@crockett36 Never had such powerful British navies. We’ll see how long they last. Maybe they’ll save Moscow from the German air force.
yelrae (Axis) vs Simon33 (Allies) BM3
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 4 artilleries and 6 infantry moved from Novgorod to Vyborg 1 aaGun moved from Novgorod to Vyborg 1 aaGun and 10 infantry moved from Novgorod to Belarus 2 aaGuns, 2 artilleries and 11 infantry moved from Bryansk to Ukraine 10 infantry moved from Russia to Bryansk 7 infantry moved from Bryansk to Belarus Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Yelrae said in yelrae (Axis) vs Simon33 (Allies) BM3:
@simon33 Had a large battle in zs91. I wasn’t expecting to lose that many units… hope it works out.
Well that was mighty sloppy of me. I was thinking you wouldn’t be able to land your planes so they couldn’t attack but then I didn’t defend Gibraltar.
Yeah, looks like you got unlucky there.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 5 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hunan to Kweichow 4 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 2 bombers moved from French Indo China to India 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kweichow Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 submarine moved from 41 Sea Zone to 37 Sea Zone Place Units - Japanese 1 airfield, 1 armour and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : 0.67 AA fire in India : : -0.33 Japanese : 1.83
Dice Statistics:
Total 1 was rolled 94 times 2 was rolled 87 times 3 was rolled 91 times 4 was rolled 98 times 5 was rolled 96 times 6 was rolled 90 times Average roll : 3.513 Median : 4.000 Variance : 0.150 Standard Deviation : 0.387 Total rolls : 556 Null / Other 1 was rolled 20 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 14 times Average roll : 3.453 Median : 4.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 117 Germans Combat 1 was rolled 23 times 2 was rolled 23 times 3 was rolled 12 times 4 was rolled 19 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.525 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 122 British Combat 1 was rolled 3 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.656 Median : 4.000 Variance : 0.430 Standard Deviation : 0.656 Total rolls : 32 Italians Combat 1 was rolled 7 times 2 was rolled 1 times 3 was rolled 10 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.222 Median : 3.000 Variance : 2.365 Standard Deviation : 1.538 Total rolls : 27 French Combat 1 was rolled 5 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.471 Median : 4.000 Variance : 1.177 Standard Deviation : 1.085 Total rolls : 17 Americans Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.500 Median : 3.000 Variance : 0.403 Standard Deviation : 0.635 Total rolls : 44 ANZAC Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.636 Median : 5.000 Variance : 1.483 Standard Deviation : 1.218 Total rolls : 11 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Chinese Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.667 Median : 4.000 Variance : 0.415 Standard Deviation : 0.644 Total rolls : 54 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 20 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 14 times Average roll : 3.453 Median : 4.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 117
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Nigeria to 91 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa Americans take French Central Africa from Neutral_Axis 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 battleship and 5 transports Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 battleship and 5 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 91 Sea Zone 5 transports owned by the Germans lost in 91 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 55 Casualties for Germans: 1 battleship and 5 transports Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to British Guiana 1 transport moved from 87 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 63 Sea Zone to 32 Sea Zone 1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States 1 fighter moved from Sumatra to India 1 bomber moved from 91 Sea Zone to Nigeria Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 3 artilleries moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter moved from Sumatra to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Kenya British take Kenya from Italians 1 bomber moved from Egypt to Tanganyika Territory 1 infantry moved from Belgian Congo to Tanganyika Territory Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Yunnan British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 2 fighters and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters and 1 infantry in Iraq, round 3 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters and 1 infantry in Iraq, round 4 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tanganyika Territory British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Iraq to Persia 1 fighter moved from Shan State to Burma 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma Place Units - British 2 artilleries and 1 infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -0.50 Italians : -0.33 Americans : -0.50 Chinese : 0.33 Neutral_Axis : -1.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt Italians take Egypt from British 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Crete Battle in Trans-Jordan Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 3/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Crete from Neutral_Allies, taking Trans-Jordan from British, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia Italians take Tunisia from Neutral_Axis 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 armour moved from Greece to Romania 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 7 infantry placed in Northern Italy Italians undo move 1. 1 transport placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Italians from Alexandria: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.67 French : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Sumatra to Shan State 1 infantry moved from Burma to Shan State 1 fighter moved from Sumatra to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Shan State to Burma 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 factory_minor and 8 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Gibraltar to France 2 bombers moved from Gibraltar to Romania 1 fighter moved from Western Germany to Romania 1 tactical_bomber moved from Western Germany to Romania 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 3 infantry moved from Germany to Slovakia Hungary 3 artilleries moved from Poland to Slovakia Hungary 5 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 5 armour moved from Poland to Romania 3 mech_infantrys moved from Poland to Romania 8 infantry moved from Finland to Norway Place Units - Germans 1 airfield and 1 factory_minor placed in Romania 8 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians 4 artilleries and 6 infantry moved from Vyborg to Finland Combat - Russians Battle in Finland Russians attack with 4 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 6 infantry in Finland, round 2 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vyborg to Finland 2 infantry moved from Novgorod to Archangel 10 infantry moved from Bryansk to Ukraine 10 infantry moved from Russia to Bryansk 1 aaGun and 17 infantry moved from Belarus to Bryansk 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
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Wow. How is Germany going to take down USSR or UK without attacking either? And all that good (for the Axis) fleet action and Italian momentum.
