TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
8 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 7 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
2 armour moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Kazakhstan to Turkmenistan
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 fighter moved from Siam to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to India
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Guam
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking Guam from Americans, taking 36 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
AA fire in Java : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/8 hits, 3,83 expected hits
ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Java, round 3 : 2/6 hits, 3,17 expected hits
ANZAC roll dice for 3 fighters in Java, round 3 : 3/3 hits, 2,00 expected hits
3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Java, round 4 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 fighter in Java, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 4 fighters and 1 infantry
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/9 hits, 4,67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 artillery
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in French Indo China, round 2 : 3/5 hits, 1,67 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from India to Kwangsi
2 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Shan State to Hunan
5 tactical_bombers moved from Shan State to Hunan
1 aaGun moved from Jehol to Anhwe
1 fighter moved from Japan to Hunan
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0,17
ANZAC : -0,00
Chinese : -1,67
AA fire in Java : : -0,50
UK_Pacific : -1,67
AA fire in India : : -0,17
Japanese : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns and 4 infantry moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 fighter moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 airfield placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 1.83
Americans : 1.17
Chinese : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Yugoslavia to Romania
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Southern France to 93 Sea Zone
1 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Alexandria to 98 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 4 infantry moved from Romania to Eastern Poland
6 artilleries and 19 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Germany
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 carrier, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports
British defend with 1 destroyer; French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 carrier, 4 fighters, 4 tactical_bombers and 2 transports in 98 Sea Zone, round 2 : 8/10 hits, 6,00 expected hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the French, 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 2 bombers, 1 carrier, 3 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
4 tactical_bombers moved from 98 Sea Zone to Alexandria
2 bombers moved from 98 Sea Zone to Alexandria
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Normandy Bordeaux to France
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in France
1 armour, 2 infantry and 7 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun, 1 artillery and 21 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to Russians
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by Russians to Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkmenistan: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Persia: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries and 9 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Java to 42 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
2 marines moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 carriers and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from Hunan to Kweichow
1 artillery moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Hunan to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries, 9 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 9 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/14 hits, 4,00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 2 marines in Dutch New Guinea, round 3 : 1/3 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 marines remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Hunan to 6 Sea Zone
3 tactical_bombers moved from Kweichow to French Indo China
2 bombers moved from Yunnan to French Indo China
1 aaGun moved from Anhwe to Kweichow
2 destroyers moved from 37 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Hunan to 45 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 armour and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
6 infantry moved from Shensi to Kansu
4 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter; Americans loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters and 2 transports
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Germans roll dice for 1 carrier, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
2 transports owned by the Germans lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 carrier, 2 fighters and 2 transports
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from French West Africa to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.33
British : 1.67
Americans : 0.67
Chinese : -1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
3 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/15 hits, 5,00 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 8/14 hits, 6,17 expected hits
2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 3 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3,17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/9 hits, 4,50 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Egypt
2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win, taking Crete from Neutral_Allies with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 aaGuns moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers moved from Alexandria to Egypt
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Western Ukraine
6 artilleries, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Southern Italy
3 armour moved from Western Germany to Poland
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 1 cruiser
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 armour, 2 artilleries, 3 fighters and 1 harbour; French defend with 1 fighter
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Egypt, round 2 : 5/11 hits, 5,50 expected hits
British roll dice for 1 armour, 2 artilleries and 4 fighters in Egypt, round 2 : 4/7 hits, 3,83 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour, 2 bombers and 4 tactical_bombers in Egypt, round 3 : 6/7 hits, 4,00 expected hits
British roll dice for 2 fighters in Egypt, round 3 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries and 3 fighters
Casualties for French: 1 fighter
Battle in Baltic States
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Germany to Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from France to Western Germany
2 bombers moved from Egypt to Southern Italy
3 tactical_bombers moved from Egypt to Alexandria
Place Units - Germans
1 armour and 9 mech_infantrys placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Baltic States
2 infantry moved from Belarus to Baltic States
2 armour, 2 infantry and 2 mech_infantrys moved from Persia to Iraq
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 11 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 marines moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
6 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to French Indo China
2 artilleries and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
2 artilleries and 7 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
4 fighters moved from 6 Sea Zone to 37 Sea Zone
2 carriers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 infantry and 6 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 infantry and 6 tactical_bombers in Burma, round 2 : 1/7 hits, 3,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 6 tactical_bombers in Burma, round 3 : 3/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win with 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
6 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to Yunnan
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 45 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 bomber moved from 44 Sea Zone to French Indo China
Place Units - Japanese
1 armour placed in French Indo China
1 transport placed in 36 Sea Zone
1 harbour placed in French Indo China
1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
4 infantry moved from Kansu to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Battle in Egypt
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 armour and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Egypt
Germans win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.00
British : -1.50
Chinese : -2.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Bessarabia to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 artillery moved from Romania to Bessarabia
1 bomber moved from Alexandria to Ukraine
2 fighters moved from Alexandria to Egypt
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Ukraine, round 2 : 1/6 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Ukraine, round 3 : 4/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 armour and 2 fighters in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Romania
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 tactical_bombers moved from Alexandria to Ukraine
2 armour moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 armour, 6 artilleries, 23 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
5 infantry moved from Novgorod to Baltic States
2 armour moved from Poland to Baltic States
2 mech_infantrys moved from Poland to Bessarabia
1 armour moved from Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Southern Italy to Norway
2 mech_infantrys moved from Western Germany to Southern Italy
Combat - Germans
Battle in Norway
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 marine
Germans roll dice for 2 bombers and 2 infantry in Norway, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Norway, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 marine in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Baltic States
Germans attack with 2 armour and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 6 infantry in Baltic States, round 2 : 4/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Western Ukraine to Ukraine
2 bombers moved from Norway to Western Germany
Place Units - Germans
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
4 mech_infantrys placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Bryansk
1 fighter and 7 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Iraq to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
3 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Eastern Poland
2 marines moved from Holland Belgium to 113 Sea Zone
2 marines moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 3.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
12 artilleries and 42 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 107 Sea Zone to 115 Sea Zone
2 transports moved from 130 Sea Zone to 128 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Slovakia Hungary
1 artillery and 2 infantry moved from Austria to Slovakia Hungary
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
3 armour moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Austria
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Germany
2 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,6,4,2,1,3,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 24 Sea Zone to 31 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
2 bombers and 3 tactical_bombers moved from Caroline Islands to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
3 carriers, 2 cruisers and 1 destroyer moved from 47 Sea Zone to 31 Sea Zone
1 marine moved from New Guinea to 47 Sea Zone
1 battleship moved from 47 Sea Zone to 50 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship and 1 marine moved from 50 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
1 battleship and 1 marine moved from 47 Sea Zone to 31 Sea Zone
1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 31 Sea Zone
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to New Zealand
1 submarine moved from 38 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Szechwan to Hopei
1 artillery moved from Szechwan to Hopei
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 7 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in New Zealand
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 marine and 7 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 2 fighters and 1 infantry
Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 2 : 13/25 hits, 12.83 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 11/20 hits, 9.33 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone
1 destroyer owned by the Americans and 5 carriers owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 3 : 13/24 hits, 12.50 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 3 : 7/14 hits, 8.17 expected hits
3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone
2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 tactical_bombers in 31 Sea Zone, round 4 : 8/17 hits, 8.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 31 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in 31 Sea Zone
1 infantry owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 139
Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 4 tactical_bombers
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 2 fighters and 1 infantry
Battle in Johnston Island
Battle in Hopei
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Johnston Island from Americans, taking Hopei from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries and 2 infantry in Hawaiian Islands, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hawaiian Islands
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 31 Sea Zone
3 tactical_bombers moved from 31 Sea Zone to Wake Island
3 fighters moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Southern Manchuria
1 infantry moved from Southern Manchuria to Korea
1 aaGun moved from Jehol to Southern Manchuria
1 aaGun moved from Kyushu to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 bombers moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Anhwe to Hopei
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 carrier and 1 fighter placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.83
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 armour moved from Central India to Southern Persia
3 armour moved from Western India to Southern Persia
1 transport moved from 81 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
2 artilleries and 2 infantry moved from Western India to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Southern Persia
1 fighter and 2 tactical_bombers moved from Western India to Southern Persia
2 fighters moved from Italian Somaliland to Southern Persia
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 bomber and 2 fighters moved from Japan to 49 Sea Zone
5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 49 Sea Zone
5 carriers moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Davao to 49 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 34 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 destroyer moved from 17 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in Southern Persia
Japanese attack with 4 armour, 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 9 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Japanese roll dice for 4 armour, 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Southern Persia, round 2 : 7/15 hits, 6.83 expected hits
British roll dice for 9 artilleries and 9 infantry in Southern Persia, round 2 : 7/18 hits, 6.00 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Southern Persia
7 infantry owned by the British lost in Southern Persia
Japanese roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Southern Persia, round 3 : 4/8 hits, 4.33 expected hits
British roll dice for 9 artilleries and 2 infantry in Southern Persia, round 3 : 4/11 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese and 3 armour owned by the Japanese lost in Southern Persia
2 artilleries owned by the British and 2 infantry owned by the British lost in Southern Persia
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated
British win, taking Wake Island from Americans with 7 artilleries remaining. Battle score for attacker is -20
Casualties for Japanese: 4 armour, 3 artilleries, 3 infantry and 1 tactical_bomber
Casualties for British: 2 artilleries and 9 infantry
Battle in 49 Sea Zone
Japanese attack with 2 bombers, 7 fighters and 3 tactical_bombers
Americans defend with 2 carriers, 2 destroyers, 4 fighters and 2 transports
Japanese roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 49 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 2 transports in 49 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
4 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 49 Sea Zone
2 destroyers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 49 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits
Americans roll dice for 3 fighters and 2 transports in 49 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in 49 Sea Zone
2 fighters owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 2 transports in 49 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 49 Sea Zone
2 transports owned by the Americans lost in 49 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 bombers, 4 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 2 transports
Battle in 34 Sea Zone
Japanese attack with 6 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 6 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Battle in Jehol
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries and 1 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Caroline Islands from Americans, taking Jehol from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 24 Sea Zone
1 carrier moved from 36 Sea Zone to 7 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Southern Italy
2 fighters moved from Kenya to Iraq
1 carrier, 1 destroyer and 3 transports moved from 83 Sea Zone to 82 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 carrier moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Eastern India to Western India
1 infantry moved from Western India to Baluchistan
1 artillery moved from Central India to Western India
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 82 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 2 fighters placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Eastern India
1 destroyer, 1 fighter and 1 transport placed in 7 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 2.33
Japanese regular : -2.50
British regular : 1.33
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 122 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to 122 Sea Zone
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to Western United States
1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from 122 Sea Zone to Eastern United States
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
3 artilleries and 13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 3/16 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Alexandria to Egypt
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 92 Sea Zone to Egypt
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 carrier and 2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.50
Italians regular : -0.33
Japanese regular : -1.33
Germans regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Java to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
Turn Complete - French
@axis-dominion Do you feel that Germany can too consistently take London? I think the game is set up in a way that they can always have good odds to take it with the typical bid (9-15 IPCs, mostly given to Germany for subs and inf/art) and G1 naval buy. But there’s a lot of opportunity cost with taking London if they’ve bought units there, so 6inf/1 ftr or 9 inf UK1 usually deters me from going for it as Germany because the opportunity cost is so high.
yeah i agree with your assessment here, Germany seems to have an easier time compared to global/bm taking london with the bid and cheaper transports, etc. , but then it becomes a matter of how well the allies were prepared for that and set up for a strong push on the eastern front combined with the incoming american threat.