Intercept in London?
yelrae (Axis) vs Simon33 (Allies) BM3
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Olgiy to Timguska 1 fighter and 1 tactical_bomber moved from Russia to Timguska 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 artilleries and 6 infantry moved from Rostov to Volgograd 2 artilleries and 9 infantry moved from Rostov to Caucasus 2 infantry moved from Buyant-Uhaa to Manchuria 1 fighter moved from Russia to Belarus 1 fighter moved from Belarus to Karelia 1 mech_infantry moved from Norway to Karelia Combat - Russians Battle in Timguska Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Manchuria Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Karelia Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Volgograd, round 2 : 3/10 hits, 2.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Caucasus Russians attack with 2 artilleries and 9 infantry Germans defend with 1 artillery and 4 infantry Russians roll dice for 2 artilleries and 9 infantry in Caucasus, round 2 : 3/11 hits, 2.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus Russians roll dice for 2 artilleries and 8 infantry in Caucasus, round 3 : 2/10 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun, 6 artilleries and 31 infantry moved from Smolensk to Bryansk 7 artilleries moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Timguska to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Ulaanbaatar to Buryatia 1 artillery and 5 infantry moved from Vologda to Urals 1 aaGun, 2 artilleries and 2 infantry moved from Rostov to Caucasus 1 fighter moved from Karelia to Finland 1 aaGun, 1 armour, 4 artilleries and 2 infantry moved from Norway to Finland 4 artilleries and 11 infantry moved from Vologda to Samara Place Units - Russians 1 armour, 3 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 2.17 Japanese : 0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Korea to Manchuria 1 infantry moved from Amur to Manchuria 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia 1 tactical_bomber moved from Korea to Buryatia 1 armour moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 3 armour moved from Hopei to Shensi 1 armour moved from Kweichow to Szechwan 1 armour moved from Hunan to Yunnan 1 submarine moved from 36 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from UK_Pacific 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Szechwan 1 armour moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 armour and 1 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 3 armour in Shensi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 3 fighters moved from Chahar to French Indo China 3 tactical_bombers moved from Chahar to French Indo China 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from Kiangsu to Kweichow 1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 2 fighters and 4 transports moved from 5 Sea Zone to 6 Sea Zone 7 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 7 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Buryatia to Korea Place Units - Japanese 3 infantry placed in Malaya 1 armour placed in French Indo China 2 armour placed in French Indo China 2 armour and 1 infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan Japanese undo move 1. 1 armour and 2 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Russians : -0.33 Japanese : 0.17
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to Yunnan 1 bomber moved from India to Sikang 3 bombers moved from India to Yunnan 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans
Combat Hit Differential Summary :
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Scramble from FIC?
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@simon33 none
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to Yunnan 1 bomber moved from India to Sikang 3 bombers moved from India to Yunnan 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 36 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 7 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone Americans win, taking Philippines from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 4 bombers Japanese defend with 1 armour and 1 artillery Americans roll dice for 4 bombers in Yunnan, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan Americans win with 4 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Americans 3 bombers moved from Yunnan to India 1 bomber moved from Yunnan to Burma 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Alaska to Western United States 2 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 fighter moved from Egypt to Caucasus 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 artillery and 6 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Sikang Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 3 armour Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Shensi, round 2 : 1/8 hits, 2.00 expected hits Japanese roll dice for 3 armour in Shensi, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Shensi, round 3 : 2/7 hits, 1.83 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Yunnan from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 3 PUs; Combat Move - British 2 fighters, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 bomber and 3 fighters moved from India to Malaya 1 mech_infantry moved from Burma to Malaya 5 infantry moved from Shan State to Malaya Combat - British Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry Japanese defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys British roll dice for 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Malaya, round 2 : 4/10 hits, 3.17 expected hits Japanese roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Malaya, round 2 : 1/6 hits, 2.17 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Malaya British roll dice for 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Malaya, round 3 : 2/9 hits, 3.