@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
yelrae (Axis) vs Simon33 (Allies) BM3
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 destroyers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Chahar to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 armour moved from Chahar to Suiyuyan Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 armour moved from Amur to Buryatia Place Units - Japanese 3 destroyers placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 26 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 destroyer and 2 fighters moved from 30 Sea Zone to 32 Sea Zone 1 bomber moved from Caroline Islands to 32 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from Alaska to 26 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 8 fighters moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 46 Sea Zone to 35 Sea Zone Combat - Americans Battle in Okinawa Battle in 35 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking Okinawa from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 26 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 32 Sea Zone to Caroline Islands 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from 32 Sea Zone to Philippines 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 3 submarines moved from 37 Sea Zone to 20 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 2 fighters and 7 submarines moved from 36 Sea Zone to 20 Sea Zone 8 fighters moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 3 bombers moved from Kweichow to French Indo China 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 armour moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Eastern United States 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6,3,2,6,5,2,3,5,6,2,3,4,5,3,6,6,6,6,5,1,5,1,4,2,6,3,3,2,6,2,1,2,1,5,4 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Kweichow to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 artillery and 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 2 armour, 2 infantry and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Suiyuyan, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 3/6 hits, 2.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 armour in Suiyuyan, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 5 infantry Casualties for Japanese: 1 armour, 2 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 artillery and 5 infantry moved from Kweichow to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Jehol Place Units - Chinese 1 artillery and 5 infantry placed in Manchuria Chinese undo move 1. 1 artillery and 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Morocco to 94 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Persia to Trans-Jordan 1 bomber moved from West India to Trans-Jordan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 94 Sea Zone British attack with 1 fighter and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 4 infantry Non Combat Move - British 1 bomber and 3 fighters moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 2 infantry moved from Persia to Eastern Persia 2 fighters moved from Kwangtung to India 1 infantry moved from Siam to Shan State 1 aaGun moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsi to Jehol 1 fighter moved from 94 Sea Zone to Gibraltar 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Burma to India 2 aaGuns and 13 infantry moved from Yunnan to Burma 1 infantry moved from Kwangsi to Hunan Place Units - British 3 infantry placed in Persia 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 29 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0.33 British : 1.17 Italians : -1.33 Americans : 0.33 Chinese : 1.00 Japanese : 1.83 -
Hmm. Do I not get kamikazi options for some of those? 19, 22, and 20
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Oh sorry, yeah if you want to kamikaze SZ35, you can. We’ll edit it in.
Not for the others though - not kami zones.
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SZ32 and SZ26 aren’t Kami zones.
SZ19 & SZ20 didn’t have surface warships attacking.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries moved from 92 Sea Zone to Gibraltar 4 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 2 infantry moved from Syria to Trans-Jordan 2 artilleries moved from Syria to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 6 artilleries and 8 infantry moved from Iraq to Persia 2 infantry moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 94 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Trans-Jordan Italians attack with 2 artilleries, 3 fighters and 4 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 2 artilleries, 3 fighters and 4 infantry in Trans-Jordan, round 2 : 2/9 hits, 3.17 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 artilleries, 3 fighters and 3 infantry in Trans-Jordan, round 3 : 4/8 hits, 3.00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Persia Italians attack with 6 artilleries and 8 infantry British defend with 1 factory_minor and 3 infantry Italians roll dice for 6 artilleries and 8 infantry in Persia, round 2 : 6/14 hits, 4.33 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Italians win, taking Persia from British with 6 artilleries and 8 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Gibraltar Italians attack with 2 artilleries and 4 infantry British defend with 1 armour, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 4 infantry in Gibraltar, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/6 hits, 2.83 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour, 1 artillery and 2 fighters in Gibraltar, round 3 : 4/4 hits, 2.17 expected hits 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar British win with 1 armour and 2 fighters remaining. Battle score for attacker is -10 Casualties for Italians: 2 artilleries and 4 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy 3 fighters moved from Trans-Jordan to Iraq 2 aaGuns, 2 artilleries and 2 infantry moved from Syria to Iraq 3 transports moved from 99 Sea Zone to 97 Sea Zone 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 transport moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Persia: 1 infantry EDIT: Changing ownership of Northwest Persia from Russians to Italians EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : 0.00 British : -0.50 -
Gotcha. I don’t use those enough to know the rules for them well. I’m pretty sure I lost, but just playing through for fun.
