 expected hits
                    1 stabbers owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 1 shooters and 2 trollss in S. Dunland, round 5 : 1/2 hits, 1.17 expected hits
                    Freefolk roll dice for 1 griffin and 1 hunters in S. Dunland, round 5 : 1/2 hits, 1.00 expected hits
                    1 hunters owned by the Elves and 1 shooters owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 2 trollss in S. Dunland, round 6 : 0/2 hits, 1.00 expected hits
                    Freefolk roll dice for 1 griffin in S. Dunland, round 6 : 0/1 hits, 0.50 expected hits
                    Goblins roll dice for 2 trollss in S. Dunland, round 7 : 1/2 hits, 1.00 expected hits
                    Freefolk roll dice for 1 griffin in S. Dunland, round 7 : 1/1 hits, 0.50 expected hits
                    1 griffin owned by the Elves and 1 trolls owned by the Goblins lost in S. Dunland
                Goblins win, taking S. Dunland from Freefolk with 1 trolls remaining. Battle score for attacker is 3
                Casualties for Goblins: 4 shooterss, 1 stabbers and 1 trolls
                Casualties for Elves: 1 griffin and 3 hunterss
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            1 balrog, 2 shooterss, 2 stabberss and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 43 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.17
    Elves : 0.50
    Freefolk : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Haradrim
            Haradrim buy 2 oliphants and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 units repaired.
            5 corsairss, 2 spearInfantrys and 1 trebuche moved from W. Osg. to Anorien
            2 corsairss, 1 oliphant, 2 spearInfantrys and 2 trebuches moved from E. Osg. to W. Osg.
            1 oliphant moved from W. Osg. to Anorien
            2 spearInfantrys and 3 trebuches moved from S. Ithilien to E. Osg.
            4 oliphants moved from Westfold to Adorn
    
        Combat - Haradrim
            Battle in Adorn
                Haradrim attack with 4 oliphants
                Gondor defend with 1 towerGuard
                    Haradrim roll dice for 4 oliphants in Adorn, round 2 : 1/4 hits, 2.00 expected hits
                    Gondor roll dice for 1 towerGuard in Adorn, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 towerGuard owned by the Gondor lost in Adorn
                Haradrim win, taking Adorn from Gondor with 4 oliphants remaining. Battle score for attacker is 4
                Casualties for Gondor: 1 towerGuard
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 oliphants placed in E. Osg.
            2 trebuches placed in W. Osg.
    
        Turn Complete - Haradrim
            Haradrim collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -1.00
    Gondor : 0.50
    

    Savegame

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