TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
8 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 7 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
2 armour moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Kazakhstan to Turkmenistan
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 fighter moved from Siam to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to India
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Guam
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking Guam from Americans, taking 36 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
AA fire in Java : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/8 hits, 3,83 expected hits
ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Java, round 3 : 2/6 hits, 3,17 expected hits
ANZAC roll dice for 3 fighters in Java, round 3 : 3/3 hits, 2,00 expected hits
3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Java, round 4 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 fighter in Java, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 4 fighters and 1 infantry
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/9 hits, 4,67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 artillery
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in French Indo China, round 2 : 3/5 hits, 1,67 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from India to Kwangsi
2 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Shan State to Hunan
5 tactical_bombers moved from Shan State to Hunan
1 aaGun moved from Jehol to Anhwe
1 fighter moved from Japan to Hunan
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0,17
ANZAC : -0,00
Chinese : -1,67
AA fire in Java : : -0,50
UK_Pacific : -1,67
AA fire in India : : -0,17
Japanese : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns and 4 infantry moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 fighter moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 airfield placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 1.83
Americans : 1.17
Chinese : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Yugoslavia to Romania
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Southern France to 93 Sea Zone
1 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Alexandria to 98 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 4 infantry moved from Romania to Eastern Poland
6 artilleries and 19 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Germany
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 carrier, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports
British defend with 1 destroyer; French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 carrier, 4 fighters, 4 tactical_bombers and 2 transports in 98 Sea Zone, round 2 : 8/10 hits, 6,00 expected hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the French, 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 2 bombers, 1 carrier, 3 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
4 tactical_bombers moved from 98 Sea Zone to Alexandria
2 bombers moved from 98 Sea Zone to Alexandria
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Normandy Bordeaux to France
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in France
1 armour, 2 infantry and 7 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun, 1 artillery and 21 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to Russians
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by Russians to Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkmenistan: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Persia: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries and 9 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Java to 42 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
2 marines moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 carriers and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from Hunan to Kweichow
1 artillery moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Hunan to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries, 9 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 9 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/14 hits, 4,00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 2 marines in Dutch New Guinea, round 3 : 1/3 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 marines remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Hunan to 6 Sea Zone
3 tactical_bombers moved from Kweichow to French Indo China
2 bombers moved from Yunnan to French Indo China
1 aaGun moved from Anhwe to Kweichow
2 destroyers moved from 37 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Hunan to 45 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 armour and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
6 infantry moved from Shensi to Kansu
4 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter; Americans loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters and 2 transports
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Germans roll dice for 1 carrier, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
2 transports owned by the Germans lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 carrier, 2 fighters and 2 transports
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from French West Africa to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.33
British : 1.67
Americans : 0.67
Chinese : -1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
3 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/15 hits, 5,00 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 8/14 hits, 6,17 expected hits
2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 3 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3,17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/9 hits, 4,50 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Egypt
2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win, taking Crete from Neutral_Allies with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 aaGuns moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers moved from Alexandria to Egypt
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Western Ukraine
6 artilleries, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Southern Italy
3 armour moved from Western Germany to Poland
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 1 cruiser
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 armour, 2 artilleries, 3 fighters and 1 harbour; French defend with 1 fighter
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Egypt, round 2 : 5/11 hits, 5,50 expected hits
British roll dice for 1 armour, 2 artilleries and 4 fighters in Egypt, round 2 : 4/7 hits, 3,83 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour, 2 bombers and 4 tactical_bombers in Egypt, round 3 : 6/7 hits, 4,00 expected hits
British roll dice for 2 fighters in Egypt, round 3 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries and 3 fighters
Casualties for French: 1 fighter
Battle in Baltic States
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Germany to Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from France to Western Germany
2 bombers moved from Egypt to Southern Italy
3 tactical_bombers moved from Egypt to Alexandria
Place Units - Germans
1 armour and 9 mech_infantrys placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Baltic States
2 infantry moved from Belarus to Baltic States
2 armour, 2 infantry and 2 mech_infantrys moved from Persia to Iraq
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 11 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 marines moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
