@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
2019 Sovietishcat (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Borneo to 43 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Guam Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Sumatra Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra UK_Pacific win with no units remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to French Indo China 3 tactical_bombers moved from Kwangsi to French Indo China 3 fighters moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 marine placed in Japan 1 factory_minor placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
British : 0.67 ANZAC : 0.67 Chinese : -1.00 UK_Pacific : 2.00 Japanese : -2.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry Kwangsi : 1 flag, 1 artillery Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 marine Jehol : 1 flag, 1 infantry Manchuria : 1 flag, 1 aaGun and 8 infantry Yunnan : 1 flag, 3 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield and 2 infantry French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 infantry and 4 tactical_bombers Celebes : 1 flag, 1 artillery Java : 1 flag, 1 armour 42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 44 Sea Zone : 1 battleship and 1 transport 37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 36 Sea Zone : 1 transport 21 Sea Zone : 1 submarine and 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 37 Japanese : 51 / 54 Americans : 50 / 79 Chinese : 5 / 12 British : 26 / 34 UK_Pacific : 14 / 18 Italians : 16 / 17 ANZAC : 10 / 20 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 52 times 2 was rolled 46 times 3 was rolled 55 times 4 was rolled 52 times 5 was rolled 49 times 6 was rolled 63 times Average roll : 3.596 Median : 4.000 Variance : 0.541 Standard Deviation : 0.735 Total rolls : 317 Germans Combat 1 was rolled 12 times 2 was rolled 14 times 3 was rolled 23 times 4 was rolled 23 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.826 Median : 4.000 Variance : 1.148 Standard Deviation : 1.071 Total rolls : 115 British Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.065 Median : 3.000 Variance : 0.628 Standard Deviation : 0.792 Total rolls : 31 Italians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.120 Median : 3.000 Variance : 1.118 Standard Deviation : 1.057 Total rolls : 25 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.515 Median : 4.000 Variance : 0.609 Standard Deviation : 0.781 Total rolls : 33 Americans Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 3.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 ANZAC Combat 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.588 Median : 3.000 Variance : 0.177 Standard Deviation : 0.421 Total rolls : 17 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 2.200 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 8 times 5 was rolled 13 times 6 was rolled 17 times Average roll : 3.746 Median : 4.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 71 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone 5 bombers moved from Western United States to Queensland 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 2 aaGuns, 1 infantry and 4 mech_infantrys moved from British Columbia to Western United States Place Units - Americans 1 transport placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 8 infantry moved from Szechwan to Shensi 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -3,17 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone 5 bombers moved from Western United States to Queensland 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 2 aaGuns, 1 infantry and 4 mech_infantrys moved from British Columbia to Western United States Place Units - Americans 1 transport placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 8 infantry moved from Szechwan to Shensi 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Malta to Alexandria 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/8 hits, 2,83 expected hits Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 airfield placed in Egypt 1 infantry placed in Egypt 1 destroyer placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,2,1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,4,4,4,6,4 UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
British : 1,33 Italians : -0,67 Chinese : -3,17 Japanese : 0,67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Romania to Eastern Poland 2 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 1.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tanganyika Territory Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Poland Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Yugoslavia to Romania Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 French : -0.33 Russians : -0.33Territory Summary for Italians :
Kenya : 1 flag Tanganyika Territory : 1 flag, 1 artillery and 2 infantry Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 2 aaGuns, 2 infantry and 2 mech_infantrys Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Eastern Poland : 1 flag, 2 armour 89 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53 Russians : 36 / 37 Japanese : 51 / 54 Americans : 50 / 70 Chinese : 5 / 5 British : 28 / 32 UK_Pacific : 14 / 12 Italians : 18 / 18 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 58 times 2 was rolled 53 times 3 was rolled 60 times 4 was rolled 57 times 5 was rolled 60 times 6 was rolled 74 times Average roll : 3.635 Median : 4.000 Variance : 0.713 Standard Deviation : 0.844 Total rolls : 362 Germans Combat 1 was rolled 12 times 2 was rolled 14 times 3 was rolled 23 times 4 was rolled 23 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.826 Median : 4.000 Variance : 1.148 Standard Deviation : 1.071 Total rolls : 115 British Combat 1 was rolled 9 times 2 was rolled 12 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.023 Median : 3.000 Variance : 1.020 Standard Deviation : 1.010 Total rolls : 43 Italians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.529 Median : 4.000 Variance : 0.707 Standard Deviation : 0.841 Total rolls : 34 Americans Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 3.