@ArtofWar1947 Skipped scramble in 114.
Farmboy (Allies+6) vs Simon33 (Axis) BM3
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 2 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat - Italians
Combat Hit Differential Summary :
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Scramble from Gibraltar?
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@simon33 yes
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 2 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat - Italians Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer and 1 fighter Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 2 fighters Casualties for Americans: 1 destroyer and 1 fighter Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 1 mech_infantry moved from Yugoslavia to Bessarabia 1 artillery and 2 infantry moved from Bulgaria to Romania Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Italians collect 12 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : 1.00
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Interesting result. Not sure how much that helped the Axis though. Nice to collect the Med NO.
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@simon33 It could have gone either way (I had a slight edge) and I’m relieved to get an even trade. But you do benefit a bit more with the NO.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Bryansk to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33
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did the french ncms as combat moves by mistake but there were no combats by them this round.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 tactical_bombers moved from Ukraine to Caucasus 4 artilleries and 3 infantry moved from Ukraine to Bryansk 3 bombers and 2 fighters moved from Ukraine to Russia Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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@simon33 yes
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 tactical_bombers moved from Ukraine to Caucasus 4 artilleries and 3 infantry moved from Ukraine to Bryansk 3 bombers and 2 fighters moved from Ukraine to Russia Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 2/5 hits, 1.17 expected hits Defenders Fire, : 0/4 hits, 1.33 expected hits 1 fighter owned by the French and 1 fighter owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,8,3 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 6 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 4 artilleries and 3 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 4 artilleries and 3 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk 4 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine Russians win with 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Caucasus Germans attack with 2 mech_infantrys and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers and 2 fighters moved from Russia to Ukraine 1 mech_infantry moved from Eastern Poland to Archangel 9 artilleries and 1 infantry moved from Eastern Poland to Belarus 2 artilleries moved from Novgorod to Belarus 3 infantry moved from Novgorod to Archangel 5 infantry moved from Novgorod to Belarus 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 5 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 8 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 3 tactical_bombers moved from Caucasus to Ukraine 2 fighters moved from Western Germany to Novgorod 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in France 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.83 Defenders Fire, : : -1.33 Americans : -3.00 Attackers Fire, : : 0.83 Russians : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Rostov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 11 infantry moved from Amur to Korea Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 14 PUs; Russians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat - Russians Battle in Korea Russians attack with 11 infantry Japanese defend with 1 infantry Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Italians to Russians EDIT: Turning off Edit Mode 1 tactical_bomber moved from Caucasus to Tambov 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Tambov to Samara 8 artilleries and 39 infantry moved from Rostov to Tambov 3 armour and 6 mech_infantrys moved from Rostov to Russia 5 infantry moved from Vologda to Russia 2 aaGuns moved from Amur to Korea 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Russians 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 26 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.67 Japanese : 0.67
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Note, I forgot a walk in combat move in W Ukraine so edited in after.
Also, your bomber escorts are killing me!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 unit repaired. 1 armour, 8 artilleries, 15 infantry and 2 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 1 submarine moved from 39 Sea Zone to 79 Sea Zone 2 bombers moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Kweichow 1 bomber moved from French Indo China to Manchuria 2 infantry moved from Jehol to Manchuria 2 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 3 armour, 8 artilleries, 15 infantry and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 8 artilleries, 15 infantry and 4 mech_infantrys in Burma, round 2 : 11/30 hits, 8.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 8 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 79 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Manchuria Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Jehol 2 bombers moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Japan 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Manchuria to Kiangsu 1 battleship and 2 carriers moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 3 artilleries, 1 fighter and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French : -0.33 ANZAC : -0.67 Chinese : 0.00 UK_Pacific : -0.33 Japanese : 2.00
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@farmboy said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:
Also, your bomber escorts are killing me!
It’s actually not really the escorts, the bombers themselves have made 3 out of the 4 kills. Worse, your 6 rolls have all missed.
Dice have it in for you this game.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 carrier, 1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans
Combat Hit Differential Summary :
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because the odds are around 98% I’m assuming you are not going to scramble in 112. But post ing this here in case I have that wrong.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 carrier, 1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Norway Battle in Denmark Battle in Guam Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/5 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Norway from Germans, taking Denmark from Germans, taking Guam from Japanese, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 4 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 2 fighters moved from 112 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Rostov to Russia 1 bomber moved from Rostov to Egypt 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from India to Persia Place Units - Americans 2 fighters placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Shensi to Kweichow 1 fighter moved from Hopei to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Adding units owned by British to 112 Sea Zone: 2 infantry EDIT: Adding units owned by French to 112 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 bomber and 3 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 1 artillery and 26 infantry moved from India to West India 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Rostov to Egypt 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 destroyer moved from 124 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from 112 Sea Zone to Norway 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 armour and 3 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan 4 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone Place Units - British 3 fighters placed in Persia 1 bomber placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Removing units owned by British from 110 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by British to 112 Sea Zone: 3 transports EDIT: Adding units owned by British to Norway: 1 artillery and 1 infantry EDIT: Removing units owned by British from 125 Sea Zone: 2 transports EDIT: Removing units owned by British from 112 Sea Zone: 4 infantry EDIT: Removing units owned by French from 112 Sea Zone: 4 infantry EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports EDIT: Adding units owned by British to Norway: 2 infantry EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Adding units owned by French to 112 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Americans : 1.00 Chinese : 0.17 Japanese : 0.00