japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
L.O.T.R. - Whack Evil - dawg Good yet again
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TripleA Turn Summary: Goblins round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Goblins Goblins buy 8 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins 3 wargss moved from Dol Goldur to Lorien 2 shooterss and 2 stabberss moved from Drimrill Dale to Lorien 1 wargs moved from Anduin East Bank to Lorien 1 bats and 2 wargss moved from N. Caves to Lorien 1 stabbers moved from Anduin West Bank to Drimrill Dale 1 shooters and 1 stabbers moved from Celebran to Fangorn 1 trolls moved from Moria to Fangorn 1 trolls moved from Moria to Lorien 7 shooterss, 10 stabberss, 2 trollss and 3 wargss moved from Celebran to Lorien Combat - Goblins Battle in Fangorn Goblins attack with 1 shooters, 1 stabbers and 1 trolls Rohan defend with 1 lightCavalry Goblins roll dice for 1 shooters, 1 stabbers and 1 trolls in Fangorn, round 2 : 1/2 hits, 0.83 expected hits Elves roll dice for 1 lightCavalry in Fangorn, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Rohan lost in Fangorn Goblins win, taking Fangorn from Elves with 1 shooters, 1 stabbers and 1 trolls remaining. Battle score for attacker is 4 Casualties for Rohan: 1 lightCavalry Battle in Lorien Goblins attack with 1 bats, 9 shooterss, 12 stabberss, 3 trollss and 9 wargss Elves defend with 1 castle, 4 eagless, 2 hobbitss, 8 hunterss, 3 towers and 2 wizards Goblins roll dice for 1 bats, 9 shooterss, 12 stabberss, 3 trollss and 9 wargss in Lorien, round 2 : 11/25 hits, 8.33 expected hits Elves roll dice for 4 eagless, 2 hobbitss, 8 hunterss, 3 towers and 2 wizards in Lorien, round 2 : 9/19 hits, 9.00 expected hits 5 hunterss owned by the Elves, 2 shooterss owned by the Goblins, 2 hobbitss owned by the Elves, 4 eagless owned by the Elves and 7 stabberss owned by the Goblins lost in Lorien Goblins roll dice for 1 bats, 7 shooterss, 5 stabberss, 3 trollss and 9 wargss in Lorien, round 3 : 8/18 hits, 6.83 expected hits Elves roll dice for 3 hunterss, 3 towers and 2 wizards in Lorien, round 3 : 6/8 hits, 4.83 expected hits 3 towers owned by the Elves, 3 hunterss owned by the Elves, 4 shooterss owned by the Goblins, 2 wizards owned by the Elves and 2 stabberss owned by the Goblins lost in Lorien Goblins win, taking Lorien from Elves with 1 bats, 3 shooterss, 3 stabberss, 3 trollss and 9 wargss remaining. Battle score for attacker is 61 Casualties for Goblins: 6 shooterss and 9 stabberss Casualties for Elves: 4 eagless, 2 hobbitss, 8 hunterss, 3 towers and 2 wizards Non Combat Move - Goblins 1 bats moved from Lorien to Moria Place Units - Goblins 8 shooterss placed in Moria Turn Complete - Goblins Goblins collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Goblins : 4.00 Elves : 1.00
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TripleA Turn Summary: Elves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Elves Elves buy 1 eagles, 3 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 hunters moved from Carrock to Anduin West Bank Elves take Anduin West Bank from Goblins 1 eagles and 2 hobbitss moved from Rivendell to Eregion 3 entss, 6 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood 1 hunters moved from Gladden to Anduin East Bank Elves take Anduin East Bank from Goblins 1 hunters moved from Anduin West Bank to Drimrill Dale 1 hobbits moved from Eregion to N. Caves Elves take N. Caves from Goblins 1 eagles moved from Eregion to Drimrill Dale 1 ents moved from N. Mirkwood to W. Mirkwood Combat - Elves Battle in Drimrill Dale Elves attack with 1 eagles and 1 hunters Goblins defend with 1 stabbers Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 2 : 1/2 hits, 0.67 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in S. Mirkwood Elves attack with 3 entss, 6 hunterss and 2 wizards Mordor defend with 1 siegeTower and 2 trollss; Saruman defend with 4 urukhais Elves roll dice for 3 entss, 6 hunterss and 2 wizards in S. Mirkwood, round 2 : 3/11 hits, 4.83 expected hits Mordor roll dice for 1 siegeTower, 2 trollss and 4 urukhais in S. Mirkwood, round 2 : 4/7 hits, 2.50 expected hits 4 hunterss owned by the Elves, 1 siegeTower owned by the Mordor and 2 urukhais owned by the Saruman lost in S. Mirkwood Elves roll dice for 3 entss, 2 hunterss and 2 wizards in S. Mirkwood, round 3 : 2/7 hits, 3.50 expected hits Mordor roll dice for 2 trollss and 2 urukhais in S. Mirkwood, round 3 : 3/4 hits, 1.67 expected hits 2 hunterss owned by the Elves, 1 ents owned by the Elves and 2 urukhais owned by the Saruman lost in S. Mirkwood Elves roll dice for 2 entss and 2 wizards in S. Mirkwood, round 4 : 2/4 hits, 2.33 expected hits Mordor roll dice for 2 trollss in S. Mirkwood, round 4 : 2/2 hits, 1.00 expected hits 2 entss owned by the Elves and 2 trollss owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Mordor with 2 wizards remaining. Battle score for attacker is -3 Casualties for Elves: 3 entss and 6 hunterss Casualties for Mordor: 1 siegeTower and 2 trollss Casualties for Saruman: 4 urukhais Non Combat Move - Elves 1 eagles moved from Drimrill Dale to Eregion Place Units - Elves 1 eagles, 3 hobbitss, 1 hunters and 1 wizard placed in Rivendell Turn Complete - Elves Elves collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Goblins : -0.17 Mordor : 3.83 Elves : -3.33
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TripleA Turn Summary: Haradrim round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Haradrim Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 oliphants moved from S. Ithilien to Anorien 4 corsairss moved from N. Ithilien to Anorien 4 spearInfantrys moved from S. Ithilien to N. Ithilien 4 spearInfantrys moved from Debatable Land to S. Ithilien 3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land 1 corsairs, 2 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar Combat - Haradrim Battle in Anorien Haradrim attack with 4 corsairss and 4 oliphants Gondor defend with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches Haradrim roll dice for 4 corsairss and 4 oliphants in Anorien, round 2 : 6/8 hits, 4.00 expected hits Gondor roll dice for 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches in Anorien, round 2 : 7/19 hits, 6.17 expected hits Units damaged: 4 oliphants owned by the Haradrim 3 corsairss owned by the Haradrim, 5 trebuches owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Anorien 1 corsairs and 4 oliphants retreated to N. Ithilien Gondor win with 5 heavyCavalrys, 4 spearInfantrys and 4 towerGuards remaining. Battle score for attacker is 11 Casualties for Haradrim: 3 corsairss Casualties for Gondor: 1 spearInfantry and 5 trebuches Non Combat Move - Haradrim Place Units - Haradrim 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Haradrim : 2.00 Gondor : 0.83
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TripleA Turn Summary: Gondor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Gondor Gondor buy 2 fortificationss, 4 spearInfantrys and 4 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor Gondor loses 0 PUs for violating Enedwaith Coasts neutrality. 1 towerGuard moved from Druwaith Laur to Enedwaith Coast Gondor take Enedwaith Coast from Neutral 2 spearInfantrys moved from Pinnath Gelin to Angren Bank 2 galleons moved from Anduin Mouth to N. E. Central Sea Zone 1 galleon and 1 raft moved from Anfalas Coast to N. E. Central Sea Zone 3 spearInfantrys and 2 towerGuards moved from Minas Tirith to Anorien 3 heavyCavalrys moved from Lebennin to Anorien 3 spearInfantrys and 10 undeads moved from Lamedon to Lebennin Combat - Gondor Battle in Angren Bank Gondor attack with 2 spearInfantrys Neutral defend with 1 spearInfantry Gondor roll dice for 2 spearInfantrys in Angren Bank, round 2 : 2/2 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Angren Bank Gondor loses 0 PUs for violating Angren Banks neutrality. Gondor win, taking Angren Bank from Neutral with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 2 fortificationss placed in Minas Tirith 2 spearInfantrys placed in W. Osg. 2 spearInfantrys and 3 towerGuards placed in Minas Tirith 1 towerGuard placed in Andrast Turn Complete - Gondor Gondor collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Gondor : 1.67
