Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
On top of that I played too fast and forgot to bring the fig to yunnan :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Algeria
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Algeria
Italians roll dice for 1 bomber and 2 infantry in Algeria, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from Algeria to Southern Italy
1 artillery moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Romania
1 armour moved from Poland to Bessarabia
1 armour moved from Western Ukraine to Ukraine
3 fighters moved from 99 Sea Zone to Southern Italy
1 infantry moved from France to Southern France
Italians take Southern France from Neutral_Axis
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.17
@JDOW said in JDOW (Allies +8) vs BobbaRossa (Axis) BM3:
Boy, Yunnan. So much effort to give the Chinese shots at Yunnan and now they failed twice and that guy even survived the UK follow up.
Give this guy a medal! :D
Heck yeah! It’s already being cast ;) . He’s getting a statue too in Macao :D .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Szechwan: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to Russia
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 46 PUs;
Germans buy 1 armour, 1 artillery and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to Archangel
2 bombers moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
19 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 19 armour, 5 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 19 armour, 5 artilleries, 22 infantry and 4 mech_infantrys in Rostov, round 2 : 14/50 hits, 16.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 19 armour, 5 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Ukraine to Rostov
2 aaGuns and 3 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western Germany
2 fighters moved from Western Ukraine to Western Germany
2 bombers moved from Bryansk to Western Germany
3 mech_infantrys moved from Novgorod to Karelia
1 fighter and 4 tactical_bombers moved from Novgorod to Western Germany
1 bomber moved from Archangel to Western Germany
1 bomber moved from Archangel to Slovakia Hungary
6 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 36 PUs;
Russians buy 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
20 artilleries and 20 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 20 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 20 artilleries and 20 infantry in Bryansk, round 2 : 9/40 hits, 13,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 20 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun, 2 armour, 8 infantry and 1 mech_infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Archangel to Russia
4 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 artillery, 4 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -3,83
BTW: I have about 72% odds on Berlin. Did you forget to account the bomber from Moscow in? Or the Marine + Shore bombarment?
Feel free to redeploy if you like.
@JDOW said in JDOW (Allies +8) vs BobbaRossa (Axis) BM3:
BTW: I have about 72% odds on Berlin. Did you forget to account the bomber from Moscow in? Or the Marine + Shore bombarment?
Feel free to redeploy if you like.
Ugh. Yeah, forgot the bomber. Thanks for pointing that out! Very kind :D .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Kweichow to Szechwan
2 bombers moved from French Indo China to Shensi
3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 bomber and 1 mech_infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
1 fighter moved from Manchuria to Yunnan
3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
1 bomber moved from Shensi to French Indo China
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Anhwe
3 fighters moved from Shantung to Yunnan
3 artilleries moved from Hunan to Yunnan
3 submarines moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : 2.00
Japanese : -0.17
The Chinese appear to still be mad about Yunnan… Ouch, that hurts.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Algeria, round 2 : 4/9 hits, 2,33 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 aaGun moved from Morocco to Algeria
2 fighters moved from Southern France to 92 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from New Guinea to India
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
3 fighters moved from 54 Sea Zone to Guam
1 tactical_bomber moved from 54 Sea Zone to Guam
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 bombers, 2 fighters and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 submarine placed in 105 Sea Zone
2 infantry placed in Normandy Bordeaux
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians : -1,00
Americans : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Algeria, round 2 : 4/9 hits, 2,33 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 aaGun moved from Morocco to Algeria
2 fighters moved from Southern France to 92 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from New Guinea to India
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
3 fighters moved from 54 Sea Zone to Guam
1 tactical_bomber moved from 54 Sea Zone to Guam
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 bombers, 2 fighters and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 submarine placed in 105 Sea Zone
2 infantry placed in Normandy Bordeaux
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 tactical_bomber moved from Sikang to Burma
1 fighter moved from Sikang to Burma
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Russia to 115 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 marine moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Egypt to Bryansk
3 fighters moved from Russia to Bryansk
1 bomber moved from 115 Sea Zone to Bryansk
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Iraq to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Kenya to French Equatorial Africa
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from 92 Sea Zone to Algeria
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0,67
Italians : -2,00
British : -2,33
Americans : 2,83
Chinese : -0,17
Japanese : -0,17
@BobbaRossa said in JDOW (Allies +8) vs BobbaRossa (Axis) BM3:
The Chinese appear to still be mad about Yunnan… Ouch, that hurts.
Yeah, that was some nice payback. After the Yunnan disaster Russians made 0/5 vs Germany and Germans made 2/2 against Russia. Glad I got some breath in Asia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Algeria, round 2 : 4/9 hits, 2,33 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 aaGun moved from Morocco to Algeria
2 fighters moved from Southern France to 92 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from New Guinea to India
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
3 fighters moved from 54 Sea Zone to Guam
1 tactical_bomber moved from 54 Sea Zone to Guam
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 bombers, 2 fighters and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 submarine placed in 105 Sea Zone
2 infantry placed in Normandy Bordeaux
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 tactical_bomber moved from Sikang to Burma
1 fighter moved from Sikang to Burma
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Russia to 115 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 marine moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Egypt to Bryansk
3 fighters moved from Russia to Bryansk
1 bomber moved from 115 Sea Zone to Bryansk
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Iraq to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Kenya to French Equatorial Africa
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from 92 Sea Zone to Algeria
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Italians : -2,00
British : -2,33
Americans : 2,83
Chinese : -0,17
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine and 1 transport
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine and 1 transport
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 armour moved from Romania to Yugoslavia
1 armour moved from Bessarabia to Yugoslavia
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Italians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 0.83
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from South Australia to New South Wales
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Russia to Eastern Persia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Russia to Caucasus
Combat - French
Battle in Caucasus
French attack with 1 fighter
Italians defend with 1 armour
French roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the French lost in Caucasus
Italians win with 1 armour remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,50
French : -0,50
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from South Australia to New South Wales
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Russia to Eastern Persia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Russia to Caucasus
Combat - French
Battle in Caucasus
French attack with 1 fighter
Italians defend with 1 armour
French roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the French lost in Caucasus
Italians win with 1 armour remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
French : -0,50
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Novgorod to Archangel
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Slovakia Hungary to Archangel
1 bomber moved from Western Germany to Archangel
2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 5 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 5 fighters, 2 infantry and 6 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 8.00 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 mech_infantrys moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 bombers moved from Archangel to Novgorod
1 armour and 6 mech_infantrys moved from Western Germany to Yugoslavia
3 aaGuns and 8 infantry moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia
2 bombers, 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Southern Italy
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries and 21 infantry moved from Rostov to Volgograd
5 armour moved from Rostov to Caucasus
14 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Volgograd
Place Units - Germans
3 infantry placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
1 armour and 8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
EDIT: Adding units owned by Germans to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -2.50
Americans : 0.33
AA fire in Normandy Bordeaux : : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Tambov to Rostov
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Yenisey
1 tactical_bomber moved from Russia to Yenisey
2 aaGuns and 13 infantry moved from Amur to Korea
1 infantry moved from Samara to Kazakhstan
1 aaGun, 1 armour, 20 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Tambov
1 fighter moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Samara to Novosibirsk
3 mech_infantrys moved from Russia to Tambov
1 tactical_bomber moved from Yenisey to Yakut S.S.R.
Place Units - Russians
4 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,67