@cwglee51 gl&hf! No scramble and sub submerges
2019 dawgoneit (Allies) vs SixUnder (Axis) BM Game 2
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 infantry and 1 marine moved from Malaya to Shan State 1 armour, 6 artilleries and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 3 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 3 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Manchuria to Anhwe 4 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 infantry moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 airfield placed in French Indo China 1 armour placed in French Indo China 1 factory_minor placed in Malaya 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : 0.00 UK_Pacific : 0.67 Japanese : 1.50Territory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry Jehol : 1 flag, 4 infantry Manchuria : 1 flag, 1 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 armour, 6 artilleries and 2 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 armour, 4 infantry and 1 mech_infantry Shan State : 1 flag, 1 artillery, 1 infantry and 1 marine Malaya : 1 flag, 1 factory_minor and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry Celebes : 1 flag Java : 1 flag, 1 armour and 3 infantry Sumatra : 1 flag 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 4 transports 16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 69 Russians : 26 / 33 Japanese : 60 / 68 Americans : 52 / 77 Chinese : 4 / 12 British : 36 / 45 UK_Pacific : 6 / 10 Italians : 11 / 11 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 167 times 2 was rolled 156 times 3 was rolled 142 times 4 was rolled 143 times 5 was rolled 153 times 6 was rolled 152 times Average roll : 3.455 Median : 3.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 913 Germans Combat 1 was rolled 47 times 2 was rolled 39 times 3 was rolled 36 times 4 was rolled 43 times 5 was rolled 41 times 6 was rolled 45 times Average roll : 3.506 Median : 4.000 Variance : 0.323 Standard Deviation : 0.569 Total rolls : 251 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 16 times 6 was rolled 9 times Average roll : 3.435 Median : 3.000 Variance : 0.610 Standard Deviation : 0.781 Total rolls : 69 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 Americans Combat 1 was rolled 3 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 15 times 5 was rolled 5 times 6 was rolled 11 times Average roll : 3.808 Median : 4.000 Variance : 1.830 Standard Deviation : 1.353 Total rolls : 52 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 20 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 18 times 6 was rolled 9 times Average roll : 3.316 Median : 3.500 Variance : 1.698 Standard Deviation : 1.303 Total rolls : 76 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.929 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Russians Combat 1 was rolled 24 times 2 was rolled 19 times 3 was rolled 22 times 4 was rolled 19 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.492 Median : 3.000 Variance : 0.168 Standard Deviation : 0.410 Total rolls : 128 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 26 times 4 was rolled 26 times 5 was rolled 31 times 6 was rolled 31 times Average roll : 3.440 Median : 3.000 Variance : 0.372 Standard Deviation : 0.610 Total rolls : 182 -
it worked!
@dawgoneit -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 armour and 2 mech_infantrys moved from Algeria to Tunisia 2 fighters moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Borneo Non Combat Move - Americans 1 bomber moved from Northern Italy to Tunisia 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
AA fire in Northern Italy : : -0.17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 10 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 armour and 2 mech_infantrys moved from Algeria to Tunisia 2 fighters moved from 91 Sea Zone to Morocco 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Borneo Non Combat Move - Americans 1 bomber moved from Northern Italy to Tunisia 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 10 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Turning off Edit Mode 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from Egypt to Gibraltar 1 artillery, 2 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus 3 armour moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 tactical_bomber moved from Egypt to Northwest Persia 1 bomber moved from Egypt to Northern Italy 1 infantry moved from Trans-Jordan to Iraq 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Burma to India 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 1 fighter and 2 infantry placed in Union of South Africa British undo move 4. British undo move 2. 3 mech_infantrys placed in Union of South Africa 1 fighter and 2 infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
AA fire in Northern Italy : : 0.67 Chinese : 0.50 Japanese : 0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 4x factory_major; Remaining resources: 7 PUs; Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 artilleries moved from Ukraine to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 2 artilleries and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov Italians roll dice for 1 armour, 1 artillery and 1 bomber in Rostov, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Western Ukraine Place Units - Italians 1 artillery and 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -1.33 Russians : 0.00Territory Summary for Italians :
Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry Rostov : 1 flag, 1 armour and 1 artillery Eastern Poland : 1 flag Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys Western Ukraine : 1 bomber 93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 69 Russians : 24 / 33 Japanese : 54 / 68 Americans : 52 / 77 Chinese : 6 / 6 British : 36 / 45 UK_Pacific : 10 / 13 Italians : 13 / 18 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 173 times 2 was rolled 160 times 3 was rolled 147 times 4 was rolled 146 times 5 was rolled 156 times 6 was rolled 158 times Average roll : 3.453 Median : 3.000 Variance : 0.519 Standard Deviation : 0.720 Total rolls : 940 Null / Other 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Germans Combat 1 was rolled 47 times 2 was rolled 39 times 3 was rolled 36 times 4 was rolled 43 times 5 was rolled 41 times 6 was rolled 45 times Average roll : 3.506 Median : 4.000 Variance : 0.323 Standard Deviation : 0.569 Total rolls : 251 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 15 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.447 Median : 3.500 Variance : 0.498 Standard Deviation : 0.706 Total rolls : 76 Americans Combat 1 was rolled 3 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 15 times 5 was rolled 5 times 6 was rolled 11 times Average roll : 3.808 Median : 4.000 Variance : 1.830 Standard Deviation : 1.353 Total rolls : 52 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 33 times 2 was rolled 36 times 3 was rolled 26 times 4 was rolled 26 times 5 was rolled 31 times 6 was rolled 32 times Average roll : 3.446 Median : 3.000 Variance : 0.434 Standard Deviation : 0.658 Total rolls : 184 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 20 times 6 was rolled 13 times Average roll : 3.382 Median : 4.000 Variance : 1.623 Standard Deviation : 1.274 Total rolls : 89 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.929 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Russians Combat 1 was rolled 25 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 19 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.466 Median : 3.000 Variance : 0.253 Standard Deviation : 0.503 Total rolls : 131 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese lost in Shantung ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Shantung, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung ANZAC roll dice for 2 artilleries and 1 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung ANZAC win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 3 infantry Casualties for ANZAC: 1 infantry Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -1.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese lost in Shantung ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Shantung, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung ANZAC roll dice for 2 artilleries and 1 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung ANZAC win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 3 infantry Casualties for ANZAC: 1 infantry Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -1.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour, 4 artilleries, 24 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 4 infantry moved from Belarus to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 5 bombers moved from Southern Italy to United Kingdom 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 cruiser moved from 112 Sea Zone to 123 Sea Zone 1 artillery moved from Southern France to France 1 infantry moved from Southern France to France 1 tactical_bomber moved from Southern France to Western Germany 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 bombers moved from Ukraine to Volgograd Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 7,6,5,6 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/2 hits, 0.33 expected hits Bombing raid in Volgograd rolls: 3,8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Iceland Battle in Bryansk Germans attack with 9 armour, 4 artilleries, 1 fighter, 28 infantry, 23 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 9 armour, 4 artilleries, 1 fighter, 28 infantry, 23 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/66 hits, 16.17 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Iceland from British, taking Bryansk from Russians with 9 armour, 4 artilleries, 1 fighter, 27 infantry, 23 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 2 bombers moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 3 aaGuns moved from Western Ukraine to Bryansk 4 bombers moved from United Kingdom to Holland Belgium 1 submarine moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 10 armour placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.83 AA fire in Volgograd : : -0.33 Russians : -0.33 AA fire in United Kingdom : : 0.17Territory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber Germany : 1 aaGun, 10 armour and 1 factory_major Holland Belgium : 1 artillery and 4 bombers Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 3 aaGuns, 9 armour, 4 artilleries, 27 infantry and 23 mech_infantrys Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 9 mech_infantrys Bessarabia : 1 flag Ukraine : 2 bombers, 1 fighter and 3 tactical_bombers Western Ukraine : 1 flag Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 119 Sea Zone : 1 submarine 125 Sea Zone : 1 submarine 123 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 