6 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to French Indo China
2 artilleries and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
2 artilleries and 7 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
4 fighters moved from 6 Sea Zone to 37 Sea Zone
2 carriers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 infantry and 6 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 infantry and 6 tactical_bombers in Burma, round 2 : 1/7 hits, 3,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 6 tactical_bombers in Burma, round 3 : 3/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win with 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
6 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to Yunnan
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 45 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 bomber moved from 44 Sea Zone to French Indo China
Place Units - Japanese
1 armour placed in French Indo China
1 transport placed in 36 Sea Zone
1 harbour placed in French Indo China
1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
4 infantry moved from Kansu to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Battle in Egypt
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 armour and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Egypt
Germans win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.00
British : -1.50
Chinese : -2.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Bessarabia to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 artillery moved from Romania to Bessarabia
1 bomber moved from Alexandria to Ukraine
2 fighters moved from Alexandria to Egypt
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Ukraine, round 2 : 1/6 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Ukraine, round 3 : 4/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 armour and 2 fighters in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Romania
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 tactical_bombers moved from Alexandria to Ukraine
2 armour moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 armour, 6 artilleries, 23 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
5 infantry moved from Novgorod to Baltic States
2 armour moved from Poland to Baltic States
2 mech_infantrys moved from Poland to Bessarabia
1 armour moved from Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Southern Italy to Norway
2 mech_infantrys moved from Western Germany to Southern Italy
Combat - Germans
Battle in Norway
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 marine
Germans roll dice for 2 bombers and 2 infantry in Norway, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Norway, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 marine in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Baltic States
Germans attack with 2 armour and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 6 infantry in Baltic States, round 2 : 4/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Western Ukraine to Ukraine
2 bombers moved from Norway to Western Germany
Place Units - Germans
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
4 mech_infantrys placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Bryansk
1 fighter and 7 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Iraq to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
3 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Eastern India to Burma
1 infantry moved from Western India to Eastern India
9 infantry moved from New South Wales to South Australia
1 aaGun, 4 artilleries, 3 fighters and 3 infantry moved from Queensland to South Australia
1 submarine moved from 58 Sea Zone to 60 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Baluchistan
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,4,5,5,4,6,5,3,2,5,4,5,3,4,3,6,1,2,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 82 Sea Zone to Baluchistan
1 infantry moved from Western India to Eastern India
1 infantry moved from Morocco to Algeria
1 infantry moved from 101 Sea Zone to Greece
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
Turn Complete - French
@Adam514 Ahh, that loss in N. Italy and the S. Italy AA hits seals it, I think - I’ll concede. Was counting on US production in S. Italy next turn to delay Germany and give Russia a chance. Very well played, Adam!
Hmm, surprised you think there is no hope here. Allies have a significant income advantage over the Axis, still more troops too. USSR has a large income and Germany aren’t close to taking Moscow in my judgement. Leningrad should hold on a few turns too, which denies Germany a lot. Italy only has 4 units and not likely to get more any time soon. Iraq has a lot of Germans but if they move to take Egypt, USSR can take Iraq I would think. The IJN is ok but can’t attack the allies in 54 or at least they are pushing it at 51%, -28tuv by my reckoning. That’s if Anzac don’t mobilise anything there. Also, the Kreigsmarine should be toast.
One thing I wasn’t sure about was the stand in Yunnan J4, perhaps you felt you killed enough J to make it worthwhile. On paper, perhaps, although you got great dice there to achieve that. Was at the cost of the Chinese as a fighting force but perhaps it was a force well spent if it delayed the fall of India while not losing too much of China? To me, it would have made more sense to counter attack in Yunnan so that Japan’s planes couldn’t fight.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters and 10 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 bomber moved from Leningrad to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
1 fighter moved from France to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
4 artilleries and 1 infantry moved from Kazakhstan to Western Sinkiang
13 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
1 armour moved from Western India to Baluchistan
2 fighters and 1 tactical_bomber moved from Southern Caucasus to Baluchistan
1 armour and 1 mech_infantry moved from Kazakhstan to Western Sinkiang
2 artilleries and 2 infantry moved from Rostov to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 113 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 113 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 destroyer owned by the Americans lost in 113 Sea Zone
Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Sinkiang
Germans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Western Sinkiang, round 2 : 3/7 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Sinkiang
1 infantry owned by the Chinese lost in Western Sinkiang
Germans win, taking Western Sinkiang from Chinese with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Baluchistan
Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Baluchistan, round 2 : 4/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baluchistan
Germans win, taking Baluchistan from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 13 armour and 1 mech_infantry
British defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 13 armour and 1 mech_infantry in Iraq, round 2 : 8/14 hits, 6.83 expected hits
British roll dice for 1 aaGun and 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Iraq
1 aaGun owned by the British and 3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 13 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from France to Southern Italy
4 fighters moved from Western Germany to Southern Italy
6 fighters moved from 115 Sea Zone to Southern Italy
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
