@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsSpelletje Robin en Rick
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Spelletje Robin en Rick
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 23:27:20
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - Russians Russians buy nothing; Remaining resources: 24 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Turn Complete - Russians Russians collect 24 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 bombers; Remaining resources: 2 PUs; Combat Move - Germans 3 infantry moved from East Europe to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 3 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from East Europe to Karelia S.S.R. 2 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 fighter moved from East Europe to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 3 armour, 2 fighters and 6 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry AA fire in Karelia S.S.R. : 0/2 hits, 0,33 expected hits Germans roll dice for 3 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 2 : 5/11 hits, 3,50 expected hits Russians roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2,00 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 23 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 fighter and 3 infantry Non Combat Move - Germans 2 fighters could not land in Karelia S.S.R. and were removed Place Units - Germans 2 bombers placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1,50 AA fire in Karelia S.S.R. : : -0,33 Russians : -1,00Territory Summary for Germans :
Algeria : 1 infantry Finland Norway : 1 armour, 1 fighter and 3 infantry Germany : 1 aaGun, 2 armour, 3 bombers, 1 factory, 1 fighter and 4 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour, 1 factory and 5 infantry Libya : 1 armour and 1 infantry South Europe : 1 aaGun, 1 armour, 1 factory and 2 infantry West Europe : 1 aaGun, 2 armour, 1 fighter and 2 infantry Baltic Sea Zone : 1 submarine and 1 transport Central Mediteranean Sea Zone : 1 battleship and 1 transport West Spain Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 48 Germans : 35 / 37 British : 30 / 30 Japanese : 25 / 25 Americans : 36 / 36Dice Statistics:
Total 1 was rolled 3 times 2 was rolled 5 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3,667 Median : 4,000 Variance : 1,059 Standard Deviation : 1,029 Total rolls : 18 Germans Combat 1 was rolled 3 times 2 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,364 Median : 2,000 Variance : 1,083 Standard Deviation : 1,041 Total rolls : 11 Russians Combat 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,143 Median : 4,000 Variance : 0,806 Standard Deviation : 0,898 Total rolls : 7 -
@RickdeBoer Welcome to the forum :slightly_smiling_face:
Please create your games in the “Play Online”-“Play Boardgames” section of the forum.
I have moved this thread there. Thank you.