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Japanese: 1 armour, 2 infantry and 3 mech_infantrys Non Combat Move - British 1 bomber moved from Malaya to India 3 fighters moved from Malaya to Burma 1 aaGun and 6 infantry moved from Shan State to Burma 1 aaGun and 4 infantry moved from India to Burma 1 infantry moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from Persia to Caucasus 3 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Alexandria to Egypt Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.83 Italians : -0.67 Americans : -2.17 Chinese : -0.83 Japanese : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 2 artilleries moved from Southern Italy to 97 Sea Zone 2 armour moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 8 infantry moved from Northern Italy to 97 Sea Zone 3 armour, 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 7 transports moved from 97 Sea Zone to 99 Sea Zone 3 armour moved from 99 Sea Zone to Syria 3 artilleries moved from 99 Sea Zone to Syria 8 infantry moved from 99 Sea Zone to Syria 2 artilleries moved from Gibraltar to 92 Sea Zone 2 artilleries and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries moved from 99 Sea Zone to Syria 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 4 infantry moved from Bulgaria to Greece 1 armour moved from Western Ukraine to Eastern Poland Combat - Italians Battle in Syria Non Combat Move - Italians Place Units - Italians 5 artilleries and 5 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from Shan State to Philippines 1 fighter moved from 42 Sea Zone to Malaya 1 artillery and 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 artillery moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 10 infantry moved from Novgorod to Karelia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Ukraine to Tambov Germans take Tambov from Russians 2 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 bomber moved from France to Archangel 1 bomber moved from Gibraltar to Romania Combat - Germans Battle in Yenisey Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 fighter, 2 infantry and 1 tactical_bomber Germans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yenisey, round 2 : 3/4 hits, 1.83 expected hits 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Yenisey Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Germans: 2 armour and 1 mech_infantry Battle in Karelia Germans attack with 2 artilleries and 10 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 artilleries and 10 infantry in Karelia, round 2 : 4/12 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 aaGun, 2 artilleries and 9 infantry moved from Western Ukraine to Ukraine 5 armour moved from Eastern Poland to Ukraine 2 tactical_bombers moved from Romania to Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter moved from Novgorod to Ukraine 3 artilleries moved from Romania to 100 Sea Zone 3 infantry moved from Romania to 100 Sea Zone 3 artilleries and 3 infantry moved from 100 Sea Zone to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 5 infantry moved from Poland to Baltic States 1 artillery and 5 infantry moved from Germany to Poland 1 armour moved from Novgorod to Karelia 2 armour moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Karelia Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in Romania 10 infantry placed in Germany Germans undo move 4. 1 artillery and 9 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 fighter moved from Finland to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Rostov 1 infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Yenisey to Kansu 1 infantry moved from Timguska to Kansu 1 artillery and 6 infantry moved from Urals to Novosibirsk 1 infantry moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 2 artilleries and 3 infantry moved from Volgograd to Tambov 2 artilleries and 4 infantry moved from Samara to Tambov Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery and 6 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 6 infantry in Novosibirsk, round 2 : 3/7 hits, 1.50 expected hits Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 4 artilleries and 7 infantry Germans defend with 1 armour Russians roll dice for 4 artilleries and 7 infantry in Tambov, round 2 : 1/11 hits, 3.17 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai 1 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai 1 fighter moved from Rostov to Russia 1 fighter moved from Smolensk to Russia 8 infantry moved from Bryansk to Tambov 1 aaGun, 4 artilleries and 7 infantry moved from Caucasus to Volgograd 2 artilleries moved from Samara to Russia 7 infantry moved from Samara to Volgograd 7 infantry moved from Bryansk to Tambov 1 aaGun, 13 artilleries and 17 infantry moved from Bryansk to Russia 1 armour, 4 artilleries and 2 infantry moved from Finland to Norway 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 6 artilleries, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 1.67 Japanese : 0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from French Indo China to Shan State 1 armour moved from French Indo China to Yunnan 6 armour moved from French Indo China to Yunnan 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Yakut S.S.R. 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 4 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 25 Sea Zone 2 armour moved from Kweichow to Sikang 1 mech_infantry moved from Hunan to Kweichow 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Marshall Islands Battle in Aleutian Islands Battle in Wake Island Battle in Yunnan Japanese attack with 7 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 7 armour and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Marshall Islands from Americans, taking Aleutian Islands from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Sikang, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour and 2 tactical_bombers in Shan State, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Battle in Midway Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Korea to 6 Sea Zone 3 tactical_bombers moved from French Indo China to 6 Sea Zone 3 fighters moved from French Indo China to 6 Sea Zone 1 infantry moved from Korea to Manchuria Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 UK_Pacific : 0.67 Japanese : -2.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone 1 bomber moved from Queensland to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Guam 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 bomber moved from Burma to Kweichow 1 bomber moved from India to Kweichow 2 bombers moved from India to Szechwan 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Borneo Battle in Gibraltar Battle in Morocco Battle in Guam Battle in 31 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Borneo from Japanese, taking Gibraltar from Italians, taking Morocco from Germans, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 32 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 32 Sea Zone Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 2 bombers moved from Szechwan to India 1 battleship moved from 35 Sea Zone to 43 Sea Zone 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 7 submarines moved from 35 Sea Zone to 21 Sea Zone 6 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 21 Sea Zone 1 bomber moved from 31 Sea Zone to Caroline Islands 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Caucasus to India 1 artillery and 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter and 3 infantry moved from Tsinghai to Sikang 3 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Battle in Sikang Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour in Sikang, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sikang Chinese win, taking Kweichow from Japanese, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Malaya to Shan State 1 bomber moved from India to Shan State 3 fighters and 13 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 3 fighters and 13 infantry Japanese defend with 6 armour British roll dice for 3 fighters and 13 infantry in Yunnan, round 2 : 6/16 hits, 3.67 expected hits Japanese roll dice for 6 armour in Yunnan, round 2 : 2/6 hits, 3.00 expected hits 6 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters and 11 infantry remaining. Battle score for attacker is 30 Casualties for British: 2 infantry Casualties for Japanese: 6 armour Battle in Shan State British attack with 1 bomber and 2 infantry Japanese defend with 1 armour British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 mech_infantry moved from Malaya to Yunnan 1 bomber moved from Shan State to India 3 fighters moved from Yunnan to India 1 aaGun moved from Burma to Yunnan 3 infantry moved from India to Burma 3 artilleries and 1 infantry moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq 4 fighters moved from Egypt to Iraq 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Central United States 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Morocco Place Units - British 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 1 artillery, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3 British collect 30 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
British : 3.33 Americans : -1.33 Chinese : -1.00 Japanese : -1.67
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@simon33 Hey I’ve been traveling for work this week, but I’ll be able to take my turn this weekend. Thanks for waiting!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 5 artilleries and 8 infantry moved from Syria to Iraq 4 fighters moved from Southern Italy to Iraq Combat - Italians Battle in Iraq Italians attack with 3 armour, 5 artilleries, 4 fighters and 8 infantry British defend with 2 armour, 4 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys Italians roll dice for 3 armour, 5 artilleries, 4 fighters and 8 infantry in Iraq, round 2 : 10/20 hits, 7.33 expected hits British roll dice for 2 armour, 4 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 7/15 hits, 6.67 expected hits 3 mech_infantrys owned by the British, 4 artilleries owned by the British, 2 infantry owned by the British, 7 infantry owned by the Italians and 1 armour owned by the British lost in Iraq Italians roll dice for 3 armour, 5 artilleries, 4 fighters and 1 infantry in Iraq, round 3 : 4/13 hits, 5.50 expected hits British roll dice for 1 armour and 4 fighters in Iraq, round 3 : 5/5 hits, 3.17 expected hits 4 artilleries owned by the Italians, 3 fighters owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq Italians roll dice for 3 armour, 1 artillery and 4 fighters in Iraq, round 4 : 4/8 hits, 3.83 expected hits British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Iraq Italians win, taking Iraq from British with 3 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 46 Casualties for Italians: 4 artilleries and 8 infantry Casualties for British: 2 armour, 4 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys Non Combat Move - Italians 4 fighters moved from Iraq to Syria 4 infantry moved from Greece to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 7 transports moved from 99 Sea Zone to 97 Sea Zone 5 artilleries moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 8 infantry moved from Northern Italy to 97 Sea Zone 6 artilleries, 8 infantry and 7 transports moved from 97 Sea Zone to 99 Sea Zone 8 infantry moved from 99 Sea Zone to Syria 6 artilleries moved from 99 Sea Zone to Syria 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 artilleries and 4 infantry placed in Northern Italy Italians undo move 2. 3 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 1.50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 fighter moved from Malaya to Philippines 1 fighter moved from 21 Sea Zone to Guam 3 fighters moved from Philippines to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 43 Sea Zone French take 43 Sea Zone from Japanese Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bessarabia to 100 Sea Zone 1 infantry moved from Romania to 100 Sea Zone 2 infantry moved from Bessarabia to 100 Sea Zone 2 infantry moved from Bessarabia to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Caucasus 5 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia 1 armour, 2 artilleries and 9 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Western Germany to France 1 fighter moved from Romania to Southern Italy Combat - Germans Battle in Finland Germans attack with 1 armour, 2 artilleries and 10 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Caucasus Non Combat Move - Germans 1 aaGun moved from Karelia to Finland 1 aaGun moved from Archangel to Novgorod 5 artilleries and 5 infantry moved from Baltic States to Belarus 1 artillery and 5 infantry moved from Poland to Eastern Poland 1 artillery and 9 infantry moved from Germany to Poland 2 artilleries moved from Romania to Eastern Poland 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Ukraine to Romania 3 tactical_bombers moved from Ukraine to Romania 1 bomber moved from Romania to France 2 artilleries moved from Algeria to Tunisia 3 artilleries moved from Novgorod to Archangel 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Romania 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in France 6 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in France 2 infantry placed in Germany Germans undo move 4. 