63 Russians : 23 / 33 Japanese : 52 / 68 Americans : 52 / 77 Chinese : 8 / 6 British : 36 / 45 UK_Pacific : 10 / 13 Italians : 13 / 18 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 192 times 3 was rolled 191 times 4 was rolled 182 times 5 was rolled 197 times 6 was rolled 200 times Average roll : 3.464 Median : 3.000 Variance : 0.624 Standard Deviation : 0.790 Total rolls : 1180 Null / Other 1 was rolled 28 times 2 was rolled 20 times 3 was rolled 26 times 4 was rolled 20 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.410 Median : 3.000 Variance : 0.383 Standard Deviation : 0.619 Total rolls : 139 Germans Combat 1 was rolled 58 times 2 was rolled 49 times 3 was rolled 47 times 4 was rolled 55 times 5 was rolled 56 times 6 was rolled 58 times Average roll : 3.545 Median : 4.000 Variance : 0.344 Standard Deviation : 0.587 Total rolls : 323 British Combat 1 was rolled 18 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 20 times Average roll : 3.347 Median : 3.000 Variance : 1.127 Standard Deviation : 1.062 Total rolls : 98 Italians Combat 1 was rolled 15 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.447 Median : 3.500 Variance : 0.498 Standard Deviation : 0.706 Total rolls : 76 Americans Combat 1 was rolled 3 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 15 times 5 was rolled 5 times 6 was rolled 11 times Average roll : 3.808 Median : 4.000 Variance : 1.830 Standard Deviation : 1.353 Total rolls : 52 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 34 times 2 was rolled 36 times 3 was rolled 28 times 4 was rolled 26 times 5 was rolled 34 times 6 was rolled 33 times Average roll : 3.466 Median : 3.000 Variance : 0.404 Standard Deviation : 0.636 Total rolls : 191 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 3.333 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 20 times 6 was rolled 13 times Average roll : 3.382 Median : 4.000 Variance : 1.623 Standard Deviation : 1.274 Total rolls : 89 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.929 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Russians Combat 1 was rolled 28 times 2 was rolled 20 times 3 was rolled 26 times 4 was rolled 20 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.410 Median : 3.000 Variance : 0.383 Standard Deviation : 0.619 Total rolls : 139 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Siberia to Amur 1 artillery and 2 infantry moved from Volgograd to Rostov 1 artillery moved from Tambov to Volgograd 1 infantry moved from Russia to Tambov 2 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 3 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 3 infantry Italians defend with 1 armour and 1 artillery Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 artillery in Rostov, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 armour moved from Vologda to Russia 1 artillery moved from Vologda to Russia 4 infantry moved from Vologda to Russia 1 artillery and 10 infantry moved from Smolensk to Russia 1 artillery moved from Smolensk to Russia 1 infantry moved from Russia to Smolensk Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : 1.17 Russians : 2.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 3 infantry and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow 4 infantry moved from Jehol to Shantung 3 infantry moved from Anhwe to Shantung 1 fighter moved from Japan to 19 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 armour and 3 infantry moved from Java to 42 Sea Zone 1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 1 armour and 3 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Shan State 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Borneo Japanese attack with 1 armour and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 1 armour and 2 infantry in Borneo, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Shantung Japanese attack with 7 infantry ANZAC defend with 2 artilleries and 1 infantry Japanese roll dice for 7 infantry in Shantung, round 2 : 2/7 hits, 1.17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shantung Japanese roll dice for 6 infantry in Shantung, round 3 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shantung Japanese win, taking Shantung from Chinese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 artilleries and 1 infantry Battle in Korea Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from 43 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Anhwe to Yunnan Place Units - Japanese 3 armour placed in Malaya 3 infantry placed in French Indo China 1 fighter placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.00 Russians : -0.33 Japanese : 2.33Territory Summary for Japanese :
Shantung : 1 flag, 5 infantry Kwangsi : 1 flag Korea : 1 artillery and 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry Jehol : 1 flag Manchuria : 1 flag, 1 infantry Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 2 armour, 6 artilleries, 1 infantry and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 marine Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour Borneo : 1 flag, 1 armour and 2 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 3 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 43 Sea Zone : 2 transports 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport 35 Sea Zone : 1 destroyer 6 Sea Zone : 1 destroyer, 5 submarines and 1 transportProduction/PUs Summary :
