dawgoneit (Axis) vs trulpen (Allies), #2, G40 vanilla with a bid of 20


  • See now that I missed to move the fig in Guam to the fleet by Hawaii on round 2 as planned. Would it be ok to edit that?


  • TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Guam: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Guam: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Chahar to Hopei
            2 infantry moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            2 bombers, 2 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from Caroline Islands to 6 Sea Zone
            1 fighter moved from Caroline Islands to Kwangsi
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 8 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 5/15 hits, 7.17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -2.17
    

    Savegame


  • Thanks! That was gracious of you!


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to Central United States
            1 tactical_bomber moved from Western United States to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 7 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            3 tactical_bombers placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 2/12 hits, 2,33 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 1/10 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    
        Non Combat Move - British
            1 infantry moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter moved from Burma to Yunnan
            3 aaGuns, 3 artilleries and 13 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Trans-Jordan to Egypt
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Kenya to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 cruiser moved from 72 Sea Zone to 81 Sea Zone
            1 carrier and 1 fighter moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 artillery placed in United Kingdom
            1 carrier and 1 destroyer placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to 109 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,4
            British collect 27 PUs (4 lost to blockades); end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese : -1,33
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            1 armour moved from Greece to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery and 2 infantry moved from Tobruk to Libya
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
            1 fighter moved from Greece to Southern Italy
            1 artillery moved from Greece to Bulgaria
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to Yunnan
            3 fighters moved from Burma to Yunnan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,5,6,6,6,6,4,3,4,4,3
            ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Algeria to Morocco
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 fighters moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            5 bombers moved from Western Germany to 109 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            1 infantry moved from Romania to Bessarabia
            1 armour and 4 infantry moved from Romania to Eastern Poland
            1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour, 7 artilleries and 15 infantry moved from Poland to Eastern Poland
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Yugoslavia to Eastern Poland
            2 tactical_bombers moved from Greece to Eastern Poland
            1 tactical_bomber moved from Southern Italy to Eastern Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay scramble in sz109?
    also ool please


  • What is attacking?


  • All ships I presume.

    Full scramble. Have to.


  • OOL, depends on hits.

    Dmg 2 ac is obvious. Likely max d after that, which depends partly on subs.


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            5 bombers moved from Western Germany to 109 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            1 infantry moved from Romania to Bessarabia
            1 armour and 4 infantry moved from Romania to Eastern Poland
            1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour, 7 artilleries and 15 infantry moved from Poland to Eastern Poland
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Yugoslavia to Eastern Poland
            2 tactical_bombers moved from Greece to Eastern Poland
            1 tactical_bomber moved from Southern Italy to Eastern Poland
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 5 bombers, 1 cruiser, 2 destroyers and 3 submarines
                British defend with 2 carriers, 1 destroyer, 4 fighters and 2 transports; French defend with 2 fighters
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 5 bombers, 1 cruiser and 2 destroyers in 109 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.50
    

    Savegame


  • @trulpen 1 sub. took a tip on cv. 4 more hits


  • Not sure I’m correct, but think it all has to go on ships, so sink’em all.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            5 bombers moved from Western Germany to 109 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            1 infantry moved from Romania to Bessarabia
            1 armour and 4 infantry moved from Romania to Eastern Poland
            1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour, 7 artilleries and 15 infantry moved from Poland to Eastern Poland
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Yugoslavia to Eastern Poland
            2 tactical_bombers moved from Greece to Eastern Poland
            1 tactical_bomber moved from Southern Italy to Eastern Poland
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 5 bombers, 1 cruiser, 2 destroyers and 3 submarines
                British defend with 2 carriers, 1 destroyer, 4 fighters and 2 transports; French defend with 2 fighters
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 5 bombers, 1 cruiser and 2 destroyers in 109 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    British roll dice for 2 carriers, 1 destroyer, 6 fighters and 2 transports in 109 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    2 destroyers owned by the Germans, 1 destroyer owned by the British, 3 submarines owned by the Germans and 2 carriers owned by the British lost in 109 Sea Zone
                    Germans roll dice for 5 bombers and 1 cruiser in 109 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
                    British roll dice for 6 fighters and 2 transports in 109 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits
                    2 bombers owned by the Germans, 2 fighters owned by the French, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 3 bombers in 109 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits
                    British roll dice for 2 fighters and 2 transports in 109 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 bomber owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 2 bombers in 109 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    British roll dice for 2 fighters and 2 transports in 109 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    2 bombers owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
                British win with 2 transports remaining. Battle score for attacker is -6
                Casualties for Germans: 5 bombers, 1 cruiser, 2 destroyers and 3 submarines
                Casualties for British: 2 carriers, 1 destroyer and 4 fighters
                Casualties for French: 2 fighters
    
        Non Combat Move - Germans
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 submarine placed in 113 Sea Zone
            2 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.67
    

    Savegame


  • Looks like I was pretty lucky there to keep my transports.


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            18 infantry moved from Amur to Manchuria
            2 infantry moved from Belarus to Baltic States
            2 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from Russia to Bessarabia
            1 fighter moved from Russia to Baltic States
            1 tactical_bomber moved from Caucasus to Iraq
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    

    Combat Hit Differential Summary :

    Russians : -1,00
    Neutral_Axis : -0,33
    

    Savegame


  • Was cancelling the attack on Bessarabia, shifting the air to Baltic and Iraq. Seems one fig still was left there. Have only concluded the battle in Iraq, so restart the round and edit that outcome, completing the other battles.


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from Iraq: 1 infantry
            EDIT: Changing ownership of Iraq from Neutral_Axis to Russians
            EDIT: Turning off Edit Mode
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            18 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 18 infantry
                Japanese defend with 1 aaGun, 1 artillery and 8 infantry
                    Russians roll dice for 18 infantry in Manchuria, round 2 : 5/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 8 infantry in Manchuria, round 2 : 2/9 hits, 3,00 expected hits
                    4 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 16 infantry in Manchuria, round 3 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 14 infantry in Manchuria, round 4 : 6/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 18
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 8 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
    

    Combat Hit Differential Summary :

    Russians : 5,00
    Japanese : -0,67
    

    Savegame

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