2 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Novosibirsk to Kansu 1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu 1 fighter and 1 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Bryansk 2 fighters moved from Russia to Caucasus 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour, 24 artilleries and 23 infantry moved from Russia to Bryansk 4 artilleries and 21 infantry moved from Tambov to Bryansk Combat - Russians Battle in Kansu Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 armour, 28 artilleries and 45 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 28 artilleries and 45 infantry in Bryansk, round 2 : 25/74 hits, 22.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 28 artilleries and 45 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 artillery, 2 fighters and 4 infantry Germans defend with 1 artillery and 5 infantry Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Caucasus, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Caucasus Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 4 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 5 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 aaGun moved from Russia to Bryansk 1 infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Timguska to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Yenisey 1 armour and 1 mech_infantry moved from Tsinghai to Volgograd 2 fighters moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Novosibirsk to Timguska 4 infantry moved from Novosibirsk to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : 2.50 Japanese : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers, 6 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Yakut S.S.R. to Olgiy Japanese take Dzavhan from Russians Japanese take Olgiy from Russians 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa 2 mech_infantrys moved from Kiangsu to Chahar 2 armour moved from Hunan to Chahar Combat - Japanese Non Combat Move - Japanese 1 armour moved from Soviet Far East to Amur 1 aaGun moved from Korea to Manchuria 2 tactical_bombers moved from French Indo China to Japan Place Units - Japanese 3 destroyers and 3 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 bombers moved from Western United States to Aleutian Islands 1 bomber moved from Hawaiian Islands to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 3 infantry moved from Guam to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Caroline Islands to Kiangsu 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu 2 bombers moved from India to Anhwe 2 bombers moved from India to Hopei 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Manchuria Americans attack with 2 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kwangtung Battle in Normandy Bordeaux Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery and 2 bombers in Aleutian Islands, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 2 infantry Battle in Kiangsu Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 3 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Marshall Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Marshall Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hopei, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Anhwe, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 bomber moved from Kiangsu to Kweichow 1 bomber moved from Anhwe to Kweichow 1 bomber moved from Hopei to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 7 submarines moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 1 bomber moved from Aleutian Islands to Alaska 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Marshall Islands to Caroline Islands 2 fighters moved from Western United States to 30 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 3 submarines moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery moved from Szechwan to Shensi 4 infantry moved from Sikang to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Anhwe Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kweichow 4 infantry moved from Szechwan to Kweichow Place Units - Chinese 1 infantry placed in Shensi 1 artillery placed in Kweichow Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 infantry moved from Morocco to Algeria 1 fighter moved from Egypt to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 bomber and 1 fighter moved from India to Iraq 1 fighter moved from India to Iraq 2 fighters moved from India to French Indo China 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 6 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to French Indo China 2 infantry moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan Combat - British Battle in Hainan Battle in Iraq British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry Italians defend with 3 armour and 1 artillery British roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Iraq, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 3 armour and 1 artillery in Iraq, round 2 : 3/4 hits, 1.83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 3 armour owned by the Italians lost in Iraq British win, taking Hainan from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 3 armour and 1 artillery Battle in French Indo China British attack with 2 fighters and 10 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry British roll dice for 2 fighters and 10 infantry in French Indo China, round 2 : 4/12 hits, 2.67 expected hits Japanese roll dice for 6 infantry in French Indo China, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Japanese lost in French Indo China 10 infantry owned by the British retreated to Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Battle in Algeria British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Algeria British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Algeria to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Iraq to West India 2 fighters moved from Iraq to Persia 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Iraq to Persia 2 fighters moved from French Indo China to Kwangtung 1 aaGun moved from Yunnan to Kweichow 2 aaGuns and 3 infantry moved from Burma to Yunnan 2 infantry moved from India to Burma Place Units - British 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6 British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : 2.67 Italians : 1.83 Americans : -1.67 Chinese : 1.33 Japanese : 0.67
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ANZAC will grab FIC, always gratifying.