@gamerman01 Hello I will take my turn soon,. I’m quite busy. I will get to it this weekend, it’s a busy week for me.
2019 dawgoneit (Allies) vs SixUnder (Axis) BM Game 2
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game 2 test
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:52:14 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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@dawgoneit scramble orders please
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@SixUnder none
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 7/16 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 bombers and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Western Germany to Holland Belgium 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 5.50 British : 1.50 French : -1.00 Neutral_Allies : -1.67Territory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys Slovakia Hungary : 3 aaGuns, 3 artilleries and 11 infantry Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers Poland : 3 infantry Germany : 3 artilleries, 1 factory_major and 4 infantry Norway : 2 infantry Holland Belgium : 2 aaGuns and 1 tactical_bomber Southern Italy : 1 fighter and 1 tactical_bomber 112 Sea Zone : 1 cruiser and 1 submarine 113 Sea Zone : 1 transport 106 Sea Zone : 1 flag, 2 submarines Bulgaria : 1 flag, 5 infantry Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry Finland : 1 flag, 7 infantry 110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 23 times 2 was rolled 16 times 3 was rolled 11 times 4 was rolled 15 times 5 was rolled 23 times 6 was rolled 9 times Average roll : 3.268 Median : 3.000 Variance : 1.800 Standard Deviation : 1.342 Total rolls : 97 Germans Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 5 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 4 times Average roll : 3.044 Median : 3.000 Variance : 2.856 Standard Deviation : 1.690 Total rolls : 68 British Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.857 Median : 3.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.706 Median : 4.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17 Neutral_Allies Combat 5 was rolled 3 times 6 was rolled 2 times Average roll : 5.400 Median : 5.000 Variance : 2.208 Standard Deviation : 1.486 Total rolls : 5 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia 1 infantry moved from Buryatia to Sakha 4 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 artillery and 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Okinawa to Kwangtung 2 tactical_bombers moved from Japan to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in Borneo Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports EDIT: Adding units owned by Japanese to Philippines: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports EDIT: Turning off Edit Mode Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 destroyers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Philippines Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 infantry moved from Siam to French Indo China 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Korea to Japan 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Manchuria to Jehol 6 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 4 infantry moved from Korea to Manchuria 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 0.33 Americans : -1.50 Chinese : 1.33 UK_Pacific : 1.33 Japanese : 0.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 factory_minor Kwangsi : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry Jehol : 1 flag, 1 aaGun and 6 infantry Manchuria : 1 flag, 4 infantry Yunnan : 1 flag, 1 artillery Hunan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 artillery and 1 harbour Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry French Indo China : 1 flag, 2 infantry 43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 37 Sea Zone : 1 flag, 1 cruiser 35 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports 6 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 41 / 44 Americans : 50 / 52 Chinese : 8 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 36 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 31 times 6 was rolled 21 times Average roll : 3.314 Median : 3.000 Variance : 1.303 Standard Deviation : 1.142 Total rolls : 156 Germans Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 5 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 4 times Average roll : 3.044 Median : 3.000 Variance : 2.856 Standard Deviation : 1.690 Total rolls : 68 British Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.706 Median : 4.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17 Americans Combat 3 was rolled 3 times 6 was rolled 3 times Average roll : 4.500 Median : 4.500 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Neutral_Allies Combat 5 was rolled 3 times 6 was rolled 2 times Average roll : 5.400 Median : 5.000 Variance : 2.208 Standard Deviation : 1.486 Total rolls : 5 Chinese Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.273 Median : 3.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 UK_Pacific Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Japanese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.359 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 39 -
fyi
@dawgoneit on my Philippines combat, i forgot to take my 4 units off the transports before clicking combat. On the new forums, we have no way to roll dice out. However, i know that on the worst case scenario i loose two units when i commit that attack on J1. Sometimes, none, but to avoid a hastle i just sacrificed two units and went on with the turn. If you want i can do the whole turn over again, but with the numbers coming in on J1, its hard for the US to survive that in any way. But, like I said, just let me know.
thanks
Six2 infantry, 1 arty, 1 tank, 1 fig, and a 1 tac Japan
vs.
2 infantry, fig US
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -1.33 Americans : -0.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to Gibraltar -
@SixUnder scramble in sz97?
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full scramble please
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 37 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 transport owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 airfield placed in Gibraltar 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,3,6 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from India: 5 infantry EDIT: Adding units owned by British to Burma: 5 infantry EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -1.33 British : 3.33 Italians : 1.17 Americans : -0.33 Chinese : 0.00 Japanese : 0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Egypt Italians attack with 1 armour and 1 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber moved from 93 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Romania 2 infantry moved from Albania to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 1.67 French : 0.17Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 2 infantry Kenya : 1 flag, 1 infantry Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Romania : 1 armour Northern Italy : 1 factory_major and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry 93 Sea Zone : 1 flag, 1 destroyer Yugoslavia : 2 aaGuns and 2 infantry 98 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 40 / 44 Americans : 50 / 75 Chinese : 9 / 12 British : 28 / 32 UK_Pacific : 10 / 13 Italians : 14 / 15 ANZAC : 10 / 10 French : 9 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 58 times 2 was rolled 47 times 3 was rolled 40 times 4 was rolled 40 times 5 was rolled 49 times 6 was rolled 33 times Average roll : 3.277 Median : 3.000 Variance : 1.434 Standard Deviation : 1.198 Total rolls : 267 Null / Other 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.385 Median : 3.000 Variance : 0.853 Standard Deviation : 0.924 Total rolls : 26 Germans Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 5 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 6 times Average roll : 3.129 Median : 3.000 Variance : 2.396 Standard Deviation : 1.548 Total rolls : 70 British Combat 1 was rolled 11 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.054 Median : 3.000 Variance : 0.968 Standard Deviation : 0.984 Total rolls : 37 Italians Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.270 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.385 Median : 3.000 Variance : 0.853 Standard Deviation : 0.924 Total rolls : 26 Americans Combat 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.250 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Allies Combat 5 was rolled 3 times 6 was rolled 2 times Average roll : 5.400 Median : 5.000 Variance : 2.208 Standard Deviation : 1.486 Total rolls : 5 Chinese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.067 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 15 UK_Pacific Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Japanese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.321 Standard Deviation : 0.566 Total rolls : 41 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Italians defend with 2 artilleries, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.67 French : 1.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 armour moved from Yugoslavia to Greece 3 infantry moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 bomber moved from Western Germany to Greece 2 artilleries moved from France to Southern France 1 infantry moved from France to Southern France 1 tactical_bomber moved from Holland Belgium to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 2 infantry moved from Norway to Finland 1 transport moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in Greece Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Southern France Germans attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 96 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Western Germany 1 bomber moved from Greece to Western Germany 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Southern Italy 2 infantry moved from Bulgaria to Romania 2 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary 3 artilleries and 4 infantry moved from Germany to Poland 1 fighter and 2 tactical_bombers moved from Southern France to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.17 British : -0.50 French : -0.67 Neutral_Allies : 1.33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 3 mech_infantrys Slovakia Hungary : 3 aaGuns, 2 armour, 5 artilleries and 20 infantry Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers Romania : 2 infantry Poland : 3 artilleries and 7 infantry Germany : 1 aaGun, 2 armour, 1 factory_major and 8 mech_infantrys Southern Italy : 1 fighter and 2 tactical_bombers 112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 106 Sea Zone : 1 flag, 2 submarines Bulgaria : 1 flag Greece : 1 flag, 1 armour Yugoslavia : 1 flag Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 46 / 56 Russians : 37 / 37 Japanese : 40 / 44 Americans : 50 / 75 Chinese : 9 / 12 British : 28 / 32 UK_Pacific : 10 / 13 Italians : 11 / 15 ANZAC : 10 / 19 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 55 times 2 was rolled 54 times 3 was rolled 35 times 4 was rolled 44 times 5 was rolled 48 times 6 was rolled 36 times Average roll : 3.309 Median : 3.000 Variance : 1.370 Standard Deviation : 1.171 Total rolls : 272 Germans Combat 1 was rolled 21 times 2 was rolled 18 times 3 was rolled 5 times 4 was rolled 19 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.256 Median : 4.000 Variance : 2.135 Standard Deviation : 1.461 Total rolls : 90 British Combat 1 was rolled 11 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.132 Median : 3.000 Variance : 0.955 Standard Deviation : 0.977 Total rolls : 38 Italians Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 3 times Average roll : 3.359 Median : 4.000 Variance : 0.882 Standard Deviation : 0.939 Total rolls : 39 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.414 Median : 3.000 Variance : 1.315 Standard Deviation : 1.147 Total rolls : 29 Americans Combat 2 was rolled 1 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.250 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.067 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 15 UK_Pacific Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Japanese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.321 Standard Deviation : 0.566 Total rolls : 41 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Siberia to Amur 3 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 6 infantry moved from Novgorod to Belarus 10 infantry moved from Russia to Bryansk Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 submarine moved from 112 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,6 Russians collect 37 PUs (3 lost to blockades); end with 37 PUsCombat Hit Differential Summary :