I meant to place 3 Italian infantry in southern France.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC 2 fighters moved from Kwangsi to India 1 fighter moved from Burma to India 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Formosa 2 fighters moved from Philippines to 20 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 45 Sea Zone to 20 Sea Zone 1 bomber moved from New South Wales to Philippines 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French 1 destroyer moved from 36 Sea Zone to 20 Sea Zone French take 20 Sea Zone from Japanese Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Algeria to Morocco Germans take Morocco from Americans 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 artilleries moved from Romania to 100 Sea Zone 3 infantry moved from Bessarabia to 100 Sea Zone 3 artilleries moved from 100 Sea Zone to Caucasus 3 infantry moved from 100 Sea Zone to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 2 bombers moved from France to Caucasus Combat - Germans Battle in Western Ukraine Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 3 artilleries and 9 infantry AA fire in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 3 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/9 hits, 3.83 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 9 infantry in Caucasus, round 2 : 6/12 hits, 4.00 expected hits 5 infantry owned by the Russians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Casualties for Russians: 1 aaGun and 5 infantry 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Non Combat Move - Germans 2 bombers moved from Caucasus to Romania 1 tactical_bomber moved from Caucasus to Romania 2 tactical_bombers moved from France to Romania 1 fighter moved from France to Romania 2 aaGuns, 7 armour, 11 artilleries and 19 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Bessarabia 4 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 1 artillery moved from Belarus to Novgorod 1 infantry moved from Novgorod to Belarus 1 aaGun, 2 armour, 10 artilleries and 6 infantry moved from Novgorod to Archangel 1 armour moved from Norway to Karelia 1 aaGun, 2 artilleries and 3 infantry moved from Norway to Finland 5 infantry moved from Western Germany to Greater Southern Germany 2 artilleries moved from Western Germany to Greater Southern Germany 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 3 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans 3 artilleries placed in Romania 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 1.83 Russians : 1.67 AA fire in Caucasus : : 0.50 -
@Yelrae said in yelrae (Axis) vs Simon33 (Allies) BM3:
Gotcha. I don’t use those enough to know the rules for them well. I’m pretty sure I lost, but just playing through for fun.
I meant to place 3 Italian infantry in southern France.
You can move them on the German turn.
Yeah, I think a couple of things hurt you:
G4 DOW
Not defending the Borneo transport after J1 - you can use the SZ33 CV with planes from SZ6. -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Russians take Urals from Germans 1 tactical_bomber moved from Novosibirsk to Evenkiyskiy 1 fighter and 1 infantry moved from Novosibirsk to Vologda 1 fighter moved from Bryansk to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Ukraine to Bessarabia 7 artilleries and 10 infantry moved from Ukraine to Western Ukraine 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 9 artilleries and 13 infantry Germans defend with 2 artilleries and 2 infantry Russians roll dice for 9 artilleries and 13 infantry in Western Ukraine, round 2 : 4/22 hits, 6.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 9 artilleries and 10 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 infantry moved from Volgograd to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 artillery moved from Olgiy to Yenisey 1 tactical_bomber moved from Evenkiyskiy to Yakut S.S.R. 1 fighter moved from Shensi to Yakut S.S.R. 1 armour moved from Bryansk to Caucasus 1 fighter moved from Bessarabia to Caucasus 1 aaGun and 10 infantry moved from Bryansk to Western Ukraine 1 aaGun, 1 artillery and 10 infantry moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 4 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 9 infantry placed in Russia Russians undo move 1. 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 2.67 Italians : -0.33 Russians : -2.00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Suiyuyan to Timguska Japanese take Kansu from Chinese Japanese take Timguska from Russians 1 armour moved from Buryatia to Central Mongolia Japanese take Ulaanbaatar from Russians 1 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 17 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 bomber moved from Philippines to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 10 submarines moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Jehol to Buyant-Uhaa Americans take Buyant-Uhaa from Japanese 1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 3 bombers and 1 tactical_bomber moved from French Indo China to 6 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble and Kami SZ6?
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Max scramble and put one Kami token on these US ships: 2 cruisers and 5 destroyers.
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@Yelrae said in yelrae (Axis) vs Simon33 (Allies) BM3:
Max scramble and put one Kami token on these US ships: 2 cruisers and 5 destroyers.
There’s only 6 tokens. I assume that means 2 cruisers and 4 DDs.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 bomber moved from Philippines to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 10 submarines moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Jehol to Buyant-Uhaa Americans take Buyant-Uhaa from Japanese 1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 3 bombers and 1 tactical_bomber moved from French Indo China to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Iwo Jima Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Iwo Jima from Japanese, taking Morocco from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 92 Sea Zone Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 submarine Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 92 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians and 2 destroyers owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 carrier and 4 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 carrier and 3 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits 2 transports owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans win with 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is 47 Casualties for Americans: 2 destroyers and 1 fighter Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports Battle in 6 Sea Zone Americans attack with 1 battleship, 5 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 11 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 8 fighters, 1 submarine and 7 tactical_bombers Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 5 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 11/23 hits, 12.17 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 13/33 hits, 15.83 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 4/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 1 destroyer, 12 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 12/21 hits, 11.50 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 17/28 hits, 14.17 expected hits 7 tactical_bombers owned by the Japanese, 8 submarines owned by the Americans, 1 destroyer owned by the Americans, 6 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 7/12 hits, 7.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers and 8 fighters in 6 Sea Zone, round 4 : 7/12 hits, 7.67 expected hits 5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship and 4 bombers in 6 Sea Zone, round 5 : 2/5 hits, 3.33 expected hits Japanese roll dice for 2 battleships and 3 fighters in 6 Sea Zone, round 5 : 3/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 2 battleships and 1 fighter remaining. Battle score for attacker is -16 Casualties for Americans: 1 battleship, 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 11 submarines and 1 tactical_bomber Casualties for Japanese: 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 1 submarine and 7 tactical_bombers 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 fighter could not land in 92 Sea Zone and was removed 2 bombers moved from 6 Sea Zone to Manchuria 1 artillery moved from Shantung to Jehol 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to Quebec 2 transports moved from 102 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 artilleries, 4 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3 Americans collect 59 PUs (3 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 artillery and 6 infantry moved from Jehol to Manchuria 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hopei to Manchuria 1 artillery and 5 infantry moved from Hopei to Anhwe Place Units - Chinese 1 artillery and 7 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to 94 Sea Zone 1 bomber moved from Egypt to 94 Sea Zone 1 armour, 7 artilleries, 2 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Jehol to Ulaanbaatar UK_Pacific take Ulaanbaatar from Japanese Combat - British Battle in Trans-Jordan British attack with 1 armour, 8 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys Italians defend with 2 artilleries and 3 infantry British roll dice for 1 armour, 8 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys in Trans-Jordan, round 2 : 7/20 hits, 7.33 expected hits Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.67 expected hits 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 8 artilleries, 3 fighters, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 2 infantry Casualties for Italians: 2 artilleries and 3 infantry Battle in 94 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 destroyer British roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 94 Sea Zone to Gibraltar 1 bomber moved from 94 Sea Zone to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Trans-Jordan to Egypt 2 armour, 2 infantry and 2 mech_infantrys moved from India to West India 1 artillery and 2 infantry moved from Eastern Persia to West India 2 aaGuns and 13 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 aaGun moved from Hopei to Suiyuyan Place Units - British 3 mech_infantrys placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 6 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 6 artilleriesCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.83 British : 0.00 Americans : -1.33 Japanese : -0.17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 bomber moved from Philippines to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 10 submarines moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Jehol to Buyant-Uhaa Americans take Buyant-Uhaa from Japanese 1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 3 bombers and 1 tactical_bomber moved from French Indo China to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Iwo Jima Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Iwo Jima from Japanese, taking Morocco from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 92 Sea Zone Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 submarine Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 92 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians and 2 destroyers owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 carrier and 4 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 carrier and 3 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits 2 transports owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans win with 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is 47 Casualties for Americans: 2 destroyers and 1 fighter Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports Battle in 6 Sea Zone Americans attack with 1 battleship, 5 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 11 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 8 fighters, 1 submarine and 7 tactical_bombers Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 5 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 11/23 hits, 12.17 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 13/33 hits, 15.83 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 4/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 1 destroyer, 12 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 12/21 hits, 11.50 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 17/28 hits, 14.17 expected hits 7 tactical_bombers owned by the Japanese, 8 submarines owned by the Americans, 1 destroyer owned by the Americans, 6 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 7/12 hits, 7.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers and 8 fighters in 6 Sea Zone, round 4 : 7/12 hits, 7.67 expected hits 5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship and 4 bombers in 6 Sea Zone, round 5 : 2/5 hits, 3.33 expected hits Japanese roll dice for 2 battleships and 3 fighters in 6 Sea Zone, round 5 : 3/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 2 battleships and 1 fighter remaining. Battle score for attacker is -16 Casualties for Americans: 1 battleship, 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 11 submarines and 1 tactical_bomber Casualties for Japanese: 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 1 submarine and 7 tactical_bombers 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 fighter could not land in 92 Sea Zone and was removed 2 bombers moved from 6 Sea Zone to Manchuria 1 artillery moved from Shantung to Jehol 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to Quebec 2 transports moved from 102 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 artilleries, 4 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3 Americans collect 59 PUs (3 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 artillery and 6 infantry moved from Jehol to Manchuria 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hopei to Manchuria 1 artillery and 5 infantry moved from Hopei to Anhwe Place Units - Chinese 1 artillery and 7 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to 94 Sea Zone 1 bomber moved from Egypt to 94 Sea Zone 1 armour, 7 artilleries, 2 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Jehol to Ulaanbaatar UK_Pacific take Ulaanbaatar from Japanese Combat - British Battle in Trans-Jordan British attack with 1 armour, 8 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys Italians defend with 2 artilleries and 3 infantry British roll dice for 1 armour, 8 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys in Trans-Jordan, round 2 : 7/20 hits, 7.33 expected hits Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.67 expected hits 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 8 artilleries, 3 fighters, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 2 infantry Casualties for Italians: 2 artilleries and 3 infantry Battle in 94 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 destroyer British roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 94 Sea Zone to Gibraltar 1 bomber moved from 94 Sea Zone to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Trans-Jordan to Egypt 2 armour, 2 infantry and 2 mech_infantrys moved from India to West India 1 artillery and 2 infantry moved from Eastern Persia to West India 2 aaGuns and 13 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 aaGun moved from Hopei to Suiyuyan Place Units - British 3 mech_infantrys placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 6 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 6 artilleries Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 101 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.83 British : 0.00 Americans : -1.33 Japanese : -0.17 -
You might want to check the casualties in SZ6. Perhaps you want to keep planes rather than dented BBs?
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I give up. Good game!
Let me know if you want to start another.





