yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
2019 dawgoneit (Allies) vs SixUnder (Axis) BM Game 2
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game 2 test
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:52:14 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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@dawgoneit scramble orders please
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@SixUnder none
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 7/16 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 bombers and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Western Germany to Holland Belgium 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 5.50 British : 1.50 French : -1.00 Neutral_Allies : -1.67Territory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys Slovakia Hungary : 3 aaGuns, 3 artilleries and 11 infantry Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers Poland : 3 infantry Germany : 3 artilleries, 1 factory_major and 4 infantry Norway : 2 infantry Holland Belgium : 2 aaGuns and 1 tactical_bomber Southern Italy : 1 fighter and 1 tactical_bomber 112 Sea Zone : 1 cruiser and 1 submarine 113 Sea Zone : 1 transport 106 Sea Zone : 1 flag, 2 submarines Bulgaria : 1 flag, 5 infantry Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry Finland : 1 flag, 7 infantry 110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 23 times 2 was rolled 16 times 3 was rolled 11 times 4 was rolled 15 times 5 was rolled 23 times 6 was rolled 9 times Average roll : 3.268 Median : 3.000 Variance : 1.800 Standard Deviation : 1.342 Total rolls : 97 Germans Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 5 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 4 times Average roll : 3.044 Median : 3.000 Variance : 2.856 Standard Deviation : 1.690 Total rolls : 68 British Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.857 Median : 3.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.706 Median : 4.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17 Neutral_Allies Combat 5 was rolled 3 times 6 was rolled 2 times Average roll : 5.400 Median : 5.000 Variance : 2.208 Standard Deviation : 1.486 Total rolls : 5 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia 1 infantry moved from Buryatia to Sakha 4 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 artillery and 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Okinawa to Kwangtung 2 tactical_bombers moved from Japan to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in Borneo Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports EDIT: Adding units owned by Japanese to Philippines: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports EDIT: Turning off Edit Mode Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 destroyers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Philippines Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 infantry moved from Siam to French Indo China 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Korea to Japan 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Manchuria to Jehol 6 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 4 infantry moved from Korea to Manchuria 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 0.33 Americans : -1.50 Chinese : 1.33 UK_Pacific : 1.33 Japanese : 0.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 factory_minor Kwangsi : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry Jehol : 1 flag, 1 aaGun and 6 infantry Manchuria : 1 flag, 4 infantry Yunnan : 1 flag, 1 artillery Hunan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 artillery and 1 harbour Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry French Indo China : 1 flag, 2 infantry 43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 37 Sea Zone : 1 flag, 1 cruiser 35 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports 6 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 41 / 44 Americans : 50 / 52 Chinese : 8 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 36 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 31 times 6 was rolled 21 times Average roll : 3.314 Median : 3.000 Variance : 1.303 Standard Deviation : 1.142 Total rolls : 156 Germans Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 5 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 4 times Average roll : 3.044 Median : 3.000 Variance : 2.856 Standard Deviation : 1.690 Total rolls : 68 British Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.706 Median : 4.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17 Americans Combat 3 was rolled 3 times 6 was rolled 3 times Average roll : 4.500 Median : 4.500 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Neutral_Allies Combat 5 was rolled 3 times 6 was rolled 2 times Average roll : 5.400 Median : 5.000 Variance : 2.208 Standard Deviation : 1.486 Total rolls : 5 Chinese Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.273 Median : 3.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 UK_Pacific Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Japanese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.359 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 39 -
fyi
@dawgoneit on my Philippines combat, i forgot to take my 4 units off the transports before clicking combat. On the new forums, we have no way to roll dice out. However, i know that on the worst case scenario i loose two units when i commit that attack on J1. Sometimes, none, but to avoid a hastle i just sacrificed two units and went on with the turn. If you want i can do the whole turn over again, but with the numbers coming in on J1, its hard for the US to survive that in any way. But, like I said, just let me know.
thanks
Six2 infantry, 1 arty, 1 tank, 1 fig, and a 1 tac Japan
vs.
2 infantry, fig US
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -1.33 Americans : -0.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to Gibraltar -
@SixUnder scramble in sz97?
