@AndrewAAGamer I am sorry that this took longer.
You may scramble and announce special OOLs in 95.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 marine moved from Aleutian Islands to 8 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Hopei to Szechwan
2 infantry moved from Kweichow to Szechwan
1 bomber, 6 fighters and 4 tactical_bombers moved from French Indo China to Szechwan
1 artillery and 5 infantry moved from Hunan to Yunnan
4 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from 45 Sea Zone to 62 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from Caroline Islands to 54 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
scramble for anzac?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 marine moved from Aleutian Islands to 8 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Hopei to Szechwan
2 infantry moved from Kweichow to Szechwan
1 bomber, 6 fighters and 4 tactical_bombers moved from French Indo China to Szechwan
1 artillery and 5 infantry moved from Hunan to Yunnan
4 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from 45 Sea Zone to 62 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from Caroline Islands to 54 Sea Zone
Combat - Japanese
Battle in Java
Battle in Johnston Island
Battle in Sumatra
Battle in Celebes
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Java from Dutch, taking Johnston Island from Americans, taking Sumatra from Dutch, taking Celebes from Dutch, taking Wake Island from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 6/14 hits, 6,83 expected hits
Chinese roll dice for 9 infantry in Szechwan, round 2 : 5/9 hits, 3,00 expected hits
2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 9 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 62 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
2 fighters could not land in 54 Sea Zone and were removed
3 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber, 4 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Chinese : 1,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 10 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour and 8 artilleries moved from Eastern United States to 101 Sea Zone
11 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 armour, 8 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 11 infantry, 1 tactical_bomber and 10 transports moved from 101 Sea Zone to 91 Sea Zone
11 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
8 artilleries moved from 91 Sea Zone to Gibraltar
Place Units - Americans
5 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
Combat - British
Battle in 112 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 119 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 mech_infantry moved from Kenya to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 infantry moved from Burma to India
1 infantry moved from Burma to India
Place Units - British
2 armour and 1 fighter placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Morocco to Algeria
1 fighter moved from Algeria to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 bomber moved from Libya to Alexandria
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 fighter moved from Libya to Southern Italy
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
2 aaGuns moved from Romania to Eastern Poland
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,00
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 30 Sea Zone
Combat - ANZAC
Battle in 30 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 30 Sea Zone to Gilbert Islands
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Adding units owned by ANZAC to Queensland: 1 armour
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,6,2,5,6,1,4,6,3,2,6,4,6,4,6,5,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Cyprus to 99 Sea Zone
1 armour moved from Cyprus to 99 Sea Zone
1 armour moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 armour, 1 carrier, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Bessarabia
1 fighter moved from 99 Sea Zone to Bessarabia
4 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from France to Western Ukraine
3 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from France to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
4 armour, 4 artilleries, 15 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/7 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 3/6 hits, 2,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 3/5 hits, 1,67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 0/6 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 7 armour, 4 artilleries, 15 infantry and 12 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 7 armour, 4 artilleries, 15 infantry and 12 mech_infantrys in Belarus, round 2 : 9/38 hits, 10,00 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
3 infantry moved from Bulgaria to Romania
5 aaGuns moved from Eastern Poland to Belarus
2 infantry moved from 97 Sea Zone to Southern Italy
2 armour moved from 97 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 7 infantry moved from Western Germany to France
2 armour and 5 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
1 armour and 9 mech_infantrys placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -3,33
Russians : 3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 armour, 1 artillery, 1 fighter, 18 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 artillery moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Western Ukraine, round 2 : 3/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys
AA fire in Belarus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 13/44 hits, 9.83 expected hits
Germans roll dice for 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys in Belarus, round 2 : 12/37 hits, 13.50 expected hits
12 infantry owned by the Russians, 5 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 7/32 hits, 7.83 expected hits
Germans roll dice for 7 armour, 4 artilleries, 6 infantry and 12 mech_infantrys in Belarus, round 3 : 7/29 hits, 10.83 expected hits