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TripleA Turn Summary: Rhun round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rhun Rhun buy 2 fortificationss, 2 spearInfantrys and 2 trebuches; Remaining resources: 1 PUs; Combat Move - Rhun Rhun loses 0 PUs for violating E. Rhovanions neutrality. Rhun loses 0 PUs for violating Rhovanions neutrality. 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion Rhun take E. Rhovanion from Neutral 1 spearInfantry moved from S. Rhovanion to Rhovanion Rhun take Rhovanion from Neutral 2 warChariots moved from Rhun to S. Dale Rhun take S. Dale from Dale 2 warChariots moved from S. Dale to N. Dale 2 spearInfantrys moved from N. Rhun to N. Dale 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to N. Dale Combat - Rhun Battle in N. Dale Rhun attack with 7 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon Dale defend with 4 archerss, 1 heavyCavalry and 4 spearInfantrys Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon in N. Dale, round 2 : 10/17 hits, 7.33 expected hits Dale roll dice for 4 archerss, 1 heavyCavalry and 4 spearInfantrys in N. Dale, round 2 : 4/9 hits, 3.00 expected hits 4 spearInfantrys owned by the Dale, 4 archerss owned by the Dale, 1 heavyCavalry owned by the Dale and 4 warChariots owned by the Rhun lost in N. Dale Rhun win, taking N. Dale from Dale with 7 chariotArcherss, 5 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 5 Casualties for Rhun: 4 warChariots Casualties for Dale: 4 archerss, 1 heavyCavalry and 4 spearInfantrys Non Combat Move - Rhun Place Units - Rhun 2 spearInfantrys and 2 trebuches placed in Iron Hills 2 fortificationss placed in Rhun Turning on Edit Mode EDIT: Removing units owned by Rhun from S. Rhovanion: 2 warChariots EDIT: Adding units owned by Rhun to E. Rhovanion: 2 warChariots EDIT: Removing units owned by Rhun from S. E. Rhovanion: 3 chariotArcherss EDIT: Adding units owned by Rhun to Rhun: 3 chariotArcherss EDIT: Turning off Edit Mode Turn Complete - Rhun Rhun collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Dale : 1.00 Rhun : 2.67
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TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from Withered Heath to N. Dale 1 archers and 2 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Battle in N. Dale Dale attack with 1 archers and 3 spearInfantrys Rhun defend with 7 chariotArcherss, 5 spearInfantrys and 1 warWagon Dale roll dice for 1 archers and 3 spearInfantrys in N. Dale, round 2 : 1/4 hits, 0.83 expected hits Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys and 1 warWagon in N. Dale, round 2 : 7/13 hits, 4.67 expected hits 1 spearInfantry owned by the Rhun, 3 spearInfantrys owned by the Dale and 1 archers owned by the Dale lost in N. Dale Rhun win with 7 chariotArcherss, 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is -9 Casualties for Dale: 1 archers and 3 spearInfantrys Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 3 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Dale : 0.17 Rhun : 2.33
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TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to E. Osg. 1 warWolves moved from S. Ithilien to E. Osg. 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss moved from Khand to Harad Road Combat - Khand Battle in E. Osg. Khand attack with 2 raiderCavalrys and 1 warWolves Gondor defend with 1 castle; Rohan defend with 1 lightCavalry Khand roll dice for 2 raiderCavalrys and 1 warWolves in E. Osg., round 2 : 1/3 hits, 1.17 expected hits Gondor roll dice for 1 lightCavalry in E. Osg., round 2 : 1/1 hits, 0.17 expected hits 1 warWolves owned by the Khand and 1 lightCavalry owned by the Rohan lost in E. Osg. Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 1 Casualties for Khand: 1 warWolves Casualties for Rohan: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Gondor : 0.83 Khand : -0.17
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TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 1 mortar and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs moved from Lonely Mtn. to N. Dale Combat - Dwarves Battle in N. Dale Dwarves attack with 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs Rhun defend with 7 chariotArcherss, 4 spearInfantrys and 1 warWagon Dwarves roll dice for 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs in N. Dale, round 2 : 4/13 hits, 5.17 expected hits Rhun roll dice for 7 chariotArcherss, 4 spearInfantrys and 1 warWagon in N. Dale, round 2 : 7/12 hits, 4.33 expected hits 1 cannon owned by the Dwarves, 4 spearInfantrys owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in N. Dale Dwarves roll dice for 3 cannons, 1 mortar and 2 phalanxs in N. Dale, round 3 : 4/6 hits, 3.17 expected hits Rhun roll dice for 7 chariotArcherss and 1 warWagon in N. Dale, round 3 : 4/8 hits, 3.00 expected hits 2 cannons owned by the Dwarves, 4 chariotArcherss owned by the Rhun and 2 phalanxs owned by the Dwarves lost in N. Dale Dwarves roll dice for 1 cannon and 1 mortar in N. Dale, round 4 : 2/2 hits, 1.17 expected hits Rhun roll dice for 3 chariotArcherss and 1 warWagon in N. Dale, round 4 : 1/4 hits, 1.67 expected hits 1 cannon owned by the Dwarves and 2 chariotArcherss owned by the Rhun lost in N. Dale Dwarves roll dice for 1 mortar in N. Dale, round 5 : 0/1 hits, 0.67 expected hits Rhun roll dice for 1 chariotArchers and 1 warWagon in N. Dale, round 5 : 1/2 hits, 1.00 expected hits 1 mortar owned by the Dwarves lost in N. Dale Rhun win with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is -20 Casualties for Dwarves: 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs Casualties for Rhun: 6 chariotArcherss and 4 spearInfantrys Non Combat Move - Dwarves Place Units - Dwarves 1 mortar and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Dwarves : -0.17 Rhun : 3.00
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TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 2 fortificationss, 1 tower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs and 1 siegeTower moved from Isengard to Fangorn Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 1 tower and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 1 archers, 2 hobbitss, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 2 hobbitss and 1 spearInfantry moved from Cardolan to Tharbad 1 lightCavalry moved from Bree to Tharbad 2 archerss and 2 spearInfantrys moved from Minhiriath to Lond Daer 1 spearInfantry moved from N. Enedwaith to Lond Daer 2 lightCavalrys moved from N. Enedwaith to Lond Daer 1 lightCavalry moved from N. Enedwaith to Tharbad 2 archerss, 2 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan 1 archers and 1 hobbits moved from Bree to S. Downs 1 spearInfantry moved from Shire to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Tharbad Freefolk attack with 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits, 1.50 expected hits 1 fortifications owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 2 fortificationss and 3 spearInfantrys in Tharbad, round 3 : 1/5 hits, 1.33 expected hits 1 hobbits owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 4 : 2/5 hits, 1.17 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 0/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 5 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 13 Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Casualties for Freefolk: 1 hobbits Battle in Lond Daer Freefolk attack with 2 archerss, 2 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 2 : 2/7 hits, 1.83 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 0/4 hits, 1.00 expected hits 2 fortificationss owned by the Neutral lost in Lond Daer Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 3 : 2/7 hits, 1.83 expected hits Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 2 archerss, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 7 Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Casualties for Freefolk: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree 1 hobbits and 1 spearInfantry placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral : -3.83 Freefolk : 2.67
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TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 4 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 18 orcss, 6 siegeTowers and 2 trollss moved from N. Ithilien to Anorien 1 trolls moved from Minas Morgul to Anorien 3 nazguls moved from Minas Morgul to Anorien 1 orcs and 3 siegeTowers moved from Minas Morgul to N. Ithilien 1 trolls moved from Udun to S. Brown Lands Combat - Mordor Battle in Anorien Mordor attack with 3 nazguls, 18 orcss, 6 siegeTowers and 3 trollss Gondor defend with 8 heavyCavalrys, 7 spearInfantrys and 6 towerGuards Mordor roll dice for 3 nazguls, 18 orcss, 6 siegeTowers and 3 trollss in Anorien, round 2 : 9/30 hits, 9.50 expected hits Gondor roll dice for 8 heavyCavalrys, 7 spearInfantrys and 6 towerGuards in Anorien, round 2 : 9/21 hits, 8.00 expected hits Units damaged: 3 nazguls owned by the Mordor 7 spearInfantrys owned by the Gondor, 2 heavyCavalrys owned by the Gondor and 6 orcss owned by the Mordor lost in Anorien Mordor roll dice for 3 nazguls, 12 orcss, 6 siegeTowers and 3 trollss in Anorien, round 3 : 11/24 hits, 8.50 expected hits Gondor roll dice for 6 heavyCavalrys and 6 towerGuards in Anorien, round 3 : 7/12 hits, 5.00 expected hits 5 towerGuards owned by the Gondor, 6 heavyCavalrys owned by the Gondor and 7 orcss owned by the Mordor lost in Anorien Mordor roll dice for 3 nazguls, 5 orcss, 6 siegeTowers and 3 trollss in Anorien, round 4 : 6/17 hits, 7.17 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 4 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 orcs owned by the Mordor lost in Anorien Mordor win, taking Anorien from Gondor with 3 nazguls, 4 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is 43 Casualties for Mordor: 14 orcss Casualties for Gondor: 8 heavyCavalrys, 7 spearInfantrys and 6 towerGuards Non Combat Move - Mordor 3 nazguls moved from Anorien to Dagorlad Place Units - Mordor 4 trollss placed in Dol Goldur Turn Complete - Mordor Mordor collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Mordor : 0.83 Gondor : 3.50
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TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 2 fortificationss, 1 lightCavalry, 2 spearInfantrys and 1 tower; Remaining resources: 0 PUs; Combat Move - Rohan 2 heavyCavalrys, 3 lightCavalrys and 2 spearInfantrys moved from Westfold to Isengard 1 lightCavalry moved from Wold to Isengard 1 heavyCavalry and 1 lightCavalry moved from Eastfold to Isengard Combat - Rohan Battle in Isengard Rohan attack with 3 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys Saruman defend with 1 castle, 8 fortificationss, 2 orcss, 2 towers and 1 trolls Rohan roll dice for 3 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys in Isengard, round 2 : 4/10 hits, 3.50 expected hits Saruman roll dice for 8 fortificationss, 2 orcss, 2 towers and 1 trolls in Isengard, round 2 : 4/13 hits, 3.50 expected hits 2 spearInfantrys owned by the Rohan, 4 fortificationss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys and 3 lightCavalrys in Isengard, round 3 : 5/6 hits, 2.50 expected hits Saruman roll dice for 4 fortificationss, 2 orcss, 2 towers and 1 trolls in Isengard, round 3 : 2/9 hits, 2.83 expected hits 1 orcs owned by the Saruman, 4 fortificationss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys and 1 lightCavalry in Isengard, round 4 : 0/4 hits, 1.83 expected hits Saruman roll dice for 1 orcs, 2 towers and 1 trolls in Isengard, round 4 : 1/4 hits, 2.00 expected hits 1 lightCavalry owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys in Isengard, round 5 : 2/3 hits, 1.50 expected hits Saruman roll dice for 1 orcs, 2 towers and 1 trolls in Isengard, round 5 : 2/4 hits, 2.00 expected hits 2 heavyCavalrys owned by the Rohan, 1 trolls owned by the Saruman and 1 orcs owned by the Saruman lost in Isengard Rohan roll dice for 1 heavyCavalry in Isengard, round 6 : 1/1 hits, 0.50 expected hits Saruman roll dice for 2 towers in Isengard, round 6 : 2/2 hits, 1.33 expected hits 1 heavyCavalry owned by the Rohan and 1 tower owned by the Saruman lost in Isengard Saruman win with 1 tower remaining. Battle score for attacker is -8 Casualties for Rohan: 3 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys Casualties for Saruman: 8 fortificationss, 2 orcss, 1 tower and 1 trolls Non Combat Move - Rohan Place Units - Rohan 2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold 1 lightCavalry and 1 spearInfantry placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : -0.67 Rohan : 2.17
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TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 8 shooterss and 3 stabberss; Remaining resources: 0 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating N. Brown Landss neutrality. 1 trolls moved from Fangorn to Westfold Goblins take Westfold from Rohan 1 trolls moved from Westfold to E. Emnet 1 shooters moved from Fangorn to Westfold 1 wargs moved from Lorien to E. Emnet Goblins take Wold from Rohan 1 stabbers moved from Celebran to Anduin East Bank 1 shooters and 1 stabbers moved from Lorien to Drimrill Dale 1 shooters and 1 stabbers moved from Lorien to Anduin East Bank 1 shooters and 1 stabbers moved from Lorien to Drimrill Dale 1 trolls moved from Lorien to Drimrill Dale 1 trolls moved from Lorien to Anduin East Bank 1 trolls moved from Lorien to Drimrill Dale 4 wargss moved from Lorien to Drimrill Dale 2 wargss moved from Lorien to Anduin East Bank 1 wargs moved from Lorien to E. Emnet 1 wargs moved from Lorien to Wold 1 wargs moved from Wold to N. Brown Lands Goblins take N. Brown Lands from Neutral Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 shooterss, 2 stabberss, 2 trollss and 4 wargss Elves defend with 1 hunters Goblins roll dice for 2 shooterss, 2 stabberss, 2 trollss and 4 wargss in Drimrill Dale, round 2 : 3/8 hits, 3.00 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 shooterss, 2 stabberss, 2 trollss and 4 wargss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Battle in Anduin East Bank Goblins attack with 1 shooters, 2 stabberss, 1 trolls and 2 wargss Elves defend with 1 hunters Goblins roll dice for 1 shooters, 2 stabberss, 1 trolls and 2 wargss in Anduin East Bank, round 2 : 2/5 hits, 1.67 expected hits Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Anduin East Bank Goblins win, taking Anduin East Bank from Elves with 1 shooters, 2 stabberss, 1 trolls and 2 wargss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Battle in E. Emnet Goblins attack with 1 trolls and 2 wargss Rohan defend with 1 spearInfantry Goblins roll dice for 1 trolls and 2 wargss in E. Emnet, round 2 : 2/3 hits, 1.17 expected hits Rohan roll dice for 1 spearInfantry in E. Emnet, round 2 : 1/1 hits, 0.33 expected hits 1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in E. Emnet Goblins win, taking E. Emnet from Rohan with 1 trolls and 1 wargs remaining. Battle score for attacker is -2 Casualties for Goblins: 1 wargs Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in S. Caves 6 shooterss and 2 stabberss placed in Moria 1 stabbers placed in Lorien Turn Complete - Goblins Goblins collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Goblins : 1.17 Elves : -1.00 Rohan : 0.67
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TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 6 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from N. Caves to Anduin West Bank 1 wizard moved from S. Mirkwood to Gladden 1 wizard moved from S. Mirkwood to Rhovanion 1 ents moved from W. Mirkwood to S. Mirkwood 1 hobbits moved from Eregion to N. Caves 1 eagles, 3 hobbitss, 1 hunters and 1 wizard moved from Rivendell to Eregion Combat - Elves Battle in Rhovanion Elves attack with 1 wizard Rhun defend with 1 spearInfantry Elves roll dice for 1 wizard in Rhovanion, round 2 : 0/1 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 wizard in Rhovanion, round 3 : 1/1 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in Rhovanion, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Rhovanion Elves win, taking Rhovanion from Rhun with 1 wizard remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Elves Place Units - Elves 6 hunterss placed in Rivendell Turn Complete - Elves Elves collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Elves : -0.33 Rhun : -0.67
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TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 2 corsairss, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Haradrim 4 units repaired. 4 oliphants moved from N. Ithilien to Anorien 4 spearInfantrys moved from N. Ithilien to Anorien 1 corsairs moved from N. Ithilien to Anorien 4 spearInfantrys moved from S. Ithilien to N. Ithilien 3 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien 1 corsairs, 2 spearInfantrys and 2 trebuches moved from Umbar to Debatable Land 3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar 4 oliphants moved from Anorien to E. Emnet 2 caravels and 5 galleons moved from Umbar Peninsula Coast to Harad Sea Coast Non Combat Move - Haradrim Place Units - Haradrim 2 corsairss, 2 spearInfantrys and 1 trebuche placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 2 fortificationss, 2 spearInfantrys and 6 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 2 caravels and 9 galleons moved from N. E. Central Sea Zone to Gilrain 3 spearInfantrys moved from Lebennin to Gilrain 10 undeads moved from Lebennin to Gilrain 2 caravels, 9 galleons, 3 spearInfantrys and 10 undeads moved from Gilrain to Anduin Mouth 3 spearInfantrys and 10 undeads moved from Anduin Mouth to E. Osg. 1 spearInfantry moved from W. Osg. to Lossarnach Combat - Gondor Battle in E. Osg. Gondor attack with 3 spearInfantrys and 10 undeads Khand defend with 1 castle and 2 raiderCavalrys Gondor roll dice for 3 spearInfantrys and 10 undeads in E. Osg., round 2 : 6/13 hits, 2.17 expected hits Khand roll dice for 2 raiderCavalrys in E. Osg., round 2 : 0/2 hits, 0.33 expected hits 2 raiderCavalrys owned by the Khand lost in E. Osg. Gondor win, taking E. Osg. from Khand with 3 spearInfantrys and 10 undeads remaining. Battle score for attacker is 10 Casualties for Khand: 2 raiderCavalrys Non Combat Move - Gondor 4 spearInfantrys moved from W. Osg. to E. Osg. Place Units - Gondor 2 fortificationss, 2 spearInfantrys and 6 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Gondor : 3.83 Khand : -0.33
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TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 2 chariotArcherss, 1 spearInfantry and 2 warChariots; Remaining resources: 0 PUs; Combat Move - Rhun 3 chariotArcherss moved from Rhun to N. Dale 2 spearInfantrys and 2 trebuches moved from Iron Hills to N. Dale 2 warChariots moved from E. Rhovanion to S. Dale Non Combat Move - Rhun Place Units - Rhun 2 chariotArcherss and 2 warChariots placed in Iron Hills 1 spearInfantry placed in Rhun Turn Complete - Rhun Rhun collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 1 heavyCavalry; Remaining resources: 0 PUs; Place Units - Dale 1 heavyCavalry placed in Lake Town Turn Complete - Dale Dale collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 1 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg. 2 raiderCavalrys moved from Khand to E. Osg. 3 raiderss moved from Harad Road to S. Ithilien Combat - Khand Battle in E. Osg. Khand attack with 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys Gondor defend with 1 castle, 7 spearInfantrys and 10 undeads Khand roll dice for 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in E. Osg., round 2 : 2/8 hits, 3.33 expected hits Gondor roll dice for 7 spearInfantrys and 10 undeads in E. Osg., round 2 : 3/17 hits, 4.00 expected hits 2 undeads owned by the Gondor and 3 raiderss owned by the Khand lost in E. Osg. Khand roll dice for 2 raiderCavalrys, 1 raiders and 2 xbowInfantrys in E. Osg., round 3 : 2/5 hits, 2.17 expected hits Gondor roll dice for 7 spearInfantrys and 8 undeads in E. Osg., round 3 : 4/15 hits, 3.67 expected hits 2 undeads owned by the Gondor, 1 raiderCavalry owned by the Khand, 2 xbowInfantrys owned by the Khand and 1 raiders owned by the Khand lost in E. Osg. Khand roll dice for 1 raiderCavalry in E. Osg., round 4 : 1/1 hits, 0.50 expected hits Gondor roll dice for 7 spearInfantrys and 6 undeads in E. Osg., round 4 : 3/13 hits, 3.33 expected hits 1 undead owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Osg. Gondor win with 7 spearInfantrys and 5 undeads remaining. Battle score for attacker is -24 Casualties for Khand: 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys Casualties for Gondor: 5 undeads Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : -1.00 Khand : -1.00
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 8 fortificationss; Remaining resources: 0 PUs; Place Units - Dwarves 8 fortificationss placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :