@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
note that one of the ANZAC air remains on a US carrier in 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
Germans take Bryansk from Russians
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
2 tactical_bombers moved from Novgorod to Samara
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 6 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 3 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 2 infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Samara to Volgograd
1 bomber moved from Northwest Persia to Volgograd
1 armour moved from Volgograd to Bryansk
1 aaGun, 9 armour, 30 artilleries and 22 infantry moved from Rostov to Bryansk
6 artilleries and 6 infantry moved from Ukraine to Bryansk
4 armour and 15 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Novgorod to Bryansk
1 aaGun, 5 infantry and 3 mech_infantrys moved from France to Western Germany
10 mech_infantrys moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Volgograd to Ukraine
3 artilleries moved from France to Western Germany
2 artilleries moved from France to Western Germany
3 fighters moved from Western Germany to Novgorod
2 artilleries moved from France to Western Germany
6 artilleries moved from France to Northern Italy
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Novgorod
3 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Timguska to Samara
2 infantry moved from Russia to Samara
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Kansu
1 aaGun moved from Timguska to Kansu
1 armour and 4 mech_infantrys moved from Yenisey to Kansu
1 aaGun and 3 infantry moved from Yenisey to Timguska
2 aaGuns, 10 artilleries and 31 infantry moved from Smolensk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
4 artilleries and 4 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Amur to Siberia
2 fighters moved from Japan to Siberia
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 aaGun, 1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Anhwe to Hopei
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Sikang to Shensi
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from French Indo China to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Japan
2 fighters moved from Japan to 35 Sea Zone
2 bombers moved from Kweichow to Japan
1 infantry moved from Burma to Yunnan
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
4 artilleries and 6 infantry moved from India to Burma
8 mech_infantrys moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
1 bomber moved from Kweichow to Anhwe
Place Units - Japanese
3 submarines placed in 36 Sea Zone
3 infantry placed in India
3 infantry placed in Kiangsu
4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Karelia to Finland
3 fighters and 1 tactical_bomber moved from Norway to Finland
1 artillery and 15 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers, 4 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
4 infantry and 1 marine moved from 42 Sea Zone to Java
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Finland
Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Java
Americans attack with 4 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 3 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 artillery and 15 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 15 infantry in Southern France, round 2 : 4/16 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Norway
3 fighters and 1 tactical_bomber moved from Finland to Russia
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 105 Sea Zone to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 aaGun and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Algeria to 92 Sea Zone
1 fighter moved from 105 Sea Zone to Norway
1 destroyer moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 105 Sea Zone to 102 Sea Zone
4 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter moved from 105 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Wake Island to Queensland
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
8 carriers, 9 destroyers, 15 fighters and 9 submarines moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Soviet Far East to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Queensland to Western Australia
1 infantry moved from Queensland to South Australia
Place Units - Americans
1 fighter and 2 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
2 infantry placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Move - British
6 artilleries and 34 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode
British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 6 artilleries and 37 infantry
Germans defend with 1 mech_infantry
British roll dice for 6 artilleries and 37 infantry in Northwest Persia, round 2 : 8/43 hits, 9.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 artilleries and 36 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 armour and 6 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Russia
5 fighters and 1 tactical_bomber moved from Karelia to Russia
1 bomber moved from Karelia to Russia
1 aaGun moved from Karelia to Finland
1 fighter moved from Normandy Bordeaux to Norway
1 aaGun moved from Normandy Bordeaux to Southern France
1 carrier, 1 destroyer and 3 transports moved from 105 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 105 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
6 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
British : -1.17
Americans : 2.50
Japanese : 0.33
there is an anzac fighter on one of the US carriers which didn’t get moved with the US NCM. I’ll adjust on the ANZAC turn though as it is moving there anyway.
Just wanted to remind you that it is your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Western Germany to Germany
10 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Volgograd to Caucasus
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Kansu: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Germans to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
1 infantry moved from Morocco to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
an anzac fighter remains on a US carrier in 42.
Also forgot to do a combat move with France so edited that in.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 fighter and 1 infantry moved from Novgorod to Vyborg
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 bomber moved from Volgograd to Archangel
1 bomber moved from Western Germany to Vyborg
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
4 mech_infantrys moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
1 bomber moved from Western Germany to Vyborg
1 infantry moved from Novgorod to Archangel
Purchase Units - Germans
Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 3 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 2/9 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers, 1 fighter and 1 infantry
French defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vyborg, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Vyborg
Germans win, taking Vyborg from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Caucasus
14 armour and 18 mech_infantrys moved from Bryansk to Caucasus
6 artilleries moved from Northern Italy to France
10 artilleries and 10 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
8 mech_infantrys moved from Western Germany to France
1 aaGun moved from Western Germany to France
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Vyborg to Germany
1 bomber moved from Archangel to Volgograd
2 fighters moved from Archangel to Caucasus
1 fighter moved from Vyborg to Western Germany
1 aaGun, 10 artilleries and 10 infantry moved from Bryansk to Rostov
26 artilleries and 18 infantry moved from Bryansk to Ukraine
2 tactical_bombers moved from Volgograd to Caucasus
3 armour and 2 mech_infantrys moved from Volgograd to Caucasus
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 mech_infantry moved from Kansu to Samara
Russians take Samara from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat - Russians
Non Combat Move - Russians
5 artilleries moved from Russia to Smolensk
10 artilleries moved from Russia to Samara
1 mech_infantry moved from Russia to Smolensk
1 armour and 3 mech_infantrys moved from Kansu to Samara
1 fighter and 1 tactical_bomber moved from Kansu to Russia
1 aaGun and 3 infantry moved from Timguska to Urals
50 infantry moved from Russia to Samara
20 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Soviet Far East
2 infantry and 9 mech_infantrys moved from Suiyuyan to Kansu
4 armour, 7 artilleries and 1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
4 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 marines moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Japan to Guam
11 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Purchase Units - Japanese
Japanese buy 9 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 3 fighters, 2 marines and 3 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 4 armour, 7 artilleries, 3 infantry and 10 mech_infantrys
Chinese defend with 1 fighter and 12 infantry; Russians defend with 1 aaGun
Japanese roll dice for 4 armour, 7 artilleries, 3 infantry and 10 mech_infantrys in Kansu, round 2 : 8/24 hits, 7.67 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 12 infantry in Kansu, round 2 : 2/13 hits, 4.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 7 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 armour, 7 artilleries, 1 infantry and 10 mech_infantrys in Kansu, round 3 : 7/22 hits, 7.33 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 4 armour, 5 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 1 fighter and 12 infantry
Casualties for Russians: 1 aaGun
Non Combat Move - Japanese
1 aaGun moved from Shensi to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Guam to Philippines
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 tactical_bombers moved from Japan to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
8 carriers, 5 destroyers, 1 fighter and 5 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
3 submarines moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from India to Yunnan
1 infantry moved from Burma to India
4 artilleries and 5 infantry moved from Burma to Yunnan
2 fighters moved from Siberia to Japan
2 fighters moved from Japan to 33 Sea Zone
1 bomber moved from Anhwe to Japan
Place Units - Japanese
6 submarines and 3 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -2.00
Japanese : -0.33
USA has its options here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 tactical_bomber moved from Russia to Karelia
2 fighters moved from Norway to Karelia
4 fighters moved from Norway to Vyborg
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 21 Sea Zone
Purchase Units - Americans
Americans buy 8 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Borneo
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Vyborg
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Vyborg, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun, 1 artillery, 22 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
2 fighters moved from Karelia to Norway
1 tactical_bomber moved from Karelia to Finland
4 fighters moved from Vyborg to Norway
3 fighters moved from Russia to Northwest Persia
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Western Australia to South Australia
2 fighters moved from Wake Island to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 63 Sea Zone to 46 Sea Zone
1 carrier and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
2 infantry and 1 marine moved from Java to 42 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 15 fighters, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 bomber moved from 21 Sea Zone to New Guinea
2 fighters moved from Queensland to 46 Sea Zone
Place Units - Americans
8 fighters placed in Western United States
2 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6,3,3,6,5,4,1
Americans collect 75 PUs (4 lost to blockades); end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Cyprus from Italians to British
EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport
EDIT: Adding units owned by British to Cyprus: 1 infantry
EDIT: Turning off Edit Mode
6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Southern France to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Finland to Karelia
1 fighter moved from Norway to Karelia
6 fighters moved from Russia to Karelia
1 fighter moved from Russia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 armour, 2 infantry and 7 mech_infantrys moved from Persia to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Russia to Northwest Persia
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33
Americans : -1.83
As before, an anzac fighter should have moved with a US carrier, but I will be moving it back there anyway on the anzac turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to Cyprus
2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Northern Italy
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Cyprus
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 fighters moved from Cyprus to 97 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 aaGun and 6 infantry moved from Western Germany to Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 armour and 1 artillery moved from Caucasus to Volgograd
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from Queensland to Northern Territory
1 armour and 1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 harbour placed in New Guinea
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Finland to Karelia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
29 artilleries and 18 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Non Combat Move - Germans
1 aaGun, 10 artilleries and 10 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 infantry moved from Archangel to Novgorod
20 armour, 3 fighters, 23 mech_infantrys and 3 tactical_bombers moved from Caucasus to Volgograd
2 bombers and 8 mech_infantrys moved from Germany to Western Germany
1 infantry moved from France to Western Germany
2 aaGuns, 19 artilleries, 7 infantry and 8 mech_infantrys moved from France to Northern Italy
8 mech_infantrys moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Ukraine
Place Units - Germans
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 armour placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Nenetsia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Urals to Vologda
1 aaGun, 1 armour, 10 artilleries, 52 infantry and 4 mech_infantrys moved from Samara to Russia
2 aaGuns, 5 artilleries, 23 infantry and 1 mech_infantry moved from Smolensk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians : -0.33