Scramble to N-B, 113, and/or 114?
Adam514 (Allies +5) Vs BSD (Axis) BM3
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to New Guinea 1 fighter moved from Caroline Islands to New Guinea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New Guinea to Queensland 1 fighter moved from New Guinea to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from South Australia to Northern Territory 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine 3 armour moved from Eastern Poland to Ukraine Germans take Bessarabia from Russians 2 bombers moved from Slovakia Hungary to Ukraine 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Vologda 1 artillery moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 8 infantry moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Archangel to Vologda 1 mech_infantry moved from Romania to Greece Germans take Greece from British 1 armour moved from Eastern Poland to Western Ukraine Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters and 13 infantry British defend with 1 infantry Germans roll dice for 5 fighters and 13 infantry in Holland Belgium, round 2 : 6/18 hits, 4.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters and 13 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 3 armour and 2 bombers Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 3 armour and 2 bombers in Ukraine, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Western Ukraine Germans attack with 2 armour and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 armour and 2 tactical_bombers in Western Ukraine, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 2 carriers, 1 destroyer and 2 fighters moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 artillery and 2 infantry moved from Poland to Eastern Poland 2 aaGuns moved from Romania to Eastern Poland 3 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Western Ukraine to Eastern Poland 1 bomber moved from Ukraine to Novgorod 1 bomber moved from Ukraine to Novgorod 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Northern Italy to France 1 marine moved from Western Germany to Holland Belgium 1 aaGun moved from Northern Italy to France 1 infantry moved from Germany to Western Germany 5 transports moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in France 2 fighters and 5 infantry placed in Western Germany Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 artilleries placed in France 2 fighters and 5 infantry placed in Western Germany 3 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,3,6 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : -0.33 Russians : -0.67
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I will be out of town for 2-3 days. Will be back to take turns again on Friday.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese 1 fighter and 3 infantry moved from Buyant-Uhaa to Manchuria 1 infantry moved from Eastern Persia to West India Russians take West India from Japanese 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 3 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 bomber moved from Russia to Western Ukraine 1 artillery and 2 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Belarus Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Western Ukraine Russians attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 armour Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Timguska to Urals 1 artillery moved from Russia to Bryansk 1 infantry and 1 mech_infantry moved from Samara to Vologda 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Northwest Persia to Rostov 2 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Bryansk to Smolensk 1 fighter moved from Manchuria to Buyant-Uhaa 1 aaGun and 3 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.83 Japanese : -0.67
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@BSD Sounds good.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 1 bomber and 1 infantry moved from India to West India 1 bomber moved from British Somaliland to West India 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 44 Sea Zone 3 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Celebes 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 battleship moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from French Indo China to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 57 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in Kiangsu Battle in Guam Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Wake Island from Americans, taking Kiangsu from Chinese, taking Guam from Americans with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in West India Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West India Japanese win, taking West India from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 6/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Midway from Americans, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Amur Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 4 submarines moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 57 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China 1 transport moved from 57 Sea Zone to 39 Sea Zone 2 bombers moved from West India to India 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in India 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -1.67 Chinese : 0.00 Russians : 0.33 Japanese : 6.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 1 bomber and 1 infantry moved from India to West India 1 bomber moved from British Somaliland to West India 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 44 Sea Zone 3 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Celebes 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 battleship moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from French Indo China to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 57 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in Kiangsu Battle in Guam Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Wake Island from Americans, taking Kiangsu from Chinese, taking Guam from Americans with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in West India Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West India Japanese win, taking West India from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 6/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Midway from Americans, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Amur Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 4 submarines moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 57 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China 1 transport moved from 57 Sea Zone to 39 Sea Zone 2 bombers moved from West India to India 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in India 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun EDIT: Adding units owned by Japanese to Amur: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1.67 Chinese : 0.00 Russians : 0.33 Japanese : 6.