Germans : 53 / 63 Russians : 27 / 34 Japanese : 60 / 69 Americans : 52 / 77 Chinese : 4 / 6 British : 36 / 45 UK_Pacific : 6 / 13 Italians : 11 / 18 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 202 times 2 was rolled 181 times 3 was rolled 170 times 4 was rolled 165 times 5 was rolled 183 times 6 was rolled 181 times Average roll : 3.452 Median : 3.000 Variance : 0.758 Standard Deviation : 0.871 Total rolls : 1082 Null / Other 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.222 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Germans Combat 1 was rolled 58 times 2 was rolled 49 times 3 was rolled 46 times 4 was rolled 54 times 5 was rolled 55 times 6 was rolled 57 times Average roll : 3.533 Median : 4.000 Variance : 0.349 Standard Deviation : 0.590 Total rolls : 319 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.397 Median : 3.000 Variance : 0.519 Standard Deviation : 0.721 Total rolls : 78 Americans Combat 1 was rolled 3 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 15 times 5 was rolled 5 times 6 was rolled 11 times Average roll : 3.808 Median : 4.000 Variance : 1.830 Standard Deviation : 1.353 Total rolls : 52 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 40 times 2 was rolled 41 times 3 was rolled 31 times 4 was rolled 27 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.423 Median : 3.000 Variance : 0.705 Standard Deviation : 0.840 Total rolls : 213 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 3.333 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 24 times 2 was rolled 12 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 22 times 6 was rolled 13 times Average roll : 3.376 Median : 4.000 Variance : 1.908 Standard Deviation : 1.381 Total rolls : 93 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 31 times 2 was rolled 19 times 3 was rolled 28 times 4 was rolled 23 times 5 was rolled 24 times 6 was rolled 24 times Average roll : 3.416 Median : 3.000 Variance : 0.587 Standard Deviation : 0.766 Total rolls : 149 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 91 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Tunisia to Northern Italy 1 bomber moved from Caroline Islands to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Guam Battle in Marianas Battle in Holland Belgium Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 artillery and 4 bombers Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 4 bombers in Holland Belgium, round 2 : 1/5 hits, 1.00 expected hits 2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 4 fighters in Holland Belgium, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 bombers in Holland Belgium, round 3 : 1/3 hits, 0.67 expected hits 1 artillery owned by the Germans, 2 bombers owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Guam from Japanese, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 4 bombers Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Northern Italy to Tunisia 1 mech_infantry moved from Tobruk to Egypt 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya 1 armour and 2 mech_infantrys moved from Libya to Tobruk 4 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 1 artillery and 1 infantry moved from Eastern United States to Ontario 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to Quebec 1 aaGun moved from Eastern United States to Ontario 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to Central United States 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 43 Sea Zone to Northern Territory Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States 1 infantry and 1 mech_infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : -0.50 AA fire in Northern Italy : : -0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei 10 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 91 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Tunisia to Northern Italy 1 bomber moved from Caroline Islands to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Guam Battle in Marianas Battle in Holland Belgium Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 artillery and 4 bombers Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 4 bombers in Holland Belgium, round 2 : 1/5 hits, 1.00 expected hits 2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 4 fighters in Holland Belgium, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 bombers in Holland Belgium, round 3 : 1/3 hits, 0.67 expected hits 1 artillery owned by the Germans, 2 bombers owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Guam from Japanese, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 4 bombers Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Northern Italy to Tunisia 1 mech_infantry moved from Tobruk to Egypt 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya 1 armour and 2 mech_infantrys moved from Libya to Tobruk 4 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 1 artillery and 1 infantry moved from Eastern United States to Ontario 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to Quebec 1 aaGun moved from Eastern United States to Ontario 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to Central United States 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 43 Sea Zone to Northern Territory Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States 1 infantry and 1 mech_infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei 10 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Northwest Persia 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 2 fighters moved from Gibraltar to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from India to Northwest Persia 1 transport moved from 106 Sea Zone to 91 Sea Zone Combat - British Non Combat Move - British Place Units - British 3 infantry placed in Iraq British undo move 1. 3 infantry placed in Quebec 2 armour and 1 infantry placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : 0.33 Americans : -0.50 AA fire in Northern Italy : : -0.17 Chinese : -0.50 Japanese : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 15 PUs; Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine Place Units - Italians 1 armour and 2 infantry placed in Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.50 Russians : 1.67Territory Summary for Italians :
Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry Rostov : 1 flag, 1 artillery and 1 mech_infantry Eastern Poland : 1 flag Ukraine : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 1 factory_minor and 2 infantry 93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 63 Russians : 25 / 34 Japanese : 58 / 69 Americans : 52 / 82 Chinese : 6 / 6 British : 36 / 37 UK_Pacific : 6 / 9 Italians : 13 / 18 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 210 times 2 was rolled 190 times 3 was rolled 181 times 4 was rolled 168 times 5 was rolled 194 times 6 was rolled 190 times Average roll : 3.455 Median : 3.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 1133 Null / Other 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.200 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Germans Combat 1 was rolled 59 times 2 was rolled 50 times 3 was rolled 49 times 4 was rolled 56 times 5 was rolled 56 times 6 was rolled 57 times Average roll : 3.523 Median : 4.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 327 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.472 Median : 4.000 Variance : 0.850 Standard Deviation : 0.922 Total rolls : 89 Americans Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.844 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 64 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 40 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 27 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.414 Median : 3.000 Variance : 0.714 Standard Deviation : 0.845 Total rolls : 215 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 3.333 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.406 Median : 3.500 Variance : 1.613 Standard Deviation : 1.270 Total rolls : 106 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 32 times 2 was rolled 21 times 3 was rolled 29 times 4 was rolled 23 times 5 was rolled 24 times 6 was rolled 24 times Average roll : 3.379 Median : 3.000 Variance : 0.562 Standard Deviation : 0.750 Total rolls : 153 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 4 artilleries, 27 infantry and 23 mech_infantrys moved from Bryansk to Russia 2 bombers, 1 fighter and 3 tactical_bombers moved from Ukraine to Russia 9 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone Combat - Germans Battle in Belarus Germans attack with 9 mech_infantrys Russians defend with 3 infantry Germans roll dice for 9 mech_infantrys in Belarus, round 2 : 3/9 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Russia Germans attack with 9 armour, 4 artilleries, 2 bombers, 1 fighter, 27 infantry, 23 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 27 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 27/69 hits, 18.67 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/60 hits, 21.17 expected hits 27 infantry owned by the Russians and 20 infantry owned by the Germans lost in Russia Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 7 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 16/49 hits, 15.33 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/33 hits, 12.17 expected hits 16 infantry owned by the Russians, 7 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 20 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 13/39 hits, 13.67 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 8/17 hits, 6.83 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 9 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 12 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 11/31 hits, 12.33 expected hits Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Russia, round 5 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 4 artilleries, 2 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 82 Casualties for Germans: 27 infantry and 14 mech_infantrys Casualties for Russians: 2 armour, 9 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Ukraine 3 aaGuns moved from Bryansk to Russia 10 armour moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 6 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in Western Germany 3 infantry placed in France 9 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Germans to Norway: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to 125 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 55 PUs (2 lost to blockades); end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : 8.50 Russians : -2.50Territory Summary for Germans :
Iceland : 1 flag, 1 airfield Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys Norway : 1 infantry and 1 mech_infantry Belarus : 1 flag, 9 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag Vyborg : 1 flag Eastern Poland : 10 armour Bessarabia : 1 flag Russia : 1 flag, 3 aaGuns, 1 airfield, 9 armour, 4 artilleries, 1 factory_minor and 9 mech_infantrys Ukraine : 2 bombers, 1 fighter and 3 tactical_bombers Western Ukraine : 1 flag Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry 125 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 104 Russians : 21 / 0 Japanese : 51 / 69 Americans : 52 / 82 Chinese : 6 / 6 British : 36 / 37 UK_Pacific : 6 / 9 Italians : 13 / 18 ANZAC : 17 / 25 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 320 times 2 was rolled 280 times 3 was rolled 275 times 4 was rolled 256 times 5 was rolled 299 times 6 was rolled 281 times Average roll : 3.454 Median : 3.000 Variance : 1.405 Standard Deviation : 1.185 Total rolls : 1711 Null / Other 1 was rolled 52 times 2 was rolled 40 times 3 was rolled 48 times 4 was rolled 42 times 5 was rolled 47 times 6 was rolled 43 times Average roll : 3.445 Median : 3.000 Variance : 0.367 Standard Deviation : 0.605 Total rolls : 272 Germans Combat 1 was rolled 99 times 2 was rolled 83 times 3 was rolled 78 times 4 was rolled 85 times 5 was rolled 91 times 6 was rolled 88 times Average roll : 3.477 Median : 4.000 Variance : 0.500 Standard Deviation : 0.707 Total rolls : 524 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.472 Median : 4.000 Variance : 0.850 Standard Deviation : 0.922 Total rolls : 89 Americans Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.844 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 64 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 40 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 27 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.414 Median : 3.000 Variance : 0.714 Standard Deviation : 0.845 Total rolls : 215 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 3.333 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.406 Median : 3.500 Variance : 1.613 Standard Deviation : 1.270 Total rolls : 106 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 52 times 2 was rolled 40 times 3 was rolled 48 times 4 was rolled 42 times 5 was rolled 47 times 6 was rolled 43 times Average roll : 3.445 Median : 3.000 Variance : 0.367 Standard Deviation : 0.605 Total rolls : 272 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 1 artillery moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Samara 1 artillery moved from Vologda to Urals 1 infantry moved from Archangel to Vologda 1 infantry moved from Vologda to Novosibirsk Combat - Russians Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Italians : -0.67 Russians : 1.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 5 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 infantry moved from French Indo China to Yunnan 2 submarines moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 submarines moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 factory_minor placed in Kiangsu 3 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.67 Japanese : -3.33Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 2 armour, 6 artilleries, 3 infantry and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 6 infantry Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 marine Malaya : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys Java : 1 flag, 1 armour Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 destroyer and 1 transport 44 Sea Zone : 1 flag, 1 submarine 45 Sea Zone : 2 submarines 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 tactical_bombers and 1 transport 22 Sea Zone : 1 submarine 21 Sea Zone : 1 submarine 1 Sea Zone : 2 submarines 6 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 56 / 104 Russians : 24 / 0 Japanese : 56 / 59 Americans : 52 / 82 Chinese : 5 / 6 British : 36 / 37 UK_Pacific : 6 / 9 Italians : 11 / 18 ANZAC : 13 / 25 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 272 times 2 was rolled 244 times 3 was rolled 235 times 4 was rolled 223 times 5 was rolled 257 times 6 was rolled 245 times Average roll : 3.463 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 1476 Null / Other 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.200 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Germans Combat 1 was rolled 99 times 2 was rolled 83 times 3 was rolled 78 times 4 was rolled 85 times 5 was rolled 91 times 6 was rolled 88 times Average roll : 3.477 Median : 4.000 Variance : 0.500 Standard Deviation : 0.707 Total rolls : 524 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.495 Median : 4.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 91 Americans Combat 1 was rolled 5 times 2 was rolled 12 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.815 Median : 4.000 Variance : 1.044 Standard Deviation : 1.022 Total rolls : 65 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 41 times 2 was rolled 43 times 3 was rolled 36 times 4 was rolled 33 times 5 was rolled 42 times 6 was rolled 38 times Average roll : 3.455 Median : 3.000 Variance : 0.323 Standard Deviation : 0.568 Total rolls : 233 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.500 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 20 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.406 Median : 3.500 Variance : 1.613 Standard Deviation : 1.270 Total rolls : 106 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 53 times 2 was rolled 39 times 3 was rolled 48 times 4 was rolled 42 times 5 was rolled 47 times 6 was rolled 44 times Average roll : 3.451 Median : 3.000 Variance : 0.447 Standard Deviation : 0.668 Total rolls : 273





