Adam514 (Allies +5) Vs BSD (Axis) BM3


  • Casualties?

  • '19 '17

    Max defense.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
                    Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 fighters owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone
                 retreated to 99 Sea Zone
                British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -4
                Casualties for Italians: 2 fighters
                Casualties for British: 1 carrier
                2 fighters owned by the British forced to land in Crete
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
            2 armour and 2 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Germany to Slovakia Hungary
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
            EDIT: Adding units owned by Italians to Slovakia Hungary: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,1,5,2
            Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
            1 fighter moved from 54 Sea Zone to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to New Guinea
            1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to Queensland
            1 infantry moved from Western Australia to Northern Territory
            1 marine moved from New South Wales to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Persia to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 artilleries and 2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Archangel to Belarus
            2 bombers moved from Novgorod to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Archangel to Belarus
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 99 Sea Zone
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 6 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 4 armour and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 4 armour and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Nenetsia to Archangel
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            2 tactical_bombers moved from Ukraine to Eastern Poland
            1 aaGun and 9 infantry moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            6 infantry moved from Western Germany to 113 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Novgorod
            3 transports moved from 114 Sea Zone to 113 Sea Zone
            1 marine moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Greece to Romania
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
            EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,6,4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Germans collect 48 PUs (9 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.00
    Russians : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 fighter and 4 infantry moved from Buyant-Uhaa to Manchuria
            2 infantry moved from Buyant-Uhaa to Amur
            2 infantry moved from Ulaanbaatar to Amur
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Eastern Persia to West India
                  Russians take West India from Japanese
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Rostov to Ukraine
            2 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Archangel
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 bomber moved from Russia to Western Ukraine
            4 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Belarus
            3 infantry moved from Smolensk to Belarus
            1 artillery moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 6 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 8 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Amur
                Russians attack with 5 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Amur
                    Russians roll dice for 5 infantry in Amur, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Ukraine
                Russians attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                Germans defend with 3 armour and 1 factory_minor
                    Russians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                    Russians roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Ukraine, round 3 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 armour
            Battle in Western Ukraine
                Russians attack with 1 bomber and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 bomber and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                1 infantry owned by the Russians retreated to Bryansk
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 bomber moved from Western Ukraine to Russia
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 artillery and 1 infantry moved from Vologda to Smolensk
            1 infantry moved from Urals to Vologda
            1 mech_infantry moved from Vologda to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 aaGun moved from Ulaanbaatar to Amur
            1 aaGun moved from Buyant-Uhaa to Manchuria
            1 fighter moved from Manchuria to Ulaanbaatar
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -4.17
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 fighter moved from 25 Sea Zone to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 battleship and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone
            5 submarines moved from 20 Sea Zone to 44 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            1 fighter moved from 20 Sea Zone to 44 Sea Zone
            1 cruiser and 3 destroyers moved from 20 Sea Zone to 44 Sea Zone
            1 fighter moved from 19 Sea Zone to 44 Sea Zone
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 bomber moved from India to West India
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Amur
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 mech_infantry moved from French Indo China to Kiangsi
            1 bomber moved from India to Kweichow
            1 destroyer moved from 17 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 17 Sea Zone to Manchuria
            1 tactical_bomber moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone
            1 infantry moved from India to West India
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Amur
                Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun and 5 infantry
                    AA fire in Amur : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Amur, round 2 : 5/10 hits, 3.67 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Amur, round 3 : 3/10 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 5 destroyers, 2 fighters and 5 submarines
                Americans defend with 1 destroyer and 3 submarines
                    Japanese roll dice for 5 submarines in 44 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 44 Sea Zone, round 2 : 6/9 hits, 3.83 expected hits
                    Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 cruiser, 5 destroyers, 2 fighters and 4 submarines remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 3 submarines
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in West India
                Japanese attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in West India, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in West India
                Japanese win, taking West India from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 1 infantry
                    AA fire in Manchuria : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 44 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 bomber moved from West India to India
            1 bomber moved from Kweichow to India
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from Manchuria to Korea
            1 carrier moved from 19 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
            1 fighter moved from 31 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry and 2 mech_infantrys placed in India
            3 infantry placed in French Indo China
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -0.50
    ANZAC : -0.17
    Americans : 1.17
    Chinese : 0.67
    AA fire in Manchuria : : -0.33
    Russians : -1.33
    Japanese : 2.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            1 bomber moved from Iraq to Shensi
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Shensi
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Shensi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            1 mech_infantry moved from Tobruk to Egypt
            1 fighter moved from Eastern United States to Morocco
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 artillery and 2 fighters placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Anhwe to Kiangsi
            5 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Kiangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 4 infantry in Kweichow, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Holland Belgium
    
