No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
sigh… -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 10 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to India
1 bomber and 2 fighters moved from West India to Caucasus
2 armour, 1 artillery and 3 infantry moved from Korea to 6 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Korea to Amur
Combat - ANZAC
Non Combat Move - ANZAC
2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 bombers and 3 fighters moved from Western Germany to United Kingdom
10 infantry moved from Western Germany to 112 Sea Zone
2 cruisers, 10 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to United Kingdom
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Belarus to Tambov
6 mech_infantrys moved from Eastern Poland to Bryansk
10 infantry moved from 110 Sea Zone to United Kingdom
7 mech_infantrys moved from Bryansk to Russia
3 artilleries and 3 infantry moved from Finland to Norway
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 2 cruisers, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in United Kingdom
Germans attack with 4 bombers, 5 fighters and 10 infantry
British defend with 1 airfield, 1 factory_major, 1 harbour and 19 infantry; French defend with 1 infantry; Americans defend with 1 armour, 2 artilleries, 2 bombers and 3 infantry
Germans roll dice for 4 bombers, 5 fighters and 10 infantry in United Kingdom, round 2 : 5/19 hits, 6.83 expected hits
British roll dice for 1 armour, 2 artilleries, 2 bombers and 23 infantry in United Kingdom, round 2 : 10/28 hits, 9.17 expected hits
10 infantry owned by the Germans, 2 bombers owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 bombers and 5 fighters in United Kingdom, round 3 : 4/9 hits, 5.17 expected hits
British roll dice for 1 armour, 2 artilleries and 20 infantry in United Kingdom, round 3 : 6/23 hits, 7.83 expected hits
1 bomber owned by the Germans, 5 fighters owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in United Kingdom
British win with 1 armour, 2 artilleries and 16 infantry remaining. Battle score for attacker is -47
Casualties for Germans: 1 bomber, 5 fighters and 10 infantry
Casualties for Americans: 2 bombers and 2 infantry
Casualties for British: 4 infantry
Casualties for French: 1 infantry
3 bombers owned by the Germans retreated
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
3 mech_infantrys placed in Russia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : -1.00
Americans : 0.33
Territory Summary for Germans :
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_upgrade, 1 harbour and 10 infantry
Germany : 1 aaGun, 1 factory_major and 6 mech_infantrys
Norway : 1 airfield, 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 6 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 10 mech_infantrys
Tambov : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 aaGun, 1 armour, 2 fighters and 10 mech_infantrys
Turkmenistan : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 62 / 71
Russians : 0 / 0
Japanese : 1 / 0
Americans : 84 / 125
Chinese : 23 / 26
British : 37 / 47
UK_Pacific : 21 / 27
Italians : 20 / 19
ANZAC : 12 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 667 times
2 was rolled 675 times
3 was rolled 647 times
4 was rolled 625 times
5 was rolled 630 times
6 was rolled 711 times
Average roll : 3.508
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 3955
Null / Other
1 was rolled 94 times
2 was rolled 83 times
3 was rolled 64 times
4 was rolled 66 times
5 was rolled 65 times
6 was rolled 77 times
Average roll : 3.347
Median : 3.000
Variance : 1.631
Standard Deviation : 1.277
Total rolls : 449
Germans Combat
1 was rolled 119 times
2 was rolled 127 times
3 was rolled 159 times
4 was rolled 124 times
5 was rolled 135 times
6 was rolled 158 times
Average roll : 3.612
Median : 4.000
Variance : 1.854
Standard Deviation : 1.362
Total rolls : 822
British Combat
1 was rolled 117 times
2 was rolled 124 times
3 was rolled 100 times
4 was rolled 104 times
5 was rolled 87 times
6 was rolled 98 times
Average roll : 3.340
Median : 3.000
Variance : 1.437
Standard Deviation : 1.199
Total rolls : 630
Italians Combat
1 was rolled 53 times
2 was rolled 60 times
3 was rolled 50 times
4 was rolled 58 times
5 was rolled 54 times
6 was rolled 60 times
Average roll : 3.537
Median : 4.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 335
Americans Combat
1 was rolled 94 times
2 was rolled 83 times
3 was rolled 64 times
4 was rolled 66 times
5 was rolled 65 times
6 was rolled 77 times
Average roll : 3.347
Median : 3.000
Variance : 1.631
Standard Deviation : 1.277
Total rolls : 449
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 77 times
2 was rolled 71 times
3 was rolled 86 times
4 was rolled 79 times
5 was rolled 85 times
6 was rolled 94 times
Average roll : 3.622
Median : 4.000
Variance : 0.660
Standard Deviation : 0.812
Total rolls : 492
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.583
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 36
ANZAC Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.442
Median : 3.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 52
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 36 times
2 was rolled 49 times
3 was rolled 38 times
4 was rolled 53 times
5 was rolled 61 times
6 was rolled 56 times
Average roll : 3.758
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 293
UK_Pacific Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 23 times
Average roll : 3.775
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 102
Russians Combat
1 was rolled 42 times
2 was rolled 48 times
3 was rolled 57 times
4 was rolled 40 times
5 was rolled 47 times
6 was rolled 45 times
Average roll : 3.491
Median : 3.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 279
jeepers…
-3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - British
1 armour and 1 mech_infantry moved from Kansu to Samara
British take Novosibirsk from Italians
British take Samara from Germans
1 armour and 1 mech_infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Germans
1 armour and 1 mech_infantry moved from Timguska to Urals
British take Urals from Germans
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
British take Vologda from Germans
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
UK_Pacific take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Kansu to Yenisey
2 mech_infantrys moved from Kansu to Tsinghai
2 mech_infantrys moved from Tsinghai to Kazakhstan
5 armour, 7 artilleries, 2 fighters, 22 infantry and 16 mech_infantrys moved from Caucasus to Volgograd
1 armour and 1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
Combat Hit Differential Summary :
@SixUnder OOL Volgograd? Italians or German units first?
@Sovietishcat italians first please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 armour, 2 bombers, 1 carrier, 2 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 carriers, 4 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
5 artilleries moved from Gibraltar to 91 Sea Zone
3 armour moved from Morocco to 91 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Battle in 110 Sea Zone
Americans attack with 3 carriers, 6 destroyers, 3 fighters, 2 submarines and 8 transports
Germans defend with 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 3 carriers, 6 destroyers, 3 fighters and 8 transports in 110 Sea Zone, round 2 : 2/9 hits, 3,50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 cruisers, 2 destroyers and 5 transports in 110 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 3 carriers, 6 destroyers, 3 fighters and 8 transports in 110 Sea Zone, round 3 : 5/9 hits, 3,50 expected hits
Germans roll dice for 2 cruisers and 5 transports in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Americans
3 transports owned by the Germans and 2 cruisers owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Americans win, taking Southern France from Germans with 3 carriers, 6 destroyers, 3 fighters, 2 submarines and 8 transports remaining. Battle score for attacker is 81
Casualties for Germans: 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 armour moved from Japan to 6 Sea Zone
2 artilleries and 1 mech_infantry moved from Japan to 6 Sea Zone
3 armour, 2 artilleries, 1 mech_infantry and 7 transports moved from 6 Sea Zone to 26 Sea Zone
3 armour, 2 artilleries and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 bombers moved from Korea to Yakut S.S.R.
4 carriers, 6 destroyers, 7 fighters, 10 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers placed in Eastern United States
4 armour and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 89 PUs; end with 90 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 135 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 39 PUs;
British buy 1 armour, 3 artilleries and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 3 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Kansu to Samara
British take Novosibirsk from Italians
British take Samara from Germans
1 armour and 1 mech_infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Germans
1 armour and 1 mech_infantry moved from Timguska to Urals
British take Urals from Germans
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
British take Vologda from Germans
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
UK_Pacific take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Kansu to Yenisey
2 mech_infantrys moved from Kansu to Tsinghai
2 mech_infantrys moved from Tsinghai to Kazakhstan
5 armour, 7 artilleries, 2 fighters, 22 infantry and 16 mech_infantrys moved from Caucasus to Volgograd
1 armour and 1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
Combat - British
Battle in Yenisey
British attack with 1 armour and 1 mech_infantry
Italians defend with 3 mech_infantrys
British roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 3 mech_infantrys in Yenisey, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians lost in Yenisey
British roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 2 mech_infantrys in Yenisey, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yenisey
Italians win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kazakhstan
British attack with 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
British attack with 5 armour, 7 artilleries, 2 fighters, 22 infantry and 16 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 2 fighters and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrys
AA fire in Volgograd : 0/2 hits, 0,33 expected hits
British roll dice for 5 armour, 7 artilleries, 2 fighters, 22 infantry and 16 mech_infantrys in Volgograd, round 2 : 12/52 hits, 13,33 expected hits
Italians roll dice for 3 aaGuns, 1 armour, 3 fighters, 11 infantry and 12 mech_infantrys in Volgograd, round 2 : 9/27 hits, 10,17 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 9 infantry owned by the Italians and 9 infantry owned by the British lost in Volgograd
British roll dice for 5 armour, 7 artilleries, 2 fighters, 13 infantry and 16 mech_infantrys in Volgograd, round 3 : 12/43 hits, 11,83 expected hits
Italians roll dice for 1 armour, 3 fighters, 2 infantry and 12 mech_infantrys in Volgograd, round 3 : 8/18 hits, 7,17 expected hits
2 mech_infantrys owned by the Italians, 8 mech_infantrys owned by the Germans, 2 infantry owned by the Italians and 8 infantry owned by the British lost in Volgograd
British roll dice for 5 armour, 7 artilleries, 2 fighters, 5 infantry and 16 mech_infantrys in Volgograd, round 4 : 12/35 hits, 10,50 expected hits
Italians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Volgograd, round 4 : 2/6 hits, 3,17 expected hits
2 fighters owned by the Germans, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Volgograd
British win, taking Volgograd from Italians with 5 armour, 7 artilleries, 2 fighters, 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 75
Casualties for British: 19 infantry
Casualties for Germans: 1 aaGun, 1 armour, 2 fighters and 10 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 fighter, 11 infantry and 2 mech_infantrys
Battle in Turkmenistan
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from Volgograd to Caucasus
3 infantry moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from Persia to Caucasus
2 armour moved from Eastern Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
12 infantry moved from United Kingdom to 110 Sea Zone
5 armour moved from India to Eastern Persia
Place Units - British
3 artilleries placed in Caucasus
3 transports placed in 110 Sea Zone
1 armour placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Some Units in India change ownership: 4 armour
Combat Hit Differential Summary :
Germans : -1,67
British : 1,83
Italians : -1,17
AA fire in Volgograd : : -0,33
Americans : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Rostov to Ukraine
Combat - Italians
Battle in Southern France
Italians attack with 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.50
Americans : -0.67
Territory Summary for Italians :
Yenisey : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 5 infantry
Western Ukraine : 1 flag
Production/PUs Summary :
Germans : 52 / 71
Russians : 0 / 0
Japanese : 0 / 0
Americans : 86 / 135
Chinese : 23 / 26
British : 44 / 53
UK_Pacific : 23 / 32
