@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
dawgoneit (Axis) vs trulpen (Allies), #2, G40 vanilla with a bid of 20
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Ah, yes, but it’s Italy’s turn now. I did the build change already during the Brits turn, but thought it could be changed back if you opposed.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania 1 artillery, 3 infantry and 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Romania to Eastern Poland Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Bulgaria to Greece Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 97 Sea Zone 1 armour and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : 0.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 8 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 3 tactical_bombers moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery and 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 9 armour moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Archangel Germans attack with 9 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 3 artilleries and 6 infantry Germans roll dice for 9 armour, 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 3/12 hits, 5.83 expected hits Russians roll dice for 3 artilleries and 6 infantry in Archangel, round 2 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Archangel Germans roll dice for 7 armour and 1 bomber in Archangel, round 3 : 5/8 hits, 4.17 expected hits Russians roll dice for 3 artilleries and 3 infantry in Archangel, round 3 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans roll dice for 5 armour and 1 bomber in Archangel, round 4 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 4 armour, 1 artillery and 1 infantry Casualties for Russians: 3 artilleries and 6 infantry Battle in Ukraine Germans attack with 1 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 0/7 hits, 2.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 3 tactical_bombers in Ukraine, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win with 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 infantry and 3 mech_infantrys Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 1 artillery and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Ukraine to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Poland 1 bomber moved from Archangel to Eastern Poland Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -4.00 Russians : 2.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Western Ukraine retreated to Western Ukraine Italians win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Northwest Persia to Russia 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to 80 Sea Zone 1 armour moved from Iraq to Egypt 2 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Manchuria to Jehol Place Units - Russians 2 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Russia Russians undo move 1. 2 infantry placed in Ukraine Russians undo move 1. 2 armour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Russia Russians undo move 1. Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 3 artilleries and 9 infantry EDIT: Removing units owned by Russians from Bryansk: 9 infantry EDIT: Removing units owned by Russians from Bryansk: 3 artilleries EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Ukraine 1 armour, 4 mech_infantrys and 1 tactical_bomber placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Ukraine: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,00 Russians : -5,50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 2 fighters moved from 37 Sea Zone to Shan State 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to Kwangsi 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter and 2 tactical_bombers moved from Hunan to Kweichow 2 bombers moved from Hunan to Kwangsi 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in French Indo China Japanese attack with 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 2 cruisers in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Kwangsi, round 2 : 1/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Kwangsi, round 3 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser and 1 submarine Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan 2 armour moved from Kwangtung to Hunan 2 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Kiangsi 2 bombers moved from Kwangsi to Hunan 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from Shan State to 36 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 2 armour EDIT: Adding units owned by Japanese to Kiangsu: 2 armour and 1 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Kiangsu 2 bombers, 4 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,1,6,5,4,4,6,3,2,1,2,1,3,6,3,3,2,6,1,2 Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.67 UK_Pacific : 2.00 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to Western Germany 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 3 fighters and 5 tactical_bombers moved from 6 Sea Zone to Kiangsu Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Kiangsu Americans attack with 1 artillery, 3 fighters, 3 infantry and 5 tactical_bombers Japanese defend with 3 armour, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 5 tactical_bombers in Kiangsu, round 2 : 5/12 hits, 5,50 expected hits Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 2/6 hits, 2,50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers in Kiangsu, round 3 : 6/10 hits, 5,17 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry Casualties for Japanese: 3 armour, 1 artillery and 2 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 3 fighters and 5 tactical_bombers moved from Kiangsu to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier moved from 6 Sea Zone to 8 Sea Zone 2 fighters moved from Eastern United States to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Place Units - Americans 1 factory_minor placed in Korea 1 factory_minor placed in Alaska 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State 2 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 artillery moved from Yunnan to Shan State 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Normandy Bordeaux Battle in Shan State British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Shan State to Yunnan 1 armour and 5 