No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Well, it was a bad move on my part that the transport was still there in 99 anyway. I mismanaged my British air and didn’t eliminate him during the British turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
2 bombers moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 bombers moved from Ukraine to Southern Italy
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 armour moved from Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
9 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 infantry placed in Southern France
3 artilleries placed in Western Ukraine
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 fighters moved from Belarus to Bryansk
6 infantry moved from Novosibirsk to Vologda
3 artilleries and 6 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 bombers and 2 fighters moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in New Britain
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber and 2 fighters moved from India to Shan State
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Hunan
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : -0.67
ANZAC : -0.33
Chinese : -0.67
UK_Pacific : -1.00
AA fire in India : : 0.67
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from New Guinea to 47 Sea Zone
3 fighters moved from 46 Sea Zone to New Britain
1 cruiser and 1 marine moved from 26 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 battleship moved from 46 Sea Zone to 47 Sea Zone
1 cruiser moved from 46 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 battleship, 1 bomber, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Britain
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine in New Britain, round 2 : 5/8 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
Americans win, taking New Britain from Japanese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 46 Sea Zone to 47 Sea Zone
1 bomber moved from 47 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 47 Sea Zone
1 fighter moved from 26 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone
3 fighters moved from New Britain to 47 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to Suriname
1 marine moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
2 artilleries moved from Central United States to Southeast Mexico
3 infantry moved from Central United States to Southeast Mexico
3 transports moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 submarine moved from 104 Sea Zone to 102 Sea Zone
1 submarine moved from 87 Sea Zone to 68 Sea Zone
1 destroyer moved from 86 Sea Zone to 68 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 submarine moved from 87 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 harbour placed in Southeast Mexico
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from New Guinea to 47 Sea Zone
3 fighters moved from 46 Sea Zone to New Britain
1 cruiser and 1 marine moved from 26 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 battleship moved from 46 Sea Zone to 47 Sea Zone
1 cruiser moved from 46 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 battleship, 1 bomber, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Britain
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine in New Britain, round 2 : 5/8 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
Americans win, taking New Britain from Japanese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 46 Sea Zone to 47 Sea Zone
1 bomber moved from 47 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 47 Sea Zone
1 fighter moved from 26 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone
3 fighters moved from New Britain to 47 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to Suriname
1 marine moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
2 artilleries moved from Central United States to Southeast Mexico
3 infantry moved from Central United States to Southeast Mexico
3 transports moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 submarine moved from 104 Sea Zone to 102 Sea Zone
1 submarine moved from 87 Sea Zone to 68 Sea Zone
1 destroyer moved from 86 Sea Zone to 68 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 submarine moved from 87 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 harbour placed in Southeast Mexico
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to Trans-Jordan
1 artillery, 1 fighter, 21 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry in Burma, round 2 : 5/24 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from India to Burma
Place Units - British
3 submarines placed in 98 Sea Zone
1 fighter and 2 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.33
Americans : 1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Belarus
1 submarine moved from 70 Sea Zone to 68 Sea Zone
Combat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 68 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 68 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 68 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Belarus to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Tunisia to Libya
Place Units - Italians
1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone
1 submarine moved from 46 Sea Zone to 47 Sea Zone
1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 fighters, 2 infantry and 2 tactical_bombers moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
3 infantry moved from Baltic States to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
2 bombers moved from Southern Italy to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun, 1 armour and 2 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Southern France to Southern Italy
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Germans
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Ukraine to Russia
4 aaGuns, 2 armour, 9 artilleries, 42 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Russia
1 infantry moved from Vologda to Nenetsia
4 infantry moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
Place Units - Russians
1 artillery placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.83
Russians : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Shan State to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 artillery, 2 fighters and 1 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Shensi to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Shantung to Hunan
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
Place Units - Japanese
2 carriers and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -0.33
AA fire in India : : -0.17
Japanese : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 89 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from Southeast Mexico to 64 Sea Zone
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 68 Sea Zone to 86 Sea Zone
1 submarine moved from 68 Sea Zone to 87 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 107 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Central United States
Combat - Americans
Combat Hit Differential Summary :
scramble fighters from Gibralter into SZ 91 ?
@OwenToo No thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 89 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from Southeast Mexico to 64 Sea Zone
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 68 Sea Zone to 86 Sea Zone
1 submarine moved from 68 Sea Zone to 87 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 107 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Central United States
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 armour moved from New Britain to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 30 Sea Zone
1 armour moved from 30 Sea Zone to Johnston Island
1 marine moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter, 1 infantry and 1 marine placed in Western United States
1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 89 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from Southeast Mexico to 64 Sea Zone
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 68 Sea Zone to 86 Sea Zone
1 submarine moved from 68 Sea Zone to 87 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 107 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Central United States
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 armour moved from New Britain to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 30 Sea Zone
1 armour moved from 30 Sea Zone to Johnston Island
1 marine moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter, 1 infantry and 1 marine placed in Western United States
1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
3 fighters moved from United Kingdom to Morocco
1 fighter moved from 98 Sea Zone to Morocco
1 fighter moved from Persia to 98 Sea Zone
2 fighters moved from Persia to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
2 artilleries moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Northwest Persia
1 aaGun, 1 artillery, 20 infantry and 1 mech_infantry moved from Burma to India
Place Units - British
1 carrier and 2 submarines placed in 98 Sea Zone
1 artillery and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 cruisers, 3 destroyers, 3 submarines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco
3 fighters moved from Gibraltar to Morocco
1 fighter moved from Southern Italy to Morocco
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Nenetsia
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 4 fighters, 2 infantry and 2 marines
British defend with 4 fighters; Americans defend with 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 marines in Morocco, round 2 : 3/10 hits, 4.00 expected hits
Americans roll dice for 3 artilleries, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/13 hits, 5.67 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Italians roll dice for 1 artillery, 4 fighters and 2 marines in Morocco, round 3 : 1/7 hits, 3.00 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 1 marine in Morocco, round 3 : 3/7 hits, 3.67 expected hits
2 marines owned by the Italians, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Italians: 2 artilleries, 2 infantry and 2 marines
Casualties for Americans: 2 artilleries, 4 infantry and 1 mech_infantry
4 fighters owned by the Italians retreated
Battle in Bryansk
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Nenetsia
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Libya to Tunisia
3 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Morocco to Gibraltar
1 fighter moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.67
Americans : -3.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Morocco
1 destroyer moved from 47 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 47 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 fighter moved from 30 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
2 bombers moved from Western Ukraine to Belarus
3 infantry moved from Novgorod to Belarus
10 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 armour, 2 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
2 bombers moved from Western Ukraine to Belarus
3 infantry moved from Novgorod to Belarus
10 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 armour, 2 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 2 armour, 2 infantry and 12 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 2 infantry and 12 mech_infantrys in Ukraine, round 2 : 3/16 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
3 armour moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Archangel
1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 armour, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 armour and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Southern Italy to Gibraltar
1 submarine moved from 105 Sea Zone to 119 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
8 mech_infantrys placed in Western Germany
3 artilleries placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17
Russians : 1.00