@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Entek Allies -VS- dawgoneit Axis T.R.S.
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Dutch are still out
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Thai 6 Infantrys moved from Phuket to Thailand 1 Transport moved from sz70 to sz60 1 T.Boat moved from sz69 to sz59 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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@Entek i’m sorry i’ve been slow but i have been having some medical problems. i have to go in this week for some testing. i will try to keep up with things.
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No problem man. I’ve been slow too.
I hope you’re okay and that they are able to find out what’s wrong.
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - British 4 Artillerys moved from Calcutta to sz63 4 Infantrys moved from Calcutta to sz63 1 Artillery moved from C.India to sz63 5 Artillerys, 1 Destroyer, 4 Infantrys and 5 Transports moved from sz63 to sz64 5 Artillerys and 4 Infantrys moved from sz64 to Bengal 2 Tankettes moved from Nepal to Bengal 1 Tankette moved from Dheli to Nepal 1 Mech.Inf moved from Dheli to Bengal 1 Tank moved from Dheli to Nepal 1 Destroyer moved from sz66 to sz56 2 Fighters moved from sz66 to sz56 1 Tankette moved from Moresby to N.G 1 Artillery moved from New Guinea to N.G 1 Artillery and 1 Infantry moved from Moresby to sz49 1 Artillery and 1 Infantry moved from sz49 to S.G British take S.G from Yamamoto 3 Destroyers moved from sz49 to sz57 1 Destroyer moved from sz6 to sz4 1 Artillery and 1 Infantry moved from Alaska to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana Purchase Units - British British buy 4 Artillerys, 2 Destroyers, 4 Infantrys, 1 S.Sub, 1 Tank and 2 Tankettes; Remaining resources: 1 PUs; Combat - British Battle in N.G British attack with 1 Artillery and 1 Tankette Yamamoto defend with 1 Tankette British roll dice for 1 Artillery and 1 Tankette in N.G, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tankette in N.G, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery and 1 Tankette in N.G, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tankette in N.G, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery and 1 Tankette in N.G, round 4 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tankette in N.G, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Yamamoto lost in N.G British win, taking N.G from Yamamoto with 1 Artillery and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Tankette Battle in sz56 British attack with 1 Destroyer and 2 Fighters Hisaichi defend with 1 Destroyer British roll dice for 1 Destroyer and 2 Fighters in sz56, round 2 : 3/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the British lost in sz56 British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer Casualties for Hisaichi: 1 Destroyer Battle in sz57 British attack with 3 Destroyers Hisaichi defend with 1 Destroyer British roll dice for 3 Destroyers in sz57, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Destroyer in sz57, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz57 British roll dice for 2 Destroyers in sz57, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz57, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the British lost in sz57 British win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 2 Destroyers Casualties for Hisaichi: 1 Destroyer Non Combat Move - British 2 Fighters moved from sz56 to sz66 1 Destroyer moved from sz66 to sz56 Place Units - British 4 Artillerys and 4 Infantrys placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli 2 Destroyers and 1 S.Sub placed in sz49 Turn Complete - British British collect 55 PUs; end with 56 PUsCombat Hit Differential Summary :
British : 1.00 Hisaichi : 1.50 Yamamoto : -0.50 -
TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Anzac 1 Infantry moved from Bali to Lambok Anzac take Lambok from Yamamoto 2 Artillerys moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 2 Infantrys moved from W.Australia to sz50 1 Marine moved from Derby to sz50 1 EarlyFighter and 1 Fighter moved from sz50 to sz81 1 Artillery and 1 Infantry moved from sz50 to Flores 2 Artillerys, 1 Infantry and 1 Marine moved from sz50 to Soem 1 Submarine moved from sz46 to sz47 1 Submarine moved from sz37 to sz46 1 S.Sub moved from sz37 to sz41 1 Infantry moved from Fiji to sz41 1 Infantry and 1 S.Sub moved from sz41 to sz47 1 Infantry moved from sz47 to N.G Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz81 Anzac attack with 1 EarlyFighter and 1 Fighter Yamamoto defend with 1 B.Transport and 1 Transport Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz81, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz81, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz81, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz81, round 3 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in sz81 Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz81, round 4 : 2/2 hits, 0.83 expected hits Yamamoto roll dice for 1 B.Transport in sz81, round 4 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz81 Anzac win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 B.Transport and 1 Transport Battle in Soem Anzac attack with 2 Artillerys, 1 Infantry and 1 Marine Yamamoto defend with 1 Elite and 2 Infantrys Anzac roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Soem, round 2 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Elite and 2 Infantrys in Soem, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Soem Anzac roll dice for 2 Artillerys and 1 Marine in Soem, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Elite in Soem, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Yamamoto lost in Soem Anzac win, taking Soem from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Elite and 2 Infantrys Battle in Flores Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 7 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery in Flores, round 8 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 8 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto win with no units remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from sz81 to sz50 1 Fighter moved from sz81 to sz50 1 Artillery moved from Darwin to Derby Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 1 Infantry placed in Derby 1 Fighter placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto : -0.50 Anzac : -1.50 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Americans 1 Destroyer moved from sz9 to sz17 2 Destroyers moved from sz5 to sz3 2 Destroyers moved from sz4 to sz3 2 Elites moved from Wake to sz19 1 Elite and 1 S.Sub moved from sz19 to sz8 1 Elite and 1 S.Sub moved from sz19 to sz8 2 Elites and 2 S.Subs moved from sz8 to sz16 2 Elites moved from sz16 to Akina 1 L.Fighter moved from sz19 to Akina Purchase Units - Americans Americans buy 2 B.Transports, 3 Destroyers, 2 Elites, 2 Fighters and 2 S.Subs; Remaining resources: 1 PUs; Combat - Americans Battle in Akina Americans attack with 2 Elites and 1 L.Fighter Masaharu defend with 1 AAGun, 1 Bunker and 1 Factory AA fire in Akina : 0/1 hits, 0.17 expected hits Americans roll dice for 2 Elites and 1 L.Fighter in Akina, round 2 : 2/3 hits, 1.67 expected hits Masaharu roll dice for 1 Bunker in Akina, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Masaharu lost in Akina Americans captures 36PUs while taking Masaharu capital Americans win, taking Akina from Masaharu with 2 Elites and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Bunker Battle in sz17 Americans attack with 1 Destroyer Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz17 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer Battle in sz3 Americans attack with 4 Destroyers Yamamoto defend with 1 Destroyer Americans roll dice for 4 Destroyers in sz3, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3 Americans win with 3 Destroyers remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Submarine moved from sz25 to sz20 2 L.Fighters moved from Pearl Harbor to sz19 1 L.Fighter moved from Akina to sz19 Place Units - Americans 1 Destroyer placed in sz19 2 Destroyers placed in sz1 2 S.Subs placed in sz5 2 Elites placed in Alaska 2 B.Transports placed in sz25 2 Fighters placed in Pearl Harbor Turn Complete - Americans Americans collect 94 PUs; end with 131 PUsCombat Hit Differential Summary :
Masaharu : -0.50 Yamamoto : 1.00 Americans : 0.67 AA fire in Akina : : -0.17 -
TripleA Turn Summary: Masaharu round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Masaharu 10 Infantrys moved from Vladivostok to sz15 10 Infantrys moved from sz15 to Akina 2 Destroyers moved from sz15 to sz1 1 Bomber and 1 EarlyFighter moved from Quingdao to sz1 1 Infantry moved from Magadan to Yakutsk 5 Infantrys and 1 Marine moved from Belogorsk to Quingdao 2 Infantrys moved from Hsingan to Quingdao 3 Infantrys moved from Amursk to Belogorsk 3 Infantrys moved from Manchuria to Hsingan Combat - Masaharu Battle in sz1 Masaharu attack with 1 Bomber, 2 Destroyers and 1 EarlyFighter Americans defend with 4 Destroyers Masaharu roll dice for 1 Bomber, 2 Destroyers and 1 EarlyFighter in sz1, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 4 Destroyers in sz1, round 2 : 1/4 hits, 2.00 expected hits 3 Destroyers owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz1 Masaharu roll dice for 1 Bomber and 2 Destroyers in sz1, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz1 Masaharu win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 16 Casualties for Masaharu: 1 Destroyer and 1 EarlyFighter Casualties for Americans: 4 Destroyers Battle in Akina Masaharu attack with 10 Infantrys Americans defend with 1 AAGun, 2 Elites and 1 Factory Masaharu roll dice for 10 Infantrys in Akina, round 2 : 1/10 hits, 1.67 expected hits Americans roll dice for 2 Elites in Akina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in Akina Masaharu roll dice for 9 Infantrys in Akina, round 3 : 1/9 hits, 1.50 expected hits Americans roll dice for 1 Elite in Akina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in Akina Masaharu win, taking Akina from Americans with 8 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 2 Infantrys Casualties for Americans: 2 Elites Non Combat Move - Masaharu 1 Bomber moved from sz1 to Belogorsk Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu : 0.83 Americans : 0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Bunker, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 8 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Tankette moved from Achinsk to Haixi 1 Tankette moved from Achinsk to Haixi 1 Tank moved from Achinsk to Haixi 1 Infantry moved from Achinsk to Kyzyl 2 Infantrys moved from Krasnoyarsk to Kyzyl 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude Place Units - Russians 1 Bunker placed in Ulaan Ude 5 Infantrys placed in Kaask Russians undo move 2. 5 Infantrys and 1 Marine placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu : -0.33 Russians : 0.33 -
TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Research Technology - Yamamoto Combat Move - Yamamoto 2 Destroyers moved from sz78 to sz16 1 Destroyer moved from sz17 to sz7 1 Destroyer moved from sz18 to sz17 1 Destroyer moved from sz18 to sz42 6 Destroyers moved from sz78 to sz18 1 Destroyer moved from sz48 to sz47 1 Destroyer moved from sz70 to sz47 1 Elite moved from Sarong to New Guinea Yamamoto take New Guinea from British 1 T.Boat moved from sz48 to sz47 1 Infantry and 1 Marine moved from W.Borneo to sz60 1 Tank moved from W.Borneo to sz60 1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from sz60 to sz59 1 Infantry, 1 Marine and 1 Tank moved from sz59 to Soem 1 Infantry moved from Java to Bali Yamamoto take Bali from Anzac 1 B.Transport moved from sz59 to sz60 3 Elites and 1 Infantry moved from Java to sz60 1 B.Transport, 3 Elites and 1 Infantry moved from sz60 to sz59 3 Elites and 1 Infantry moved from sz59 to Lambok 1 Artillery and 1 Tankette moved from Spralty to sz68 1 Artillery, 1 Tankette and 1 Transport moved from sz68 to sz59 1 Artillery and 1 Tankette moved from sz59 to Soem 2 Transports moved from sz18 to sz70 1 Destroyer moved from sz18 to sz16 Purchase Units - Yamamoto Yamamoto buy 10 Destroyers and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lambok Yamamoto attack with 3 Elites and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 3 Elites and 1 Infantry in Lambok, round 2 : 2/4 hits, 1.67 expected hits Anzac roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lambok Yamamoto win, taking Lambok from Anzac with 3 Elites and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in sz47 Yamamoto attack with 2 Destroyers and 1 T.Boat Anzac defend with 1 S.Sub and 1 Submarine Anzac roll dice for 1 S.Sub and 1 Submarine in sz47, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers and 1 T.Boat in sz47, round 2 : 3/3 hits, 1.00 expected hits 1 S.Sub owned by the Anzac and 1 Submarine owned by the Anzac lost in sz47 Yamamoto win with 2 Destroyers and 1 T.Boat remaining. Battle score for attacker is 15 Casualties for Anzac: 1 S.Sub and 1 Submarine Battle in sz16 Yamamoto attack with 3 Destroyers Americans defend with 2 S.Subs Americans roll dice for 2 S.Subs in sz16, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 3 Destroyers in sz16, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 S.Subs in sz16, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 3 Destroyers in sz16, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 S.Subs in sz16, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 3 Destroyers in sz16, round 4 : 3/3 hits, 1.00 expected hits 2 S.Subs owned by the Americans lost in sz16 Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 18 Casualties for Americans: 2 S.Subs Battle in Soem Yamamoto attack with 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 1 Tankette Anzac defend with 1 Artillery and 1 Marine Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 1 Tankette in Soem, round 2 : 2/5 hits, 1.83 expected hits Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Marine owned by the Anzac lost in Soem Yamamoto win, taking Soem from Anzac with 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 1 Tankette remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Artillery and 1 Marine Non Combat Move - Yamamoto 1 Infantry moved from Chunking to Burma Place Units - Yamamoto 8 Destroyers placed in sz78 2 Destroyers and 1 Submarine placed in sz70 Turn Complete - Yamamoto Yamamoto collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Yamamoto : 2.50 Americans : -1.00 Anzac : -1.33 -
You can skip the Dutch still
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - Hisaichi 2 Elites moved from Ming Jong to Cheng 2 Elites moved from Ming Jong to Quyan 3 Infantrys moved from Ming Jong to Quyan 2 Infantrys moved from Ming Jong to Cheng 1 Tankette moved from Ming Jong to Quyan 1 Tankette moved from Ming Jong to Cheng 1 Tank moved from Ming Jong to Quyan 1 Tank moved from Ming Jong to Cheng 1 Artillery moved from Ming Jong to Quyan 3 Infantrys moved from Tsingnan to Ming Jong 2 Artillerys, 2 Infantrys and 1 Marine moved from Xining to Ming Jong 1 Battleship and 3 Destroyers moved from sz79 to sz78 5 Tanks and 8 Tankettes moved from Sikang to N.Chunking 5 Infantrys moved from W.Sian to N.Chunking 1 Infantry and 2 Tankettes moved from N.Chunking to W.Chunking 1 Tankette moved from Kwangsi to W.Chunking 24 Tankettes moved from W.Chunking to Bengal 1 Bomber moved from Malaya to Bengal Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Battleship, 1 Bunker, 3 Destroyers, 7 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Quyan Hisaichi attack with 1 Artillery, 2 Elites, 3 Infantrys, 1 Tank and 1 Tankette Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Elites, 3 Infantrys, 1 Tank and 1 Tankette in Quyan, round 2 : 2/8 hits, 2.83 expected hits Chinese roll dice for 2 Infantrys in Quyan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Quyan Hisaichi win, taking Quyan from Chinese with 1 Artillery, 2 Elites, 2 Infantrys, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Cheng Hisaichi attack with 2 Elites, 2 Infantrys, 1 Tank and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Tank and 1 Tankette in Cheng, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Cheng, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Cheng Hisaichi win, taking Cheng from Chinese with 2 Elites, 2 Infantrys, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Bengal Hisaichi attack with 1 Bomber and 24 Tankettes British defend with 5 Artillerys, 1 Bunker, 4 Infantrys, 4 Mech.Infs and 4 Tankettes Hisaichi roll dice for 1 Bomber and 24 Tankettes in Bengal, round 2 : 11/25 hits, 8.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 5 Artillerys, 1 Bunker, 4 Infantrys, 4 Mech.Infs and 4 Tankettes in Bengal, round 2 : 3/18 hits, 5.50 expected hits 3 Tankettes owned by the Hisaichi, 2 Artillerys owned by the British, 4 Tankettes owned by the British and 4 Infantrys owned by the British lost in Bengal Hisaichi roll dice for 1 Bomber and 21 Tankettes in Bengal, round 3 : 7/22 hits, 7.67 expected hits British roll dice for 3 Artillerys, 1 Bunker and 4 Mech.Infs in Bengal, round 3 : 4/8 hits, 2.83 expected hits 4 Tankettes owned by the Hisaichi, 3 Artillerys owned by the British and 4 Mech.Infs owned by the British lost in Bengal Hisaichi roll dice for 1 Bomber and 17 Tankettes in Bengal, round 4 : 9/18 hits, 6.33 expected hits British roll dice for 1 Bunker in Bengal, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Bengal Hisaichi win, taking Bengal from British with 1 Bomber and 17 Tankettes remaining. Battle score for attacker is 42 Casualties for Hisaichi: 7 Tankettes Casualties for British: 5 Artillerys, 1 Bunker, 4 Infantrys, 4 Mech.Infs and 4 Tankettes Non Combat Move - Hisaichi 1 Bomber moved from Bengal to W.Chunking 5 Artillerys, 14 Infantrys and 1 Marine moved from Malaya to Thailand 2 Infantrys moved from S.Borneo to sz60 2 Infantrys moved from sz60 to Java 2 Infantrys moved from Hopeh to Tientsin Place Units - Hisaichi 1 Battleship and 3 Destroyers placed in sz60 1 Bunker and 6 Infantrys placed in Malaya 2 Artillerys, 1 Infantry and 2 Marines placed in Xining Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Hisaichi : 4.33 British : -1.83 Chinese : 0.00 -
TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - Thai 1 T.Boat moved from sz59 to sz60 2 Infantrys moved from Sumatra to sz60 2 Infantrys and 1 Transport moved from sz60 to sz58 2 Infantrys moved from sz58 to Flores 2 Elites, 10 Infantrys, 4 Marines and 1 Tank moved from Thailand to Burma 6 Infantrys moved from Phuket to Thailand 1 Tank moved from Burma to Bengal Purchase Units - Thai Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 4 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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I think that’s probably game. Did you want to start up another?
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@Entek same sides?
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Sure! Works for me!
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Did we start a new game?
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@Entek not yet. sorry. still fighting my illness





