TripleA Turn Summary: Thailand round 9
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 9
    Training Troops - Manchuria
        Manchuria collect 0 PUs; end with 12 PUs
    Consolidating - Thailand
        Thailand collect 0 PUs; end with 9 PUs
    Research Technology - Japan
        Japan spend 0 on tech rolls
            Japan rolls : 1/1 hits, 0,00 expected hits
        Japan removing all Technology Tokens after successful research.
        Japan discover ImprovedSpecialWarfare
    Combat Move - Japan
        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
        Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
        Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
        Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
        Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
        Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
        Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
        Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
        Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
        4 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseInfantrys and 2 japaneseTanks moved from Yakut to Irkutsk
        3 japaneseFighters and 3 japaneseTanks moved from Northern Manchuria to Irkutsk
        2 japaneseTanks moved from Far Eastern Republic to Irkutsk
        1 japaneseFighter moved from Manchuria to Irkutsk
        2 japaneseAlpineInfantrys moved from Kwangsi to Kweichow
        2 japaneseInfantrys moved from Anhwei to Shensi
        1 japaneseTacticalBomber moved from Peking to Shensi
        4 japaneseMarines moved from Borneo to 93 Sea Zone
        1 japaneseCarrier, 2 japaneseDestroyers, 4 japaneseMarines and 2 japaneseTransports moved from 93 Sea Zone to 149 Sea Zone
              Japan take 148 Sea Zone from Britain
        4 japaneseMarines moved from 149 Sea Zone to Southwestern Australia
        2 japaneseNavalFighters moved from 93 Sea Zone to Southwestern Australia
        1 japaneseSubmarine moved from 96 Sea Zone to 123 Sea Zone
        1 japaneseSubmarine moved from 122 Sea Zone to 123 Sea Zone
        1 japaneseSubmarine moved from 99 Sea Zone to 123 Sea Zone
        1 japaneseCruiser and 2 japaneseDestroyers moved from 98 Sea Zone to 123 Sea Zone
        1 japaneseFighter and 2 japaneseNavalFighters moved from Japan to 123 Sea Zone
        1 japaneseSubmarine moved from 147 Sea Zone to 149 Sea Zone
        1 japaneseSubmarine moved from 147 Sea Zone to 149 Sea Zone
        2 japaneseNavalFighters moved from Borneo to 129 Sea Zone
    Combat - Japan
        Battle in Kweichow
            Japan attack with 2 japaneseAlpineInfantrys
            China defend with 1 Flagpole and 1 chineseInfantry
                Japan roll dice for 2 japaneseAlpineInfantrys in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 chineseInfantry owned by the China lost in Kweichow
            Japan win, taking Kweichow from China with 2 japaneseAlpineInfantrys remaining. Battle score for attacker is 3
            Casualties for China: 1 chineseInfantry
        Battle in 149 Sea Zone
            Japan attack with 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseSubmarines and 2 japaneseTransports
            Britain defend with 2 britishDestroyers
                Japan roll dice for 2 japaneseSubmarines in 149 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Japan roll dice for 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseTransports in 149 Sea Zone, round 2 : 1/1 hits, 0,58 expected hits
                Britain roll dice for 2 britishDestroyers in 149 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                2 britishDestroyers owned by the Britain lost in 149 Sea Zone
            Japan win, taking 149 Sea Zone from Neutral with 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseSubmarines and 2 japaneseTransports remaining. Battle score for attacker is 16
            Casualties for Britain: 2 britishDestroyers
        Battle in 129 Sea Zone
            Japan attack with 2 japaneseNavalFighters
            Britain defend with 1 britishDestroyer, 4 britishSubmarines and 2 britishTransports
            4 britishSubmarines owned by the Britain Submerged
                Japan roll dice for 2 japaneseNavalFighters in 129 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                Britain roll dice for 1 britishDestroyer and 2 britishTransports in 129 Sea Zone, round 2 : 1/1 hits, 0,42 expected hits
                1 japaneseNavalFighter owned by the Japan and 1 britishTransport owned by the Britain lost in 129 Sea Zone
                Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 3 : 0/1 hits, 0,58 expected hits
                Britain roll dice for 1 britishDestroyer and 1 britishTransport in 129 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 4 : 1/1 hits, 0,58 expected hits
                Britain roll dice for 1 britishDestroyer and 1 britishTransport in 129 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                1 britishTransport owned by the Britain lost in 129 Sea Zone
                Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 5 : 1/1 hits, 0,58 expected hits
                Britain roll dice for 1 britishDestroyer in 129 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits
                1 britishDestroyer owned by the Britain lost in 129 Sea Zone
            Japan win with 1 japaneseNavalFighter remaining. Battle score for attacker is 11
            Casualties for Japan: 1 japaneseNavalFighter
            Casualties for Britain: 1 britishDestroyer and 2 britishTransports
        Battle in 123 Sea Zone
            Japan attack with 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseFighter, 2 japaneseNavalFighters and 3 japaneseSubmarines