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full scramble please
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 37 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 transport owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 airfield placed in Gibraltar 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,3,6 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from India: 5 infantry EDIT: Adding units owned by British to Burma: 5 infantry EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -1.33 British : 3.33 Italians : 1.17 Americans : -0.33 Chinese : 0.00 Japanese : 0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Egypt Italians attack with 1 armour and 1 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber moved from 93 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Romania 2 infantry moved from Albania to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 1.67 French : 0.17Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 2 infantry Kenya : 1 flag, 1 infantry Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Romania : 1 armour Northern Italy : 1 factory_major and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry 93 Sea Zone : 1 flag, 1 destroyer Yugoslavia : 2 aaGuns and 2 infantry 98 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 40 / 44 Americans : 50 / 75 Chinese : 9 / 12 British : 28 / 32 UK_Pacific : 10 / 13 Italians : 14 / 15 ANZAC : 10 / 10 French : 9 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 58 times 2 was rolled 47 times 3 was rolled 40 times 4 was rolled 40 times 5 was rolled 49 times 6 was rolled 33 times Average roll : 3.277 Median : 3.000 Variance : 1.434 Standard Deviation : 1.198 Total rolls : 267 Null / Other 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.385 Median : 3.000 Variance : 0.853 Standard Deviation : 0.924 Total rolls : 26 Germans Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 5 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 6 times Average roll : 3.129 Median : 3.000 Variance : 2.396 Standard Deviation : 1.548 Total rolls : 70 British Combat 1 was rolled 11 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.054 Median : 3.000 Variance : 0.968 Standard Deviation : 0.984 Total rolls : 37 Italians Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.270 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.385 Median : 3.000 Variance : 0.853 Standard Deviation : 0.924 Total rolls : 26 Americans Combat 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.250 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Allies Combat 5 was rolled 3 times 6 was rolled 2 times Average roll : 5.400 Median : 5.000 Variance : 2.208 Standard Deviation : 1.486 Total rolls : 5 Chinese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.067 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 15 UK_Pacific Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Japanese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.321 Standard Deviation : 0.566 Total rolls : 41 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Italians defend with 2 artilleries, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.67 French : 1.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 armour moved from Yugoslavia to Greece 3 infantry moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 bomber moved from Western Germany to Greece 2 artilleries moved from France to Southern France 1 infantry moved from France to Southern France 1 tactical_bomber moved from Holland Belgium to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 2 infantry moved from Norway to Finland 1 transport moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in Greece Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Southern France Germans attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 96 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Western Germany 1 bomber moved from Greece to Western Germany 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Southern Italy 2 infantry moved from Bulgaria to Romania 2 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary 3 artilleries and 4 infantry moved from Germany to Poland 1 fighter and 2 tactical_bombers moved from Southern France to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.17 British : -0.50 French : -0.67 Neutral_Allies : 1.33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 3 mech_infantrys Slovakia Hungary : 3 aaGuns, 2 armour, 5 artilleries and 20 infantry Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers Romania : 2 infantry Poland : 3 artilleries and 7 infantry Germany : 1 aaGun, 2 armour, 1 factory_major and 8 mech_infantrys Southern Italy : 1 fighter and 2 tactical_bombers 112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 106 Sea Zone : 1 flag, 2 submarines Bulgaria : 1 flag Greece : 1 flag, 1 armour Yugoslavia : 1 flag Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 46 / 56 Russians : 37 / 37 Japanese : 40 / 44 Americans : 50 / 75 Chinese : 9 / 12 British : 28 / 32 UK_Pacific : 10 / 13 Italians : 11 / 15 ANZAC : 10 / 19 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 55 times 2 was rolled 54 times 3 was rolled 35 times 4 was rolled 44 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.309 Median : 3.000 Variance : 1.370 Standard Deviation : 1.171 Total rolls : 272 Germans Combat 1 was rolled 21 times 2 was rolled 18 times 3 was rolled 5 times 4 was rolled 19 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.256 Median : 4.000 Variance : 2.135 Standard Deviation : 1.461 Total rolls : 90 British Combat 1 was rolled 11 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.132 Median : 3.000 Variance : 0.955 Standard Deviation : 0.977 Total rolls : 38 Italians Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 3 times Average roll : 3.359 Median : 4.000 Variance : 0.882 Standard Deviation : 0.939 Total rolls : 39 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.414 Median : 3.000 Variance : 1.315 Standard Deviation : 1.147 Total rolls : 29 Americans Combat 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.250 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.067 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 15 UK_Pacific Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Japanese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.321 Standard Deviation : 0.566 Total rolls : 41 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Siberia to Amur 3 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 6 infantry moved from Novgorod to Belarus 10 infantry moved from Russia to Bryansk Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 submarine moved from 112 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,6 Russians collect 37 PUs (3 lost to blockades); end with 37 PUsCombat Hit Differential Summary :





