@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to India
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Bryansk
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber and 3 fighters moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
2 fighters and 3 tactical_bombers moved from Western Ukraine to Tambov
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Novgorod
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 9 infantry in Novgorod, round 2 : 4/11 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 carrier and 1 cruiser; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 cruiser
Battle in Tambov
Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Tambov, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 fighters and 3 tactical_bombers moved from Tambov to Ukraine
2 bombers moved from Russia to Ukraine
2 aaGuns, 2 artilleries, 17 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
4 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 97 Sea Zone to Ukraine
2 fighters moved from 97 Sea Zone to Western Germany
Place Units - Germans
2 artilleries placed in France
1 fighter and 6 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 1.33
British : 0.17
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
3 armour, 8 artilleries, 42 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 30 PUs;
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 3 armour, 8 artilleries, 43 infantry, 6 mech_infantrys and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 3 armour, 8 artilleries, 43 infantry, 6 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/61 hits, 14.33 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 3 armour, 8 artilleries, 43 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Samara
1 aaGun and 1 artillery moved from Vologda to Russia
5 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Korea to Amur
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
Place Units - Russians
6 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,4,4,1,1,2,3,5,3,2,3
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Soviet Far East
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 armour and 1 mech_infantry moved from Burma to Yunnan
5 artilleries and 11 infantry moved from Burma to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hunan
3 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 bomber moved from 45 Sea Zone to French Indo China
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : -0.33
Japanese : 0.67
I hate it when I forget to buy enough ground troops.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from India to 41 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to Algeria
1 bomber moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from India to Rostov
Place Units - Americans
2 infantry placed in Central United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
14 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from Bryansk to Caucasus
2 fighters and 1 tactical_bomber moved from Syria to Caucasus
2 infantry moved from Northwest Persia to Caucasus
Purchase Units - British
British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat - British
Battle in Rhodesia
British attack with 1 armour, 5 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 5 infantry and 3 mech_infantrys in Rhodesia, round 2 : 3/9 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
British roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Rhodesia, round 3 : 4/8 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
3 fighters moved from Bryansk to Russia
2 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
4 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 124 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 3.17
Italians : -0.67
Americans : 0.17
Chinese : -0.50
Japanese : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat - Italians
Combat Hit Differential Summary :
Scramble from Gibraltar?
@simon33 yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat - Italians
Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 1 fighter
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 2 fighters
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 12 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : 1.00
Interesting result. Not sure how much that helped the Axis though. Nice to collect the Med NO.
@simon33 It could have gone either way (I had a slight edge) and I’m relieved to get an even trade. But you do benefit a bit more with the NO.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Bryansk to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
did the french ncms as combat moves by mistake but there were no combats by them this round.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Ukraine to Caucasus
4 artilleries and 3 infantry moved from Ukraine to Bryansk
3 bombers and 2 fighters moved from Ukraine to Russia
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
@simon33 yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Ukraine to Caucasus
4 artilleries and 3 infantry moved from Ukraine to Bryansk
3 bombers and 2 fighters moved from Ukraine to Russia
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 2/5 hits, 1.17 expected hits
Defenders Fire, : 0/4 hits, 1.33 expected hits
1 fighter owned by the French and 1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,8,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 6 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun and 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 4 artilleries and 3 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
4 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 2 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 2 fighters moved from Russia to Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
9 artilleries and 1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
5 infantry moved from Novgorod to Belarus
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
5 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
8 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
3 tactical_bombers moved from Caucasus to Ukraine
2 fighters moved from Western Germany to Novgorod
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in France
1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.83
Defenders Fire, : : -1.33
Americans : -3.00
Attackers Fire, : : 0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
11 infantry moved from Amur to Korea
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 14 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Caucasus to Tambov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Tambov to Samara
8 artilleries and 39 infantry moved from Rostov to Tambov
3 armour and 6 mech_infantrys moved from Rostov to Russia
5 infantry moved from Vologda to Russia
2 aaGuns moved from Amur to Korea
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 26 PUs (3 lost to blockades); end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.67
Japanese : 0.67
Note, I forgot a walk in combat move in W Ukraine so edited in after.
Also, your bomber escorts are killing me!