@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 marine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 artillery moved from Normandy Bordeaux to France
2 bombers moved from Southern Italy to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 13 infantry moved from Poland to Eastern Poland
2 submarines moved from 112 Sea Zone to 119 Sea Zone
6 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
2 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Combat - Germans
Battle in Novgorod
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun and 6 infantry moved from Finland to Karelia
Place Units - Germans
1 marine placed in Western Germany
8 armour placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1.50
Russians : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 3 tactical_bombers
Romania : 2 armour
Poland : 2 aaGuns
Germany : 1 aaGun, 8 armour and 1 factory_major
Karelia : 1 flag, 1 aaGun and 7 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 7 armour, 5 artilleries, 2 bombers, 2 fighters, 20 infantry, 14 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer
119 Sea Zone : 2 submarines
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 59
Russians : 30 / 37
Japanese : 51 / 54
Americans : 50 / 70
Chinese : 5 / 5
British : 28 / 32
UK_Pacific : 14 / 12
Italians : 18 / 18
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 60 times
2 was rolled 54 times
3 was rolled 60 times
4 was rolled 57 times
5 was rolled 60 times
6 was rolled 75 times
Average roll : 3.623
Median : 4.000
Variance : 0.723
Standard Deviation : 0.850
Total rolls : 366
Germans Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 23 times
4 was rolled 23 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.763
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 118
British Combat
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.023
Median : 3.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 43
Italians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.341
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.529
Median : 4.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 34
Americans Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 4.321
Median : 5.000
Variance : 1.383
Standard Deviation : 1.176
Total rolls : 28
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 17 times
Average roll : 3.720
Median : 4.000
Variance : 0.669
Standard Deviation : 0.818
Total rolls : 75
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour, 1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 aaGuns, 5 armour and 1 artillery moved from Belarus to Bryansk
16 infantry moved from Belarus to Bryansk
4 artilleries and 4 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Szechwan to Shensi
2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour, 1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 aaGuns, 5 armour and 1 artillery moved from Belarus to Bryansk
16 infantry moved from Belarus to Bryansk
4 artilleries and 4 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Szechwan to Shensi
2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
Russians : -1,67
@SixUnder please use last post - I had to make a non combat edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Hunan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 infantry moved from Guam to 21 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from French Indo China to Malaya
3 artilleries and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Manchuria to Amur
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
Combat - Japanese
Battle in Sumatra
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/9 hits, 4.83 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 bombers moved from Malaya to French Indo China
2 fighters moved from Malaya to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in French Indo China
3 infantry placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
UK_Pacific : 1.33
Japanese : -0.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun and 2 infantry
Yunnan : 1 flag, 4 artilleries and 6 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Amur : 1 flag, 4 infantry
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports
36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 59
Russians : 33 / 41
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 3 / 5
British : 28 / 32
UK_Pacific : 6 / 12
Italians : 18 / 18
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 66 times
2 was rolled 59 times
3 was rolled 69 times
4 was rolled 62 times
5 was rolled 66 times
6 was rolled 82 times
Average roll : 3.616
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 404
Germans Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 25 times
Average roll : 3.768
Median : 4.000
Variance : 0.733
Standard Deviation : 0.856
Total rolls : 125
British Combat
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.023
Median : 3.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 43
Italians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.341
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.529
Median : 4.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 34
Americans Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 4.321
Median : 5.000
Variance : 1.383
Standard Deviation : 1.176
Total rolls : 28
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.421
Median : 3.000
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 19
Japanese Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 20 times
Average roll : 3.826
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 86
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Celebes
Combat Hit Differential Summary :
@SixUnder OOL sz 41?
max d please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 41 Sea Zone
Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
Americans roll dice for 2 bombers in 41 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 41 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
2 transports owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Americans: 4 bombers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 bombers moved from Western United States to Queensland
Place Units - Americans
7 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
12 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1,67
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 41 Sea Zone
Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
Americans roll dice for 2 bombers in 41 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 41 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
2 transports owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Americans: 4 bombers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 bombers moved from Western United States to Queensland
Place Units - Americans
7 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
12 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 fighter moved from 119 Sea Zone to United Kingdom
2 fighters moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
Place Units - British
1 carrier placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0,50
British : 2,17
Americans : -0,17
Chinese : -1,67
Neutral_Axis : 0,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Romania to Bessarabia
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Bessarabia
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.00
French : -0.33
Russians : -1.33
Territory Summary for Italians :
Kenya : 1 flag
Rhodesia : 1 flag, 1 artillery and 2 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns and 2 infantry
Western Ukraine : 1 flag, 2 armour and 2 mech_infantrys
89 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 59
Russians : 31 / 41
Japanese : 55 / 70
Americans : 55 / 77
Chinese : 5 / 7
British : 30 / 34
UK_Pacific : 6 / 9
Italians : 21 / 21
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 78 times
2 was rolled 71 times
3 was rolled 84 times
4 was rolled 75 times
5 was rolled 82 times
6 was rolled 96 times
Average roll : 3.617
Median : 4.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 486