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Yeah … Germans are kind of a dud at taking out UK and Russia. That sz91 attack although went okay, was probably too much of a detour.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians 4 artilleries and 6 infantry moved from Vyborg to Finland Combat - Russians Battle in Finland Russians attack with 4 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 6 infantry in Finland, round 2 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vyborg to Finland 2 infantry moved from Novgorod to Archangel 10 infantry moved from Bryansk to Ukraine 10 infantry moved from Russia to Bryansk 1 aaGun and 17 infantry moved from Belarus to Bryansk 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Finland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 11 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra 2 bombers moved from French Indo China to India 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from India to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from Shan State to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Kweichow 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from French Indo China to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 3 transports placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 armour and 2 infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.33 Chinese : -1.00 Attackers Fire, : : -0.33 UK_Pacific : -1.00 AA fire in India : : -0.17 Japanese : 3.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from British Guiana to French Central Africa 1 bomber moved from Nigeria to Persia 1 armour moved from French Equatorial Africa to 82 Sea Zone 1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone EDIT: 1 armour and 1 mech_infantry moved from Novgorod to Finland 2 carriers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 2 mech_infantrys moved from Eastern United States to Central United States Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States 2 bombers placed in Western United States Americans undo move 3. 2 bombers placed in Eastern United States Americans undo move 3. 2 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery, 1 fighter and 2 infantry moved from Tsinghai to Shensi 1 artillery and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Hunan Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Persia to Trans-Jordan 1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 artillery, 1 fighter and 3 infantry moved from Burma to Shan State 1 fighter moved from India to Yunnan 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 armour and 1 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 3 infantry Battle in Yunnan British attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 2 infantry British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 fighter moved from Shan State to India 2 aaGuns and 1 mech_infantry moved from Burma to India 2 fighters moved from Trans-Jordan to Persia 1 bomber moved from Trans-Jordan to Eastern Persia 2 artilleries and 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Ethiopia to Kenya 1 infantry moved from Tanganyika Territory to Kenya 3 infantry moved from Anglo Egyptian Sudan to Kenya 3 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 fighters moved from United Kingdom to Finland Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.50 Italians : -0.83 Americans : 1.33 Chinese : -1.17 Japanese : -1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. Turning on Edit Mode EDIT: Editing Political Relationship for Italians and Russians from Neutrality to War EDIT: Turning off Edit Mode 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Algeria to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 fighter moved from Alexandria to 81 Sea Zone 1 fighter moved from Southern Italy to Trans-Jordan 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians 1 artillery moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 4 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta British win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 1 artillery, 1 bomber and 1 infantry Casualties for British: 1 aaGun Non Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 6 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 2.67 AA fire in Malta : : 0.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Burma to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3 ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 bomber moved from Romania to Russia 1 bomber moved from Romania to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Turning off Edit Mode 1 bomber moved from Russia to Eastern Poland 3 fighters and 3 tactical_bombers moved from France to Romania 1 aaGun and 10 infantry moved from Poland to Eastern Poland 1 aaGun, 3 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 9 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 aaGun and 8 infantry moved from Germany to Poland 5 artilleries and 2 infantry moved from Morocco to Algeria 1 destroyer moved from 105 Sea Zone to 92 Sea Zone Place Units - Germans 1 destroyer and 2 transports placed in 100 Sea Zone 4 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 47 PUs; Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Norway 1 tactical_bomber moved from Novgorod to Norway 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 fighter moved from Novgorod to Belarus 1 fighter moved from Novgorod to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Norway Russians attack with 1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 8 infantry Russians roll dice for 1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 