TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 armour moved from Urals to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 armour moved from Novosibirsk to Timguska
1 fighter moved from Western Germany to 109 Sea Zone
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 109 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Timguska
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Timguska, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Italians win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Novgorod to Southern Italy
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 aaGun and 1 artillery moved from Western Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Romania
1 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,1,1,5,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 fighter moved from Northern Territory to Caroline Islands
1 aaGun moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
2 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
1 fighter moved from Normandy Bordeaux to 105 Sea Zone
1 fighter moved from 105 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Finland
Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Finland, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Finland
Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Finland, round 3 : 2/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Finland
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Finland, round 4 : 1/5 hits, 1.83 expected hits
British roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Finland
Germans win, taking Finland from British with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry
Battle in United Kingdom
Germans attack with 1 artillery and 5 infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in United Kingdom
Germans destroys 35PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
5 fighters moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from Finland to Western Germany
3 infantry moved from Germany to Poland
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Eastern Poland to Romania
2 mech_infantrys moved from Bessarabia to Romania
1 artillery moved from Western Ukraine to Bessarabia
5 infantry moved from Western Germany to Germany
1 fighter moved from 105 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 105 Sea Zone to Western Germany
1 fighter moved from 105 Sea Zone to Western Germany
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,2,3,3,5
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -2.00
Americans : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Timguska
Russians take Novosibirsk from Italians
1 armour and 1 mech_infantry moved from Vologda to Urals
Russians take Urals from Italians
1 armour and 1 mech_infantry moved from Urals to Timguska
1 bomber moved from Russia to Timguska
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 artillery and 3 infantry moved from Belarus to Baltic States
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Timguska
Russians attack with 2 armour, 1 bomber and 2 mech_infantrys
Italians defend with 2 armour
Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska
Russians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Timguska, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Timguska
Russians win, taking Timguska from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 armour
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
6 artilleries and 13 infantry moved from Belarus to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Vologda to Urals
1 bomber moved from Timguska to Russia
2 fighters moved from Russia to Belarus
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.50
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Japan to 22 Sea Zone
6 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Timguska
1 infantry moved from Yenisey to Timguska
1 bomber moved from Szechwan to Timguska
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Timguska, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Timguska
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 2/11 hits, 5.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
6 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 fighter and 2 tactical_bombers moved from Timguska to Yenisey
1 bomber moved from Timguska to Yenisey
2 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Szechwan
3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Anhwe to Philippines
1 fighter moved from Anhwe to Philippines
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Changing ownership of Celebes from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Celebes: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in India
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
Japanese undo move 1.
1 carrier and 1 transport placed in 39 Sea Zone
1 destroyer placed in 37 Sea Zone
1 infantry placed in India
1 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 5.
3 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in Japan
Japanese undo move 2.
Japanese undo move 2.
1 destroyer placed in 39 Sea Zone
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,3
Japanese collect 66 PUs (5 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : 2.00
Russians : 0.67
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 108 Sea Zone
3 fighters moved from Morocco to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
7 fighters moved from Norway to Finland
1 armour and 2 infantry moved from Norway to Finland
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 armour, 7 fighters and 2 infantry
Germans defend with 1 infantry and 2 mech_infantrys
Americans roll dice for 1 armour, 7 fighters and 2 infantry in Finland, round 2 : 3/10 hits, 4.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 7 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 108 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 108 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 108 Sea Zone
Americans roll dice for 2 fighters in 108 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to Norway
2 fighters moved from 108 Sea Zone to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
7 fighters moved from Finland to Norway
2 fighters moved from Eastern United States to Morocco
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Norway to Finland
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 7 destroyers, 10 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
2 artilleries and 1 infantry placed in West India
1 armour and 2 infantry placed in Norway
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Move - Chinese
12 infantry moved from Shensi to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Sikang, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Move - British
Non Combat Move - British
5 infantry and 1 mech_infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 armour and 3 mech_infantrys moved from West India to Eastern Persia
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
Americans : -3.00
Chinese : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat - Italians
Non Combat Move - Italians
1 aaGun and 1 artillery moved from Bessarabia to Romania
2 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Romania to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,6,3,6,1,5
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 34 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from Queensland to Java
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Changing PUs for ANZAC from 2 to 8
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
6 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
3 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
3 tactical_bombers moved from Western Germany to Baltic States
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from Western Germany to Baltic States
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser; Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 104 Sea Zone
Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser
Casualties for Americans: 2 destroyers
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Baltic States, round 2 : 5/10 hits, 4.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