Germans Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 28 times
Average roll : 3.820
Median : 4.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 128
British Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.038
Median : 2.000
Variance : 1.516
Standard Deviation : 1.231
Total rolls : 53
Italians Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 0.277
Standard Deviation : 0.526
Total rolls : 57
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.543
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 35
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.684
Median : 4.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 19
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 4.152
Median : 5.000
Variance : 1.807
Standard Deviation : 1.344
Total rolls : 46
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 23
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 21 times
Average roll : 3.750
Median : 4.000
Variance : 0.620
Standard Deviation : 0.787
Total rolls : 100
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
2 infantry moved from Bulgaria to Romania
1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@Sovietishcat scramble orders in london and moscow please
@SixUnder I will intercept in London; please use french fighter as first hit. Moscow has no planes so go AA :relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
2 infantry moved from Bulgaria to Romania
1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6,6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Battle in Novgorod
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 2.33 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2.17 expected hits
Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
7 armour, 4 artilleries, 18 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 bombers moved from Russia to Western Ukraine
1 bomber moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery moved from France to Holland Belgium
1 aaGun moved from Karelia to Novgorod
2 aaGuns moved from Poland to Eastern Poland
8 armour moved from Germany to Eastern Poland
Place Units - Germans
2 submarines and 1 transport placed in 112 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : -1.00
Defenders Fire, : : -0.67
Attackers Fire, : : -0.50
Russians : -1.00
AA fire in United Kingdom : : -0.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 1 tactical_bomber
Romania : 2 infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Holland Belgium : 1 artillery and 2 tactical_bombers
Belarus : 1 flag, 1 artillery and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 2 aaGuns, 8 armour, 1 fighter and 1 tactical_bomber
Ukraine : 1 flag, 2 armour and 1 factory_minor
Western Ukraine : 7 armour, 4 artilleries, 2 bombers, 1 fighter, 18 infantry and 14 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
112 Sea Zone : 2 destroyers, 2 submarines and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 61
Russians : 25 / 41
Japanese : 51 / 70
Americans : 55 / 77
Chinese : 5 / 7
British : 30 / 34
UK_Pacific : 6 / 9
Italians : 21 / 21
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 99 times
2 was rolled 90 times
3 was rolled 123 times
4 was rolled 112 times
5 was rolled 122 times
6 was rolled 140 times
Average roll : 3.711
Median : 4.000
Variance : 2.373
Standard Deviation : 1.540
Total rolls : 686
Null / Other
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 30 times
6 was rolled 35 times
Average roll : 3.892
Median : 4.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 158
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 30 times
6 was rolled 35 times
Average roll : 3.892
Median : 4.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 158
British Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.103
Median : 3.000
Variance : 1.181
Standard Deviation : 1.087
Total rolls : 58
Italians Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 0.277
Standard Deviation : 0.526
Total rolls : 57
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.684
Median : 4.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 19
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 21 times
Average roll : 3.750
Median : 4.000
Variance : 0.620
Standard Deviation : 0.787
Total rolls : 100
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.543
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 35
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 4.152
Median : 5.000
Variance : 1.807
Standard Deviation : 1.344
Total rolls : 46
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.633
Median : 3.000
Variance : 1.862
Standard Deviation : 1.365
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 armour, 1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Archangel
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Chahar
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 fighter moved from Shensi to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Battle in Archangel
Russians attack with 1 armour
Germans defend with 1 infantry
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns and 5 artilleries moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Rostov
1 armour moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Hopei
3 armour and 22 infantry moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan Olom
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 armour, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from French Indo China to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 mech_infantrys moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 fighter
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 4 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win with 1 artillery remaining. Battle score for attacker is -16
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
1 bomber owned by the Japanese retreated
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
3 infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Americans : 3.00
Chinese : -1.33
Japanese : -3.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 aaGun and 2 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries, 6 infantry and 2 mech_infantrys
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Java : 1 flag, 1 armour and 1 marine
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
26 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 49 / 61
Russians : 24 / 32
Japanese : 60 / 63
Americans : 55 / 77
Chinese : 4 / 7
British : 30 / 34
UK_Pacific : 5 / 9
Italians : 21 / 21
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 91 times
2 was rolled 83 times
3 was rolled 103 times
4 was rolled 92 times
5 was rolled 101 times
6 was rolled 124 times
Average roll : 3.675
Median : 4.000
Variance : 1.710
Standard Deviation : 1.308
Total rolls : 594
Null / Other
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.900
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Germans Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 27 times
4 was rolled 28 times
5 was rolled 29 times
6 was rolled 34 times
Average roll : 3.877
Median : 4.000
Variance : 1.355
Standard Deviation : 1.164
Total rolls : 154
British Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.038
Median : 2.000
Variance : 1.516
Standard Deviation : 1.231
Total rolls : 53
Italians Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 0.277
Standard Deviation : 0.526
Total rolls : 57
Americans Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.280
Median : 3.000
Variance : 0.618
Standard Deviation : 0.786
Total rolls : 25
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 18 times
5 was rolled 25 times
6 was rolled 33 times
Average roll : 3.856
Median : 4.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 132
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.543
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 35
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 4.132
Median : 5.000
Variance : 2.016
Standard Deviation : 1.420
Total rolls : 53
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.646
Median : 3.000
Variance : 1.149
Standard Deviation : 1.072
Total rolls : 48