7 infantry owned by the Russians, 6 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/25 hits, 6.67 expected hits
Germans roll dice for 7 armour, 4 artilleries and 11 mech_infantrys in Belarus, round 4 : 9/22 hits, 8.50 expected hits
9 infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 9/16 hits, 5.17 expected hits
Germans roll dice for 7 armour, 4 artilleries and 2 mech_infantrys in Belarus, round 5 : 4/13 hits, 5.50 expected hits
4 infantry owned by the Russians, 4 artilleries owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 6 : 6/12 hits, 4.50 expected hits
Germans roll dice for 4 armour in Belarus, round 6 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Russians: 1 fighter and 34 infantry
Casualties for Germans: 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
9 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -6.00
Russians : 11.67
AA fire in Belarus : : 0.50
Huge battle!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 9 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
3 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Suiyuyan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to Gilbert Islands
1 carrier moved from 54 Sea Zone to 48 Sea Zone
1 destroyer moved from 54 Sea Zone to 48 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Gilbert Islands
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 48 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Gilbert Islands
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from French Indo China to Kweichow
3 tactical_bombers moved from French Indo China to Kweichow
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Gilbert Islands
Japanese attack with 1 marine and 4 tactical_bombers
ANZAC defend with 1 fighter
Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 fighter in Gilbert Islands, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
4 tactical_bombers moved from Gilbert Islands to 48 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 aaGun moved from Kweichow to Shensi
1 bomber moved from Suiyuyan to Kweichow
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery, 1 factory_minor and 5 infantry placed in Japan
Japanese undo move 4.
1 factory_minor placed in Manchuria
1 armour, 1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : -0,67
Japanese : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to Crete
1 artillery moved from Tobruk to Alexandria
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Crete
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Crete
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 3 : 3/4 hits, 1,67 expected hits
British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 2 artilleries
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British lost in Alexandria
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Algeria: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Crete to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Removing units owned by Italians from Eastern Poland: 2 aaGuns
EDIT: Adding units owned by Italians to Western Germany: 3 infantry
EDIT: Adding units owned by Italians to Poland: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 2,17
British : -2,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
8 infantry moved from Finland to Karelia
3 armour moved from Western Germany to Germany
7 mech_infantrys moved from Western Germany to Germany
2 armour moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from Southern Italy to Northern Italy
Combat - Germans
Air Battle in Novgorod
Combat Hit Differential Summary :
intercept from leningrad?
Sure! Max
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
8 infantry moved from Finland to Karelia
3 armour moved from Western Germany to Germany
7 mech_infantrys moved from Western Germany to Germany
2 armour moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from Southern Italy to Northern Italy
Combat - Germans
Air Battle in Novgorod
Germans attacks with 2 units heading to Novgorod
Russians launches 1 interceptors out of Novgorod
Attackers Fire, : 0/2 hits, 0,50 expected hits
Defenders Fire, : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 6 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Ukraine to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in France
10 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -1,17
Defenders Fire, : : 0,67
Americans : 0,00
AA fire in Ukraine : : -0,17
Attackers Fire, : : -0,50
AA fire in Novgorod : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 38 PUs;
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 armour, 3 artilleries and 1 mech_infantry moved from Belarus to Novgorod
9 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Russians undo move 2.
2 artilleries and 1 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Gilbert Islands to 48 Sea Zone
1 cruiser and 1 marine moved from 48 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 carriers, 1 destroyer and 4 tactical_bombers moved from 48 Sea Zone to 49 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 bomber moved from Kweichow to Kansu
4 fighters moved from Kweichow to Kansu
3 tactical_bombers moved from Kweichow to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 33 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 47 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 submarines moved from 35 Sea Zone to 54 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Kansu, round 2 : 6/11 hits, 5,50 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2,33 expected hits
2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Burma
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Yunnan
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 aaGun moved from Shensi to Kansu
4 fighters moved from Kansu to Kweichow
1 bomber moved from Kansu to French Indo China
3 tactical_bombers moved from Kansu to Kweichow
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 armour placed in Manchuria
5 infantry and 3 mech_infantrys placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : -0,67
Japanese : 0,17