@farmboy said in L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54):
@AndrewAAGamer I’m getting very lucky defensive dice here.
Yeah - so far. I am hoping it will even out soon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber moved from Romania to Russia
1 bomber moved from Romania to Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Eastern Poland
3 fighters and 3 tactical_bombers moved from France to Romania
1 aaGun and 10 infantry moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 9 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 aaGun and 8 infantry moved from Germany to Poland
5 artilleries and 2 infantry moved from Morocco to Algeria
1 destroyer moved from 105 Sea Zone to 92 Sea Zone
Place Units - Germans
1 destroyer and 2 transports placed in 100 Sea Zone
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 47 PUs;
Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Norway
1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Norway
Russians attack with 1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 8 infantry
Russians roll dice for 1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 4/12 hits, 4.17 expected hits
Germans roll dice for 8 infantry in Norway, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 3/9 hits, 3.50 expected hits
Germans roll dice for 4 infantry in Norway, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 4 : 5/9 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Germans: 8 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Norway to Finland
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
25 infantry moved from Bryansk to Ukraine
2 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
3 artilleries placed in Ukraine
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hopei to Shensi
1 armour moved from French Indo China to Kwangsi
1 armour moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
2 fighters moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from French Indo China to Dutch New Guinea
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Hunan
1 artillery and 5 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/12 hits, 4.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
3 tactical_bombers moved from Yunnan to Philippines
1 fighter moved from French Indo China to Japan
2 tactical_bombers moved from French Indo China to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
2 fighters moved from Yunnan to Philippines
2 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 factory_minor placed in Malaya
1 armour and 2 infantry placed in Kiangsu
2 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : -1.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from India to Szechwan
1 bomber moved from Persia to Szechwan
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in Manchuria
Battle in Paulau Island
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Manchuria from Japanese, taking Paulau Island from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking Marianas from Japanese with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers in 119 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Szechwan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Szechwan to Kansu
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 3 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
1 infantry moved from Central United States to Western United States
2 aaGuns moved from Western United States to British Columbia
2 mech_infantrys moved from Central United States to British Columbia
1 fighter moved from French Central Africa to Belgian Congo
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Kansu to Shensi
1 artillery and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Kansu
Japanese win with 1 artillery remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 infantry moved from India to Burma
1 bomber moved from Eastern Persia to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 artillery, 8 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 1 artillery, 8 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/12 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 fighters moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Finland to Russia
1 fighter moved from United Kingdom to Finland
2 fighters moved from Burma to India
2 fighters moved from India to Persia
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,1,3,3
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -0.67
Italians : -0.33
Americans : 0.17
Chinese : 1.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 3 : 4/6 hits, 2.33 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery moved from 99 Sea Zone to Syria
1 aaGun moved from 99 Sea Zone to Syria
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
Place Units - Italians
2 armour and 1 fighter placed in Egypt
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 4 infantry
EDIT: Adding units owned by Italians to Romania: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 4 fighters
EDIT: Adding units owned by Italians to Alexandria: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Northern Italy: 3 armour
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Egypt: 3 infantry
EDIT: Removing units owned by Italians from Egypt: 3 armour
EDIT: Removing units owned by Italians from Egypt: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Italians to Alexandria: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -1.33
I did a bunch of edit shuffling with noncombat moves and unit placements at the end.
Realized I needed to get the hell out of Egypt :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
@Yelrae said in yelrae (Axis) vs Simon33 (Allies) BM3:
Realized I needed to get the hell out of Egypt :)
Yeah, the allies were getting up some real strength. So looks like I’ll get some use out of that factory you built.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Bessarabia to 100 Sea Zone
2 infantry moved from Bessarabia to 100 Sea Zone
2 artilleries moved from 100 Sea Zone to Caucasus
2 infantry moved from 100 Sea Zone to Caucasus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Romania to Western Ukraine
2 fighters moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Caucasus
1 fighter moved from Romania to Caucasus
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Romania
1 tactical_bomber moved from Caucasus to Romania
2 fighters moved from Western Ukraine to Romania
2 tactical_bombers moved from Western Ukraine to Romania
1 aaGun moved from Bessarabia to Romania
13 infantry moved from Bessarabia to Romania
9 armour and 1 mech_infantry moved from Bessarabia to Belarus
2 aaGuns, 2 artilleries and 16 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Romania
1 aaGun and 8 infantry moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
Place Units - Germans
1 artillery and 2 infantry placed in Romania
3 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Russia
1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Norway to Finland
2 fighters moved from Western Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Vologda to Volgograd
2 infantry moved from Vologda to Russia
2 aaGuns, 5 artilleries and 35 infantry moved from Ukraine to Bryansk
14 infantry moved from Ukraine to Bryansk
5 artilleries moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Volgograd
8 artilleries, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
3 armour moved from French Indo China to Szechwan
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
3 infantry moved from French Indo China to Yunnan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 armour moved from Anhwe to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
EDIT: 2 fighters moved from Philippines to 6 Sea Zone
EDIT: 2 fighters moved from Japan to 6 Sea Zone
EDIT: 1 fighter moved from 19 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from 22 Sea Zone to 6 Sea Zone
EDIT: 5 transports moved from 36 Sea Zone to 6 Sea Zone
EDIT: 2 carriers moved from 35 Sea Zone to 6 Sea Zone
EDIT: 2 battleships moved from 35 Sea Zone to 6 Sea Zone
EDIT: 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from 34 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from 6 Sea Zone to Japan
EDIT: 2 tactical_bombers moved from 35 Sea Zone to Yunnan
EDIT: Japanese undo move 22.
EDIT: 1 tactical_bomber moved from 35 Sea Zone to Yunnan
EDIT: 1 tactical_bomber moved from 35 Sea Zone to Japan
EDIT: 4 tactical_bombers moved from Philippines to Japan
EDIT: 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
EDIT: Japanese undo move 16.
EDIT: 4 transports moved from 36 Sea Zone to 6 Sea Zone
EDIT: 1 transport moved from 36 Sea Zone to 37 Sea Zone
EDIT: 5 infantry moved from Japan to 6 Sea Zone
EDIT: 5 infantry moved from 6 Sea Zone to Korea
EDIT: 1 aaGun moved from Japan to 6 Sea Zone
EDIT: 1 aaGun moved from 6 Sea Zone to Korea
EDIT: 5 tactical_bombers moved from Japan to Korea
EDIT: Japanese undo move 31.
EDIT: 1 fighter moved from Chahar to Japan
EDIT: 1 tactical_bomber moved from Japan to Chahar
EDIT: 1 fighter moved from 37 Sea Zone to Japan
EDIT: 1 tactical_bomber moved from Japan to 37 Sea Zone
EDIT: 2 infantry moved from Anhwe to Hopei
EDIT: Japanese undo move 35.
EDIT: 1 infantry moved from Anhwe to Hopei
EDIT: 1 infantry moved from Hopei to Shensi
EDIT: 4 infantry moved from Yunnan to Szechwan
EDIT: Japanese undo move 37.
EDIT: 2 infantry moved from Yunnan to Szechwan
EDIT: 1 infantry moved from Yunnan to Kweichow
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 armour placed in Malaya
2 armour and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 4.
2 armour and 4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 4.
2 armour placed in Kiangsu
4 infantry placed in Japan
Japanese undo move 6.
1 infantry placed in Kiangsu
3 infantry placed in Japan
Japanese undo move 3.
2 armour placed in French Indo China
1 infantry placed in Japan
Japanese undo move 5.