mech_infantrys moved from India to Yunnan 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Egypt 1 carrier placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,5,3,2,1,1,2,2,2,4,3,4,3,2,1,5,4,1,2,5,2,3 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : -0,17 AA fire in Western Germany : : 0,67 Americans : 0,33 Chinese : -0,83 Japanese : -0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Western Ukraine to Belarus 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Northern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Italians to Greece: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to New South Wales 2 infantry moved from India to Burma 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria 1 destroyer moved from 98 Sea Zone to 93 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 51 PUs; Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour moved from Archangel to Vologda 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 2 mech_infantrys moved from Eastern Poland to Smolensk 3 tactical_bombers moved from Eastern Poland to Smolensk 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 bomber moved from Eastern Poland to Vologda 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Germans Battle in Vologda Germans attack with 4 armour and 1 bomber Russians defend with 2 artilleries and 2 infantry Germans roll dice for 4 armour and 1 bomber in Vologda, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans roll dice for 4 armour and 1 bomber in Vologda, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 artilleries and 2 infantry Battle in Smolensk Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 93 Sea Zone Germans attack with 2 fighters French defend with 1 destroyer Germans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 6 : 3/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to France 1 artillery and 8 infantry moved from Novgorod to Archangel 2 infantry moved from Poland to Eastern Poland 11 infantry moved from Eastern Poland to Bessarabia 2 armour moved from Eastern Poland to Bessarabia 2 aaGuns moved from Eastern Poland to Bessarabia 2 artilleries moved from Eastern Poland to Bessarabia 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Vologda to Eastern Poland 3 tactical_bombers moved from Smolensk to Eastern Poland 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 1 infantry placed in Novgorod Germans undo move 2. Germans undo move 1. 2 armour, 3 artilleries and 1 infantry placed in Western Germany 6 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -1.33 French : -0.33 Russians : -2.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Jehol to Chahar 1 armour moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Italian Somaliland Battle in Belarus Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Belarus Russians win, taking Italian Somaliland from Italians, taking Belarus from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 3 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns and 9 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns, 3 artilleries and 8 infantry moved from Ukraine to Bryansk Place Units - Russians 1 infantry placed in Ukraine Russians undo move 1. 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,83 Russians : 0,33
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Did two edits during placement, since I forgot to actually move in NCM (of course decided during CM).
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters moved from 36 Sea Zone to 19 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports moved from 36 Sea Zone to 19 Sea Zone 6 tactical_bombers moved from Hunan to 19 Sea Zone 1 artillery and 1 infantry moved from Hunan to Kwangsi 2 bombers moved from Hunan to Kwangsi 3 armour moved from Hunan to Kwangtung 3 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers moved from Hunan to Kiangsi 3 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 6 transports Americans defend with 2 transports 2 transports owned by the Americans lost in 19 Sea Zone Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 6 transports remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kwangsi to Japan 6 fighters moved from 19 Sea Zone to Japan Place Units - Japanese 5 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,3,2,4,3,2,2,4,2,2,1,3,6,1,2,3,6,6,2,6,2,2,6 Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 harbour and 6 submarines; Remaining resources: 7 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Denmark 1 bomber moved from United Kingdom to 127 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 2 fighters moved from 8 Sea Zone to 19 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway Combat - Americans
Combat Hit Differential Summary :
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Kamikazes? OOL?
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@trulpen yes. 1 on each battleship 1 on each carrier =6
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 harbour and 6 submarines; Remaining resources: 7 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Denmark 1 bomber moved from United Kingdom to 127 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 2 fighters moved from 8 Sea Zone to 19 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3 Battle in Norway Battle in 127 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Denmark Americans attack with 1 bomber and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 bomber and 1 infantry in Denmark, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 19 Sea Zone Americans attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines, 6 tactical_bombers and 6 transports Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 12/17 hits, 9,17 expected hits
Combat Hit Differential Summary :
Germans : 0,00 Americans : 3,17
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12 hits. I presume OOL = max d, so everything goes but cruisers, battleships and tactical bombers.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 1 armour and 5 mech_infantrys moved from Yunnan to Kiangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi Combat - British
Combat Hit Differential Summary :
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And here I presume that you won’t scramble. We’ll redo the battle if you choose differently.