TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 fighter and 2 tactical_bombers moved from Eastern United States to 93 Sea Zone 1 bomber moved from Queensland to Malaya 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 4 fighters moved from 34 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 56 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 93 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Germans defend with 2 submarines Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 2 carriers and 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 2 carriers and 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 3 transports moved from 35 Sea Zone to 55 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 bomber moved from Malaya to Burma 1 submarine moved from 78 Sea Zone to 100 Sea Zone 1 fighter moved from Iceland to United Kingdom Place Units - Americans 1 destroyer and 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States 2 carriers, 2 destroyers and 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 4 artilleries and 4 infantry moved from Tsinghai to Hopei 1 fighter moved from Inner Mongolia to Szechwan 2 infantry moved from Yunnan to Szechwan 6 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Kweichow, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 5 infantry in Kweichow, round 4 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 4 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Yunnan to French Indo China Combat - British Battle in French Indo China British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns, 3 artilleries and 16 infantry moved from Eastern India to Burma 1 aaGun and 8 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 1 infantry moved from Ethiopia to 78 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Ukraine 1 fighter moved from Malta to Egypt 1 tactical_bomber moved from Union of South Africa to Egypt 1 infantry moved from Tanganyika Territory to Kenya 3 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Gibraltar to 100 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 infantry Some Units in 40 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -3.17 Japanese regular : 0.50 Japanese AA : -0.17 Germans regular : -0.50 British regular : 0.00
image url) turn twice now, not sure what is going on. i got a screenshot of it. The game is telling me to log in, but i am logged in. lol




