@crockett36 Thanks!
L.O.T.R. - Whack Evil - dawg Good yet again
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TripleA Turn Summary: Goblins round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Goblins Goblins buy 1 balrog and 6 wargss; Remaining resources: 1 PUs; Combat Move - Goblins 1 unit repaired. 12 shooterss and 7 stabberss moved from E. Arnor to Cardolan 1 wargs moved from Ettenmoors to Bree 1 balrog moved from Cardolan to Bree 9 trollss and 10 wargss moved from S. Downs to Bree 2 shooterss and 2 stabberss moved from Cardolan to Tharbad 2 trollss moved from N. Caves to Celebran 2 wargss moved from Rivendell to Celebran 1 shooters and 7 stabberss moved from Moria to Celebran 4 shooterss moved from Lorien to Celebran 2 shooterss moved from S. Caves to Celebran 1 shooters and 1 trolls moved from Lond Daer to Enedwaith Coast 1 trolls moved from Enedwaith Coast to Druwaith Laur Combat - Goblins Battle in Bree Goblins attack with 1 balrog, 9 trollss and 11 wargss Freefolk defend with 1 castle, 3 fortificationss, 1 hobbits, 2 spearInfantrys and 5 towers Goblins roll dice for 1 balrog, 9 trollss and 11 wargss in Bree, round 2 : 11/21 hits, 9.00 expected hits Freefolk roll dice for 3 fortificationss, 1 hobbits, 2 spearInfantrys and 5 towers in Bree, round 2 : 6/11 hits, 4.67 expected hits Units damaged: 1 balrog owned by the Goblins 5 wargss owned by the Goblins, 1 hobbits owned by the Freefolk, 3 fortificationss owned by the Freefolk, 5 towers owned by the Freefolk and 2 spearInfantrys owned by the Freefolk lost in Bree Goblins captures 4PUs while taking Freefolk capital Goblins win, taking Bree from Freefolk with 1 balrog, 9 trollss and 6 wargss remaining. Battle score for attacker is 14 Casualties for Goblins: 5 wargss Casualties for Freefolk: 3 fortificationss, 1 hobbits, 2 spearInfantrys and 5 towers Non Combat Move - Goblins 1 balrog moved from Bree to Cardolan Place Units - Goblins 2 wargss placed in S. Caves 1 balrog and 4 wargss placed in Moria Turn Complete - Goblins Goblins collect 54 PUs; end with 59 PUs
Combat Hit Differential Summary :
Goblins : 2.00 Freefolk : 1.33
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TripleA Turn Summary: Haradrim round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Haradrim Haradrim buy 1 corsairs and 2 oliphants; Remaining resources: 0 PUs; Combat Move - Haradrim 6 units repaired. 4 oliphants moved from Angren Bank to Pinnath Gelin 6 oliphants and 7 trebuches moved from Lossarnach to Minas Tirith 2 spearInfantrys moved from Anorien to Minas Tirith 3 trebuches moved from Anorien to Minas Tirith 1 oliphant moved from W. Osg. to Minas Tirith 1 corsairs and 1 spearInfantry moved from W. Osg. to Lossarnach 1 oliphant moved from E. Osg. to Lossarnach Combat - Haradrim Battle in Pinnath Gelin Haradrim attack with 4 oliphants Gondor defend with 1 spearInfantry Haradrim roll dice for 4 oliphants in Pinnath Gelin, round 2 : 4/4 hits, 2.00 expected hits Gondor roll dice for 1 spearInfantry in Pinnath Gelin, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 oliphant owned by the Haradrim 1 spearInfantry owned by the Gondor lost in Pinnath Gelin Haradrim win, taking Pinnath Gelin from Gondor with 4 oliphants remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Battle in Minas Tirith Haradrim attack with 7 oliphants, 2 spearInfantrys and 10 trebuches Gondor defend with 1 castle, 11 spearInfantrys, 6 towers and 10 towerGuards Haradrim roll dice for 7 oliphants, 2 spearInfantrys and 10 trebuches in Minas Tirith, round 2 : 12/19 hits, 9.17 expected hits Gondor roll dice for 11 spearInfantrys, 6 towers and 10 towerGuards in Minas Tirith, round 2 : 11/27 hits, 12.67 expected hits Units damaged: 7 oliphants owned by the Haradrim 1 towerGuard owned by the Gondor, 2 trebuches owned by the Haradrim, 2 spearInfantrys owned by the Haradrim and 11 spearInfantrys owned by the Gondor lost in Minas Tirith Haradrim roll dice for 7 oliphants and 8 trebuches in Minas Tirith, round 3 : 7/15 hits, 7.50 expected hits Gondor roll dice for 6 towers and 9 towerGuards in Minas Tirith, round 3 : 8/15 hits, 8.50 expected hits 7 towerGuards owned by the Gondor and 8 trebuches owned by the Haradrim lost in Minas Tirith Haradrim roll dice for 7 oliphants in Minas Tirith, round 4 : 3/7 hits, 3.50 expected hits Gondor roll dice for 6 towers and 2 towerGuards in Minas Tirith, round 4 : 4/8 hits, 5.00 expected hits 2 towerGuards owned by the Gondor, 1 tower owned by the Gondor and 4 oliphants owned by the Haradrim lost in Minas Tirith Haradrim roll dice for 3 oliphants in Minas Tirith, round 5 : 2/3 hits, 1.50 expected hits Gondor roll dice for 5 towers in Minas Tirith, round 5 : 3/5 hits, 3.33 expected hits 2 towers owned by the Gondor and 3 oliphants owned by the Haradrim lost in Minas Tirith Gondor win with 3 towers remaining. Battle score for attacker is -42 Casualties for Haradrim: 7 oliphants, 2 spearInfantrys and 10 trebuches Casualties for Gondor: 11 spearInfantrys, 3 towers and 10 towerGuards Non Combat Move - Haradrim Place Units - Haradrim 2 oliphants placed in W. Osg. 1 corsairs placed in E. Osg. Turn Complete - Haradrim Haradrim collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Haradrim : 4.33 Gondor : -2.83
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TripleA Turn Summary: Gondor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Gondor Gondor buy 12 fortificationss; Remaining resources: 1 PUs; Place Units - Gondor 10 fortificationss placed in Minas Tirith 2 fortificationss placed in Andrast Turn Complete - Gondor Gondor collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Khand Khand buy 4 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 2 raiderCavalrys and 2 warWolvess moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to N. Ithilien 8 raiderCavalrys moved from Anfalas to Andrast 2 raiderCavalrys moved from Lebennin to Andrast 2 warWolvess moved from Lebennin to Minas Tirith 2 raiderCavalrys moved from Lossarnach to Minas Tirith 2 warWolvess moved from Anorien to Minas Tirith Combat - Khand Battle in Minas Tirith Khand attack with 2 raiderCavalrys and 4 warWolvess Gondor defend with 1 castle, 10 fortificationss and 3 towers Khand roll dice for 2 raiderCavalrys and 4 warWolvess in Minas Tirith, round 2 : 1/6 hits, 1.67 expected hits Gondor roll dice for 10 fortificationss and 3 towers in Minas Tirith, round 2 : 3/13 hits, 3.67 expected hits 1 fortifications owned by the Gondor and 3 warWolvess owned by the Khand lost in Minas Tirith Khand roll dice for 2 raiderCavalrys and 1 warWolves in Minas Tirith, round 3 : 2/3 hits, 1.17 expected hits Gondor roll dice for 9 fortificationss and 3 towers in Minas Tirith, round 3 : 3/12 hits, 3.50 expected hits 2 fortificationss owned by the Gondor, 1 warWolves owned by the Khand and 2 raiderCavalrys owned by the Khand lost in Minas Tirith Gondor win with 7 fortificationss and 3 towers remaining. Battle score for attacker is -16 Casualties for Khand: 2 raiderCavalrys and 4 warWolvess Casualties for Gondor: 3 fortificationss Battle in Andrast Khand attack with 10 raiderCavalrys Gondor defend with 1 castle, 6 fortificationss, 2 spearInfantrys and 1 towerGuard Khand roll dice for 10 raiderCavalrys in Andrast, round 2 : 4/10 hits, 5.00 expected hits Gondor roll dice for 6 fortificationss, 2 spearInfantrys and 1 towerGuard in Andrast, round 2 : 0/9 hits, 2.17 expected hits 4 fortificationss owned by the Gondor lost in Andrast Khand roll dice for 10 raiderCavalrys in Andrast, round 3 : 4/10 hits, 5.00 expected hits Gondor roll dice for 2 fortificationss, 2 spearInfantrys and 1 towerGuard in Andrast, round 3 : 2/5 hits, 1.50 expected hits 2 spearInfantrys owned by the Gondor, 2 fortificationss owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in Andrast Khand roll dice for 8 raiderCavalrys in Andrast, round 4 : 3/8 hits, 4.00 expected hits Gondor roll dice for 1 towerGuard in Andrast, round 4 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Andrast Khand win, taking Andrast from Gondor with 8 raiderCavalrys remaining. Battle score for attacker is 12 Casualties for Gondor: 6 fortificationss, 2 spearInfantrys and 1 towerGuard Casualties for Khand: 2 raiderCavalrys Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Lossarnach 2 raiderCavalrys placed in Anfalas Turn Complete - Khand Khand collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Gondor : -3.33 Khand : -2.83
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TripleA Turn Summary: Saruman round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Saruman Saruman buy 1 trolls and 1 urukhai; Remaining resources: 0 PUs; Non Combat Move - Saruman 4 urukhais moved from Isengard to Eastfold Place Units - Saruman 1 trolls and 1 urukhai placed in Isengard Turn Complete - Saruman Saruman collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Haradrim Haradrim buy 1 caravel and 3 galleons; Remaining resources: 1 PUs; Combat Move - Haradrim 1 unit repaired. 1 oliphant moved from Lossarnach to Lamedon Non Combat Move - Haradrim Place Units - Haradrim 1 caravel and 1 galleon placed in Anduin Mouth 2 galleons placed in Anduin Mouth Turn Complete - Haradrim Haradrim collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
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I think that’s game.
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TripleA Turn Summary: Gondor round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Combat Move - Gondor 7 galleons moved from Bay of Harad to Umbar Peninsula Coast Non Combat Move - Gondor Turn Complete - Gondor
Combat Hit Differential Summary :
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@dawgoneit Want me to start another one?
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@Whackamatt sure