@AndrewAAGamer I am not prioritizing this too much and take my time with the turn. I hope you are OK with that…
VonAlba (Axis) vs Yelrae (Allied) BM3
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@VonAlba Lots of casualties early in the Mediterranean!
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from 35 Sea Zone to Malaya 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 4 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 bomber moved from Kwangsi to Hopei 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Shan State 2 infantry moved from Anhwe to Kweichow 1 artillery and 4 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Yunnan 4 infantry moved from Manchuria to Jehol Combat - Japanese Battle in Borneo Battle in Hawaiian Islands Battle in Midway Battle in 45 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Borneo from UK_Pacific, taking Hawaiian Islands from Americans, taking Midway from Americans with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2,83 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Hopei, round 2 : 1/5 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 : 0/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 : 3/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 8 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Aleutian Islands Non Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from Hopei to French Indo China 1 aaGun moved from Jehol to Anhwe 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 3 fighters moved from Dutch New Guinea to 45 Sea Zone 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kiangsu 1 carrier placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Americans : -0,17 Chinese : -1,67 UK_Pacific : -0,33 Japanese : -2,83
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Eastern United States 1 infantry moved from 101 Sea Zone to Eastern United States 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Eastern United States 2 fighters moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 fighter moved from Central America to 101 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 fighter moved from Central America to Western United States 4 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from India to Iraq 2 fighters moved from India to Iraq 3 infantry moved from Persia to Iraq 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 cruiser British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 91 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 infantry moved from Burma to India 4 infantry moved from Burma to India 1 aaGun moved from Burma to India 2 infantry moved from India to Burma 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from 91 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to French West Africa Place Units - British 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom 2 destroyers placed in 109 Sea Zone British undo move 3. 2 destroyers placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,1,5,3,4,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : -0.50 Italians : -0.33 Chinese : 0.83 Neutral_Axis : 0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 2 infantry moved from Bulgaria to Romania 2 transports moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 battleship and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Morocco 2 fighters moved from Southern Italy to Malta 1 fighter moved from Southern Italy to Morocco 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Morocco Italians attack with 1 bomber, 1 fighter and 2 infantry French defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 0/4 hits, 1,50 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Morocco, round 3 : 3/4 hits, 1,50 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Malta Italians attack with 2 fighters and 2 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/2 hits, 0,33 expected hits 1 fighter owned by the Italians lost in Malta Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 fighter and 1 infantry in Malta, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Malta, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 bomber moved from Morocco to Libya 2 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Malta to Libya 1 artillery and 3 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 2 aaGuns moved from Yugoslavia to Romania Place Units - Italians 2 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -0,33 French : -0,67 AA fire in Malta : : 0,67
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans
Combat Hit Differential Summary :
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Whoops I clicked forward to Germans.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 6 infantry moved from Romania to Eastern Poland 6 artilleries and 19 infantry moved from Poland to Eastern Poland 4 armour and 12 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Holland Belgium to Western Germany 2 artilleries moved from Holland Belgium to Western Germany 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 bombers moved from Southern France to 109 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 2 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone 2 armour moved from Greece to Romania 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from 99 Sea Zone to Crete 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 transport moved from 113 Sea Zone to 112 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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scramble from london?
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Yeah, max.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 6 infantry moved from Romania to Eastern Poland 6 artilleries and 19 infantry moved from Poland to Eastern Poland 4 armour and 12 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Holland Belgium to Western Germany 2 artilleries moved from Holland Belgium to Western Germany 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 bombers moved from Southern France to 109 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 2 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone 2 armour moved from Greece to Romania 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from 99 Sea Zone to Crete 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 transport moved from 113 Sea Zone to 112 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Crete Battle in Cyprus Battle in 109 Sea Zone Germans attack with 2 bombers and 2 submarines British defend with 2 destroyers and 1 fighter; Americans defend with 1 fighter Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 2 destroyers and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone 1 submarine owned by the Germans retreated to 119 Sea Zone British win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 2 bombers moved from 109 Sea Zone to France 5 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Germany to Western Germany 1 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : -1,00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Bryansk to Western Ukraine 2 aaGuns and 6 infantry moved from Russia to Bryansk 1 fighter moved from Baltic States to Novgorod 3 infantry moved from Novgorod to Belarus 1 fighter moved from Bessarabia to Bryansk 1 artillery moved from Ukraine to Bryansk 11 infantry moved from Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Ukraine Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Novgorod Russians undo move 1. 1 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.00
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from Hopei to Szechwan 2 infantry moved from Kweichow to Szechwan 1 bomber, 6 fighters and 4 tactical_bombers moved from French Indo China to Szechwan 1 artillery and 5 infantry moved from Hunan to Yunnan 4 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 45 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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scramble for anzac?
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No scramble.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from Hopei to Szechwan 2 infantry moved from Kweichow to Szechwan 1 bomber, 6 fighters and 4 tactical_bombers moved from French Indo China to Szechwan 1 artillery and 5 infantry moved from Hunan to Yunnan 4 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 45 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone Combat - Japanese Battle in Java Battle in Johnston Island Battle in Sumatra Battle in Celebes Battle in Wake Island Battle in 54 Sea Zone Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Java from Dutch, taking Johnston Island from Americans, taking Sumatra from Dutch, taking Celebes from Dutch, taking Wake Island from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 6/14 hits, 6,83 expected hits Chinese roll dice for 9 infantry in Szechwan, round 2 : 5/9 hits, 3,00 expected hits 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 9 infantry Battle in Yunnan Japanese attack with 1 artillery and 5 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 62 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 62 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters could not land in 54 Sea Zone and were removed 3 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 4 fighters and 3 tactical_bombers moved from Szechwan to French Indo China 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Chinese : 1,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 10 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 8 artilleries moved from Eastern United States to 101 Sea Zone 11 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 armour, 8 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 11 infantry, 1 tactical_bomber and 10 transports moved from 101 Sea Zone to 91 Sea Zone 11 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 8 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 5 transports placed in 101 Sea Zone 10 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone Combat - British Battle in 112 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 112 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from 119 Sea Zone to United Kingdom 1 bomber moved from 112 Sea Zone to United Kingdom 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Burma to India 1 infantry moved from Burma to India Place Units - British 2 armour and 1 fighter placed in Egypt 1 factory_minor placed in Iraq Turn Complete - British British collect 33 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Morocco to Algeria 1 fighter moved from Algeria to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 bomber moved from Libya to Alexandria 2 infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 fighter moved from Libya to Southern Italy 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Southern Italy 2 aaGuns moved from Romania to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,00 British : -0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 30 Sea Zone Combat - ANZAC Battle in 30 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 30 Sea Zone to Gilbert Islands Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 2 fighters EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Removing units owned by ANZAC from New South Wales: 1 armour EDIT: Adding units owned by ANZAC to Queensland: 1 armour EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,6,2,5,6,1,4,6,3,2,6,4,6,4,6,5,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Cyprus to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 armour moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 armour, 1 carrier, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Bessarabia 1 fighter moved from 99 Sea Zone to Bessarabia 4 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from France to Western Ukraine 3 infantry moved from Eastern Poland to Baltic States 2 artilleries moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 bomber moved from France to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 4 armour, 4 artilleries, 15 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 3 armour moved from Romania to Belarus 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 5 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/7 hits, 2,33 expected hits Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 3/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bessarabia retreated to Bessarabia Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -18 Casualties for Germans: 1 artillery, 4 infantry and 1 tactical_bomber Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 2 artilleries and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 0/6 hits, 1,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Baltic States, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Baltic States, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 7 armour, 4 artilleries, 15 infantry and 12 mech_infantrys Russians defend with 3 infantry Germans roll dice for 7 armour, 4 artilleries, 15 infantry and 12 mech_infantrys in Belarus, round 2 : 9/38 hits, 10,00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 3 infantry moved from Bulgaria to Romania 5 aaGuns moved from Eastern Poland to Belarus 2 infantry moved from 97 Sea Zone to Southern Italy 2 armour moved from 97 Sea Zone to Southern Italy 1 aaGun, 2 artilleries and 7 infantry moved from Western Germany to France 2 armour and 5 mech_infantrys moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -3,33 Russians : 3,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 armour, 1 artillery, 1 fighter, 18 infantry and 2 mech_infantrys moved from Bryansk to Belarus 1 artillery moved from Baltic States to Poland Russians take Poland from Germans 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 5 infantry in Western Ukraine, round 2 : 3/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 2 armour, 3 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys AA fire in Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 13/44 hits, 9.83 expected hits Germans roll dice for 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys in Belarus, round 2 : 12/37 hits, 13.50 expected hits 12 infantry owned by the Russians, 5 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 7/32 hits, 7.83 expected hits Germans roll dice for 7 armour, 4 artilleries, 6 infantry and 12 mech_infantrys in Belarus, round 3 : 7/29 hits, 10.83 expected hits 7 infantry owned by the Russians, 6 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/25 hits, 6.67 expected hits Germans roll dice for 7 armour, 4 artilleries and 11 mech_infantrys in Belarus, round 4 : 9/22 hits, 8.50 expected hits 9 infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 9/16 hits, 5.17 expected hits Germans roll dice for 7 armour, 4 artilleries and 2 mech_infantrys in Belarus, round 5 : 4/13 hits, 5.50 expected hits 4 infantry owned by the Russians, 4 artilleries owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 6 : 6/12 hits, 4.50 expected hits Germans roll dice for 4 armour in Belarus, round 6 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 4 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61 Casualties for Russians: 1 fighter and 34 infantry Casualties for Germans: 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 9 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Belarus: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -6.00 Russians : 11.67 AA fire in Belarus : : 0.50