4 mech_infantrys moved from Romania to Slovakia Hungary
1 artillery moved from Bessarabia to Romania
1 bomber, 3 fighters and 3 tactical_bombers moved from Baltic States to Slovakia Hungary
14 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
1 aaGun moved from Karelia to Novgorod
2 artilleries moved from Normandy Bordeaux to Holland Belgium
2 aaGuns and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
2 destroyers placed in 110 Sea Zone
2 fighters and 1 infantry placed in United Kingdom
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,4,2,1,3,3
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 0.83
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Belarus to Novgorod
4 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic States
2 artilleries and 3 infantry moved from Eastern Poland to Romania
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 infantry and 5 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 infantry and 5 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 5 mech_infantrys in Novgorod, round 3 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 5 mech_infantrys in Novgorod, round 4 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Romania
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery; Italians defend with 1 aaGun and 1 artillery
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 2 artilleries in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians lost in Romania
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 3 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 artilleries in Romania, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 aaGun and 1 artillery
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 9 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 artillery and 5 infantry moved from Russia to Bryansk
1 bomber moved from Baltic States to Norway
2 fighters moved from Baltic States to Eastern Poland
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
1 bomber moved from Yenisey to Evenkiyskiy
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Marshall Islands
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Marshall Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tanganyika Territory
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win, taking Tanganyika Territory from British with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Evenkiyskiy
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 23 Sea Zone to 32 Sea Zone
1 fighter moved from 22 Sea Zone to 32 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 carrier moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Yunnan
3 infantry and 3 mech_infantrys moved from Yunnan to Szechwan
1 artillery moved from Chahar to Hopei
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Yenisey
1 bomber moved from Evenkiyskiy to Szechwan
1 tactical_bomber moved from Yenisey to Szechwan
2 fighters and 1 tactical_bomber moved from Japan to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Philippines to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
Place Units - Japanese
3 carriers placed in 37 Sea Zone
1 fighter placed in Japan
3 infantry placed in India
1 armour and 2 infantry placed in French Indo China
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 3 mech_infantrys
EDIT: Adding units owned by Japanese to India: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Changing ownership of Tanganyika Territory from Japanese to British
EDIT: Turning off Edit Mode
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in French Indo China
3 carriers placed in 37 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1.50
Russians : -0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
7 fighters moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Finland to Novgorod
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Philippines from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
6 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Finland to Norway
6 fighters moved from 41 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 1 infantry, 9 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
1 artillery and 2 infantry placed in West India
3 infantry placed in Norway
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
11 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Norway to Eastern Poland
1 armour, 3 infantry and 3 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
EDIT: 2 fighters moved from Norway to Morocco
1 tactical_bomber moved from Norway to Eastern Poland
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.17
Chinese : -1.50
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
7 fighters moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Finland to Novgorod
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Philippines from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
6 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Finland to Norway
6 fighters moved from 41 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 1 infantry, 9 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
1 artillery and 2 infantry placed in West India
3 infantry placed in Norway
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
11 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Norway to Eastern Poland
1 armour, 3 infantry and 3 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
EDIT: 2 fighters moved from Norway to Morocco
1 tactical_bomber moved from Norway to Eastern Poland
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.17
Chinese : -1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Romania
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Romania
Italians attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 2 artilleries, 2 bombers and 2 infantry in Romania, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Romania
Italians roll dice for 2 artilleries and 2 bombers in Romania, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Italians
2 bombers moved from Romania to Southern Italy
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,2,3,3,4
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Java to Philippines
2 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Hello, I just got back from Labor Day weekend. I’m going to do this turn early tomorrow when I’m more awake. sorry for the delay.
@BSD All good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Germany to Poland
1 bomber, 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Poland
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 4/7 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
1 bomber moved from Poland to Western Germany
1 bomber moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Poland to 113 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Poland to 113 Sea Zone
1 fighter moved from Poland to Western Germany
4 carriers, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
2 mech_infantrys placed in Western Germany
4 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,1,6,5,3
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 artilleries and 2 infantry moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 bomber moved from Norway to Poland
Purchase Units - Russians
Russians buy 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Poland
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 aaGun and 2 artilleries
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 2 artilleries in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Romania
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Romania, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 4 : 3/3 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Romania, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun and 2 artilleries
Non Combat Move - Russians
1 artillery and 9 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Belarus
5 mech_infantrys moved from Novgorod to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 bomber moved from Poland to Norway
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Russia to Vologda
9 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.17
@BSD Bump?