4/12 hits, 4.17 expected hits Germans roll dice for 8 infantry in Norway, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 3/9 hits, 3.50 expected hits Germans roll dice for 4 infantry in Norway, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 4 : 5/9 hits, 3.50 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 8 infantry Non Combat Move - Russians 1 tactical_bomber moved from Norway to Finland 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 aaGun moved from Bryansk to Russia 25 infantry moved from Bryansk to Ukraine 2 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Northwest Persia to Caucasus Place Units - Russians 3 artilleries placed in Ukraine 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to Java 1 fighter moved from 41 Sea Zone to Java 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hopei to Shensi 1 armour moved from French Indo China to Kwangsi 1 armour moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Hunan 2 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 artillery moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 bomber moved from French Indo China to Dutch New Guinea 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from French Indo China to Hunan 1 artillery and 5 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shensi 1 tactical_bomber moved from French Indo China to Shensi Combat - Japanese Battle in Alaska Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Hunan Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/12 hits, 4.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Hunan to 35 Sea Zone 1 tactical_bomber moved from Hunan to 35 Sea Zone 3 tactical_bombers moved from Yunnan to Philippines 1 fighter moved from French Indo China to Japan 2 tactical_bombers moved from French Indo China to Philippines 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 2 fighters moved from Yunnan to Philippines 2 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 3 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 1 factory_minor placed in Malaya 1 armour and 2 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Chinese : -1.00 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 fighter moved from India to Szechwan 1 bomber moved from Persia to Szechwan 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone Combat - Americans Battle in Manchuria Battle in Paulau Island Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Manchuria from Japanese, taking Paulau Island from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking Marianas from Japanese with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 119 Sea Zone Americans attack with 2 destroyers Germans defend with 1 destroyer Americans roll dice for 2 destroyers in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 119 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Szechwan Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Szechwan to Kansu 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 3 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland 1 infantry moved from Central United States to Western United States 2 aaGuns moved from Western United States to British Columbia 2 mech_infantrys moved from Central United States to British Columbia 1 fighter moved from French Central Africa to Belgian Congo 1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Iraq Place Units - Americans 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour, 1 artillery, 2 bombers and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Kansu to Shensi 1 artillery and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Kansu Japanese win with 1 artillery remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 infantry moved from India to Burma 1 bomber moved from Eastern Persia to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 artillery, 8 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 artillery, 8 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/12 hits, 3.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from Persia to Iraq 2 fighters moved from Trans-Jordan to Persia 1 bomber moved from Trans-Jordan to Eastern Persia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Finland to Russia 1 fighter moved from United Kingdom to Finland 2 fighters moved from Burma to India 2 fighters moved from India to Persia Place Units - British 2 artilleries and 1 infantry placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,1,3,3 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -0.67 Italians : -0.33 Americans : 0.17 Chinese : 1.67 Japanese : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 3 : 4/6 hits, 2.33 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 artillery moved from 99 Sea Zone to Syria 1 aaGun moved from 99 Sea Zone to Syria 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Place Units - Italians 2 armour and 1 fighter placed in Egypt 5 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 4 infantry EDIT: Adding units owned by Italians to Romania: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 4 fighters EDIT: Adding units owned by Italians to Alexandria: 3 fighters EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Northern Italy: 3 armour EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Adding units owned by Italians to Egypt: 3 infantry EDIT: Removing units owned by Italians from Egypt: 3 armour EDIT: Removing units owned by Italians from Egypt: 1 artillery and 1 mech_infantry EDIT: Adding units owned by Italians to Alexandria: 1 artillery, 1 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Egypt: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -1.33