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 ANZAC Combat 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 4.321 Median : 5.000 Variance : 1.383 Standard Deviation : 1.176 Total rolls : 28 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 2.200 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Russians Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 8 times 5 was rolled 15 times 6 was rolled 17 times Average roll : 3.720 Median : 4.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 75 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 1 marine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 artillery moved from Normandy Bordeaux to France 2 bombers moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland 3 artilleries and 13 infantry moved from Poland to Eastern Poland 2 submarines moved from 112 Sea Zone to 119 Sea Zone 6 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland 1 armour and 12 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Eastern Poland 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria Combat - Germans Battle in Novgorod Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 aaGun and 6 infantry moved from Finland to Karelia Place Units - Germans 1 marine placed in Western Germany 8 armour placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 1.50 Russians : -0.17Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 3 tactical_bombers Romania : 2 armour Poland : 2 aaGuns Germany : 1 aaGun, 8 armour and 1 factory_major Karelia : 1 flag, 1 aaGun and 7 infantry Baltic States : 1 flag, 1 infantry Vyborg : 1 flag, 1 infantry Eastern Poland : 7 armour, 5 artilleries, 2 bombers, 2 fighters, 20 infantry, 14 mech_infantrys and 1 tactical_bomber Western Ukraine : 1 flag, 1 armour Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry 112 Sea Zone : 1 destroyer 119 Sea Zone : 2 submarines 125 Sea Zone : 1 flag, 1 destroyer Bulgaria : 1 flag, 2 infantry Greece : 1 flag 127 Sea Zone : 1 battleship, 1 cruiser and 1 transport Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59 Russians : 30 / 37 Japanese : 51 / 54 Americans : 50 / 70 Chinese : 5 / 5 British : 28 / 32 UK_Pacific : 14 / 12 Italians : 18 / 18 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 60 times 2 was rolled 54 times 3 was rolled 60 times 4 was rolled 57 times 5 was rolled 60 times 6 was rolled 75 times Average roll : 3.623 Median : 4.000 Variance : 0.723 Standard Deviation : 0.850 Total rolls : 366 Germans Combat 1 was rolled 14 times 2 was rolled 15 times 3 was rolled 23 times 4 was rolled 23 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.763 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 118 British Combat 1 was rolled 9 times 2 was rolled 12 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.023 Median : 3.000 Variance : 1.020 Standard Deviation : 1.010 Total rolls : 43 Italians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.529 Median : 4.000 Variance : 0.707 Standard Deviation : 0.841 Total rolls : 34 Americans Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 3.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 ANZAC Combat 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 4.321 Median : 5.000 Variance : 1.383 Standard Deviation : 1.176 Total rolls : 28 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 2.200 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Russians Combat 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 8 times 5 was rolled 15 times 6 was rolled 17 times Average roll : 3.720 Median : 4.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 75 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 1 marine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 artillery moved from Normandy Bordeaux to France 2 bombers moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland 3 artilleries and 13 infantry moved from Poland to Eastern Poland 2 submarines moved from 112 Sea Zone to 119 Sea Zone 6 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland 1 armour and 12 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Eastern Poland 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria Combat - Germans Battle in Novgorod Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 aaGun and 6 infantry moved from Finland to Karelia Place Units - Germans 1 marine placed in Western Germany 8 armour placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 1.50 Russians : -0.17Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 3 tactical_bombers Romania : 2 armour Poland : 2 aaGuns Germany : 1 aaGun, 8 armour and 1 factory_major Karelia : 1 flag, 1 aaGun and 7 infantry Baltic States : 1 flag, 1 infantry Vyborg : 1 flag, 1 infantry Eastern Poland : 7 armour, 5 artilleries, 2 bombers, 2 fighters, 20 infantry, 14 mech_infantrys and 1 tactical_bomber Western Ukraine : 1 flag, 1 armour Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry 112 Sea Zone : 1 destroyer 119 Sea Zone : 2 submarines 125 Sea Zone : 1 flag, 1 destroyer Bulgaria : 1 flag, 2 infantry Greece : 1 flag 127 Sea Zone : 1 battleship, 1 cruiser and 1 transport Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59 Russians : 30 / 37 Japanese : 51 / 54 Americans : 50 / 70 Chinese : 5 / 5 British : 28 / 32 UK_Pacific : 14 / 12 Italians : 18 / 18 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 60 times 2 was rolled 54 times 3 was rolled 60 times 4 was rolled 57 times 5 was rolled 60 times 6 was rolled 75 times Average roll : 3.623 Median : 4.000 Variance : 0.723 Standard Deviation : 0.850 Total rolls : 366 Germans Combat 1 was rolled 14 times 2 was rolled 15 times 3 was rolled 23 times 4 was rolled 23 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.763 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 118 British Combat 1 was rolled 9 times 2 was rolled 12 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.023 Median : 3.000 Variance : 1.020 Standard Deviation : 1.010 Total rolls : 43 Italians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.529 Median : 4.000 Variance : 0.707 Standard Deviation : 0.841 Total rolls : 34 Americans Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 3.