Italians : 20 / 15
ANZAC : 12 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 711 times
2 was rolled 715 times
3 was rolled 685 times
4 was rolled 667 times
5 was rolled 676 times
6 was rolled 756 times
Average roll : 3.511
Median : 3.000
Variance : 1.272
Standard Deviation : 1.128
Total rolls : 4210
Null / Other
1 was rolled 96 times
2 was rolled 88 times
3 was rolled 68 times
4 was rolled 72 times
5 was rolled 67 times
6 was rolled 82 times
Average roll : 3.364
Median : 3.000
Variance : 1.468
Standard Deviation : 1.212
Total rolls : 473
Germans Combat
1 was rolled 121 times
2 was rolled 127 times
3 was rolled 159 times
4 was rolled 124 times
5 was rolled 140 times
6 was rolled 160 times
Average roll : 3.620
Median : 4.000
Variance : 1.848
Standard Deviation : 1.359
Total rolls : 831
British Combat
1 was rolled 142 times
2 was rolled 146 times
3 was rolled 125 times
4 was rolled 124 times
5 was rolled 115 times
6 was rolled 117 times
Average roll : 3.358
Median : 3.000
Variance : 1.087
Standard Deviation : 1.043
Total rolls : 769
Italians Combat
1 was rolled 66 times
2 was rolled 68 times
3 was rolled 55 times
4 was rolled 68 times
5 was rolled 63 times
6 was rolled 74 times
Average roll : 3.548
Median : 4.000
Variance : 0.512
Standard Deviation : 0.716
Total rolls : 394
Americans Combat
1 was rolled 96 times
2 was rolled 88 times
3 was rolled 68 times
4 was rolled 72 times
5 was rolled 67 times
6 was rolled 82 times
Average roll : 3.364
Median : 3.000
Variance : 1.468
Standard Deviation : 1.212
Total rolls : 473
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 77 times
2 was rolled 71 times
3 was rolled 86 times
4 was rolled 79 times
5 was rolled 85 times
6 was rolled 94 times
Average roll : 3.622
Median : 4.000
Variance : 0.660
Standard Deviation : 0.812
Total rolls : 492
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.583
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 36
ANZAC Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.442
Median : 3.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 52
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 36 times
2 was rolled 49 times
3 was rolled 38 times
4 was rolled 53 times
5 was rolled 61 times
6 was rolled 56 times
Average roll : 3.758
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 293
UK_Pacific Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 23 times
Average roll : 3.775
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 102
Russians Combat
1 was rolled 42 times
2 was rolled 48 times
3 was rolled 57 times
4 was rolled 40 times
5 was rolled 47 times
6 was rolled 45 times
Average roll : 3.491
Median : 3.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 279
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 bomber moved from Caucasus to Ukraine
Combat - ANZAC
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Ukraine to Caucasus
2 bombers moved from India to Caucasus
1 bomber moved from Queensland to India
2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 64 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Ukraine : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
5 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
6 mech_infantrys moved from Germany to France
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
1 artillery and 2 infantry placed in Norway
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor, 2 infantry and 6 mech_infantrys
Western Germany : 1 airfield, 3 bombers, 1 factory_upgrade, 1 harbour and 10 infantry
Germany : 1 aaGun, 1 factory_major and 10 infantry
Norway : 1 airfield, 4 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 16 mech_infantrys
Tambov : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 65
Russians : 0 / 0
Japanese : 0 / 0
Americans : 86 / 135
Chinese : 23 / 26
British : 44 / 53
UK_Pacific : 23 / 32
Italians : 20 / 15
ANZAC : 12 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 711 times
2 was rolled 713 times
3 was rolled 685 times
4 was rolled 667 times
5 was rolled 678 times
6 was rolled 754 times
Average roll : 3.511
Median : 3.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 4208
Null / Other
1 was rolled 96 times
2 was rolled 87 times
3 was rolled 68 times
4 was rolled 72 times
5 was rolled 68 times
6 was rolled 81 times
Average roll : 3.364
Median : 3.000
Variance : 1.374
Standard Deviation : 1.172
Total rolls : 472
Germans Combat
1 was rolled 121 times
2 was rolled 127 times
3 was rolled 159 times
4 was rolled 124 times
5 was rolled 140 times
6 was rolled 160 times
Average roll : 3.620
Median : 4.000
Variance : 1.848
Standard Deviation : 1.359
Total rolls : 831
British Combat
1 was rolled 142 times
2 was rolled 146 times
3 was rolled 125 times
4 was rolled 124 times
5 was rolled 115 times
6 was rolled 117 times
Average roll : 3.358
Median : 3.000
Variance : 1.087
Standard Deviation : 1.043
