bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 infantry moved from Poland to Germany
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 7/14 hits, 4,33 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/17 hits, 5,67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
1 aaGun owned by the French, 6 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/11 hits, 4,67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 6/9 hits, 3,67 expected hits
3 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 4 armour and 1 tactical_bomber in France, round 4 : 3/5 hits, 2,67 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2,00 expected hits
1 armour owned by the Germans, 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour and 1 tactical_bomber in France, round 5 : 2/4 hits, 2,17 expected hits
French roll dice for 1 fighter in France, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 : 0/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 2 armour in Southern France, round 3 : 2/2 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Western Germany
1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 aaGun moved from Western Germany to Holland Belgium
2 fighters moved from 111 Sea Zone to Holland Belgium
1 bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 41 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83
British : 0,83
AA fire in France : : -0,17
French : 3,00
Neutral_Allies : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
Non Combat Move - Russians
3 infantry moved from Baltic States to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Rostov
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 111 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Okinawa to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to 37 Sea Zone
2 fighters moved from Manchuria to 35 Sea Zone
2 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
6 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Hunan
4 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
2 tactical_bombers moved from Japan to Kwangtung
2 fighters moved from Japan to Kwangtung
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
scramble from philippine?
no thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Okinawa to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to 37 Sea Zone
2 fighters moved from Manchuria to 35 Sea Zone
2 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
6 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Hunan
4 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Kwangtung
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
2 tactical_bombers moved from Japan to Kwangtung
2 fighters moved from Japan to Kwangtung
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 cruiser
Casualties for British: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports in 35 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/6 hits, 2,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Siam
1 bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
4 fighters moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Korea to Japan
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : 0,33
Americans : -1,17
Chinese : -1,00
UK_Pacific : -0,67
Japanese : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 marine placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from Burma to French Indo China
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns and 5 infantry moved from India to Burma
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from West India to India
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 106 Sea Zone to 101 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 0.33
Italians : 0.50
Chinese : 1.50
Japanese : 0.00
why you don’t ask me for scramble in sea 97?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Malta
1 fighter moved from Southern Italy to 93 Sea Zone
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians retreated to 95 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Malta
Italians attack with 1 fighter
British defend with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians roll dice for 1 fighter in Malta, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Malta, round 2 : 4/5 hits, 2,33 expected hits
1 fighter owned by the Italians lost in Malta
British win with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : 1,67
French : 1,17
missclick for malta, can i edit my plane?
@VonAlba
Because I was confidant that you’d say no and you have the right to go back to a scramble decision that I assumed for you and ask for a reroll with the scramble that you wanted. So the only person I hurt by making the assumption in for the sake of time is myself.
@VonAlba said in VonAlba (Axis) vs BSD (Allied+6) BM3:
missclick for malta, can i edit my plane?
Yeah, you may edit your plane back on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to French West Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
6 artilleries and 20 infantry moved from Germany to Poland
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery and 5 infantry moved from Yugoslavia to Romania
2 fighters moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
2 infantry moved from Denmark to Western Germany
Combat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
British defend with 1 aaGun and 5 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2,33 expected hits
British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 0/5 hits, 1,67 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Greece
Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 2/8 hits, 2,33 expected hits
British roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Greece
Germans roll dice for 3 armour and 5 infantry in Greece, round 4 : 2/8 hits, 2,33 expected hits
British roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour and 5 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour in Normandy Bordeaux, round 2 : 2/4 hits, 2,00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 8/11 hits, 6,50 expected hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to Alexandria
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 93 Sea Zone
3 aaGuns moved from Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
2 aaGuns moved from Holland Belgium to Western Germany
Place Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 1,50
British : -3,00
French : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
8 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 7 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
2 armour moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Kazakhstan to Turkmenistan
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
I will be out of town for 2-3 days. Will be back to take turns again on Friday.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 fighter moved from Siam to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to India
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Guam
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking Guam from Americans, taking 36 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
AA fire in Java : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/8 hits, 3,83 expected hits
ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Java, round 3 : 2/6 hits, 3,17 expected hits
ANZAC roll dice for 3 fighters in Java, round 3 : 3/3 hits, 2,00 expected hits
3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Java, round 4 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 fighter in Java, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 4 fighters and 1 infantry
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/9 hits, 4,67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 artillery
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in French Indo China, round 2 : 3/5 hits, 1,67 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from India to Kwangsi
2 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Shan State to Hunan
5 tactical_bombers moved from Shan State to Hunan
1 aaGun moved from Jehol to Anhwe
1 fighter moved from Japan to Hunan
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0,17
ANZAC : -0,00
Chinese : -1,67
AA fire in Java : : -0,50
UK_Pacific : -1,67
AA fire in India : : -0,17
Japanese : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns and 4 infantry moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 fighter moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 airfield placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 1.83
Americans : 1.17
Chinese : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Yugoslavia to Romania
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0,17
French : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :