@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 4 : 3/4 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 bomber and 2 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 artillery and 2 infantry moved from Libya to Tobruk
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.83
Neutral_Allies : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Java to 37 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New South Wales
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 41 Sea Zone to Burma
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,3,5,3,4,1
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Java to 37 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New South Wales
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 41 Sea Zone to Burma
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,3,5,3,4,1
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
4 armour and 4 mech_infantrys moved from Germany to Baltic States
3 armour, 5 artilleries and 8 infantry moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
1 submarine moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 infantry
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 3 artilleries in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win with 3 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 2 fighters and 1 transport; Americans defend with 2 carriers, 1 fighter and 1 tactical_bomber
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
AA fire in Belarus : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 6/19 hits, 7.17 expected hits
Russians roll dice for 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 4/12 hits, 5.17 expected hits
2 infantry owned by the Russians, 4 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 10/15 hits, 6.33 expected hits
Russians roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 1/10 hits, 4.50 expected hits
2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Romania to Bessarabia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 armour moved from Morocco to Tunisia
6 infantry moved from Finland to Karelia
Place Units - Germans
4 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 3.17
Americans : 0.33
Russians : -4.00
AA fire in Belarus : : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries moved from Novgorod to Vyborg
Russians take Vyborg from Germans
3 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Italians defend with 1 armour
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 infantry moved from Bryansk to Russia
Place Units - Russians
2 armour, 2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
Russians : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
3 artilleries and 5 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Hopei to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
3 artilleries and 5 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Hopei to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Malaya
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 destroyer in 54 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 54 Sea Zone
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Queensland
Americans win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter and 7 infantry; ANZAC defend with 1 fighter; Chinese defend with 12 infantry
AA fire in Yunnan : 0/9 hits, 1.50 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/25 hits, 12.33 expected hits
Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters and 19 infantry in Yunnan, round 2 : 13/22 hits, 8.00 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Yunnan, round 3 : 7/12 hits, 6.83 expected hits
Chinese roll dice for 1 artillery, 2 fighters and 12 infantry in Yunnan, round 3 : 7/15 hits, 5.67 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 5 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 3/5 hits, 2.83 expected hits
Chinese roll dice for 1 artillery, 2 fighters and 5 infantry in Yunnan, round 4 : 2/8 hits, 3.33 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1.83 expected hits
Chinese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 5 : 2/5 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 bomber in Yunnan, round 6 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 artillery and 2 fighters in Yunnan, round 6 : 1/3 hits, 1.67 expected hits
1 bomber owned by the Japanese lost in Yunnan
Chinese win with 1 artillery and 2 fighters remaining. Battle score for attacker is -136
Casualties for Japanese: 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
Casualties for British: 3 aaGuns and 7 infantry
Casualties for Chinese: 12 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Changing ownership of Queensland from ANZAC to Japanese
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
EDIT: Adding units owned by Japanese to Queensland: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 1.00
AA fire in Yunnan : : -1.50
Chinese : 3.67
Japanese : -2.67
Ok, so a bit of a pickle here. You see I’ve edited in a win for Queensland. I meant to bring all of my ships into the fight but somehow forgot them! I definitely would not have left my fortunes to just a DD and a SS when losing my Tank, INF and transport was at stake. The original result was a loss, but I took my SS as a casualty in the edited version.
I wish we could still do the rolls in the forum which made these types of errors easier to fix…
On the bright side, my 84% chance of winning the Yunan battle was a massive failure and I have no air force to speak of…
Let me know if you’re not ok with the battle and I can re-edit and play it again…
Would really only be a problem if you hadn’t said anything.
Yeah, that Yunnan battle… I was expecting to lose it, but still hoping you’d attack. Japan losing any real number of planes is a victory to me so I often try to setup that scenario, though I think I missed 2-4 of the planes you were able to bring so I thought it was closer. Or maybe I just assumed that one Japanese battleship wouldn’t destroy 3 UKPac/ANZAC planes and I’d have more to help defend.
Either way, this game is kind of bonkers.
4 out of 6 hits on US attack against Japanese ANZAC fleet so I’ll do max defense for you.
Bonkers is right! The defenders have won almost every major battle!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Johnston Island to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from British Guiana to 110 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Queensland
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Adding units owned by Americans to French Guiana: 1 infantry
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Turning off Edit Mode
1 fighter could not land in 54 Sea Zone and was removed
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -0.17
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
1 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Malta to Tobruk
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to Kenya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Johnston Island to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from British Guiana to 110 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Queensland
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Adding units owned by Americans to French Guiana: 1 infantry
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Turning off Edit Mode
1 fighter could not land in 54 Sea Zone and was removed
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
1 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Malta to Tobruk
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to Kenya
Combat - British
Battle in French Madagascar
Battle in Malaya
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking French Madagascar from Neutral_Axis, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 2 artilleries and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries in Iraq, round 5 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 6 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -14
Casualties for British: 2 artilleries and 3 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Tobruk
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from Malaya to Yunnan
5 infantry moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Persia
1 carrier placed in 110 Sea Zone
British undo move 3.
1 carrier placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 mech_infantrys and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 mech_infantrys and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : -1.00
British : -3.50
Italians : 1.00
Americans : -0.17
Neutral_Axis : 0.67
Japanese : -2.00
Iraq’s 3 inf just won an easy victory over 3 inf and 2 art. (sad trombone)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Gibraltar
Battle in Trans-Jordan
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from Tunisia to Libya
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Yugoslavia
1 artillery moved from Romania to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 fighter moved from Yunnan to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Burma to Yunnan
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 fighter moved from Yunnan to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Burma to Yunnan
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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