            Usa defend with 1 americanCruiser, 1 americanDestroyer, 2 americanSubmarines and 1 americanTransport
                Substrike fire in 123 Sea Zone : 1/1 hits, 0,50 expected hits
                1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
                Japan roll dice for 3 japaneseSubmarines in 123 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                Japan roll dice for 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter and 2 japaneseNavalFighters in 123 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
                Usa roll dice for 2 americanSubmarines in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Usa roll dice for 1 americanCruiser, 1 americanDestroyer and 1 americanTransport in 123 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                2 americanSubmarines owned by the Usa, 1 japaneseSubmarine owned by the Japan and 1 americanTransport owned by the Usa lost in 123 Sea Zone
                Japan roll dice for 2 japaneseSubmarines in 123 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                Japan roll dice for 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter and 2 japaneseNavalFighters in 123 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
                Usa roll dice for 1 americanCruiser and 1 americanDestroyer in 123 Sea Zone, round 3 : 1/1 hits, 0,75 expected hits
                1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa and 1 japaneseSubmarine owned by the Japan lost in 123 Sea Zone
            Japan win, taking 123 Sea Zone from Neutral with 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter, 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 19
            Casualties for Japan: 1 japaneseDestroyer and 2 japaneseSubmarines
            Casualties for Usa: 1 americanCruiser, 1 americanDestroyer, 2 americanSubmarines and 1 americanTransport
        Battle in Irkutsk
            Japan attack with 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 8 japaneseInfantrys and 7 japaneseTanks
            Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 1 russianAirfield, 3 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery
                ArtilleryAntiTank fire in Irkutsk : 0/1 hits, 0,25 expected hits
                Japan roll dice for 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 8 japaneseInfantrys and 7 japaneseTanks in Irkutsk, round 2 : 7/1 hits, 7,08 expected hits
            Units damaged: 1 russianEntrenchment owned by the Russia
                Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery in Irkutsk, round 2 : 7/1 hits, 6,75 expected hits
                5 russianInfantrys owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianMobileArtillery owned by the Russia and 6 japaneseInfantrys owned by the Japan lost in Irkutsk
                Japan roll dice for 3 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 2 japaneseInfantrys and 7 japaneseTanks in Irkutsk, round 3 : 5/1 hits, 5,83 expected hits
                Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Irkutsk, round 3 : 5/1 hits, 4,92 expected hits
                5 russianInfantrys owned by the Russia, 3 japaneseArtillerys owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Irkutsk
                Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseFighters and 7 japaneseTanks in Irkutsk, round 4 : 4/1 hits, 4,75 expected hits
                Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Irkutsk, round 4 : 3/1 hits, 3,25 expected hits
                3 russianInfantrys owned by the Russia, 1 japaneseCombatEngineer owned by the Japan, 1 russianArtillery owned by the Russia and 2 japaneseTanks owned by the Japan lost in Irkutsk
                Japan roll dice for 4 japaneseFighters and 5 japaneseTanks in Irkutsk, round 5 : 3/1 hits, 3,75 expected hits
                Russia roll dice for 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Irkutsk, round 5 : 2/1 hits, 1,92 expected hits
                1 russianInfantry owned by the Russia, 2 russianArtillerys owned by the Russia and 2 japaneseTanks owned by the Japan lost in Irkutsk
                Japan roll dice for 4 japaneseFighters and 3 japaneseTanks in Irkutsk, round 6 : 2/1 hits, 2,92 expected hits
                Russia roll dice for 1 russianCombatEngineer and 1 russianEntrenchment in Irkutsk, round 6 : 0/1 hits, 0,83 expected hits
                1 russianCombatEngineer owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Irkutsk
            Some non-combat units are destroyed: 
            Japan win, taking Irkutsk from Russia with 4 japaneseFighters and 3 japaneseTanks remaining. Battle score for attacker is 2
            Casualties for Japan: 4 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseInfantrys and 4 japaneseTanks
            Casualties for Russia: 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery
        Battle in Shensi
            Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber
            China defend with 1 Flagpole and 1 chineseInfantry
                Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/1 hits, 0,83 expected hits
                China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0,25 expected hits
                Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 1/1 hits, 0,83 expected hits
                China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                1 chineseInfantry owned by the China lost in Shensi
            Japan win, taking Shensi from China with 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
            Casualties for China: 1 chineseInfantry
        Battle in Southwestern Australia
            Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
            Britain defend with 1 britishAntiAirGun and 1 britishCombatEngineer; Australia defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory
                AntiAircraftGun fire in Southwestern Australia : 0/1 hits, 0,25 expected hits
                Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Southwestern Australia, round 2 : 2/1 hits, 1,67 expected hits
                Australia roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer and 1 britishEntrenchment in Southwestern Australia, round 2 : 1/1 hits, 1,33 expected hits
                1 japaneseMarine owned by the Japan, 1 britishAntiAirGun owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Southwestern Australia
                Japan roll dice for 3 japaneseMarines and 2 japaneseNavalFighters in Southwestern Australia, round 3 : 2/1 hits, 1,42 expected hits
                Australia roll dice for 1 britishEntrenchment in Southwestern Australia, round 3 : 1/1 hits, 0,58 expected hits
                1 britishEntrenchment owned by the Australia and 1 japaneseMarine owned by the Japan lost in Southwestern Australia
            Some non-combat units are destroyed: 
            Japan converts britishDocks into different units
            Japan converts britishFactory into different units
            Japan win, taking Southwestern Australia from Australia with 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 6
            Casualties for Japan: 2 japaneseMarines
            Casualties for Britain: 1 britishAntiAirGun and 1 britishCombatEngineer
            Casualties for Australia: 1 britishEntrenchment
    Non Combat Move - Japan
        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
        2 japaneseNavalFighters moved from Southwestern Australia to 149 Sea Zone
        3 japaneseInfantrys moved from Thailand to Burma
        2 japaneseAlpineInfantrys moved from French Indochina to Burma
        2 japaneseAlpineInfantrys moved from Saigon to French Indochina
        1 japaneseAirTransport moved from Borneo to Japan
        2 japaneseInfantrys moved from Shantung to Peking
        2 japaneseInfantrys moved from Manchuria to Chahar
        1 japaneseArtillery moved from Manchuria to Peking
        3 japaneseTanks moved from Korea to Northern Manchuria
        1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
        1 japaneseArtillery and 3 japaneseInfantrys moved from Khabarovskiy Kray to Yakut
        1 japaneseFighter moved from Irkutsk to Northern Manchuria
        1 japaneseFighter moved from Irkutsk to Northern Manchuria
        2 japaneseFighters moved from Irkutsk to Manchuria
        2 japaneseInfantrys moved from Shanghai to Shantung
        1 japaneseTacticalBomber moved from Shensi to Shanghai
        2 japaneseAlpineInfantrys moved from Kwangtung to Hunan
        1 japaneseAlpineInfantry moved from Hunan to Kweichow
        1 japaneseAlpineInfantry moved from Hunan to Kweichow
        2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Hunan
        1 Train moved from Korea to Eastern Manchuria
        1 Train and 2 japaneseAntiAirGuns moved from Eastern Manchuria to Peking
        1 Train moved from Peking to Manchuria
        1 Truck moved from Manchuria to Northern Manchuria
        1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Manchuria
        1 japaneseFighter and 2 japaneseNavalFighters moved from 123 Sea Zone to Iwo Jima
        1 japaneseNavalFighter moved from 129 Sea Zone to Shanghai
        1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
        1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
    Purchase Units - Japan
        Japan buy 2 japaneseAlpineInfantrys, 3 japaneseDestroyers, 2 japaneseInfantrys, 2 japaneseMarines, 1 japaneseSubmarine and 2 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens; 
    Place Units - Japan
        2 japaneseTanks placed in Korea
        2 japaneseInfantrys placed in Shanghai
        1 japaneseSubmarine placed in 96 Sea Zone
        2 japaneseAlpineInfantrys placed in Hong Kong
        2 japaneseMarines placed in Saigon
        3 japaneseDestroyers placed in 98 Sea Zone
    Activate Technology - Japan
        Japan activating ImprovedSpecialWarfare
        Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
        Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
        Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
    Turn Complete - Japan
        Japan collect 67 PUs; end with 67 PUs
        Units generate 6 techTokens; Japan end with 6 techTokens
        Some Units in Burma change ownership: 1 japaneseCombatEngineer
    Purchase Units - Manchuria
        Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
        Manchuria buy 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
    Place Units - Manchuria
        1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria
    Turn Complete - Manchuria
        Manchuria collect 11 PUs; end with 11 PUs
        Some Units in Manchuria change ownership: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry
    Purchase Units - Thailand
        Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    Place Units - Thailand
        3 japaneseInfantrys placed in Thailand
    Turn Complete - Thailand
        Thailand collect 9 PUs; end with 9 PUs
        Units Change Ownership
            Some Units in Burma change ownership: 1 japaneseCombatEngineer
            Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
AntiAircraftGun fire in Southwestern Australia : : -0,25
Usa : 0,25
Japan rolls : : 1,00
Japan : -2,92
China : -0,83
ArtilleryAntiTank fire in Irkutsk : : -0,25
Britain : -0,83
Substrike fire in 123 Sea Zone : : 0,50
Australia : 0,08
Russia : -0,67
Savegame