@zlefin its an easy thing to miss. And it wasn’t the only thing holding up my turn as I’m still thinking about a couple of options. Its just that they have more range and so good to know if I’m dealing with a fig and tac or two figs. A small difference. If you are fine with 2 figs I’ll proceed, but still likely later today or even tomorrow before I am able to do the turn,
JDOW vs samuel06 (Allies+7) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 marine moved from Northern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Romania to Syria Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Italians attack with 1 bomber and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Syria to Southern Italy 2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 factory_minor placed in Egypt 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -0,17 French : -0,33 -
No problem about the Phil edit.
What mistake are you referring to?
I admit, I did not expect you making a stand in India though.
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@JDOW I didn’t realised that you could get there by 2 different way. I was thinking of blocking with the French destroyer and got really excited about that and just played the turn but that’s not gonna work now. I just would have liked to not sacrifice my bomber that’s all. Hopefully I get a few planes with the AAs
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ok, IC. Yeah, there was no way to entirely block Japan off.
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I had the French DD supported by a Harbour on the radar. All it can achieve this way is to block a lousy single unit off ;-)
You could have achieved more by moving the Uk BB and DD to sz39. This way I would have been forced to drag planes off the attack in order to fight against a potential scramble. However this would have come at the cost of 2 precious ships. -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from French Equatorial Africa to Belgian Congo 1 infantry moved from Tobruk to Libya 1 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 25 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 2 infantry moved from Baltic States to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 3 tactical_bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 5 artilleries and 25 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 5 artilleries and 25 infantry in Ukraine, round 2 : 5/30 hits, 6,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 artilleries and 25 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 112 Sea Zone Germans attack with 1 destroyer, 2 fighters and 3 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 aaGuns moved from Bessarabia to Ukraine 14 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 bomber moved from Belarus to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 mech_infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from 115 Sea Zone to Novgorod 5 infantry moved from Finland to Norway 1 infantry moved from Karelia to Finland 2 fighters moved from 112 Sea Zone to Western Germany 3 tactical_bombers moved from 112 Sea Zone to Western Germany 2 fighters moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 aaGun moved from France to Western Germany Place Units - Germans 1 infantry placed in France 2 infantry placed in Germany 4 mech_infantrys placed in Western Germany 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 0,17 Russians : -1,50 -
Btw: Feel free to edit the US bomber back to Queensland if you like.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 artillery and 3 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 2 infantry moved from Volgograd to Rostov 1 aaGun and 2 infantry moved from Bryansk to Rostov 3 aaGuns, 2 armour, 4 artilleries, 29 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 artillery and 2 infantry moved from Russia to Vologda 2 armour and 2 mech_infantrys moved from Russia to Vologda Place Units - Russians 3 infantry placed in Volgograd 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 5 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone 1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 37 Sea Zone to 38 Sea Zone 1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 6 infantry moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 2 artilleries moved from 39 Sea Zone to India 1 mech_infantry moved from 39 Sea Zone to India 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 3 infantry moved from Yunnan to Burma 2 bombers moved from Kweichow to India 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to India 4 fighters moved from 42 Sea Zone to India 1 fighter moved from French Indo China to Burma 8 fighters and 6 tactical_bombers moved from French Indo China to India Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 1 armour, 3 artilleries, 2 bombers, 12 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1,50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 17/33 hits, 15,67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 5/23 hits, 8,33 expected hits 5 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 13 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 3 : 14/28 hits, 14,67 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 2/9 hits, 3,83 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 85 Casualties for Japanese: 2 artilleries, 1 fighter and 5 infantry Casualties for Americans: 1 bomber Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Burma Japanese attack with 2 artilleries, 1 fighter and 3 infantry British defend with 3 infantry Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2,00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 39 Sea Zone 4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 2 fighters moved from India to Shan State 2 tactical_bombers moved from India to Shan State 5 fighters and 4 tactical_bombers moved from India to Yunnan 1 infantry moved from Kweichow to Yunnan 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Burma to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 1 factory_minor placed in Shantung 2 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
French : 0,67 UK_Pacific : -6,17 AA fire in India : : -0,50 Japanese : 2,00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 5 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone 1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 37 Sea Zone to 38 Sea Zone 1 armour, 2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 5 transports moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 6 infantry moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 2 artilleries moved from 39 Sea Zone to India 1 mech_infantry moved from 39 Sea Zone to India 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 3 infantry moved from Yunnan to Burma 2 bombers moved from Kweichow to India 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to India 4 fighters moved from 42 Sea Zone to India 1 fighter moved from French Indo China to Burma 8 fighters and 6 tactical_bombers moved from French Indo China to India Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 1 armour, 3 artilleries, 2 bombers, 12 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1,50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 6 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 17/33 hits, 15,67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 5/23 hits, 8,33 expected hits 5 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 13 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 3 : 14/28 hits, 14,67 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 2/9 hits, 3,83 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 11 fighters, 1 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 85 Casualties for Japanese: 2 artilleries, 1 fighter and 5 infantry Casualties for Americans: 1 bomber Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Burma Japanese attack with 2 artilleries, 1 fighter and 3 infantry British defend with 3 infantry Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2,00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 39 Sea Zone 4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 2 fighters moved from India to Shan State 2 tactical_bombers moved from India to Shan State 5 fighters and 4 tactical_bombers moved from India to Yunnan 1 infantry moved from Kweichow to Yunnan 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Burma to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 1 factory_minor placed in Shantung 2 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter EDIT: Adding units owned by Japanese to Shan State: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French : 0,67 UK_Pacific : -6,17 AA fire in India : : -0,50 Japanese : 2,00 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone -
@JDOW What a crushing battle in India. My rolls were so bad… Anyway, do you want to use any kamikaze in sz35?
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Yeah, India units rolled really poorly. The battle was expected +40 for me, but ended up +85= 45 extra TUV for the Axis.
Please use 2 kamis against the DD.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2 Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to Philippines 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2 Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to Philippines 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to Syria 1 fighter moved from 80 Sea Zone to Syria 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Gibraltar to 98 Sea Zone 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Syria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Trans-Jordan British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Trans-Jordan to Persia 1 fighter moved from Syria to Persia 1 bomber moved from 98 Sea Zone to Iraq 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,2 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 1.17 Italians : -1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Egypt 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 marines moved from 97 Sea Zone to Southern Italy 2 aaGuns, 2 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Italians undo move 2. 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0,17 British : 0,67 -
TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 35 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java