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 ANZAC Combat 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 4.321 Median : 5.000 Variance : 1.383 Standard Deviation : 1.176 Total rolls : 28 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 2.200 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Russians Combat 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 8 times 5 was rolled 15 times 6 was rolled 17 times Average roll : 3.720 Median : 4.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 75 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 armour, 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bryansk 4 aaGuns, 5 armour and 1 artillery moved from Belarus to Bryansk 16 infantry moved from Belarus to Bryansk 4 artilleries and 4 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Szechwan to Shensi 2 fighters and 1 tactical_bomber moved from Szechwan to Shensi Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0,17 Russians : -1,67 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 armour, 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bryansk 4 aaGuns, 5 armour and 1 artillery moved from Belarus to Bryansk 16 infantry moved from Belarus to Bryansk 4 artilleries and 4 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Szechwan to Shensi 2 fighters and 1 tactical_bomber moved from Szechwan to Shensi Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 Russians : -1,67 -
@SixUnder please use last post - I had to make a non combat edit.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Hunan to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 2 infantry moved from Guam to 21 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 2 bombers moved from French Indo China to Malaya 3 artilleries and 3 infantry moved from Hunan to Yunnan 1 infantry moved from Manchuria to Amur 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe Combat - Japanese Battle in Sumatra Battle in 55 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/9 hits, 4.83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 tactical_bombers moved from Malaya to 37 Sea Zone 2 bombers moved from Malaya to French Indo China 2 fighters moved from Malaya to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Shantung to Hunan 2 infantry moved from Manchuria to Amur 2 infantry moved from Manchuria to Jehol 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 2 mech_infantrys placed in French Indo China 3 infantry placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : 0.67 UK_Pacific : 1.33 Japanese : -0.83Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 infantry Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 1 aaGun and 2 infantry Yunnan : 1 flag, 4 artilleries and 6 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry and 1 mech_infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 artillery and 1 infantry Shan State : 1 flag, 1 mech_infantry Malaya : 1 flag, 1 armour and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Amur : 1 flag, 4 infantry French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Celebes : 1 flag Java : 1 flag Sumatra : 1 flag, 1 artillery 41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports 37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports 36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 59 Russians : 33 / 41 Japanese : 62 / 70 Americans : 50 / 70 Chinese : 3 / 5 British : 28 / 32 UK_Pacific : 6 / 12 Italians : 18 / 18 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 66 times 2 was rolled 59 times 3 was rolled 69 times 4 was rolled 62 times 5 was rolled 66 times 6 was rolled 82 times Average roll : 3.616 Median : 4.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 404 Germans Combat 1 was rolled 15 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 22 times 6 was rolled 25 times Average roll : 3.768 Median : 4.000 Variance : 0.733 Standard Deviation : 0.856 Total rolls : 125 British Combat 1 was rolled 9 times 2 was rolled 12 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.023 Median : 3.000 Variance : 1.020 Standard Deviation : 1.010 Total rolls : 43 Italians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.341 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.529 Median : 4.000 Variance : 0.707 Standard Deviation : 0.841 Total rolls : 34 Americans Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 3.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 4.321 Median : 5.000 Variance : 1.383 Standard Deviation : 1.176 Total rolls : 28 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 6 was rolled 1 times Average roll : 2.000 Median : 1.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Russians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.421 Median : 3.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 19 Japanese Combat 1 was rolled 12 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 18 times 6 was rolled 20 times Average roll : 3.826 Median : 4.000 Variance : 0.816 Standard Deviation : 0.903 Total rolls : 86 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in CelebesCombat Hit Differential Summary :
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@SixUnder OOL sz 41?
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max d please
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Celebes Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 41 Sea Zone Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone Americans roll dice for 2 bombers in 41 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 41 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone 2 transports owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Americans: 4 bombers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to India 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 bombers moved from Western United States to Queensland Place Units - Americans 7 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -0,17 Japanese : 0,00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 12 infantry moved from Shensi to Hopei Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -1,67 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Celebes Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 41 Sea Zone Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone Americans roll dice for 2 bombers in 41 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 41 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone 2 transports owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Americans: 4 bombers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to India 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 bombers moved from Western United States to Queensland Place Units - Americans 7 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 12 infantry moved from Shensi to Hopei Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 armour moved from Egypt to Ethiopia British take Ethiopia from Italians 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - British Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 fighter moved from 119 Sea Zone to United Kingdom 2 fighters moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 1 artillery and 3 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States Place Units - British 1 carrier placed in 98 Sea Zone 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : -0,50 British : 2,17 Americans : -0,17 Chinese : -1,67 Neutral_Axis : 0,00 Japanese : -1,00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 infantry moved from Romania to Bessarabia 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Bessarabia Italians attack with 2 infantry Russians defend with 1 infantry Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Morocco Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Romania to Bessarabia Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 1.00 French : -0.33 Russians : -1.33Territory Summary for Italians :
Kenya : 1 flag Rhodesia : 1 flag, 1 artillery and 2 infantry Tanganyika Territory : 1 flag Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 1 mech_infantry Northern Italy : 1 factory_major and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Eastern Poland : 1 flag Bessarabia : 1 flag, 2 aaGuns and 2 infantry Western Ukraine : 1 flag, 2 armour and 2 mech_infantrys 89 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 59 Russians : 31 / 41 Japanese : 55 / 70 Americans : 55 / 77 Chinese : 5 / 7 British : 30 / 34 UK_Pacific : 6 / 9 Italians : 21 / 21 ANZAC : 10 / 16 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 78 times 2 was rolled 71 times 3 was rolled 84 times 4 was rolled 75 times 5 was rolled 82 times 6 was rolled 96 times Average roll : 3.617 Median : 4.000 Variance : 0.784 Standard Deviation : 0.885 Total rolls : 486 Germans Combat 1 was rolled 15 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 22 times 6 was rolled 28 times Average roll : 3.820 Median : 4.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 128 British Combat 1 was rolled 12 times 2 was rolled 15 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.038 Median : 2.000 Variance : 1.516 Standard Deviation : 1.231 Total rolls : 53 Italians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.333 Median : 3.000 Variance : 0.277 Standard Deviation : 0.526 Total rolls : 57 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.543 Median : 4.000 Variance : 0.848 Standard Deviation : 0.921 Total rolls : 35 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.684 Median : 4.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 19 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 4.152 Median : 5.000 Variance : 1.807 Standard Deviation : 1.344 Total rolls : 46 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 6 was rolled 1 times Average roll : 2.000 Median : 1.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Russians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.522 Median : 3.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.333 Median : 5.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 14 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 21 times 6 was rolled 21 times Average roll : 3.750 Median : 4.000 Variance : 0.620 Standard Deviation : 0.787 Total rolls : 100