Total rolls : 769
Italians Combat
1 was rolled 66 times
2 was rolled 68 times
3 was rolled 55 times
4 was rolled 68 times
5 was rolled 63 times
6 was rolled 74 times
Average roll : 3.548
Median : 4.000
Variance : 0.512
Standard Deviation : 0.716
Total rolls : 394
Americans Combat
1 was rolled 96 times
2 was rolled 87 times
3 was rolled 68 times
4 was rolled 72 times
5 was rolled 68 times
6 was rolled 81 times
Average roll : 3.364
Median : 3.000
Variance : 1.374
Standard Deviation : 1.172
Total rolls : 472
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 77 times
2 was rolled 71 times
3 was rolled 86 times
4 was rolled 79 times
5 was rolled 85 times
6 was rolled 94 times
Average roll : 3.622
Median : 4.000
Variance : 0.660
Standard Deviation : 0.812
Total rolls : 492
French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.583
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 36
ANZAC Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.442
Median : 3.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 52
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 36 times
2 was rolled 49 times
3 was rolled 38 times
4 was rolled 53 times
5 was rolled 61 times
6 was rolled 56 times
Average roll : 3.758
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 293
UK_Pacific Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 23 times
Average roll : 3.775
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 102
Russians Combat
1 was rolled 42 times
2 was rolled 48 times
3 was rolled 57 times
4 was rolled 40 times
5 was rolled 47 times
6 was rolled 45 times
Average roll : 3.491
Median : 3.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 279
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 130 PUs;
Americans buy 2 armour, 6 bombers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
4 bombers moved from Yakut S.S.R. to Yenisey
Combat - Americans
Battle in Yenisey
Americans attack with 1 artillery, 4 bombers and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Yenisey, round 2 : 3/6 hits, 3,33 expected hits
Italians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Yenisey
Americans win, taking Yenisey from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Southern France, round 2 : 2/8 hits, 3,33 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Southern France, round 3 : 2/8 hits, 3,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
2 bombers moved from Eastern United States to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from Central United States to 101 Sea Zone
4 armour, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
4 bombers moved from Yenisey to Volgograd
3 armour, 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 armour, 2 artilleries, 4 carriers, 6 destroyers, 7 fighters, 1 mech_infantry, 10 submarines, 1 tactical_bomber and 7 transports moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
3 bombers placed in Normandy Bordeaux
3 bombers placed in Eastern United States
4 transports placed in 101 Sea Zone
2 armour and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 93 PUs; end with 93 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 138 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 13 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Vologda to Archangel
British take Archangel from Germans
1 armour and 1 mech_infantry moved from Archangel to Belarus
British take Belarus from Germans
1 armour and 1 mech_infantry moved from Samara to Tambov
2 artilleries and 2 infantry moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Urals to Samara
1 infantry moved from Volgograd to Tambov
Combat - British
Battle in Tambov
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Rostov, round 2 : 4/6 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Caucasus to Volgograd
3 armour and 2 mech_infantrys moved from Caucasus to Volgograd
8 armour, 7 artilleries, 2 infantry and 18 mech_infantrys moved from Volgograd to Tambov
2 mech_infantrys moved from Kazakhstan to Tambov
2 armour moved from Northwest Persia to Rostov
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
5 armour moved from Eastern Persia to Northwest Persia
2 fighters moved from Rostov to Volgograd
4 armour moved from India to Eastern Persia
12 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Place Units - British
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 49 PUs; end with 50 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
Place Units - UK_Pacific
4 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,50
Italians : -2,00
British : 3,83
Americans : -3,00
@Sovietishcat
well sir, i dont see myself coming back from this one. posting your VIC
may we do a rematch?
@SixUnder Thank you for the game, let me finish some games, then I’ll be okay for a rematch.
@Sovietishcat , pm me when your ready good sir :+1: