L.O.T.R. - Whack Evil - dawg Good yet again

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rhun
            Rhun buy 1 chariotArchers, 2 warChariots and 3 warWagons; Remaining resources: 2 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys moved from Rhovanion to N. Brown Lands
            2 chariotArcherss moved from Lonely Mtn. to Carrock
            2 warChariots and 3 warWagons moved from Lake Town to Carrock
            3 warChariots moved from High Mirkwood to Anduin West Bank
            1 warChariot and 1 warWagon moved from Carrock to N. Caves
    
        Non Combat Move - Rhun
            2 warWagons moved from N. Mirkwood to Anduin West Bank
    
        Place Units - Rhun
            3 warWagons placed in High Mirkwood
            1 chariotArchers and 2 warChariots placed in Lake Town
    
        Turn Complete - Rhun
            Rhun collect 43 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Khand
            Khand buy 1 castle and 2 warWolvess; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to N. Ithilien
            2 raiderCavalrys moved from E. Osg. to Lebennin
            3 raiderss moved from Lossarnach to Lebennin
            4 raiderCavalrys moved from Lossarnach to Lebennin
    
        Combat - Khand
            Battle in Lebennin
                Khand attack with 6 raiderCavalrys and 3 raiderss
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 6 raiderCavalrys and 3 raiderss in Lebennin, round 2 : 3/9 hits, 4.00 expected hits
                    Gondor roll dice for 1 spearInfantry in Lebennin, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Lebennin
                Khand win, taking Lebennin from Gondor with 6 raiderCavalrys and 3 raiderss remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 castle placed in Lossarnach
            2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.33
    Khand : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Saruman
            Saruman buy 8 fortificationss; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            8 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry and 1 spearInfantry moved from S. Dunland to Westfold
            3 lightCavalrys moved from S. Dunland to Westfold
            9 lightCavalrys moved from S. Dunland to Minhiriath
            1 spearInfantry moved from Lond Daer to N. Enedwaith
            1 spearInfantry moved from Tharbad to Cardolan
            1 archers and 1 hobbits moved from Cardolan to S. Downs
            2 hobbitss moved from Shire to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
    
        Combat - Freefolk
            Battle in Westfold
                Freefolk attack with 4 lightCavalrys and 1 spearInfantry
                Haradrim defend with 4 oliphants
                    Freefolk roll dice for 4 lightCavalrys and 1 spearInfantry in Westfold, round 2 : 2/5 hits, 1.50 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    Haradrim roll dice for 4 oliphants in Westfold, round 2 : 2/4 hits, 1.33 expected hits
                    1 lightCavalry owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Westfold
                    Freefolk roll dice for 3 lightCavalrys in Westfold, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 4 oliphants in Westfold, round 3 : 2/4 hits, 1.33 expected hits
                    2 lightCavalrys owned by the Freefolk lost in Westfold
                    Freefolk roll dice for 1 lightCavalry in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    Haradrim roll dice for 4 oliphants in Westfold, round 4 : 2/4 hits, 1.33 expected hits
                    1 lightCavalry owned by the Freefolk lost in Westfold
                Haradrim win with 4 oliphants remaining. Battle score for attacker is -19
                Casualties for Freefolk: 4 lightCavalrys and 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            3 hobbitss placed in Bree
            2 archerss placed in Hobbiton
            1 lightCavalry and 1 spearInfantry placed in Fornost
            1 lightCavalry placed in Lond Daer
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Freefolk : 0.17
    Haradrim : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Mordor
            Mordor buy 2 orcss and 4 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            4 trollss moved from Wold to Helms Deep
            2 trollss moved from E. Emnet to Helms Deep
            3 nazguls and 11 trollss moved from Eastfold to Helms Deep
            1 trolls moved from Anduin East Bank to Fangorn
            1 siegeTower moved from Anduin East Bank to Celebran
    
