@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Olgiy to Timguska
1 fighter and 1 tactical_bomber moved from Russia to Timguska
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 artilleries and 6 infantry moved from Rostov to Volgograd
2 artilleries and 9 infantry moved from Rostov to Caucasus
2 infantry moved from Buyant-Uhaa to Manchuria
1 fighter moved from Russia to Belarus
1 fighter moved from Belarus to Karelia
1 mech_infantry moved from Norway to Karelia
Combat - Russians
Battle in Timguska
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Volgograd, round 2 : 3/10 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 9 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 2 artilleries and 9 infantry in Caucasus, round 2 : 3/11 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 artilleries and 8 infantry in Caucasus, round 3 : 2/10 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun, 6 artilleries and 31 infantry moved from Smolensk to Bryansk
7 artilleries moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Timguska to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Ulaanbaatar to Buryatia
1 artillery and 5 infantry moved from Vologda to Urals
1 aaGun, 2 artilleries and 2 infantry moved from Rostov to Caucasus
1 fighter moved from Karelia to Finland
1 aaGun, 1 armour, 4 artilleries and 2 infantry moved from Norway to Finland
4 artilleries and 11 infantry moved from Vologda to Samara
Place Units - Russians
1 armour, 3 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 2.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Korea to Buryatia
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
3 armour moved from Hopei to Shensi
1 armour moved from Kweichow to Szechwan
1 armour moved from Hunan to Yunnan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Szechwan
1 armour moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 armour and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 3 armour in Shensi, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 fighters moved from Chahar to French Indo China
3 tactical_bombers moved from Chahar to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
2 armour moved from Kiangsu to Kweichow
1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 fighters and 4 transports moved from 5 Sea Zone to 6 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
7 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Buryatia to Korea
Place Units - Japanese
3 infantry placed in Malaya
1 armour placed in French Indo China
2 armour placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Japanese undo move 1.
1 armour and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Russians : -0.33
Japanese : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to Yunnan
1 bomber moved from India to Sikang
3 bombers moved from India to Yunnan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Combat Hit Differential Summary :
Scramble from FIC?
@simon33 none
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to Yunnan
1 bomber moved from India to Sikang
3 bombers moved from India to Yunnan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
Americans win, taking Philippines from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 4 bombers
Japanese defend with 1 armour and 1 artillery
Americans roll dice for 4 bombers in Yunnan, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Americans
3 bombers moved from Yunnan to India
1 bomber moved from Yunnan to Burma
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Alaska to Western United States
2 bombers moved from Western United States to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 fighter moved from Egypt to Caucasus
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 artillery and 6 infantry moved from Tsinghai to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 3 armour
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Shensi, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 3 armour in Shensi, round 2 : 1/3 hits, 1.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Shensi, round 3 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Yunnan from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 armour
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
2 fighters, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 bomber and 3 fighters moved from India to Malaya
1 mech_infantry moved from Burma to Malaya
5 infantry moved from Shan State to Malaya
Combat - British
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Malaya, round 2 : 4/10 hits, 3.17 expected hits
Japanese roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Malaya, round 2 : 1/6 hits, 2.17 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Malaya, round 3 : 2/9 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 2 infantry and 3 mech_infantrys
Non Combat Move - British
1 bomber moved from Malaya to India
3 fighters moved from Malaya to Burma
1 aaGun and 6 infantry moved from Shan State to Burma
1 aaGun and 4 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Alexandria to Egypt
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.83
Italians : -0.67
Americans : -2.17
Chinese : -0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
8 infantry moved from Northern Italy to 97 Sea Zone
3 armour, 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 7 transports moved from 97 Sea Zone to 99 Sea Zone
3 armour moved from 99 Sea Zone to Syria
3 artilleries moved from 99 Sea Zone to Syria
8 infantry moved from 99 Sea Zone to Syria
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Syria
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
4 infantry moved from Bulgaria to Greece
1 armour moved from Western Ukraine to Eastern Poland
Combat - Italians
Battle in Syria
Non Combat Move - Italians
Place Units - Italians
5 artilleries and 5 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Shan State to Philippines
1 fighter moved from 42 Sea Zone to Malaya
1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
10 infantry moved from Novgorod to Karelia
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
2 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 bomber moved from France to Archangel
1 bomber moved from Gibraltar to Romania
Combat - Germans
Battle in Yenisey
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 fighter, 2 infantry and 1 tactical_bomber
Germans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yenisey, round 2 : 3/4 hits, 1.83 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Yenisey
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Karelia
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 10 infantry in Karelia, round 2 : 4/12 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries and 9 infantry moved from Western Ukraine to Ukraine
5 armour moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Romania to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Ukraine
3 artilleries moved from Romania to 100 Sea Zone
3 infantry moved from Romania to 100 Sea Zone
3 artilleries and 3 infantry moved from 100 Sea Zone to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 5 infantry moved from Poland to Baltic States
1 artillery and 5 infantry moved from Germany to Poland
1 armour moved from Novgorod to Karelia
2 armour moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Karelia
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Romania
10 infantry placed in Germany
Germans undo move 4.
1 artillery and 9 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 fighter moved from Finland to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Yenisey to Kansu
1 infantry moved from Timguska to Kansu
1 artillery and 6 infantry moved from Urals to Novosibirsk
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
2 artilleries and 3 infantry moved from Volgograd to Tambov
2 artilleries and 4 infantry moved from Samara to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 6 infantry in Novosibirsk, round 2 : 3/7 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 armour
Russians roll dice for 4 artilleries and 7 infantry in Tambov, round 2 : 1/11 hits, 3.17 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai
1 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 fighter moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
8 infantry moved from Bryansk to Tambov
1 aaGun, 4 artilleries and 7 infantry moved from Caucasus to Volgograd
2 artilleries moved from Samara to Russia
7 infantry moved from Samara to Volgograd
7 infantry moved from Bryansk to Tambov
1 aaGun, 13 artilleries and 17 infantry moved from Bryansk to Russia
1 armour, 4 artilleries and 2 infantry moved from Finland to Norway
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
6 artilleries, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 1.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
6 armour moved from French Indo China to Yunnan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Kweichow to Sikang
1 mech_infantry moved from Hunan to Kweichow
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in Marshall Islands
Battle in Aleutian Islands
Battle in Wake Island
Battle in Yunnan
Japanese attack with 7 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 7 armour and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Marshall Islands from Americans, taking Aleutian Islands from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Sikang, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 tactical_bombers in Shan State, round 2 : 1/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Midway
Non Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Korea to 6 Sea Zone
3 tactical_bombers moved from French Indo China to 6 Sea Zone
3 fighters moved from French Indo China to 6 Sea Zone
1 infantry moved from Korea to Manchuria
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.33
UK_Pacific : 0.67
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
1 bomber moved from Queensland to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to Guam
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 bomber moved from Burma to Kweichow
1 bomber moved from India to Kweichow
2 bombers moved from India to Szechwan
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Borneo
Battle in Gibraltar
Battle in Morocco
Battle in Guam
Battle in 31 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Borneo from Japanese, taking Gibraltar from Italians, taking Morocco from Germans, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 32 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 32 Sea Zone
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Kweichow to India
2 bombers moved from Szechwan to India
1 battleship moved from 35 Sea Zone to 43 Sea Zone
4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 7 submarines moved from 35 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Caucasus to India
1 artillery and 1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter and 3 infantry moved from Tsinghai to Sikang
3 infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Sikang
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Sikang, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Kweichow from Japanese, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Malaya to Shan State
1 bomber moved from India to Shan State
3 fighters and 13 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 3 fighters and 13 infantry
Japanese defend with 6 armour
British roll dice for 3 fighters and 13 infantry in Yunnan, round 2 : 6/16 hits, 3.67 expected hits
Japanese roll dice for 6 armour in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
6 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 11 infantry remaining. Battle score for attacker is 30
Casualties for British: 2 infantry
Casualties for Japanese: 6 armour
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from Shan State to India
3 fighters moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
3 infantry moved from India to Burma
3 artilleries and 1 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq
4 fighters moved from Egypt to Iraq
1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
Place Units - British
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
British : 3.33
Americans : -1.33
Chinese : -1.00
Japanese : -1.67
@simon33 Hey I’ve been traveling for work this week, but I’ll be able to take my turn this weekend. Thanks for waiting!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 5 artilleries and 8 infantry moved from Syria to Iraq
4 fighters moved from Southern Italy to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 3 armour, 5 artilleries, 4 fighters and 8 infantry
British defend with 2 armour, 4 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys
Italians roll dice for 3 armour, 5 artilleries, 4 fighters and 8 infantry in Iraq, round 2 : 10/20 hits, 7.33 expected hits
British roll dice for 2 armour, 4 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 7/15 hits, 6.67 expected hits
3 mech_infantrys owned by the British, 4 artilleries owned by the British, 2 infantry owned by the British, 7 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians roll dice for 3 armour, 5 artilleries, 4 fighters and 1 infantry in Iraq, round 3 : 4/13 hits, 5.50 expected hits
British roll dice for 1 armour and 4 fighters in Iraq, round 3 : 5/5 hits, 3.17 expected hits
4 artilleries owned by the Italians, 3 fighters owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians roll dice for 3 armour, 1 artillery and 4 fighters in Iraq, round 4 : 4/8 hits, 3.83 expected hits
British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Iraq
Italians win, taking Iraq from British with 3 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 46
Casualties for Italians: 4 artilleries and 8 infantry
Casualties for British: 2 armour, 4 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys
Non Combat Move - Italians
4 fighters moved from Iraq to Syria
4 infantry moved from Greece to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
7 transports moved from 99 Sea Zone to 97 Sea Zone
5 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
8 infantry moved from Northern Italy to 97 Sea Zone
6 artilleries, 8 infantry and 7 transports moved from 97 Sea Zone to 99 Sea Zone
8 infantry moved from 99 Sea Zone to Syria
6 artilleries moved from 99 Sea Zone to Syria
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 artilleries and 4 infantry placed in Northern Italy
Italians undo move 2.
3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from Malaya to Philippines
1 fighter moved from 21 Sea Zone to Guam
3 fighters moved from Philippines to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
French take 43 Sea Zone from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Bessarabia to 100 Sea Zone
1 infantry moved from Romania to 100 Sea Zone
2 infantry moved from Bessarabia to 100 Sea Zone
2 infantry moved from Bessarabia to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Caucasus
5 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
1 armour, 2 artilleries and 9 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Western Germany to France
1 fighter moved from Romania to Southern Italy
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Caucasus
Non Combat Move - Germans
1 aaGun moved from Karelia to Finland
1 aaGun moved from Archangel to Novgorod
5 artilleries and 5 infantry moved from Baltic States to Belarus
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
2 artilleries moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Ukraine to Romania
3 tactical_bombers moved from Ukraine to Romania
1 bomber moved from Romania to France
2 artilleries moved from Algeria to Tunisia
3 artilleries moved from Novgorod to Archangel
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Romania
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in France
6 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in France
2 infantry placed in Germany
Germans undo move 4.
2 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
1 fighter and 1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Bryansk
2 fighters moved from Russia to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour, 24 artilleries and 23 infantry moved from Russia to Bryansk
4 artilleries and 21 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 28 artilleries and 45 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 28 artilleries and 45 infantry in Bryansk, round 2 : 25/74 hits, 22.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 28 artilleries and 45 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 artillery and 5 infantry
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Caucasus, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 4 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 5 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 aaGun moved from Russia to Bryansk
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Kansu to Yenisey
1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
2 fighters moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Novosibirsk to Timguska
4 infantry moved from Novosibirsk to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : 2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Yakut S.S.R. to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
2 mech_infantrys moved from Kiangsu to Chahar
2 armour moved from Hunan to Chahar
Combat - Japanese
Non Combat Move - Japanese
1 armour moved from Soviet Far East to Amur
1 aaGun moved from Korea to Manchuria
2 tactical_bombers moved from French Indo China to Japan
Place Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 bombers moved from Western United States to Aleutian Islands
1 bomber moved from Hawaiian Islands to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 3 infantry moved from Guam to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Caroline Islands to Kiangsu
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
2 bombers moved from India to Anhwe
2 bombers moved from India to Hopei
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Manchuria
Americans attack with 2 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kwangtung
Battle in Normandy Bordeaux
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 2 bombers in Aleutian Islands, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Marshall Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Marshall Islands, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hopei
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hopei, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Anhwe, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Anhwe to Kweichow
1 bomber moved from Hopei to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 7 submarines moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 32 Sea Zone to 46 Sea Zone
1 bomber moved from Aleutian Islands to Alaska
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Marshall Islands to Caroline Islands
2 fighters moved from Western United States to 30 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
3 submarines moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery moved from Szechwan to Shensi
4 infantry moved from Sikang to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
4 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 infantry moved from Morocco to Algeria
1 fighter moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from India to Iraq
1 fighter moved from India to Iraq
2 fighters moved from India to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - British
Battle in Hainan
Battle in Iraq
British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Italians defend with 3 armour and 1 artillery
British roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Iraq, round 2 : 4/7 hits, 3.00 expected hits
Italians roll dice for 3 armour and 1 artillery in Iraq, round 2 : 3/4 hits, 1.83 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 3 armour owned by the Italians lost in Iraq
British win, taking Hainan from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 armour and 1 artillery
Battle in French Indo China
British attack with 2 fighters and 10 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 2 fighters and 10 infantry in French Indo China, round 2 : 4/12 hits, 2.67 expected hits
Japanese roll dice for 6 infantry in French Indo China, round 2 : 0/6 hits, 2.00 expected hits
4 infantry owned by the Japanese lost in French Indo China
10 infantry owned by the British retreated to Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Battle in Algeria
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Algeria
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Algeria to Morocco
1 fighter moved from Morocco to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Iraq to West India
2 fighters moved from Iraq to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Iraq to Persia
2 fighters moved from French Indo China to Kwangtung
1 aaGun moved from Yunnan to Kweichow
2 aaGuns and 3 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
Place Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : 2.67
Italians : 1.83
Americans : -1.67
Chinese : 1.33
Japanese : 0.67
ANZAC will grab FIC, always gratifying.