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : 0.33
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Kansu to Hopei
2 bombers moved from Queensland to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Hopei
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alaska: 2 infantry
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from 42 Sea Zone to India
1 fighter moved from Hopei to Kansu
1 bomber moved from Hopei to India
1 artillery and 1 infantry moved from Manchuria to Amur
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
1 bomber moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 1 infantry moved from Kansu to Shensi
1 artillery, 1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
1 artillery owned by the Chinese retreated to Kansu
Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 fighters moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
EDIT: 1 fighter moved from Belgian Congo to Iraq
Combat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Egypt, round 2 : 5/15 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
retreated to Caucasus
Germans win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Caucasus to Iraq
1 fighter moved from Persia to India
1 bomber moved from Trans-Jordan to Eastern Persia
3 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Iraq to Persia
2 artilleries and 1 infantry moved from Persia to Iraq
EDIT: 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 aaGun, 11 infantry and 1 mech_infantry moved from India to Burma
3 infantry moved from India to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,5
British collect 32 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : 1.50
Italians : 1.67
Americans : -0.83
Chinese : 2.00
Japanese : -1.33
Had to edit a couple of US moves, including an attack on Alaska. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
4 infantry moved from Syria to 99 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 4 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/14 hits, 4.67 expected hits
British roll dice for 2 armour, 1 artillery, 7 infantry and 4 mech_infantrys in Egypt, round 2 : 3/14 hits, 5.00 expected hits
5 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 1/11 hits, 4.17 expected hits
British roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Egypt, round 3 : 3/9 hits, 3.33 expected hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 artilleries, 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/8 hits, 3.33 expected hits
British roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Egypt, round 4 : 4/8 hits, 3.00 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantry
Casualties for British: 7 infantry and 2 mech_infantrys
4 fighters owned by the Italians retreated
Non Combat Move - Italians
3 fighters moved from Egypt to Syria
1 fighter moved from Egypt to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Syria: 1 armour and 1 infantry
EDIT: Removing units owned by Italians from Syria: 3 fighters
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Syria: 1 aaGun
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 aaGun
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Alexandria: 1 aaGun, 1 armour, 3 fighters and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
4 transports placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -4.33
British : -1.33
I clicked end too soon at non-combat so finished with editing. I rolled terrible trying to take back Egypt :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from India to Burma
2 fighters moved from India to Kansu
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 armour moved from Belarus to Nenetsia
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
2 infantry moved from 100 Sea Zone to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Belarus to Vologda
Germans take Vologda from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Caucasus to Volgograd
1 bomber, 4 fighters and 4 tactical_bombers moved from Romania to Volgograd
Combat - Germans
Battle in Ukraine
Battle in Rostov
Battle in Western Ukraine
Germans attack with 4 infantry
Russians defend with 2 infantry
Germans roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
4 infantry owned by the Germans retreated to Eastern Poland
Battle in Volgograd
Germans attack with 2 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers
Russians defend with 1 armour, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers in Volgograd, round 2 : 6/11 hits, 6.00 expected hits
Russians roll dice for 1 armour, 2 fighters, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 3/7 hits, 3.17 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in Volgograd, round 3 : 5/8 hits, 4.50 expected hits
Russians roll dice for 1 fighter in Volgograd, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
Germans winRussians win, taking Ukraine from Russians, taking Rostov from Russians with 2 infantry remaining, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery, 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 armour, 2 fighters, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Romania
3 tactical_bombers moved from Volgograd to Caucasus
1 artillery and 11 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
2 aaGuns, 5 armour, 2 artilleries and 13 infantry moved from Belarus to Novgorod
4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
1 transport placed in 100 Sea Zone
1 artillery and 1 infantry placed in Romania
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
5 artilleries and 5 infantry moved from Russia to Vologda
4 artilleries and 7 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
3 artilleries and 8 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 4 artilleries and 7 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 7 infantry in Rostov, round 2 : 3/11 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 8 infantry in Smolensk, round 2 : 5/11 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 armour
Russians roll dice for 5 artilleries and 5 infantry in Vologda, round 2 : 4/10 hits, 3.33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
7 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
12 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Smolensk
2 artilleries moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun and 24 infantry moved from Bryansk to Smolensk
1 aaGun, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway
2 aaGuns and 18 infantry moved from Manchuria to Amur
Place Units - Russians
1 armour, 7 artilleries, 1 fighter and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -2.17
Russians : 2.83
uk really needed to win that Caucasus battle. Could’ve put some planes on Stalingrad though.