        Combat - Mordor
            Battle in Helms Deep
                Mordor attack with 3 nazguls and 17 trollss
                Rohan defend with 1 castle, 27 fortificationss, 6 spearInfantrys and 1 tower
                    Mordor roll dice for 3 nazguls and 17 trollss in Helms Deep, round 2 : 8/20 hits, 10.50 expected hits
                    Rohan roll dice for 27 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 2 : 4/34 hits, 7.17 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    1 trolls owned by the Mordor and 8 fortificationss owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 16 trollss in Helms Deep, round 3 : 11/19 hits, 10.00 expected hits
                    Rohan roll dice for 19 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 3 : 6/26 hits, 5.83 expected hits
                    6 trollss owned by the Mordor and 11 fortificationss owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 10 trollss in Helms Deep, round 4 : 9/13 hits, 7.00 expected hits
                    Rohan roll dice for 8 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 4 : 2/15 hits, 4.00 expected hits
                    2 trollss owned by the Mordor, 1 spearInfantry owned by the Rohan and 8 fortificationss owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 8 trollss in Helms Deep, round 5 : 6/11 hits, 6.00 expected hits
                    Rohan roll dice for 5 spearInfantrys and 1 tower in Helms Deep, round 5 : 4/6 hits, 2.33 expected hits
                    4 trollss owned by the Mordor, 5 spearInfantrys owned by the Rohan and 1 tower owned by the Rohan lost in Helms Deep
                Mordor captures 10PUs while taking Rohan capital
                Mordor win, taking Helms Deep from Rohan with 3 nazguls and 4 trollss remaining. Battle score for attacker is -1
                Casualties for Mordor: 13 trollss
                Casualties for Rohan: 27 fortificationss, 6 spearInfantrys and 1 tower
    
        Non Combat Move - Mordor
            3 nazguls moved from Helms Deep to Anorien
    
        Place Units - Mordor
            4 trollss placed in Eastfold
            2 orcss placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 36 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Rohan : -3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Goblins
            Goblins buy 1 balrog, 2 shooterss, 2 stabberss and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            19 shooterss, 10 stabberss and 5 trollss moved from Eregion to Rivendell
            1 trolls and 4 wargss moved from N. Dunland to Rivendell
            2 trollss moved from Moria to Rivendell
            2 trollss moved from Fangorn to S. Dunland
            4 shooterss and 1 stabbers moved from N. Dunland to S. Dunland
            2 shooterss moved from S. Caves to N. Dunland
            3 shooterss and 3 stabberss moved from Moria to Eregion
            1 trolls moved from Drimrill Dale to Eregion
            2 shooterss moved from N. Caves to Eregion
            1 wargs moved from Lorien to Eregion
    
        Combat - Goblins
            Battle in Rivendell
                Goblins attack with 19 shooterss, 10 stabberss, 8 trollss and 4 wargss
                Elves defend with 1 castle, 20 fortificationss, 1 hobbits and 2 towers
                    Goblins roll dice for 19 shooterss, 10 stabberss, 8 trollss and 4 wargss in Rivendell, round 2 : 9/22 hits, 10.00 expected hits
                    Elves roll dice for 20 fortificationss, 1 hobbits and 2 towers in Rivendell, round 2 : 5/23 hits, 4.83 expected hits
                    9 fortificationss owned by the Elves, 3 shooterss owned by the Goblins and 2 stabberss owned by the Goblins lost in Rivendell
                    Goblins roll dice for 16 shooterss, 8 stabberss, 8 trollss and 4 wargss in Rivendell, round 3 : 12/20 hits, 9.33 expected hits
                    Elves roll dice for 11 fortificationss, 1 hobbits and 2 towers in Rivendell, round 3 : 4/14 hits, 3.33 expected hits
                    11 fortificationss owned by the Elves, 4 shooterss owned by the Goblins and 1 hobbits owned by the Elves lost in Rivendell
                    Goblins roll dice for 12 shooterss, 8 stabberss, 8 trollss and 4 wargss in Rivendell, round 4 : 12/20 hits, 8.67 expected hits
                    Elves roll dice for 2 towers in Rivendell, round 4 : 1/2 hits, 1.33 expected hits
                    2 towers owned by the Elves and 1 stabbers owned by the Goblins lost in Rivendell
                Goblins captures 11PUs while taking Elves capital
                Goblins win, taking Rivendell from Elves with 12 shooterss, 7 stabberss, 8 trollss and 4 wargss remaining. Battle score for attacker is 32
                Casualties for Goblins: 7 shooterss and 3 stabberss
                Casualties for Elves: 20 fortificationss, 1 hobbits and 2 towers
            Battle in S. Dunland
                Goblins attack with 4 shooterss, 1 stabbers and 2 trollss
                Elves defend with 1 griffin and 3 hunterss
                    Goblins roll dice for 4 shooterss, 1 stabbers and 2 trollss in S. Dunland, round 2 : 1/3 hits, 1.67 expected hits
                    Freefolk roll dice for 1 griffin and 3 hunterss in S. Dunland, round 2 : 1/4 hits, 2.00 expected hits
                    1 hunters owned by the Elves and 1 shooters owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 3 shooterss, 1 stabbers and 2 trollss in S. Dunland, round 3 : 1/3 hits, 1.67 expected hits
                    Freefolk roll dice for 1 griffin and 2 hunterss in S. Dunland, round 3 : 2/3 hits, 1.50 expected hits
                    1 hunters owned by the Elves and 2 shooterss owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 1 shooters, 1 stabbers and 2 trollss in S. Dunland, round 4 : 0/3 hits, 1.33 expected hits
                    Freefolk roll dice for 1 griffin and 1 hunters in S. Dunland, round 4 : 1/2 hits, 1.00 expected hits
                    1 stabbers owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 1 shooters and 2 trollss in S. Dunland, round 5 : 1/2 hits, 1.17 expected hits
                    Freefolk roll dice for 1 griffin and 1 hunters in S. Dunland, round 5 : 1/2 hits, 1.00 expected hits
                    1 hunters owned by the Elves and 1 shooters owned by the Goblins lost in S. Dunland
                    Goblins roll dice for 2 trollss in S. Dunland, round 6 : 0/2 hits, 1.00 expected hits
                    Freefolk roll dice for 1 griffin in S. Dunland, round 6 : 0/1 hits, 0.50 expected hits
                    Goblins roll dice for 2 trollss in S. Dunland, round 7 : 1/2 hits, 1.00 expected hits
                    Freefolk roll dice for 1 griffin in S. Dunland, round 7 : 1/1 hits, 0.50 expected hits
                    1 griffin owned by the Elves and 1 trolls owned by the Goblins lost in S. Dunland
                Goblins win, taking S. Dunland from Freefolk with 1 trolls remaining. Battle score for attacker is 3
                Casualties for Goblins: 4 shooterss, 1 stabbers and 1 trolls
                Casualties for Elves: 1 griffin and 3 hunterss
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            1 balrog, 2 shooterss, 2 stabberss and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 43 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.17
    Elves : 0.50
    Freefolk : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Haradrim
            Haradrim buy 2 oliphants and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 units repaired.
            5 corsairss, 2 spearInfantrys and 1 trebuche moved from W. Osg. to Anorien
            2 corsairss, 1 oliphant, 2 spearInfantrys and 2 trebuches moved from E. Osg. to W. Osg.
            1 oliphant moved from W. Osg. to Anorien
            2 spearInfantrys and 3 trebuches moved from S. Ithilien to E. Osg.
            4 oliphants moved from Westfold to Adorn
    
        Combat - Haradrim
            Battle in Adorn
                Haradrim attack with 4 oliphants
                Gondor defend with 1 towerGuard
                    Haradrim roll dice for 4 oliphants in Adorn, round 2 : 1/4 hits, 2.00 expected hits
                    Gondor roll dice for 1 towerGuard in Adorn, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 towerGuard owned by the Gondor lost in Adorn
                Haradrim win, taking Adorn from Gondor with 4 oliphants remaining. Battle score for attacker is 4
                Casualties for Gondor: 1 towerGuard
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 oliphants placed in E. Osg.
            2 trebuches placed in W. Osg.
    
        Turn Complete - Haradrim
            Haradrim collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -1.00
    Gondor : 0.50
    

    Savegame


  • TripleA Turn Summary: Gondor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Gondor
            Gondor buy 9 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Lossarnach
            1 spearInfantry moved from Lamedon to Anfalas
            2 spearInfantrys moved from Pinnath Gelin to Angren Bank
    
        Combat - Gondor
            Battle in Lossarnach
                Gondor attack with 2 spearInfantrys and 1 towerGuard
                Haradrim defend with 1 oliphant; Khand defend with 1 castle
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 2 : 0/3 hits, 0.67 expected hits
                    Khand roll dice for 1 oliphant in Lossarnach, round 2 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 3 : 0/3 hits, 0.67 expected hits
                    Khand roll dice for 1 oliphant in Lossarnach, round 3 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 4 : 1/3 hits, 0.67 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Khand roll dice for 1 oliphant in Lossarnach, round 4 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 5 : 0/3 hits, 0.67 expected hits
                    Khand roll dice for 1 oliphant in Lossarnach, round 5 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Lossarnach
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Lossarnach, round 6 : 0/2 hits, 0.50 expected hits
                    Khand roll dice for 1 oliphant in Lossarnach, round 6 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Lossarnach
                    Gondor roll dice for 1 towerGuard in Lossarnach, round 7 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 oliphant in Lossarnach, round 7 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 1 towerGuard in Lossarnach, round 8 : 1/1 hits, 0.33 expected hits
                    Khand roll dice for 1 oliphant in Lossarnach, round 8 : 0/1 hits, 0.33 expected hits
                    1 oliphant owned by the Haradrim lost in Lossarnach
                Gondor win, taking Lossarnach from Khand with 1 towerGuard remaining. Battle score for attacker is 6
                Casualties for Gondor: 2 spearInfantrys
                Casualties for Haradrim: 1 oliphant
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            3 spearInfantrys placed in Anfalas
            6 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Gondor : -1.83
    Khand : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Rhun
            Rhun buy 4 chariotArcherss and 3 warWagons; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys moved from N. Brown Lands to Wold
            1 warChariot and 1 warWagon moved from N. Caves to Tharbad
            3 warChariots and 2 warWagons moved from Anduin West Bank to Eregion
            2 chariotArcherss, 2 warChariots and 3 warWagons moved from Carrock to N. Caves
            3 warWagons moved from High Mirkwood to Anduin West Bank
            1 chariotArchers and 2 warChariots moved from Lake Town to Carrock
    
        Combat - Rhun
            Battle in Tharbad
                Rhun attack with 1 warChariot and 1 warWagon
                Freefolk defend with 1 archers and 1 castle
                    Rhun roll dice for 1 warChariot and 1 warWagon in Tharbad, round 2 : 1/2 hits, 1.33 expected hits
                    Freefolk roll dice for 1 archers in Tharbad, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk and 1 warChariot owned by the Rhun lost in Tharbad
                Rhun win, taking Tharbad from Freefolk with 1 warWagon remaining. Battle score for attacker is -3
                Casualties for Rhun: 1 warChariot
                Casualties for Freefolk: 1 archers
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            3 warWagons placed in High Mirkwood
            4 chariotArcherss placed in Lake Town
    
        Turn Complete - Rhun
            Rhun collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Freefolk : 0.67
    Rhun : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 warWolvess moved from Khand to S. Ithilien
            2 raiderCavalrys moved from N. Ithilien to Lossarnach
            1 raiderCavalry and 2 raiderss moved from Lebennin to Lamedon
            1 raiderCavalry moved from Lebennin to Belfalas
                  Khand take Belfalas from Gondor
            1 raiderCavalry moved from Belfalas to Lamedon
    
        Combat - Khand
            Battle in Lamedon
                Khand attack with 2 raiderCavalrys and 2 raiderss
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lamedon, round 2 : 2/4 hits, 1.67 expected hits
                    Gondor roll dice for 1 spearInfantry in Lamedon, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor and 1 raiders owned by the Khand lost in Lamedon
                Khand win, taking Lamedon from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is -1
                Casualties for Khand: 1 raiders
                Casualties for Gondor: 1 spearInfantry
            Battle in Lossarnach
                Khand attack with 2 raiderCavalrys
                Gondor defend with 1 castle and 1 towerGuard
                    Khand roll dice for 2 raiderCavalrys in Lossarnach, round 2 : 1/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 1/1 hits, 0.50 expected hits
                    1 towerGuard owned by the Gondor and 1 raiderCavalry owned by the Khand lost in Lossarnach
                Khand win, taking Lossarnach from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -1
                Casualties for Khand: 1 raiderCavalry
                Casualties for Gondor: 1 towerGuard
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Gondor : 1.17
    Khand : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Saruman
            Saruman buy 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            5 orcss and 2 raiderss moved from Isengard to S. Dunland
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Freefolk
            Freefolk buy 2 fortificationss, 5 hobbitss and 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 spearInfantry moved from N. Enedwaith to Eregion
            1 archers moved from Lond Daer to N. Enedwaith
            1 lightCavalry moved from Lond Daer to Eregion
            9 lightCavalrys moved from Minhiriath to Eregion
            1 spearInfantry moved from Cardolan to Eregion
    
        Combat - Freefolk
            Battle in Eregion
                Freefolk attack with 10 lightCavalrys and 2 spearInfantrys
                Goblins defend with 5 shooterss, 3 stabberss, 1 trolls and 1 wargs; Rhun defend with 3 warChariots and 2 warWagons
                    Freefolk roll dice for 10 lightCavalrys and 2 spearInfantrys in Eregion, round 2 : 7/12 hits, 3.67 expected hits
                    Goblins roll dice for 5 shooterss, 3 stabberss, 1 trolls, 3 warChariots, 2 warWagons and 1 wargs in Eregion, round 2 : 8/15 hits, 4.67 expected hits
                    1 wargs owned by the Goblins, 6 lightCavalrys owned by the Freefolk, 3 warChariots owned by the Rhun, 3 stabberss owned by the Goblins and 2 spearInfantrys owned by the Freefolk lost in Eregion
                    Freefolk roll dice for 4 lightCavalrys in Eregion, round 3 : 2/4 hits, 1.33 expected hits
                    Goblins roll dice for 5 shooterss, 1 trolls and 2 warWagons in Eregion, round 3 : 3/8 hits, 3.50 expected hits
                    3 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in Eregion
                    Freefolk roll dice for 1 lightCavalry in Eregion, round 4 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 3 shooterss, 1 trolls and 2 warWagons in Eregion, round 4 : 4/6 hits, 2.83 expected hits
                    1 lightCavalry owned by the Freefolk lost in Eregion
                Goblins win with 3 shooterss, 1 trolls and 2 warWagons remaining. Battle score for attacker is -13
                Casualties for Freefolk: 10 lightCavalrys and 2 spearInfantrys
                Casualties for Goblins: 2 shooterss, 3 stabberss and 1 wargs
                Casualties for Rhun: 3 warChariots
    
        Non Combat Move - Freefolk
            1 hobbits moved from S. Downs to Cardolan
            1 lightCavalry moved from Fornost to S. Downs
            1 spearInfantry moved from Fornost to Breelands
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
            2 archerss moved from Hobbiton to Shire
    
        Place Units - Freefolk
            2 hobbitss placed in Lond Daer
            1 fortifications and 2 towers placed in Bree
            Freefolk undo move 1.
            1 fortifications and 1 hobbits placed in Lond Daer
            2 hobbitss placed in Hobbiton
            2 hobbitss placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Goblins : 4.00
    Freefolk : 3.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Mordor
            Mordor buy 7 trollss; Remaining resources: 4 PUs; 
    
        Combat Move - Mordor
            3 units repaired.
            3 orcss and 1 siegeTower moved from N. Ithilien to Anorien
            2 siegeTowers moved from Minas Morgul to N. Ithilien
            4 trollss moved from Helms Deep to Eastfold
            6 orcss moved from Anorien to Eastfold
            2 orcss moved from Anorien to Eastfold
            5 siegeTowers moved from Anorien to Eastfold
            1 trolls moved from Fangorn to Eastfold
            1 siegeTower moved from Celebran to Fangorn
            2 orcss moved from Dol Goldur to S. Mirkwood
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 trollss placed in Eastfold
            3 trollss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 36 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Goblins
            Goblins buy 10 wargss; Remaining resources: 4 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Ettenmoorss neutrality.
            1 wargs moved from Rivendell to Ettenmoors
                  Goblins take Rhudaur from Elves
                  Goblins take Ettenmoors from Neutral
            1 trolls moved from S. Dunland to Enedwaith Coast
                  Goblins take Enedwaith from Freefolk
                  Goblins take Enedwaith Coast from Gondor
            2 shooterss moved from N. Dunland to N. Enedwaith
            1 trolls moved from Eregion to N. Enedwaith
            1 balrog moved from Moria to N. Enedwaith
            3 shooterss moved from Eregion to Cardolan
            1 wargs moved from Moria to Cardolan
            12 shooterss and 7 stabberss moved from Rivendell to Rhudaur
            2 shooterss and 2 stabberss moved from Moria to Eregion
            8 trollss and 3 wargss moved from Rivendell to Cardolan
    
        Combat - Goblins
            Battle in Cardolan
                Goblins attack with 3 shooterss, 8 trollss and 4 wargss
                Freefolk defend with 1 hobbits
                    Goblins roll dice for 3 shooterss, 8 trollss and 4 wargss in Cardolan, round 2 : 7/12 hits, 5.83 expected hits
                    Freefolk roll dice for 1 hobbits in Cardolan, round 2 : 1/1 hits, 0.17 expected hits
                    1 shooters owned by the Goblins and 1 hobbits owned by the Freefolk lost in Cardolan
                Goblins win, taking Cardolan from Freefolk with 2 shooterss, 8 trollss and 4 wargss remaining. Battle score for attacker is 0
                Casualties for Goblins: 1 shooters
                Casualties for Freefolk: 1 hobbits
            Battle in N. Enedwaith
                Goblins attack with 1 balrog, 2 shooterss and 1 trolls
                Freefolk defend with 1 archers
                    Goblins roll dice for 1 balrog, 2 shooterss and 1 trolls in N. Enedwaith, round 2 : 1/2 hits, 1.50 expected hits
                    Freefolk roll dice for 1 archers in N. Enedwaith, round 2 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk lost in N. Enedwaith
                Goblins win, taking N. Enedwaith from Freefolk with 1 balrog, 2 shooterss and 1 trolls remaining. Battle score for attacker is 3
                Casualties for Freefolk: 1 archers
    
        Non Combat Move - Goblins
            1 balrog moved from N. Enedwaith to Tharbad
    
        Place Units - Goblins
            8 wargss placed in Moria
            Goblins undo move 1.
            8 wargss placed in Rivendell
            2 wargss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 48 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Freefolk : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Haradrim
            Haradrim buy 2 oliphants and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 unit repaired.
            4 oliphants moved from Adorn to Angren Bank
            2 corsairss, 2 spearInfantrys and 4 trebuches moved from W. Osg. to Anorien
            2 oliphants moved from E. Osg. to Anorien
            2 spearInfantrys and 3 trebuches moved from E. Osg. to W. Osg.
    
        Combat - Haradrim
            Battle in Angren Bank
                Haradrim attack with 4 oliphants
                Gondor defend with 4 spearInfantrys
                    Haradrim roll dice for 4 oliphants in Angren Bank, round 2 : 0/4 hits, 2.00 expected hits
                    Gondor roll dice for 4 spearInfantrys in Angren Bank, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    Haradrim roll dice for 4 oliphants in Angren Bank, round 3 : 3/4 hits, 2.00 expected hits
                    Gondor roll dice for 4 spearInfantrys in Angren Bank, round 3 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    3 spearInfantrys owned by the Gondor lost in Angren Bank
                    Haradrim roll dice for 4 oliphants in Angren Bank, round 4 : 3/4 hits, 2.00 expected hits
                    Gondor roll dice for 1 spearInfantry in Angren Bank, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Angren Bank
                Haradrim win, taking Angren Bank from Gondor with 4 oliphants remaining. Battle score for attacker is 12
                Casualties for Gondor: 4 spearInfantrys
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 oliphants placed in W. Osg.
            1 spearInfantry placed in E. Osg.
    
        Turn Complete - Haradrim
            Haradrim collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.00
    Gondor : 0.00
    

    Savegame


  • TripleA Turn Summary: Gondor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Gondor
            Gondor buy 8 fortificationss, 2 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Anfalas to Pinnath Gelin
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 fortificationss placed in Andrast
            Gondor undo move 1.
            1 spearInfantry and 1 towerGuard placed in Andrast
            2 fortificationss and 1 spearInfantry placed in Anfalas
            6 fortificationss and 1 towerGuard placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rhun
            Rhun buy 5 warChariots and 2 warWagons; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            4 chariotArcherss moved from Lake Town to Carrock
            3 warWagons moved from High Mirkwood to Anduin West Bank
            1 chariotArchers and 2 warChariots moved from Carrock to N. Caves
            3 warWagons moved from Anduin West Bank to Eregion
            2 chariotArcherss, 2 warChariots and 3 warWagons moved from N. Caves to Cardolan
            2 warWagons moved from Eregion to E. Arnor
            1 warWagon moved from Tharbad to Minhiriath
                  Rhun take Minhiriath from Freefolk
            2 spearInfantrys moved from Wold to Westfold
    
        Combat - Rhun
            Battle in E. Arnor
                Rhun attack with 2 warWagons
                Neutral defend with 1 spearInfantry
                    Rhun roll dice for 2 warWagons in E. Arnor, round 2 : 2/2 hits, 1.33 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in E. Arnor
                Rhun loses 0 PUs for violating E. Arnors neutrality.
                Rhun win, taking E. Arnor from Neutral with 2 warWagons remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 warWagons placed in Tharbad
            3 warChariots placed in High Mirkwood
            2 warChariots placed in Lake Town
    
        Turn Complete - Rhun
            Rhun collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Rhun : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            2 warWolvess moved from S. Ithilien to Anorien
            2 raiderCavalrys and 2 warWolvess moved from Khand to S. Ithilien
            2 raiderCavalrys moved from S. Ithilien to N. Ithilien
            1 raiders moved from Lebennin to Lamedon
            1 raiderCavalry moved from Lossarnach to Lebennin
            5 raiderCavalrys moved from Lebennin to Lamedon
    
        Combat - Khand
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Lossarnach
            2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Saruman
            Saruman buy 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 urukhais moved from Isengard to Enedwaith
            5 orcss and 2 raiderss moved from S. Dunland to Enedwaith
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Freefolk
            Freefolk buy 7 hobbitss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 archerss moved from Shire to S. Downs
            1 spearInfantry moved from Breelands to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            2 hobbitss moved from Fornost to Breelands
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 hobbits and 2 spearInfantrys placed in Bree
            2 hobbitss placed in Fornost
            2 hobbitss placed in Hobbiton
            2 hobbitss placed in Lond Daer
    
        Turn Complete - Freefolk
            Freefolk collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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