3 armour moved from Holland Belgium to Austria
1 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from France to Southern France
1 armour and 1 mech_infantry moved from Western Germany to France
1 armour moved from Western Germany to Slovakia Hungary
4 infantry moved from Holland Belgium to France
3 artilleries and 3 infantry moved from Holland Belgium to France
1 bomber moved from 113 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Vologda to Novgorod
1 infantry moved from Stalingrad to Kazakhstan
5 armour and 1 mech_infantry moved from Kazakhstan to Southern Caucasus
4 armour moved from Stalingrad to Southern Caucasus
2 fighters and 1 tactical_bomber moved from Baluchistan to Western India
1 infantry moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun and 2 artilleries moved from Stalingrad to Rostov
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
3 fighters placed in 115 Sea Zone
1 artillery and 4 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 57 PUs;
Germans buy 3 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Karelia to Archangel
1 fighter and 2 infantry moved from Leningrad to Archangel
4 fighters moved from Leningrad to 99 Sea Zone
2 tactical_bombers moved from Northern Belarus to 99 Sea Zone
3 fighters moved from Germany to 99 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 99 Sea Zone
1 fighter moved from France to 99 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Southern Italy to 99 Sea Zone
1 armour and 1 mech_infantry moved from Northern Belarus to Archangel
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 13 fighters, 3 submarines and 5 tactical_bombers
British defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 1 transport; French defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 1 submarine and 2 transports; ANZAC defend with 1 cruiser, 2 destroyers and 1 submarine
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
Germans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Germans: 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Leningrad
3 artilleries and 5 infantry moved from Vyborg to Leningrad
1 aaGun moved from Leningrad to Archangel
1 aaGun, 2 artilleries and 24 infantry moved from Northern Belarus to Leningrad
7 armour and 7 mech_infantrys moved from Northern Belarus to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour, 1 infantry and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Poland
1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Germany
4 infantry moved from Southern France to Northern Italy
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
2 fighters moved from 99 Sea Zone to Malta
5 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy
Place Units - Germans
3 armour, 2 fighters and 2 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,3,3,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,3
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 15 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
1 bomber moved from Guam to Shan State
1 bomber moved from Guam to Shan State
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 tactical_bomber moved from Japan to Anhwe
3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Southern Manchuria
Battle in Kwangsi
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/12 hits, 6,17 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Southern Manchuria from Chinese, taking Kwangsi from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Anhwe to Shantung
1 aaGun moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangtung
6 artilleries and 36 infantry moved from Hunan to Kiangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 artillery and 3 infantry moved from Sumatra to 38 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
3 marines moved from Kwangtung to 21 Sea Zone
1 carrier, 3 cruisers, 3 marines and 3 transports moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from Kyushu to 20 Sea Zone
1 artillery moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
2 artilleries, 6 infantry and 3 marines moved from 20 Sea Zone to Shantung
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 battleships and 2 carriers moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
3 submarines moved from 35 Sea Zone to 7 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 21 Sea Zone
1 battleship moved from 38 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 submarine placed in 132 Sea Zone
2 infantry placed in Malaya
1 fighter and 2 infantry placed in French Indo China
1 destroyer placed in 21 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
4 infantry placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,33
UK_Pacific regular : -0,33
@axis-dominion Do you feel that Germany can too consistently take London? I think the game is set up in a way that they can always have good odds to take it with the typical bid (9-15 IPCs, mostly given to Germany for subs and inf/art) and G1 naval buy. But there’s a lot of opportunity cost with taking London if they’ve bought units there, so 6inf/1 ftr or 9 inf UK1 usually deters me from going for it as Germany because the opportunity cost is so high.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tsinghai to Kiangsi
Germans take Hopei from Chinese
Germans take Kiangsi from Chinese
1 mech_infantry moved from Tsinghai to Szechwan
Germans take Szechwan from Chinese
1 armour moved from Kansu to Chahar
Germans take Inner Mongolia from Chinese
Germans take Chahar from Chinese
1 mech_infantry moved from Kansu to Honan
Germans take Honan from Chinese
1 armour moved from Kansu to Shansi
Germans take Shansi from Chinese
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Americans
Combat - Germans
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Eastern Sinkiang to Hopei
1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
1 mech_infantry moved from Urals to Eastern Sinkiang
1 mech_infantry moved from Urals to Northern Sinkiang
2 armour and 1 mech_infantry moved from Kansu to Honan
1 mech_infantry moved from Urals to Kansu
1 armour moved from Vologda to Baltic States
2 mech_infantrys moved from Russia to Northern Belarus
2 mech_infantrys moved from Urals to Kansu
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Urals to Stalingrad
1 mech_infantry moved from Russia to Northern Belarus
1 armour moved from Urals to Stalingrad
1 infantry moved from Kazakhstan to Western Sinkiang
1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from Finland to 118 Sea Zone
2 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from 117 Sea Zone to Germany
13 fighters and 11 tactical_bombers moved from Gibraltar to Malta
1 destroyer moved from 95 Sea Zone to 106 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 122 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Stalingrad to Crete
1 fighter moved from Western Germany to Malta
1 bomber moved from Western Germany to Malta
1 armour and 3 mech_infantrys moved from Western Germany to Austria
1 aaGun and 6 infantry moved from Western Germany to Austria
Place Units - Germans
1 destroyer and 2 transports placed in 95 Sea Zone
1 airfield placed in Southern France
2 fighters and 8 infantry placed in Western Germany
1 destroyer placed in 116 Sea Zone
2 infantry placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 87 PUs; end with 87 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 5 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Crete: 5 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Crete: 2 fighters
EDIT: Adding units owned by Germans to Malta: 2 fighters
EDIT: Turning off Edit Mode