        Non Combat Move - British
            3 infantry moved from Persia to Eastern Persia
            1 infantry moved from Iraq to Persia
            2 fighters moved from Syria to Eastern Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Morocco to Trans-Jordan
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            3 infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Romania to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 bomber moved from Southern Italy to Ukraine
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Belarus
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Slovakia Hungary to Romania
            1 artillery and 5 infantry moved from Yugoslavia to Romania
            1 bomber moved from Ukraine to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Southern Italy to Romania
            2 infantry moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,4,1,5,2
            Italians collect 1 PU (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    AA fire in Ukraine : : -0.17
    Russians : 1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win, taking Marshall Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
            1 fighter moved from New Guinea to Caroline Islands
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Northern Territory to Queensland
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            6 fighters moved from 112 Sea Zone to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 6 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Belarus
            2 aaGuns and 2 tactical_bombers moved from Eastern Poland to Belarus
            1 artillery moved from Western Ukraine to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from Western Germany to Belarus
            1 artillery and 8 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Romania to Belarus
            6 fighters moved from Holland Belgium to 112 Sea Zone
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            5 infantry moved from Western Germany to 113 Sea Zone
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            5 infantry, 1 marine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            5 infantry and 1 marine moved from 115 Sea Zone to Novgorod
            2 bombers moved from Southern Italy to Belarus
            3 transports moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            6 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,4,5,1,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 47 PUs (7 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -0.33
    Russians : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            1 bomber moved from Russia to Archangel
            1 fighter moved from Ulaanbaatar to 5 Sea Zone
            1 armour moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in 5 Sea Zone
                Russians attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 5 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Archangel
                Russians attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber and 2 fighters moved from Archangel to Russia
            1 fighter moved from 5 Sea Zone to Buryatia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Russia to Vologda
            1 artillery moved from Smolensk to Bryansk
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 mech_infantrys moved from Bryansk to Russia
    
        Place Units - Russians
            1 infantry and 1 mech_infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 artillery and 4 infantry moved from Amur to Buryatia
            1 infantry moved from Yunnan to Hunan
            2 bombers moved from India to Hunan
            2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
            2 tactical_bombers moved from 20 Sea Zone to Hunan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 21 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            2 fighters moved from 44 Sea Zone to Kiangsi
            1 battleship and 1 cruiser moved from 44 Sea Zone to 20 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in Shantung
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 23 Sea Zone
                Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Buryatia
                Japanese attack with 1 artillery and 4 infantry
                Russians defend with 1 fighter
                    Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter in Buryatia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 fighter
            Battle in Hunan
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers in Hunan, round 2 : 4/9 hits, 4.83 expected hits
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Kiangsi
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kiangsi, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 battleship and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 carrier, 4 destroyers and 4 submarines moved from 44 Sea Zone to 20 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 bombers moved from Hunan to India
            2 tactical_bombers moved from Hunan to Yunnan
            2 mech_infantrys moved from India to Burma
    
        Place Units - Japanese
            3 destroyers, 1 fighter and 3 submarines placed in 6 Sea Zone
            Japanese undo move 1.
            1 artillery and 2 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Japanese undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 destroyers and 3 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            Japanese undo move 2.
            Japanese undo move 1.
            1 artillery and 2 mech_infantrys placed in India
            2 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -0.67
    Russians : 0.33
    Japanese : -0.83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 fighter moved from United Kingdom to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Eastern Persia to West India
                  Americans take West India from Japanese
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
            1 fighter moved from Hawaiian Islands to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 5 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 22 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            4 fighters moved from 22 Sea Zone to 33 Sea Zone
            3 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 30 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour moved from Eastern Persia to West India
            1 mech_infantry moved from Persia to West India
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Holland Belgium to United Kingdom
            4 fighters moved from Holland Belgium to 110 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 126 Sea Zone to Norway
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hopei
            2 infantry moved from Kweichow to Shensi
            4 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            2 fighters moved from 110 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
            4 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
            6 infantry moved from 126 Sea Zone to Norway
            1 aaGun, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Persia to West India
            2 infantry moved from Persia to Eastern Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to West India
            3 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            2 infantry placed in United Kingdom
            3 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 1.00
    Chinese : -0.17
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            2 armour moved from Belarus to Archangel
            1 bomber moved from Romania to Archangel
            1 fighter moved from Romania to Archangel
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 2 armour, 1 bomber and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Archangel, round 2 : 4/4 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Archangel to Novgorod
            1 mech_infantry moved from Romania to Eastern Poland
            2 aaGuns, 1 artillery and 5 infantry moved from Romania to Eastern Poland
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,4,5,6,4
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    Russians : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Eastern Persia to West India
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            6 fighters moved from 112 Sea Zone to 126 Sea Zone
            1 submarine moved from 112 Sea Zone to 126 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Smolensk
            1 fighter and 2 tactical_bombers moved from Belarus to Vologda
            2 bombers moved from Belarus to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 6 fighters and 1 submarine
                British defend with 3 transports; Americans defend with 1 cruiser and 2 transports
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 126 Sea Zone
                    Germans roll dice for 6 fighters in 126 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 transport owned by the British and 2 transports owned by the Americans lost in 126 Sea Zone
                    2 transports owned by the British lost in 126 Sea Zone
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Germans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 47
                Casualties for Americans: 1 cruiser and 2 transports
                Casualties for British: 3 transports
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 marine moved from Novgorod to 115 Sea Zone
            1 marine and 3 transports moved from 115 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
            6 fighters moved from 126 Sea Zone to 112 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
            2 bombers moved from Vologda to Novgorod
            2 aaGuns, 1 artillery and 5 infantry moved from Belarus to Archangel
            6 mech_infantrys moved from Germany to Eastern Poland
            8 infantry moved from Novgorod to Karelia
            6 mech_infantrys moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            1 cruiser placed in 112 Sea Zone
            2 artilleries placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 marine and 2 tactical_bombers placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            2 infantry placed in Novgorod
            3 artilleries, 1 marine and 2 tactical_bombers placed in Western Germany
            1 cruiser placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,5,2,5,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 43 PUs (9 lost to blockades); end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    Americans : -0.33
    Russians : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Belarus
            1 bomber moved from Russia to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 artillery moved from Russia to Smolensk
            9 infantry moved from Bryansk to Smolensk
            1 artillery moved from Russia to Smolensk
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 9 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 9 infantry in Smolensk, round 2 : 4/11 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 infantry moved from Russia to Smolensk
            5 artilleries moved from Bryansk to Smolensk
            5 infantry moved from Bryansk to Smolensk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 bomber moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 fighter moved from Vologda to Russia
            1 armour moved from Bryansk to Smolensk
            2 mech_infantrys moved from Russia to Smolensk
            1 mech_infantry moved from Volgograd to Russia
            1 armour and 4 mech_infantrys moved from Bryansk to Smolensk
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Russians : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
            1 mech_infantry moved from Burma to Szechwan
            1 mech_infantry moved from Burma to Szechwan
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 bombers moved from India to Java
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
            2 fighters moved from 20 Sea Zone to 34 Sea Zone
            4 fighters moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 19 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 19 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 bombers and 2 infantry in Java, round 3 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 2 bombers and 1 infantry in Java, round 4 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
                Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 bomber and 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kiangsu
                Japanese attack with 4 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Kiangsu, round 2 : 1/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Yunnan to 35 Sea Zone
            1 bomber moved from Java to Malaya
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            EDIT: 3 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 20 Sea Zone to 35 Sea Zone
            2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 fighters moved from Kiangsu to 35 Sea Zone
            2 fighters moved from Kiangsu to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 artillery and 2 infantry moved from Buryatia to Amur
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in India
            3 infantry placed in French Indo China
            3 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -0.17
    Chinese : -1.00
    Japanese : -0.83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 23 Sea Zone to 34 Sea Zone
            7 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 bomber and 1 infantry moved from Hopei to Chahar
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 factory_minors and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Chahar
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Chahar from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters moved from 34 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            2 carriers, 1 cruiser, 5 destroyers and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 fighters moved from Morocco to Norway
            1 fighter moved from United Kingdom to Norway
            4 fighters moved from 110 Sea Zone to Norway
            1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Iraq to Eastern Persia
            1 bomber moved from Chahar to Hopei
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in West India
            1 factory_minor placed in Norway
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 infantry moved from Shensi to Szechwan
            1 fighter moved from Hopei to Szechwan
            3 infantry moved from Hopei to Kweichow
            4 infantry moved from Hopei to Kweichow
            EDIT: 1 bomber moved from Hopei to Shensi
            2 infantry moved from Hopei to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Kweichow, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            1 infantry placed in Shensi
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from West India to Russia
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 126 Sea Zone to Norway
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from Eastern Persia to West India
            3 infantry moved from Persia to Eastern Persia
            3 infantry moved from Iraq to Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from West India to Russia
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 fighters placed in United Kingdom
            2 infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : -0.50
    Japanese : 0.33
    

    Savegame

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