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 44 Sea Zone 4 submarines moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 4 submarines moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 46 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from 54 Sea Zone to 31 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 destroyer, 2 fighters and 4 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 4 submarines in 44 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 44 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans roll dice for 3 submarines in 44 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone 2 transports owned by the Japanese lost in 44 Sea Zone Americans roll dice for 3 submarines in 44 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 33 Casualties for Americans: 2 fighters and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 2 fighters and 1 infantry in Wake Island, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 infantry in Wake Island, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship and 2 carriers moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 carrier and 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands 1 aaGun, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to Morocco 2 fighters moved from Morocco to 110 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 armour, 1 bomber and 1 mech_infantry EDIT: Removing units owned by Americans from Egypt: 1 armour EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry EDIT: Removing units owned by Americans from Alexandria: 1 mech_infantry EDIT: Adding units owned by Americans to Trans-Jordan: 1 mech_infantry EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 1 fighter and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Malta to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 96 Sea Zone to Crete 1 battleship moved from 96 Sea Zone to 99 Sea Zone 1 infantry and 1 tactical_bomber moved from Eastern Persia to West India Purchase Units - British British buy 1 carrier and 9 infantry; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux Battle in Crete British attack with 1 armour, 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 2 fighters and 1 infantry in Crete, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Normandy Bordeaux from Italians, taking Crete from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in West India British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from West India to Eastern Persia 1 aaGun, 1 artillery and 1 mech_infantry moved from Persia to Eastern Persia 1 carrier moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from Crete to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Morocco 2 fighters moved from United Kingdom to 110 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.00 Italians : 0.33 Americans : -2.17 Chinese : 1.00 Japanese : 1.17
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 battleship, 1 carrier, 2 fighters and 1 transport Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Italians : 0.83
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Casualties?
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Max defense.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 battleship, 1 carrier, 2 fighters and 1 transport Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 fighters owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone retreated to 99 Sea Zone British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -4 Casualties for Italians: 2 fighters Casualties for British: 1 carrier 2 fighters owned by the British forced to land in Crete Non Combat Move - Italians 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 2 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Germany to Slovakia Hungary Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 mech_infantry EDIT: Adding units owned by Italians to Slovakia Hungary: 1 mech_infantry EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,1,5,2 Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea 1 fighter moved from 54 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Western Australia to Northern Territory 1 marine moved from New South Wales to Queensland 2 fighters moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Persia to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 0.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 3 artilleries and 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Belarus 2 bombers moved from Novgorod to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Archangel to Belarus Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 battleship and 1 transport Germans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 fighter Casualties for British: 1 battleship and 1 transport Battle in Normandy Bordeaux Germans attack with 3 artilleries and 6 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 4 armour and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 4 armour and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits, 3.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 3 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from 99 Sea Zone to Southern Italy 1 infantry moved from Archangel to Novgorod 1 artillery moved from Nenetsia to Archangel 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 tactical_bombers moved from Ukraine to Eastern Poland 1 aaGun and 9 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 6 infantry moved from Western Germany to 113 Sea Zone 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 3 transports moved from 114 Sea Zone to 113 Sea Zone 1 marine moved from Holland Belgium to Western Germany 1 mech_infantry moved from Greece to Romania Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 6 mech_infantrys placed in Germany 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,6,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 48 PUs (9 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 fighter and 4 infantry moved from Buyant-Uhaa to Manchuria 2 infantry moved from Buyant-Uhaa to Amur 2 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Eastern Persia to West India Russians take West India from Japanese 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Rostov to Ukraine 2 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Rostov to Ukraine 1 fighter moved from Russia to Archangel 2 infantry moved from Vologda to Archangel 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 bomber moved from Russia to Western Ukraine 4 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Belarus 3 infantry moved from Smolensk to Belarus 1 artillery moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs; Combat - Russians Battle in Manchuria Russians attack with 1 fighter and 4 infantry Japanese defend with 3 infantry Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 8 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Russians: 3 infantry Battle in Amur Russians attack with 5 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Amur Russians roll dice for 5 infantry in Amur, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in Ukraine Russians attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys Germans defend with 3 armour and 1 factory_minor Russians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Ukraine, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour Battle in Western Ukraine Russians attack with 1 bomber and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 bomber and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians retreated to Bryansk Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 bomber moved from Western Ukraine to Russia 1 artillery and 7 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Vologda to Smolensk 1 infantry moved from Urals to Vologda 1 mech_infantry moved from Vologda to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 2 infantry moved from Caucasus to Rostov 1 aaGun moved from Ulaanbaatar to Amur 1 aaGun moved from Buyant-Uhaa to Manchuria 1 fighter moved from Manchuria to Ulaanbaatar Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -4.17 Japanese : -1.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 destroyer moved from 39 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from Americans 1 battleship and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone 5 submarines moved from 20 Sea Zone to 44 Sea Zone Japanese take 20 Sea Zone from ANZAC 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 cruiser and 3 destroyers moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 19 Sea Zone to 44 Sea Zone 1 infantry moved from India to West India 1 infantry moved from India to West India 1 bomber moved from India to West India 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from French Indo China to Kiangsi 1 bomber moved from India to Kweichow 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 17 Sea Zone to Manchuria 1 tactical_bomber moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from India to West India Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 5 infantry AA fire in Amur : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Amur, round 2 : 5/10 hits, 3.67 expected hits Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Amur, round 3 : 3/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 aaGun and 5 infantry Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 5 destroyers, 2 fighters and 5 submarines Americans defend with 1 destroyer and 3 submarines Japanese roll dice for 5 submarines in 44 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 44 Sea Zone, round 2 : 6/9 hits, 3.83 expected hits Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 cruiser, 5 destroyers, 2 fighters and 4 submarines remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 3 submarines Battle in Kweichow Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in West India Japanese attack with 1 bomber and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in West India, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West India Japanese win, taking West India from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 1 infantry AA fire in Manchuria : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 44 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 bomber moved from West India to India 1 bomber moved from Kweichow to India 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to Korea 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China 1 fighter moved from 31 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in India 3 infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0.50 ANZAC : -0.17 Americans : 1.17 Chinese : 0.67 AA fire in Manchuria : : -0.33 Russians : -1.33 Japanese : 2.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 bomber moved from Iraq to Shensi Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Shensi to Hopei 1 infantry moved from Anhwe to Hopei 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Eastern United States to Morocco 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States 1 artillery and 2 fighters placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Anhwe to Kiangsi 5 infantry moved from Anhwe to Kweichow 4 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Shensi Battle in Hunan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 4 infantry in Kweichow, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Politics - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Anhwe: 1 infantry EDIT: Adding units owned by Chinese to Hopei: 1 infantry EDIT: Turning off Edit Mode Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Purchase Units - British British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium Non Combat Move - British 3 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 2 fighters moved from Syria to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Morocco to Trans-Jordan Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 1 bomber moved from Southern Italy to Ukraine Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Slovakia Hungary to Romania 1 artillery and 5 infantry moved from Yugoslavia to Romania 1 bomber moved from Ukraine to Romania 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,4,1,5,2 Italians collect 1 PU (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 1.50 AA fire in Ukraine : : -0.17 Russians : 1.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 54 Sea Zone to 21 Sea Zone Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Marshall Islands Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win, taking Marshall Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 1 fighter moved from New Guinea to Caroline Islands 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 6 fighters moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 6 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to Belarus 2 aaGuns and 2 tactical_bombers moved from Eastern Poland to Belarus 1 artillery moved from Western Ukraine to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Germany to Belarus 1 artillery and 8 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Belarus 6 fighters moved from Holland Belgium to 112 Sea Zone 3 transports moved from 112 Sea Zone to 113 Sea Zone 5 infantry moved from Western Germany to 113 Sea Zone 3 transports moved from 115 Sea Zone to 114 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 5 infantry, 1 marine and 3 transports moved from 113 Sea Zone to 115 Sea Zone 5 infantry and 1 marine moved from 115 Sea Zone to Novgorod 2 bombers moved from Southern Italy to Belarus 3 transports moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 6 mech_infantrys placed in Germany 3 infantry placed in Novgorod 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,4,5,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 47 PUs (7 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : -0.33 Russians : 0.00